Junk Break: Difference between revisions
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Text replacement - "04/25/2024 || -" to "04/25/2024 || <!-- Approx 05/22/2024-->"
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__NOTOC__{{Languages|Junk Break}} | __NOTOC__{{Languages|Junk Break}} | ||
{{#ev:youtube|9YqXTBytarA|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[File:Junk Break.PNG]] | | [[File:Junk Break.PNG]] | ||
| {{SkillType|SA|B}} | | {{SkillType|SA|B}} Cast a large drilling machine to pulverize the enemies. | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | ||
|- | |- | ||
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| colspan="7" | '''Normal''' | | colspan="7" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 543% || 482% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 135% || 120% | ||
|- | |- | ||
| colspan="7" | '''[Enhanced]''' | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 652% || 579% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 163% || 144% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | <tabber> | ||
| | \\NA={{Traits|Eve|Junk Break|Critical, Useful|mp=300|dmg2=60|hits=34<br>(Awakening: 58)}} | ||
\\KR (04/25/2024)={{Traits|Eve|Junk Break|Critical, Heavy|mp=300|cd=22}} | |||
| | </tabber> | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{DamagePatch | |||
|<nowiki>true|Eve | |||
|dmg=652 | |dmg=652 | ||
|pvp_dmg=163 | |pvp_dmg=163 | ||
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|awk_hits_useful=58 | |awk_hits_useful=58 | ||
|useful_penalty=0.6 | |useful_penalty=0.6 | ||
|bug=true</nowiki> | |||
|date=04/25/2024 | |||
|remove=useful_penalty, hits_useful, awk_hits_useful | |||
|heavy=true | |||
}} | }} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| | {{SkillTable | ||
|Enhanced Nasod Weapons.PNG; Enhance Nasod's Weapon; | |||
CUPassive1.png; Reinforced Nasod Weapons; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*You are | *You are able to move shortly after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards. | ||
*The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side. | *The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side. | ||
*While awakened, the '''Useful''' trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it. | *While awakened, the '''Useful''' trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it. | ||
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==Updates== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table" | ||
|- | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
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*'''Haste''' trait changed to '''Critical'''. | *'''Haste''' trait changed to '''Critical'''. | ||
*[Enhanced] changed from MP Usage Decrease to Damage Increase. | *[Enhanced] changed from MP Usage Decrease to Damage Increase. | ||
|- | |||
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" | | |||
*{{buff|No longer knocks down enemies.}} | |||
|- | |||
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" | | |||
*{{buff|Skill casting speed is changed to be uniform between normal and awakened. (Based on the awakened state)}} | |||
*Time stop when casting the skill is changed to be uniform between normal and awakened. (Based on the normal state) | |||
*'''Useful''' trait changed to '''Heavy'''. | |||
|} | |} | ||
<br> | <br> |