Hunting Prey: Difference between revisions
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__NOTOC__{{Languages|Hunting Prey}} | __NOTOC__{{Languages|Hunting Prey}} | ||
{{#ev:youtube|pFj0C3PsoPA|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
| [[File:LuCielSkill4.png]] | | [[File:LuCielSkill4.png]] | ||
| {{SkillType|A}} Charge forward and gather enemies to a single spot.<br>Super Armor status when skill is used. | | {{SkillType|A}} Charge forward and gather enemies to a single spot.<br>{{se||Super Armor|Frontal Super Armor}} status when skill is used. | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Lu/Ciel | | [[Lu/Ciel]] || 20 | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! rowspan=3 | Mode !! colspan="3" | Damage !! colspan=2 | | ! rowspan=3 | Mode !! colspan="3" | Damage !! colspan=2 | {{se||Faint}} !! colspan="3" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- | |- | ||
! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | | ! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | Chance !! rowspan=2 | Duration !! colspan=2 | Lu !! Ciel | ||
|- | |- | ||
! Charge !! Final | ! Charge !! Final Hit !! Rolling Cutter !! Charge !! Final Hit !! Rolling Cutter | ||
|- | |- | ||
| colspan=11 | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 74% || 168% || 124% || colspan=2 rowspan=2 | N/A || rowspan="2" | 6 || rowspan="2" | 3 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 27% || 64% || 46% | ||
|- | |- | ||
| colspan=11 | '''[Enhanced]''' | |||
|- | |- | ||
| | | {{PvE}} || 74% || 168% || 124% || rowspan="2" | 50% || rowspan="2" | 1 Second || rowspan="2" | 6 || rowspan="2" | 6 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 27% || 64% || 46% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Lu/Ciel|Hunting Prey|Useful, Critical|dmg=70|hits=Charge: 11<br>Final Hit: 5<br>'''{{tt|Final Hit: 10|Final Enhanced Skill}}'''<br>Rolling Cutter: 14|mp=30}} | |||
| | |||
<br> | <br> | ||
== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{Damage | ||
|dmg=74, 168 | |||
! rowspan= | |pvp_dmg=27, 64 | ||
|hits=6, 6 | |||
! colspan=4 | | |hits_useful=11, 10 | ||
|- | |useful_penalty=0.7 | ||
|prefix=lu | |||
|- | }} | ||
{{Damage | |||
|dmg=124 | |||
|pvp_dmg=46 | |||
|hits=8 | |||
|hits_useful=14 | |||
|useful_penalty=0.7 | |||
|prefix=ciel | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | |||
|- | |||
! rowspan=3 | Mode !! colspan=4 | Base | |||
|- | |||
! colspan=2 | Normal !! colspan=2 | Useful | |||
|- | |||
! Lu !! Ciel !! Lu !! Ciel | |||
|- | |- | ||
| {{PvE}} | |||
| | | {{#var: lu_total_damage}} || {{#var: ciel_total_damage}} || {{#var: lu_total_damage_useful}} || {{#var: ciel_total_damage_useful}} | ||
|- | |- | ||
| {{PvP}} | |||
| | | {{#var: lu_total_damage_pvp}} || {{#var: ciel_total_damage_pvp}} || {{#var: lu_total_damage_useful_pvp}} || {{#var: ciel_total_damage_useful_pvp}} | ||
|} | |} | ||
=== Miscellaneous === | === Miscellaneous === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! <!--colspan=5 | Base MP Gain !! rowspan=3 |--> Affected By Action Speed | ! <!--colspan=5 | Base MP Gain !! rowspan=3 |--> Affected By Action Speed | ||
<!--|- | <!--|- | ||
! colspan=3 | Per Hit !! colspan=2 | Max | ! colspan=3 | Per Hit !! colspan=2 | Max | ||
|- | |- | ||
! Charge !! Final Strike !! Rolling Cutter !! Lu !! Ciel--> | ! Charge !! Final Strike !! Rolling Cutter !! Lu !! Ciel--> | ||
|- | |- | ||
| <!--0.17 || 0.33 || 0.25 || {{formatnum:{{#expr: 0.17*6 + 0.33*6}}}} || {{formatnum:{{#expr: 0.25*8}}}} ||--> {{Check|P}} | | <!--0.17 || 0.33 || 0.25 || {{formatnum:{{#expr: 0.17*6 + 0.33*6}}}} || {{formatnum:{{#expr: 0.25*8}}}} ||--> {{Check|P}} | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*While Lu's version is fully affected by action speed, Ciel's version only speeds up Ciel's own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed. | *On the NA server, the description erroneously states that only '''Lu''' gains {{se||Super Armor}}, and makes no mention of it being {{se||Super Armor|Frontal Super Armor}} specifically. | ||
**The skill's unique "Frontal" Super Armor does not protect from attacks from behind, which are still fully capable of inflicting hitstun. | |||
*While '''Lu''''s version is fully affected by action speed, '''Ciel''''s version only speeds up '''Ciel''''s own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed. | |||
*While not a listed effect of the '''[Enhanced]''' level in-game, '''Lu''''s final strike hit count is doubled. | *While not a listed effect of the '''[Enhanced]''' level in-game, '''Lu''''s final strike hit count is doubled. | ||
*'''Lu''''s version can be [[Counter Attack|countered]] | *'''Lu''''s version can be [[Counter Attack|countered]], while '''Ciel''''s version can be absorbed. | ||
<br> | <br> | ||
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**'''Lu''' charges forward and crushes enemies with her gauntlet. | **'''Lu''' charges forward and crushes enemies with her gauntlet. | ||
**'''Ciel''' fires a spinning bullet that drags enemies with it. | **'''Ciel''' fires a spinning bullet that drags enemies with it. | ||
*This is currently the only skill to feature {{se||Super Armor|Frontal Super Armor}}, as opposed to regular {{se||Super Armor}}. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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*'''Hunting Prey''' added. | *'''Hunting Prey''' added. | ||
|- | |- | ||
| 02/12/2015 || | | 02/12/2015 || 08/12/2015 || colspan=2 align="left" | | ||
*{{buff|MP Usage decreased to 30.}} | *{{buff|MP Usage decreased to 30.}} | ||
*{{buff|Cooldown decreased to 6 seconds.}} | *{{buff|Cooldown decreased to 6 seconds.}} | ||
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|- | |- | ||
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" | | | 09/24/2015 || 03/03/2016 || colspan=2 align="left" | | ||
*{{buff|Ciel also | *{{buff|Ciel also gains frontal super armor on use.}} | ||
*{{buff|[Enhanced] Hunting Prey : Final hit as certain chance to stun target for 1 second.}} | *{{buff|[Enhanced] Hunting Prey : Final hit as certain chance to stun target for 1 second.}} | ||
|- | |- | ||
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*Fixed issue where 1.2x damage is applied in [Enhanced] level. | *Fixed issue where 1.2x damage is applied in [Enhanced] level. | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - LuCiel}} | |||
{{ | |||