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Artillery Strike - Missile Shower: Difference between revisions

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m
Text replacement - "{{buff|" to "*{{buff|"
m (Text replacement - "{{nerf|" to "*{{nerf|")
m (Text replacement - "{{buff|" to "*{{buff|")
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| 07/28/2011 || - || colspan=2 align="left" |  
| 07/28/2011 || - || colspan=2 align="left" |  
{{buff|Duration increased.}}
*{{buff|Duration increased.}}
{{buff|Decreased push rate.}}
*{{buff|Decreased push rate.}}
*{{nerf|Cooldown decreased.}}
*{{nerf|Cooldown decreased.}}
|-
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| 02/14/2013 || - || colspan=2 align="left" |  
| 02/14/2013 || - || colspan=2 align="left" |  
{{buff|Can be activated anywhere.}}
*{{buff|Can be activated anywhere.}}
{{buff|Removed short pause before being able to aim.}}
*{{buff|Removed short pause before being able to aim.}}
|-
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| 06/27/2013 || - || colspan=2 align="left" |  
| 06/27/2013 || - || colspan=2 align="left" |  
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| 11/07/2013 || - || colspan=2 align="left" |  
| 11/07/2013 || - || colspan=2 align="left" |  
{{buff|Rockets can hit above and below platforms.}}
*{{buff|Rockets can hit above and below platforms.}}
*{{nerf|Rockets no longer do impact damage, halving max hits and damage.}}
*{{nerf|Rockets no longer do impact damage, halving max hits and damage.}}
|-
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| 07/10/2014 || - || colspan=2 align="left" |  
| 07/10/2014 || - || colspan=2 align="left" |  
{{buff|Start up and bombing execution speeds increased.}}
*{{buff|Start up and bombing execution speeds increased.}}
{{buff|Rockets fall if reticle reaches maximum distance.}}
*{{buff|Rockets fall if reticle reaches maximum distance.}}
{{buff|Rockets will descend through all platforms.}}
*{{buff|Rockets will descend through all platforms.}}
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
*{{nerf|Cannonball usage increased from 5 to 6.}}
*{{nerf|Cannonball usage increased from 5 to 6.}}
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|-
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| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
{{buff|Invincibility frames added while aiming.}}
*{{buff|Invincibility frames added while aiming.}}
{{buff|Missiles will pierce through targets.}}
*{{buff|Missiles will pierce through targets.}}
*{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
|}
|}
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