Sonic Wave: Difference between revisions

2,485 bytes removed ,  21 December 2013
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== Requirements ==
== Requirements ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement For'''
|-
| [[Code Architecture]]
| <center>Lv5</center>
| <center>50 SP</center>
| <center>[[Genocide Ripper]]</center>
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"
|- style="background:#FF93AE;"
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| [[Code: Architecture]]  || Lv. 20 || 30            || 3                || [[Genocide Ripper]]  
| [[Code: Architecture]]  || Lv. 20 || 30            || 3                || [[Genocide Ripper]]  
|}
|}
</tabber>
<br>
<br>


== Skill Information ==
== Skill Information ==
<tabber>
NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Damage(Physical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Cooldown'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Launch'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Crescent Slash'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Launch'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Crescent Slash'''
{{!}}-
{{!}} 1
{{!}} align="center" rowspan="8" {{!}} 133%
{{!}} align="center" {{!}} 407%
{{!}} align="center" rowspan="8" {{!}} 1
{{!}} align="center" rowspan="8" {{!}} 4
{{!}} align="center" rowspan="8" {{!}} 200MP
{{!}} rowspan="8" {{!}} 10 Seconds
{{!}}-
{{!}} 2
{{!}} align="center" {{!}} 488%
{{!}}-
{{!}} 3
{{!}} align="center" {{!}} 569%
{{!}}-
{{!}} 4
{{!}} align="center" {{!}} 651%
{{!}}-
{{!}} 5 (M)
{{!}} align="center" {{!}} 773%
{{!}}-
{{!}} 6
{{!}} align="center" {{!}} 895%
{{!}}-
{{!}} 7
{{!}} align="center" {{!}} 1017%
{{!}}-
{{!}} 8
{{!}} align="center" {{!}} 1139%
{{!}}}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"
|- style="background:#FF93AE;"
! rowspan="2" | Skill Level''' !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Skill Level''' !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#FF93AE;"
|- style="background:#FF93AE;"
! Launch* !! Crescent Slash !! Launch !! Crescent Slash
! Launch !! Crescent Slash !! Launch !! Crescent Slash
|-
|-
| align="left" | 1 || rowspan="2" | 30 || 272% || 544% || rowspan="23" | 1 || rowspan="23" | 4 || rowspan="23" | 200 MP || rowspan="23" | 11 Seconds
| align="left" | 1 || rowspan="2" | 30 || 272% || 544% || rowspan="23" | 1 || rowspan="23" | 4 || rowspan="23" | 200 MP || rowspan="23" | 11 Seconds
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| align="left" | 17 || 73 || 413% || 827%
| align="left" | 17 || 73 || 413% || 827%
|-
|-
| align="left" | 18 || - || 422% || 845%
| align="left" | 18 || rowspan=6 | -* || 422% || 845%
|-
|-
| align="left" | 19 || - || 431% || 862%
| align="left" | 19 || 431% || 862%
|-
|-
| align="left" | 20 (M) || - || 440% || 880%
| align="left" | 20 (M) || 440% || 880%
|-
|-
| align="left" | 21 || - || 449% || 898%
| align="left" | 21 || 449% || 898%
|-
|-
| align="left" | 22 || - || 458% || 915%
| align="left" | 22 || 458% || 915%
|-
|-
| align="left" | 23 || - || 467% || 933%
| align="left" | 23 || 467% || 933%
|}
|}
<nowiki>* Approximately this value.</nowiki>
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
</tabber>
*Launch Damage Value is estimated.
<br>
<br>


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<br>
<br>


<tabber>
|-|
NA=
{{CASkills}}
|-|
KR=
{{CAKRSkills}}
{{CAKRSkills}}
</tabber>


[[Category:Code Architecture Skills]]
[[Category:Code Architecture Skills]]
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