https://elwiki.net:443/wiki/api.php?action=feedcontributions&user=Bluhen&feedformat=atomElwiki - User contributions [en]2024-03-28T14:46:42ZUser contributionsMediaWiki 1.41.0https://elwiki.net:443/wiki/index.php?title=Hair_Dye_System&diff=884737Hair Dye System2023-07-14T19:13:18Z<p>Bluhen: </p>
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<div>{{Languages|Hair Dye System}}<br />
<br />
Hair Color Palettes can be used to dye certain hair costumes with a random color. The colors available are dependent on the palette used, with each palette having 30 available colors.<br />
<br />
If a dyed costume is registered to the [[Magic Wardrobe]], a pop-up menu will appear when selecting that costume in the Wardrobe, allowing the player to choose which color to use. Multiple dyes can be registered for any given costume, but changing the color of a hangered costume will also change the colors available for it in the Wardrobe. <!--I don't yet know if dismantling the costume will affect the available colors, I will test later if nobody beats me to it.--><br />
<br />
== [[File:Hair Dye Icon.png|30px]] Hair Shop ==<br />
[[File:HairShopUI.png|right|thumb]]<br />
When opening up the hair shop, you will be prompted to select a valid dye-able hair costume piece. After selecting one, the interface will show your current character with the selected hairstyle and its currently applied dye color. <br />
<br />
Here, you can preview all the colors available across the various existing palettes, including any you may not have in your Life Inventory at that moment.<br />
<br />
To actually dye your hair, you will need to have at least one of the selected palette in your Life Inventory, at which point it will choose one of the 30 available colors at random. Each color has the same probability of being applied, and you will not receive the same color as is already applied. <br />
<br><br><br><br><br><br />
<br />
== [[File:Hair Dye Icon.png|30px]] Hair Color Palette ==<br />
{{Tabber<br />
|Daily=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" width="80%"<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! colspan="10" | Hair Color Palette (Daily)<br />
|-<br />
| {{Lg|967e87|4f4146}} || {{Lg|d8b896|705a4a}} || {{Lg|dcd0c0|6e6660}} || {{Lg|c2b39c|69615a}} || {{Lg|bfaeaa|625a57}} || {{Lg|217966|104338}} || {{Lg|82c8c7|2d7880}} || {{Lg|5bc4ef|23789a}} || {{Lg|5e7a8d|364652}} || {{Lg|8c6b84|4e3b49}}<br />
|-<br />
| width=10% | Dark Purple Red || width=10% | Leather Brown || width=10% | Light Malta || width=10% | Pale Oyster || width=10% | Dove Gray || width=10% | Seaweed Green || width=10% | Light Sea Green || width=10% | Pacific Blue || width=10% | Smokey Blue || width=10% | Dark Wine Red<br />
|-<br />
| {{Lg|ff8891|b64951}} || {{Lg|d25656|803e3e}} || {{Lg|ed6abc|aa3f83}} || {{Lg|e272f6|903b9f}} || {{Lg|8b73f3|5745a7}} || {{Lg|feaf80|c75224}} || {{Lg|ffc6a4|de7c49}} || {{Lg|ffc99c|d57c46}} || {{Lg|feff9b|bbb928}} || {{Lg|d9ff73|86a92a}}<br />
|-<br />
| width=10% | Bubblegum Pink || width=10% | Apple Blossom || width=10% | Raspberry Pink || width=10% | Warm Red Magenta || width=10% | Slate Purple || width=10% | Deep Carrot || width=10% | Warm Light Orange || width=10% | Amber Gold || width=10% | Chamomile Yellow || width=10% | Conifer Green<br />
|-<br />
| {{Lg|72be66|417b41}} || {{Lg|2c9dc7|13658b}} || {{Lg|f4f9ff|767783}} || {{Lg|bcbfcb|6a6a78}} || {{Lg|a394b4|574e61}} || {{Lg|565677|262a3d}} || {{Lg|ffffff|e7e4e3}} || {{Lg|fff7f8|fdc3cd}} || {{Lg|f95656|851e1e}} || {{Lg|fff2c7|ffd49d}}<br />
|-<br />
| width=10% | Asparagus || width=10% | Eastern Blue || width=10% | Cool Gray || width=10% | Roman Silver || width=10% | Deep Gray Lilac || width=10% | Dark Byzantine Blue || width=10% | White Smoke || width=10% | Pale Pink || width=10% | Fire Red || width=10% | Peach Beige<br />
|}<br />
<dfn>}}</dfn><br />
|Nature=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" width="80%"<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! colspan="10" | Hair Color Palette (Nature)<br />
|-<br />
| {{Lg|967e87|4f4146}} || {{Lg|d8b896|705a4a}} || {{Lg|dcd0c0|6e6660}} || {{Lg|c2b39c|69615a}} || {{Lg|bfaeaa|625a57}} || {{Lg|217966|104338}} || {{Lg|82c8c7|2d7880}} || {{Lg|5bc4ef|23789a}} || {{Lg|5e7a8d|364652}} || {{Lg|8c6b84|4e3b49}}<br />
|-<br />
| width=10% | Dark Purple Red || width=10% | Leather Brown || width=10% | Light Malta || width=10% | Pale Oyster || width=10% | Dove Gray || width=10% | Seaweed Green || width=10% | Light Sea Green || width=10% | Pacific Blue || width=10% | Smokey Blue || width=10% | Dark Wine Red<br />
|-<br />
| {{Lg|ff8891|b64951}} || {{Lg|d25656|803e3e}} || {{Lg|ed6abc|aa3f83}} || {{Lg|e272f6|903b9f}} || {{Lg|8b73f3|5745a7}} || {{Lg|feaf80|c75224}} || {{Lg|ffc6a4|de7c49}} || {{Lg|ffc99c|d57c46}} || {{Lg|feff9b|bbb928}} || {{Lg|d9ff73|86a92a}}<br />
|-<br />
| width=10% | Bubblegum Pink || width=10% | Apple Blossom || width=10% | Raspberry Pink || width=10% | Warm Red Magenta || width=10% | Slate Purple || width=10% | Deep Carrot || width=10% | Warm Light Orange || width=10% | Amber Gold || width=10% | Chamomile Yellow || width=10% | Conifer Green<br />
|-<br />
| {{Lg|72be66|417b41}} || {{Lg|2c9dc7|13658b}} || {{Lg|f4f9ff|767783}} || {{Lg|bcbfcb|6a6a78}} || {{Lg|a394b4|574e61}} || {{Lg|7a7a7a|353535}} || {{Lg|fafbff|cad0f2}} || {{Lg|fff2f1|fdb4ad}} || {{Lg|fa6164|9f2b28}} || {{Lg|fcfc95|f8eeae}}<br />
|-<br />
| width=10% | Asparagus || width=10% | Eastern Blue || width=10% | Cool Gray || width=10% | Roman Silver || width=10% | Deep Gray Lilac || width=10% | Onyx || width=10% | Link Water || width=10% | Cosmos || width=10% | Imperial Red || width=10% | Egg White<br />
|}<br />
<dfn>}}</dfn><br />
|Violet Mood=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" width="80%"<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! colspan="10" | Hair Color Palette (Violet Mood)<br />
|-<br />
| {{Lg|967e87|4f4146}} || {{Lg|dcd0c0|6e6660}} || {{Lg|c2b39c|69615a}} || {{Lg|bfaeaa|625a57}} || {{Lg|82c8c7|2d7880}} || {{Lg|5bc4ef|23789a}} || {{Lg|5e7a8d|364652}} || {{Lg|8c6b84|4e3b49}} || {{Lg|ed6abc|aa3f83}} || {{Lg|e272f6|903b9f}}<br />
|-<br />
| width=10% | Dark Purple Red || width=10% | Light Malta || width=10% | Pale Oyster || width=10% | Dove Gray || width=10% | Light Sea Green || width=10% | Pacific Blue || width=10% | Smokey Blue || width=10% | Dark Wine Red || width=10% | Raspberry Pink || width=10% | Warm Red Magenta<br />
|-<br />
| {{Lg|8b73f3|5745a7}} || {{Lg|2c9dc7|13658b}} || {{Lg|f4f9ff|767783}} || {{Lg|bcbfcb|6a6a78}} || {{Lg|a394b4|574e61}} || {{Lg|565677|262a3d}} || {{Lg|7a7a7a|353535}} || {{Lg|fafbff|cad0f2}} || {{Lg|fcfc95|f8eeae}} || {{Lg|f8fefc|abd9f3}}<br />
|-<br />
| width=10% | Slate Purple || width=10% | Eastern Blue || width=10% | Cool Gray || width=10% | Roman Silver || width=10% | Deep Gray Lilac || width=10% | Dark Byzantine Blue || width=10% | Onyx || width=10% | Link Water || width=10% | Egg White || width=10% | Cool Mint<br />
|-<br />
| {{Lg|f9fffd|c9ccf5}} || {{Lg|f0f9fe|9aabdf}} || {{Lg|f1ffff|40b9ee}} || {{Lg|fcf0fa|954d59}} || {{Lg|edffff|7099f3}} || {{Lg|d0baf8|7858c3}} || {{Lg|8b947f|48425e}} || {{Lg|463b65|29243a}} || {{Lg|352c4b|261f2f}} || {{Lg|3c3c3c|131313}}<br />
|-<br />
| width=10% | Lavender Mist || width=10% | Hawkes Blue || width=10% | Non Photo Blue || width=10% | Pale Lavender || width=10% | Water Spot || width=10% | Light Pastel Purple || width=10% | Middle Blue Purple || width=10% | Martinique || width=10% | Cherry Pie || width=10% | Dark Charcoal<br />
|}<br />
<dfn>}}</dfn><br />
|Sugar Rush=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" width="80%"<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! colspan="10" | Hair Color Palette (Sugar Rush)<br />
|-<br />
| {{Lg|5bc4ef|23789a}} || {{Lg|ff8891|b64951}} || {{Lg|d25656|803e3e}} || {{Lg|ed6abc|aa3f83}} || {{Lg|feaf80|c75224}} || {{Lg|ffc99c|d57c46}} || {{Lg|feff9b|bbb928}} || {{Lg|d9ff73|86a92a}} || {{Lg|fff7f8|fdc3cd}} || {{Lg|f95656|851e1e}}<br />
|-<br />
| width=10% | Pacific Blue || width=10% | Bubblegum Pink || width=10% | Apple Blossom || width=10% | Raspberry Pink || width=10% | Deep Carrot || width=10% | Amber Gold || width=10% | Chamomile Yellow || width=10% | Conifer Green || width=10% | Pale Pink || width=10% | Fire Red<br />
|-<br />
| {{Lg|fff2c7|ffd49d}} || {{Lg|fafbff|cad0f2}} || {{Lg|fff2f1|fdb4ad}} || {{Lg|fff9f8|fbbab0}} || {{Lg|fffcfa|f9bb9f}} || {{Lg|fffff7|fade9c}} || {{Lg|fbfff3|c1f38a}} || {{Lg|f3fcff|98dcf9}} || {{Lg|fff3f8|f8aace}} || {{Lg|f8fffb|97ecc6}}<br />
|-<br />
| width=10% | Peach Beige || width=10% | Link Water || width=10% | Cosmos || width=10% | Peach Tree || width=10% | Cupid Pink || width=10% | Fizz Bubble || width=10% | Apple Mint || width=10% | Cotton Candy || width=10% | Cherry Icecream || width=10% | Mint Tulip<br />
|-<br />
| {{Lg|99fad0|56bd9f}} || {{Lg|9cb1f6|525ab7}} || {{Lg|ffe98a|ff9b35}} || {{Lg|8c63fe|532d9e}} || {{Lg|fe5c9e|a41463}} || {{Lg|e1b39b|90685c}} || {{Lg|f8e3cd|cbab97}} || {{Lg|fff5dd|e0c5aa}} || {{Lg|8e7165|332622}} || {{Lg|544746|1e1817}}<br />
|-<br />
| width=10% | Pistachio || width=10% | Blueberry || width=10% | Cheddar Cheese || width=10% | Grape Soda || width=10% | Hibiscus Jam || width=10% | Buche de Noel || width=10% | Mocha Cream || width=10% | Butter Scotch || width=10% | Chocolate || width=10% | Dark Couverture<br />
|}<br />
<dfn>}}</dfn><br />
}}<br />
<br />
== [[File:Hair Dye Icon.png|30px]] Related Items ==<br />
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! width=1px | Image<br />
! Item Name<br />
! How to Obtain<br />
! Cost <br />
|-<br />
| [[File:HQ Shop Item 481213.png]]<br />
| rowspan=2 | Hair Color Palette (Daily)<br />
| Purchased from [[Item Mall]]<br />
| 160 K-Ching<br />
|-<br />
| [[File:HQ Shop Item 714347.png]]<br />
| Event reward<br />
| N/A<br />
|-<br />
| [[File:HQ Shop Item 481214.png]]<br />
| rowspan=2 | Hair Color Palette (Natural)<br />
| Purchased from [[Item Mall]]<br />
| 160 K-Ching<br />
|-<br />
| [[File:HQ Shop Item 714348.png]]<br />
| Event reward<br />
| N/A<br />
|-<br />
| [[File:HQ Shop Item 481239.png]]<br />
| Hair Color Palette (Violet Mood)<br />
| Purchased from [[Item Mall]]<br />
| 160 K-Ching<br />
|-<br />
| [[File:HQ Shop Item 481283.png]]<br />
| Hair Color Palette (Sugar Rush)<br />
| Purchased from [[Item Mall]]<br />
| K-Ching<br />
|-<br />
| [[File:HQ Shop Item 481215.png]]<br />
| rowspan=2 | Hair Color Remover<br />
| Purchased from [[Item Mall]]<br />
| 160 K-Ching<br />
|-<br />
| [[File:HQ Shop Item 714349.png]]<br />
| Only exists in the database<br />
| N/A<br />
|}<br />
<br><br />
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== [[File:Hair Dye Icon.png|30px]] Updates ==<br />
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"<br />
|- style="background-color: {{ColorSel|Misc}}" class="textfloat"<br />
! colspan=2 | Date !! rowspan=2 | Changes<br />
|- style="background-color: {{ColorSel|Misc}}" class="textfloat"<br />
! KR !! NA<br />
|-<br />
| 11/24/2022 || 12/21/2022 || align="left" | <br />
*'''Hair Dye System''' added.<br />
|}<br />
<br><br />
<br />
{{Guides}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Template:SkillType&diff=884733Template:SkillType2023-07-14T04:32:15Z<p>Bluhen: This breaks pages (https://elwiki.net/w/Template_talk:SkillType), hiding until a solution is implemented</p>
<hr />
<div>{{#switch: {{{1|}}}<br />
| Active | Flexibility | A | F={{color|{{ColorSel|Skill|Active}}|'''[Active]'''}} {{#switch: {{{2|}}}<br />
|Mod|M={{color|{{ColorSel|Skill|Mod}}|'''[Mod]''' {{#switch: {{{3|}}}<br />
|Aer={{SkillText|Aer}}<br />
|Mater={{SkillText|Mater}}<br />
|Merus={{SkillText|Merus}}<br />
|<!--<br>-->}} [[Category: Mod Skills]]}}<br />
|Aer={{SkillText|Aer}}<br />
|Mater={{SkillText|Mater}}<br />
|Merus={{SkillText|Merus}}<br />
|<!--<br>-->}} [[Category: Active Skills]]<br />
| SpecialActive | Special Active | SA={{#switch: {{{2|}}}<br />
| Tenacity | T={{color|{{ColorSel|Skill|Tenacity}}|'''[Special Active: Tenacity]'''}} {{#switch: {{{3|}}}<br />
|Mod|M={{color|{{ColorSel|Skill|Mod}}|'''[Mod]''' {{#switch: {{{4|}}}<br />
|Command={{color|{{ColorSel|Skill|CommandActivation}}|'''[Command Activation Skill]'''<!--<br>-->}}<br />
|Aer={{SkillText|Aer}}<br />
|Mater={{SkillText|Mater}}<br />
|Merus={{SkillText|Merus}}<br />
|<!--<br>-->}} [[Category: Mod Skills]]}}<br />
|Command={{color|{{ColorSel|Skill|CommandActivation}}|'''[Command Activation Skill]'''<!--<br>-->}}<br />
|Aer={{SkillText|Aer}}<br />
|Mater={{SkillText|Mater}}<br />
|Merus={{SkillText|Merus}}<br />
|<!--<br>-->}} [[Category: Special Active Skills]][[Category: Tenacity Skills]]<br />
| Strength | S={{color|{{ColorSel|Skill|Strength}}|'''[Special Active: Strength]'''}} {{#switch: {{{3|}}}<br />
|Mod|M={{color|{{ColorSel|Skill|Mod}}|'''[Mod]''' {{#switch: {{{4|}}}<br />
|Command={{color|{{ColorSel|Skill|CommandActivation}}|'''[Command Activation Skill]'''<!--<br>-->}}<br />
|Aer={{SkillText|Aer}}<br />
|Mater={{SkillText|Mater}}<br />
|Merus={{SkillText|Merus}}<br />
|<!--<br>-->}} [[Category: Mod Skills]]}}<br />
|Command={{color|{{ColorSel|Skill|CommandActivation}}|'''[Command Activation Skill]'''<!--<br>-->}}<br />
|Aer={{SkillText|Aer}}<br />
|Mater={{SkillText|Mater}}<br />
|Merus={{SkillText|Merus}}<br />
|<!--<br>-->}} [[Category: Special Active Skills]][[Category: Strength Skills]]<br />
| Bravery | B={{color|{{ColorSel|Skill|Bravery}}|'''[Special Active: Bravery]'''}} {{#switch: {{{3|}}}<br />
|Mod|M={{color|{{ColorSel|Skill|Mod}}|'''[Mod]''' {{#switch: {{{4|}}}<br />
|Command={{color|{{ColorSel|Skill|CommandActivation}}|'''[Command Activation Skill]'''<!--<br>-->}}<br />
|Aer={{SkillText|Aer}}<br />
|Mater={{SkillText|Mater}}<br />
|Merus={{SkillText|Merus}}<br />
|<!--<br>-->}} [[Category: Mod Skills]]}}<br />
|Command={{color|{{ColorSel|Skill|CommandActivation}}|'''[Command Activation Skill]'''<!--<br>-->}}<br />
|Aer={{SkillText|Aer}}<br />
|Mater={{SkillText|Mater}}<br />
|Merus={{SkillText|Merus}}<br />
|<!--<br>-->}} [[Category: Special Active Skills]][[Category: Bravery Skills]]<br />
| #default={{color|{{ColorSel|Skill|SpecialActive}}|'''[Special Active]'''<!--<br>-->}}<br />
}}<br />
| Hyper | HyperActive | Hyper Active | HA={{color|{{ColorSel|Skill|Hyper}}|'''[Hyper Active]''' {{#switch: {{{2|}}}<br />
|Mod|M={{color|{{ColorSel|Skill|Mod}}|'''[Mod]'''<!--<br>-->}}<br />
|<!--<br>-->}}}}[[Category: Hyper Active Skills]]<br />
| Bonding | Couple | Wedding={{color|{{ColorSel|Skill|Wedding}}|'''[Bonding]'''}}[[Category: Bonding Skills]]<br />
| Event={{color|{{ColorSel|Skill|Wedding}}|'''[Event]'''<!--<br>-->}}[[Category: Event Skills]]<br />
| Passive | P={{color|{{ColorSel|Skill|Passive}}|'''[Passive]'''<!--<br>-->}}[[Category: Passive Skills]]<br />
| Buff | B={{color|{{ColorSel|Skill|Buff}}|'''[Buff]'''<!--<br>-->}}[[Category: Buff Skills]]<br />
| SecretArt={{color|{{ColorSel|Character|Ara}}|'''[Secret Art]'''}}[[Category: Secret Arts]]<br />
| SpecialMove={{color|{{ColorSel|Skill|Active}}|'''[Special Move]'''<!--<br>-->}}<br />
| Unknown | U={{color|black|'''[Unknown]'''}}<br />
| Ability | FA={{color|{{ColorSel|Skill|Ability}}|'''[Ability]'''<!--<br>-->}}[[Category: Active Skills]]<br />
| Mod | Mod | M | M={{color|{{ColorSel|Skill|Mod}}|'''[Mod]'''<!--<br>-->}}[[Category: Mod Skills]]<br />
| Command | CA | C={{color|{{ColorSel|Skill|CommandActivation}}|'''[Command Activation Skill]'''<!--<br>-->}}[[Category: Command Activation Skills]]<br />
| Master1 | MS1 | M1={{color|{{ColorSel|Skill|Master}}|'''[Master Skill Stage 1]'''<!--<br>-->}}[[Category: Master Skills]]<br />
| Master2 | MS2 | M2={{color|{{ColorSel|Skill|Master}}|'''[Master Skill Stage 2]'''<!--<br>-->}}[[Category: Master Skills]]<br />
| Master3 | MS3 | M3={{color|{{ColorSel|Skill|Master}}|'''[Master Skill Stage 3]'''<!--<br>-->}}[[Category: Master Skills]]<br />
| Master4 | MS4 | M4={{color|{{ColorSel|Skill|Master}}|'''[Master Skill Stage 4]'''<!--<br>-->}}[[Category: Master Skills]]<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=User:Bluhen&diff=884725User:Bluhen2023-07-14T03:01:48Z<p>Bluhen: </p>
<hr />
<div>__NOTOC__{{DISPLAYTITLE:Bluhen}}{{#css:User:Bluhen/style.css}}<br />
<div class="header" style="font-size:30px !important; font-weight:300 !important; margin-bottom:10px; border-radius:15px; margin-right:unset;">Welcome! 😄</div><br />
<div class="wrap nomobile" style="float:right;display:flex;flex-direction:column;"><br />
<div class="pic">{{#ev:youtube|BP4VTk8pDSI|550}}</div><br />
<div class="pic">{{#ev:youtube|64tR1s95lwA|550}}</div><br />
<div class="header" style="margin-left:0px; margin-right:0px;">Sandboxes</div><!--<br />
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Sandboxes<br />
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<br />
<br />
--><br />
<div class="boxy" style="margin-left:0px; margin-right:0px"><br />
* [[User:Bluhen/Sandbox|Sandbox]]<br />
* [[User:Bluhen/Sandbox2|Sandbox2]]<br />
* [[User:Bluhen/Sandbox3|Sandbox3]]</div><br />
<div class="header" style="margin-left:0px; margin-right:0px;">Useful coding stuff</div><!--<br />
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<br />
Useful coding stuff<br />
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<br />
--><br />
<div class="boxy" style="margin-left:0px; margin-right:0px;"><span style="font-family:monospace;">Wildcard (from): '''(.*)'''<br>Wildcard (to): '''$1'''<br>Example: from "EGWHat(.*)2.png" to "EG(W)Hat$1.png"<br>Results in: '''File:EGWHatAra2.png''' -> '''File:EG(W)HatAra.png'''<hr><hr><nowiki>.skin-minerva span/div</nowiki><hr><hr>nomobile / mobileonly<br>dark-mode-only / light-mode-only{{tt|line=false|*|tysm ritsu 🙏🙏🙏🙏🙏|span=div}}<hr><hr><nowiki>||||start=AA&end=AA</nowiki><br><nowiki>||||start={{#expr: 60*X + Y}}&end={{#expr: 60*X + Y}}</nowiki></span><hr>'''Key:'''<br />
*'''X'''=minute<br />
*'''Y'''=seconds</div></div><br />
<div class="wrap"><!--<br />
<br />
<br />
<br />
<br />
Intro<br />
<br />
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<br />
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--><br />
<div class="boxy" style="text-align: center; padding:40px; border-radius:15px;">Hello, I'm just a random guy who mains Opferung for the moment, but Bluhen is always in my heart ❤<br/><br />
I try to think of stuff to add to the wiki sometimes, but I'm usually doing whatever I feel like doing at the moment. That means that I don't usually follow what's in my ever-growing "Stuff to do" list. Anyway, take care~</div><br />
</div><br />
<div class="wrap"><div class="header">Pages I should keep updated</div><br />
<div class="boxy"><!--<br />
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Pages I should keep updated<br />
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--><br />
* [[Template:CurrentServerInfo|CurrentServerInfo]] - Henir (weekly), IBs<br />
* [[Template:ColorSel/doc|ColorSel/doc]] - When a new color is added (IBs, characters, villages)<br />
* [[Template:StoryIcon/doc|StoryIcon/doc]] - When a new chara is added/changed</div></div><br />
<div class="wrap"><div class="header">Stuff to do</div><!--<br />
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Stuff to do<br />
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--><br />
<div class="sub-header">Main things</div><br />
<div class="boxy" style="border-radius:0 !important; margin-bottom:0 !important;"><!--<br />
<br />
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Main things<br />
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<br />
<br />
--><br />
* update and improve character system pages<br />
* update specific status effect pages like [[Status Effects/Burn]]<br />
* actually create adventurer page<br />
* update character pages with official songs<br />
* character pages should link to more related stuff i think (stories and the like), think about it more<br />
* update and improve [[Elsword (game)]]<br />
* take the time to look into [[Template:Guides|Guides]] and see what is and isnt updated<br />
** update [[Mount System]] like the pet guide<br />
** think if the template's design can be updated in some way, especially for the main page<br />
* prettier field/village nav template<br />
* implement [[Template:RD|RD]] and [[Template:VA|VA]] templates in char pages<br />
* implement [[Template:Stat|Stat]] template in skill pages<br />
* keep updating [[Template:RegionMap|RegionMap]] with new ui images<br />
* implement [[Template:Title|Title]], [[Template:Te|Te]] and [[Template:Tr|Tr]] templates<br />
** implement tabs? for very similar titles<br />
* maybe make a "The Quattuor" page<br />
* implement ain's language (create a font) and maybe make a page for it 🤔 also rena's literacy language and other language i'm forgetting<br />
** create templates for both<br />
* dont forget to update the [[Pet Guide]] after the [https://ordinary-site.eu/babel/06-01-summer-update summer update] [https://elsword.koggames.com/2023/07/07-13-upcoming-update-pre-announcements/] is implemented<br />
* [[:Template:Skill|Skill]] 🤔<br />
</div><br />
<div class="sub-header">Pages needing videos</div><br />
<div class="boxy"><!--<br />
<br />
<br />
<br />
<br />
Pages missing videos<br />
<br />
<br />
<br />
<br />
--><br />
* [[Mass Examination]] - New vid that shows all the buffs maybe<br />
* [[Secret Exorcism Arts - 'Night Parade of One Hundred Souls'|Night Parade]]: update the current ones<br />
* [[Requiem/ModA]]: update the current one<br />
* the reworked [[Code: Sariel]] skills<br />
* [[:Category:Deleted Skills]]: rehost vids to my channel and keep them hidden until the originals are deleted maybe<br />
</div><div class="mobileonly"><div class="header" style="margin-left:0px; margin-right:0px;">Sandboxes</div><div class="boxy" style="margin-left:0px; margin-right:0px;"><br />
* [[User:Bluhen/Sandbox|Sandbox]]<br />
* [[User:Bluhen/Sandbox2|Sandbox2]]<br />
* [[User:Bluhen/Sandbox3|Sandbox3]]<br />
</div></div><!--<br />
<br />
<br />
<br />
<br />
My characters<br />
<br />
<br />
<br />
<br />
-->{{#css:<br />
.nomc .mc-overlay div:nth-last-of-type(2) {<br />
display:none !important;<br />
}<br />
}}</div><div class="job-change-collapsible"><br />
{{Segment<br />
| SectionSty=font-size:15px; margin:0px;<br />
| SectionCls={{{class|mw-collapsible mw-collapsed}}}<br />
| hStyle=font-weight: 500;text-align: center;text-shadow: none;font-size:20px; background:#262626;color:#cfcfcf !important;border-radius:15px;padding:15px;<br />
| Color0=#262626<br />
| Style0=margin:10px<br />
| Title0=My Characters<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" style="width:100%; text-align:center; margin:0; padding:0;"<br />
! width=5% | Class !! width=15% | Name !! Meaning / Misc. information !! Role<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Elsword}};" | [[File:Mini Icon - Elsword.png|link=Elsword]] [[Elsword]]<br />
|-<br />
| {{MasterOverlay|Knight Emperor|Solace|link=Knight Emperor}} || NoobKE || rowspan=4 | I'm a noob Elsword. 😔 || rowspan=4 | None<br />
|-<br />
| {{MasterOverlay|Rune Master|Solace|link=Rune Master}} || NoobRM<br />
|-<br />
| {{MasterOverlay|Immortal|Solace|link=Immortal}} || NoobieIM<br />
|-<br />
| {{MasterOverlay|Genesis|Solace|link=Genesis}} || NoobGN<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Aisha}};" | [[File:Mini Icon - Aisha.png|link=Aisha]] [[Aisha]]<br />
|-<br />
| {{MasterOverlay|Aether Sage|Denif|link=Aether Sage}} || LuIlabies || [[wikipedia:Lullaby|Lullaby]]<br><span style="color:gray">('''Theme:''' Music related)</span> || '''Inventory Mule:'''<br>Secret Manual: [Mod] Force (A)<br />
|-<br />
| {{MasterOverlay|Oz Sorcerer|Denif|link=Oz Sorcerer}} || ScrubOZ || I'm a noob Oz Sorcerer. 😔 || rowspan=3 | None<br />
|-<br />
| {{MasterOverlay|Metamorphy|Denif|link=Metamorphy}} || GaIant || [[wikipedia:Galant music|Galant music]]<br><span style="color:gray">('''Theme:''' Music related)</span><br />
|-<br />
| {{MasterOverlay|Lord Azoth|Denif|link=Lord Azoth}} || Tagelied || [[wikipedia:Tagelied|Tagelied]]<br><span style="color:gray">('''Theme:''' Music related)</span><br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Rena}};" | [[File:Mini Icon - Rena.png|link=Rena]] [[Rena]]<br />
|-<br />
| {{MasterOverlay|Anemos|Ventus|link=Anemos}} || EIvenWinds || rowspan=3 | Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=4 | None<br />
|-<br />
| {{MasterOverlay|Daybreaker|Ventus|link=Daybreaker}} || BirbSpirits<br />
|-<br />
| {{MasterOverlay|Twilight|Ventus|link=Twilight}} || Crossbows<br />
|-<br />
| {{MasterOverlay|Prophetess|Ventus|link=Prophetess}} || LyricalPoems || [[wikipedia:Lyric poetry|Lyric poetry]]<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Raven}};" | [[File:Mini Icon - Raven.png|link=Raven]] [[Raven]]<br />
|-<br />
| {{MasterOverlay|Furious Blade|Solace|link=Furious Blade}} || FastestBirb || rowspan=4 | Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=4 | None<br />
|-<br />
| {{MasterOverlay|Rage Hearts|Solace|link=Rage Hearts}} || AngriestBirb<br />
|-<br />
| {{MasterOverlay|Nova Imperator|Solace|link=Nova Imperator}} || HottestBirb<br />
|-<br />
| {{MasterOverlay|Revenant|Solace|link=Revenant}} || DarkestBirb<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Eve}};" | [[File:Mini Icon - Eve.png|link=Eve]] [[Eve]]<br />
|-<br />
| {{MasterOverlay|Code Ultimate|Adrian|link=Code: Ultimate}} || Codenames || Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || None<br />
|-<br />
| {{MasterOverlay|Code Esencia|Adrian|link=Code: Esencia}} || OberonLover || One of my oldest characters. Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || '''Inventory mule:'''<br>Monster Cards<br />
----<br />
'''PVP''' sub-main<br />
|-<br />
| {{MasterOverlay|Code Sariel|Adrian|link=Code: Sariel}} || EIectronics || Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || '''Farmer:'''<br>Titles<br />
|-<br />
| {{MasterOverlay|Code Antithese|Adrian|link=Code: Antithese}} || MichelangeIo || [[Michelangelo]]<br><span style="color:gray">('''Theme:''' Class related)</span> || '''PVP''' sub-main<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Chung}};" | [[File:Mini Icon - Chung.png|link=Chung]] [[Chung]]<br />
|-<br />
| {{MasterOverlay|Comet Crusader|Denif|link=Comet Crusader}} || Nivann || I thought that it sounded cool, inspired from my Centurion's name (which I made first). || '''Inventory Mule:'''<br>Secret Dungeon Equipment Cubes<br />
|-<br />
| {{MasterOverlay|Fatal Phantom|Denif|link=Fatal Phantom}} || 1ChibiChaser || I thought that it sounded cute, inspired from my Shakti's name. Another one of my oldest characters.<br><span style="color:gray">('''Theme:''' Class related)</span> || '''Blacksmith'''<br />
----<br />
'''Inventory Mule:'''<br>Enhancement items <br />
|-<br />
| {{MasterOverlay|Centurion|Denif|link=Centurion}} || Lavenn || I thought that it sounded cool. || rowspan=2 | None<br />
|-<br />
| {{MasterOverlay|Dius Aer|Denif|link=Dius Aer}} || DivusAer || ''[[wiktionary:Divus|Divus]]'' is a synonym of ''Dius''.<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Ara}};" | [[File:Mini Icon - Ara.png|link=Ara]] [[Ara]]<br />
|-<br />
| {{MasterOverlay|Apsara|Gaia|link=Apsara}} || RubyDrop || Part of the lyrics of the GFriend song, "Apple" ([https://www.youtube.com/watch?v=XQSse3b2ge4 YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span> || rowspan=2 | None<br />
|-<br />
| {{MasterOverlay|Devi|Gaia|link=Devi}} || IsThisTaboo || Part of the lyrics of the Panic! at the Disco song, "House of Memories" ([https://www.youtube.com/watch?v=KuliCkN2oic YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span><br />
|-<br />
| {{MasterOverlay|Shakti|Gaia|link=Shakti}} || 1ChibiAra || I thought that it sounded cute. Another one of my oldest characters.<br><span style="color:gray">('''Theme:''' Class related)</span> || '''Inventory mule:'''<br>Old Secret Dungeon Sets<br />
|-<br />
| {{MasterOverlay|Surya|Gaia|link=Surya}} || lmmerSie || Title of the DRAMAtical Murder song by Kanako Ito, "Immer Sie" ([https://www.youtube.com/watch?v=cre_hAm-VA8 YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span> || '''Inventory mule:'''<br>Temporary mounts cubes<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Elesis}};" | [[File:Mini Icon - Elesis.png|link=Elesis]] [[Elesis]]<br />
|-<br />
| {{MasterOverlay|Empire Sword|Rosso|link=Empire Sword}} || CrimsonGIory || rowspan=4 | Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=4 | None<br />
|-<br />
| {{MasterOverlay|Flame Lord|Rosso|link=Flame Lord}} || ScarIetFIame<br />
|-<br />
| {{MasterOverlay|Bloody Queen|Rosso|link=Bloody Queen}} || RedThirst<br />
|-<br />
| {{MasterOverlay|Adrestia|Rosso|link=Adrestia}} || UnbrokenFate<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Add}};" | [[File:Mini Icon - Add.png|link=Add]] [[Add]]<br />
|-<br />
| {{MasterOverlay|Doom Bringer|Adrian|link=Doom Bringer}} || RuffRabbits || [https://dmmd.fandom.com/wiki/Ruff_Rabbit Ruff Rabbit]. Name of a Rhyme (fictional virtual reality game) team from the game DRAMAtical Murder. || rowspan=2 | None<br />
|-<br />
| {{MasterOverlay|Dominator|Adrian|link=Dominator}} || EvePerv || Name of an old Mastermind I made and later deleted. I thought it was funny so I remade a Dominator years later, with the same name.<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
| {{MasterOverlay|Mad Paradox|Adrian|link=Mad Paradox}} || WarlockSan || I thought that it sounded cool at the time, now I think it's cringy 😔. My old main and the first character I ever made on my account. || '''Inventory mule:'''<br>Fetch Aura (15 days), old accessories, old magic stones<br />
|-<br />
| {{MasterOverlay|Overmind|Adrian|link=Overmind}} || DrFunkBeats || Title of the nyanyannya song, "Doctor=Funk Beat" ([https://www.youtube.com/watch?v=CPxxurEcGTw YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span> || None<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Lu/Ciel}};" | [[File:Mini Icon - Luciel.png|link=Lu/Ciel]] [[Lu/Ciel]]<br />
|-<br />
| {{MasterOverlay|Catastrophe|Rosso|link=Catastrophe}} || Diablae || Originally a Diangelion, so the name stuck.<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=2 | '''Inventory mule:'''<br>Elixirs<br />
|-<br />
| {{MasterOverlay|Innocent|Rosso|link=Innocent}} || AtYourSide || rowspan=4 | Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
| {{MasterOverlay|Diangelion|Rosso|link=Diangelion}} || EnsIaved || rowspan=2 | None<br />
|-<br />
| {{MasterOverlay|Demersio|Rosso|link=Demersio}} || AlwaysForYou<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Rose}};" | [[File:Mini Icon - Rose.png|link=Rose]] [[Rose]]<br />
|-<br />
| {{MasterOverlay|Tempest Burster|Ventus|link=Tempest Burster}} || BIastingGuns || Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || None<br />
|-<br />
| {{MasterOverlay|Black Massacre|Ventus|link=Black Massacre}} || GunsOfBlood || BloodyGuns was taken, so this was the second best option.<br><span style="color:gray">('''Theme:''' Class related)</span> || '''Alchemist'''<br />
----<br />
'''Inventory mule:'''<br>Demon Realm Energy, magic stones<br />
|-<br />
| {{MasterOverlay|Minerva|Ventus|link=Minerva}} || BIazingGuns || [[Blazing Bullet]]<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=2 | None<br />
|-<br />
| {{MasterOverlay|Prime Operator|Ventus|link=Prime Operator}} || BlessedGuns || Originally a Minerva, so the name stuck. It was inspired by her attributed bullet skills.<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Ain}};" | [[File:Mini Icon - Ain.png|link=Ain]] [[Ain]]<br />
|-<br />
| {{MasterOverlay|Richter|Hernia|link=Richter}} || ThinkOfMe || Name of the Phantom of the Opera song, "Think of Me" ([https://www.youtube.com/watch?v=XfTgCPUJwRk YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span> || rowspan=2 | None<br />
|-<br />
| {{MasterOverlay|Bluhen|Hernia|link=}} || AngeIOfMusic || Name of the Phantom of the Opera song, "Angel of Music" ([https://www.youtube.com/watch?v=7lG2zPKo9e4 YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span><br />
|-<br />
| {{MasterOverlay|Herrscher|Hernia|link=Herrscher}} || WhySoSilent || Name of the Phantom of the Opera song, "Why So Silent?" ([https://www.youtube.com/watch?v=mON5dbdm63M YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span> || '''Inventory mule:'''<br>{{tt|align=left|Stuff I don't have space for in my Main's inventory|<br />
*Stamina pots<br />
*EXP Medals<br />
*Tomes of Amnesia<br />
*Couple's Ring<br />
*Crimson Trace Reset Tickets<br />
*Soul Trace Reset Tickets<br />
*Aqua, Stella's Powder Mix<br />
*Various consumables<br />
*Various old/wardrobed accessories<br />
*Wardrobed Ain costumes<br />
*Old Secret Dungeon sets}}<br />
|-<br />
| {{MasterOverlay|Opferung|Hernia|link=Richter}} || AllIAskOfYou || Name of the Phantom of the Opera song, "All I Ask of You" ([https://www.youtube.com/watch?v=yfPLh_6ckzI YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span> || '''PVE''' main<hr>'''PVP''' sub-main<!--<br />
|-<br />
| {{MasterOverlay|Opferung|Hernia|link=Opferung}} || Opferlamm || [[wiktionary:Opferlamm|Opferlamm]] || None--><br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Laby}};" | [[File:Mini Icon - Laby.png|link=Laby]] [[Laby]]<br />
|-<br />
| {{MasterOverlay|Eternity Winner|Gaia|link=Eternity Winner}} || EternaILove || Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=4 | None<br />
|-<br />
| {{MasterOverlay|Radiant Soul|Gaia|link=Radiant Soul}} || GoPlayBluhen || When RaS was released, I was salty that she took Bluhen's place as the only main supporter in the game. Her name is supposed to mean "Go Play Bluhen, instead". 😔<br />
|-<br />
| {{MasterOverlay|Nisha Labyrinth|Gaia|link=Nisha Labyrinth}} || MyFriendPoco || [[Poco...!]]<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
| {{MasterOverlay|Twins Picaro|Gaia|link=Twins Picaro}} || Grafiteras || "Graffiti Girls" in Spanish. I got inspired by her class name, which is partially written in Spanish, and I also really like her graffiti skills and commands.<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Noah}};" | [[File:Mini Icon - Noah.png|link=Noah]] [[Noah]]</div><br />
|-<br />
| {{MasterOverlay|Liberator|Hernia|link=Liberator}} || FinaINight || rowspan=4 | Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=4 | None<br />
|-<br />
| {{MasterOverlay|Celestia|Hernia|link=Celestia}} || MagicaINight<br />
|-<br />
| {{MasterOverlay|Nyx Pieta|Hernia|link=Nyx Pieta}} || CoIdNight<br />
|-<br />
| {{MasterOverlay|Morpheus|Hernia|link=Morpheus}} || BIoodyNight<br />
|}<br />
<dfn>}}</dfn><br />
}}<br />
</div></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=User:Bluhen&diff=884724User:Bluhen2023-07-14T02:48:00Z<p>Bluhen: </p>
<hr />
<div>__NOTOC__{{DISPLAYTITLE:Bluhen}}{{#css:User:Bluhen/style.css}}<br />
<div class="header" style="font-size:30px !important; font-weight:300 !important; margin-bottom:10px; border-radius:15px; margin-right:unset;">Welcome! 😄</div><br />
<div class="wrap nomobile" style="float:right;display:flex;flex-direction:column;"><br />
<div class="pic">{{#ev:youtube|BP4VTk8pDSI|550}}</div><br />
<div class="pic">{{#ev:youtube|64tR1s95lwA|550}}</div><br />
<div class="header" style="margin-left:0px; margin-right:0px;">Sandboxes</div><!--<br />
<br />
<br />
<br />
<br />
Sandboxes<br />
<br />
<br />
<br />
<br />
--><br />
<div class="boxy" style="margin-left:0px; margin-right:0px"><br />
* [[User:Bluhen/Sandbox|Sandbox]]<br />
* [[User:Bluhen/Sandbox2|Sandbox2]]<br />
* [[User:Bluhen/Sandbox3|Sandbox3]]</div><br />
<div class="header" style="margin-left:0px; margin-right:0px;">Useful coding stuff</div><!--<br />
<br />
<br />
<br />
<br />
Useful coding stuff<br />
<br />
<br />
<br />
<br />
--><br />
<div class="boxy" style="margin-left:0px; margin-right:0px;"><span style="font-family:monospace;">Wildcard (from): '''(.*)'''<br>Wildcard (to): '''$1'''<br>Example: from "EGWHat(.*)2.png" to "EG(W)Hat$1.png"<br>Results in: '''File:EGWHatAra2.png''' -> '''File:EG(W)HatAra.png'''<hr><hr><nowiki>.skin-minerva span/div</nowiki><hr><hr>nomobile / mobileonly<br>dark-mode-only / light-mode-only{{tt|line=false|*|tysm ritsu 🙏🙏🙏🙏🙏|span=div}}<hr><hr><nowiki>||||start=AA&end=AA</nowiki><br><nowiki>||||start={{#expr: 60*X + Y}}&end={{#expr: 60*X + Y}}</nowiki></span><hr>'''Key:'''<br />
*'''X'''=minute<br />
*'''Y'''=seconds</div></div><br />
<div class="wrap"><!--<br />
<br />
<br />
<br />
<br />
Intro<br />
<br />
<br />
<br />
<br />
--><br />
<div class="boxy" style="text-align: center; padding:40px; border-radius:15px;">Hello, I'm just a random guy who mains Opferung for the moment, but Bluhen is always in my heart ❤<br/><br />
I try to think of stuff to add to the wiki sometimes, but I'm usually doing whatever I feel like doing at the moment. That means that I don't usually follow what's in my ever-growing "Stuff to do" list. Anyway, take care~</div><br />
</div><br />
<div class="wrap"><div class="header">Pages I should keep updated</div><br />
<div class="boxy"><!--<br />
<br />
<br />
<br />
<br />
Pages I should keep updated<br />
<br />
<br />
<br />
<br />
--><br />
* [[Template:CurrentServerInfo|CurrentServerInfo]] - Henir (weekly), IBs<br />
* [[Template:ColorSel/doc|ColorSel/doc]] - When a new color is added (IBs, characters, villages)<br />
* [[Template:StoryIcon/doc|StoryIcon/doc]] - When a new chara is added/changed</div></div><br />
<div class="wrap"><div class="header">Stuff to do</div><!--<br />
<br />
<br />
<br />
<br />
Stuff to do<br />
<br />
<br />
<br />
<br />
--><br />
<div class="sub-header">Main things</div><br />
<div class="boxy" style="border-radius:0 !important; margin-bottom:0 !important;"><!--<br />
<br />
<br />
<br />
<br />
Main things<br />
<br />
<br />
<br />
<br />
--><br />
* update and improve character system pages<br />
* update specific status effect pages like [[Status Effects/Burn]]<br />
* actually create adventurer page<br />
* update character pages with official songs<br />
* character pages should link to more related stuff i think (stories and the like), think about it more<br />
* update and improve [[Elsword (game)]]<br />
* take the time to look into [[Template:Guides|Guides]] and see what is and isnt updated<br />
** update [[Mount System]] like the pet guide<br />
** think if the template's design can be updated in some way, especially for the main page<br />
* prettier field/village nav template<br />
* implement [[Template:RD|RD]] and [[Template:VA|VA]] templates in char pages<br />
* implement [[Template:Stat|Stat]] template in skill pages<br />
* keep updating [[Template:RegionMap|RegionMap]] with new ui images<br />
* implement [[Template:Title|Title]], [[Template:Te|Te]] and [[Template:Tr|Tr]] templates<br />
** implement tabs? for very similar titles<br />
* maybe make a "The Quattuor" page<br />
* implement ain's language (create a font) and maybe make a page for it 🤔 also rena's literacy language and other language i'm forgetting<br />
** create templates for both<br />
* dont forget to update the [[Pet Guide]] after the [https://ordinary-site.eu/babel/06-01-summer-update summer update] [https://elsword.koggames.com/2023/07/07-13-upcoming-update-pre-announcements/] is implemented<br />
</div><br />
<div class="sub-header">Pages needing videos</div><br />
<div class="boxy"><!--<br />
<br />
<br />
<br />
<br />
Pages missing videos<br />
<br />
<br />
<br />
<br />
--><br />
* [[Mass Examination]] - New vid that shows all the buffs maybe<br />
* [[Secret Exorcism Arts - 'Night Parade of One Hundred Souls'|Night Parade]]: update the current ones<br />
* [[Requiem/ModA]]: update the current one<br />
* the reworked [[Code: Sariel]] skills<br />
* [[:Category:Deleted Skills]]: rehost vids to my channel and keep them hidden until the originals are deleted maybe<br />
</div><div class="mobileonly"><div class="header" style="margin-left:0px; margin-right:0px;">Sandboxes</div><div class="boxy" style="margin-left:0px; margin-right:0px;"><br />
* [[User:Bluhen/Sandbox|Sandbox]]<br />
* [[User:Bluhen/Sandbox2|Sandbox2]]<br />
* [[User:Bluhen/Sandbox3|Sandbox3]]<br />
</div></div><!--<br />
<br />
<br />
<br />
<br />
My characters<br />
<br />
<br />
<br />
<br />
-->{{#css:<br />
.nomc .mc-overlay div:nth-last-of-type(2) {<br />
display:none !important;<br />
}<br />
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{{Segment<br />
| SectionSty=font-size:15px; margin:0px;<br />
| SectionCls={{{class|mw-collapsible mw-collapsed}}}<br />
| hStyle=font-weight: 500;text-align: center;text-shadow: none;font-size:20px; background:#262626;color:#cfcfcf !important;border-radius:15px;padding:15px;<br />
| Color0=#262626<br />
| Style0=margin:10px<br />
| Title0=My Characters<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" style="width:100%; text-align:center; margin:0; padding:0;"<br />
! width=5% | Class !! width=15% | Name !! Meaning / Misc. information !! Role<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Elsword}};" | [[File:Mini Icon - Elsword.png|link=Elsword]] [[Elsword]]<br />
|-<br />
| {{MasterOverlay|Knight Emperor|Solace|link=Knight Emperor}} || NoobKE || rowspan=4 | I'm a noob Elsword. 😔 || rowspan=4 | None<br />
|-<br />
| {{MasterOverlay|Rune Master|Solace|link=Rune Master}} || NoobRM<br />
|-<br />
| {{MasterOverlay|Immortal|Solace|link=Immortal}} || NoobieIM<br />
|-<br />
| {{MasterOverlay|Genesis|Solace|link=Genesis}} || NoobGN<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Aisha}};" | [[File:Mini Icon - Aisha.png|link=Aisha]] [[Aisha]]<br />
|-<br />
| {{MasterOverlay|Aether Sage|Denif|link=Aether Sage}} || LuIlabies || [[wikipedia:Lullaby|Lullaby]]<br><span style="color:gray">('''Theme:''' Music related)</span> || '''Inventory Mule:'''<br>Secret Manual: [Mod] Force (A)<br />
|-<br />
| {{MasterOverlay|Oz Sorcerer|Denif|link=Oz Sorcerer}} || ScrubOZ || I'm a noob Oz Sorcerer. 😔 || rowspan=3 | None<br />
|-<br />
| {{MasterOverlay|Metamorphy|Denif|link=Metamorphy}} || GaIant || [[wikipedia:Galant music|Galant music]]<br><span style="color:gray">('''Theme:''' Music related)</span><br />
|-<br />
| {{MasterOverlay|Lord Azoth|Denif|link=Lord Azoth}} || Tagelied || [[wikipedia:Tagelied|Tagelied]]<br><span style="color:gray">('''Theme:''' Music related)</span><br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Rena}};" | [[File:Mini Icon - Rena.png|link=Rena]] [[Rena]]<br />
|-<br />
| {{MasterOverlay|Anemos|Ventus|link=Anemos}} || EIvenWinds || rowspan=3 | Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=4 | None<br />
|-<br />
| {{MasterOverlay|Daybreaker|Ventus|link=Daybreaker}} || BirbSpirits<br />
|-<br />
| {{MasterOverlay|Twilight|Ventus|link=Twilight}} || Crossbows<br />
|-<br />
| {{MasterOverlay|Prophetess|Ventus|link=Prophetess}} || LyricalPoems || [[wikipedia:Lyric poetry|Lyric poetry]]<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Raven}};" | [[File:Mini Icon - Raven.png|link=Raven]] [[Raven]]<br />
|-<br />
| {{MasterOverlay|Furious Blade|Solace|link=Furious Blade}} || FastestBirb || rowspan=4 | Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=4 | None<br />
|-<br />
| {{MasterOverlay|Rage Hearts|Solace|link=Rage Hearts}} || AngriestBirb<br />
|-<br />
| {{MasterOverlay|Nova Imperator|Solace|link=Nova Imperator}} || HottestBirb<br />
|-<br />
| {{MasterOverlay|Revenant|Solace|link=Revenant}} || DarkestBirb<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Eve}};" | [[File:Mini Icon - Eve.png|link=Eve]] [[Eve]]<br />
|-<br />
| {{MasterOverlay|Code Ultimate|Adrian|link=Code: Ultimate}} || Codenames || Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || None<br />
|-<br />
| {{MasterOverlay|Code Esencia|Adrian|link=Code: Esencia}} || OberonLover || One of my oldest characters. Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || '''Inventory mule:'''<br>Monster Cards<br />
----<br />
'''PVP''' sub-main<br />
|-<br />
| {{MasterOverlay|Code Sariel|Adrian|link=Code: Sariel}} || EIectronics || Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || '''Farmer:'''<br>Titles<br />
|-<br />
| {{MasterOverlay|Code Antithese|Adrian|link=Code: Antithese}} || MichelangeIo || [[Michelangelo]]<br><span style="color:gray">('''Theme:''' Class related)</span> || '''PVP''' sub-main<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Chung}};" | [[File:Mini Icon - Chung.png|link=Chung]] [[Chung]]<br />
|-<br />
| {{MasterOverlay|Comet Crusader|Denif|link=Comet Crusader}} || Nivann || I thought that it sounded cool, inspired from my Centurion's name (which I made first). || '''Inventory Mule:'''<br>Secret Dungeon Equipment Cubes<br />
|-<br />
| {{MasterOverlay|Fatal Phantom|Denif|link=Fatal Phantom}} || 1ChibiChaser || I thought that it sounded cute, inspired from my Shakti's name. Another one of my oldest characters.<br><span style="color:gray">('''Theme:''' Class related)</span> || '''Blacksmith'''<br />
----<br />
'''Inventory Mule:'''<br>Enhancement items <br />
|-<br />
| {{MasterOverlay|Centurion|Denif|link=Centurion}} || Lavenn || I thought that it sounded cool. || rowspan=2 | None<br />
|-<br />
| {{MasterOverlay|Dius Aer|Denif|link=Dius Aer}} || DivusAer || ''[[wiktionary:Divus|Divus]]'' is a synonym of ''Dius''.<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Ara}};" | [[File:Mini Icon - Ara.png|link=Ara]] [[Ara]]<br />
|-<br />
| {{MasterOverlay|Apsara|Gaia|link=Apsara}} || RubyDrop || Part of the lyrics of the GFriend song, "Apple" ([https://www.youtube.com/watch?v=XQSse3b2ge4 YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span> || rowspan=2 | None<br />
|-<br />
| {{MasterOverlay|Devi|Gaia|link=Devi}} || IsThisTaboo || Part of the lyrics of the Panic! at the Disco song, "House of Memories" ([https://www.youtube.com/watch?v=KuliCkN2oic YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span><br />
|-<br />
| {{MasterOverlay|Shakti|Gaia|link=Shakti}} || 1ChibiAra || I thought that it sounded cute. Another one of my oldest characters.<br><span style="color:gray">('''Theme:''' Class related)</span> || '''Inventory mule:'''<br>Old Secret Dungeon Sets<br />
|-<br />
| {{MasterOverlay|Surya|Gaia|link=Surya}} || lmmerSie || Title of the DRAMAtical Murder song by Kanako Ito, "Immer Sie" ([https://www.youtube.com/watch?v=cre_hAm-VA8 YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span> || '''Inventory mule:'''<br>Temporary mounts cubes<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Elesis}};" | [[File:Mini Icon - Elesis.png|link=Elesis]] [[Elesis]]<br />
|-<br />
| {{MasterOverlay|Empire Sword|Rosso|link=Empire Sword}} || CrimsonGIory || rowspan=4 | Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=4 | None<br />
|-<br />
| {{MasterOverlay|Flame Lord|Rosso|link=Flame Lord}} || ScarIetFIame<br />
|-<br />
| {{MasterOverlay|Bloody Queen|Rosso|link=Bloody Queen}} || RedThirst<br />
|-<br />
| {{MasterOverlay|Adrestia|Rosso|link=Adrestia}} || UnbrokenFate<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Add}};" | [[File:Mini Icon - Add.png|link=Add]] [[Add]]<br />
|-<br />
| {{MasterOverlay|Doom Bringer|Adrian|link=Doom Bringer}} || RuffRabbits || [https://dmmd.fandom.com/wiki/Ruff_Rabbit Ruff Rabbit]. Name of a Rhyme (fictional virtual reality game) team from the game DRAMAtical Murder. || rowspan=2 | None<br />
|-<br />
| {{MasterOverlay|Dominator|Adrian|link=Dominator}} || EvePerv || Name of an old Mastermind I made and later deleted. I thought it was funny so I remade a Dominator years later, with the same name.<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
| {{MasterOverlay|Mad Paradox|Adrian|link=Mad Paradox}} || WarlockSan || I thought that it sounded cool at the time, now I think it's cringy 😔. My old main and the first character I ever made on my account. || '''Inventory mule:'''<br>Fetch Aura (15 days), old accessories, old magic stones<br />
|-<br />
| {{MasterOverlay|Overmind|Adrian|link=Overmind}} || DrFunkBeats || Title of the nyanyannya song, "Doctor=Funk Beat" ([https://www.youtube.com/watch?v=CPxxurEcGTw YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span> || None<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Lu/Ciel}};" | [[File:Mini Icon - Luciel.png|link=Lu/Ciel]] [[Lu/Ciel]]<br />
|-<br />
| {{MasterOverlay|Catastrophe|Rosso|link=Catastrophe}} || Diablae || Originally a Diangelion, so the name stuck.<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=2 | '''Inventory mule:'''<br>Elixirs<br />
|-<br />
| {{MasterOverlay|Innocent|Rosso|link=Innocent}} || AtYourSide || rowspan=4 | Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
| {{MasterOverlay|Diangelion|Rosso|link=Diangelion}} || EnsIaved || rowspan=2 | None<br />
|-<br />
| {{MasterOverlay|Demersio|Rosso|link=Demersio}} || AlwaysForYou<br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Rose}};" | [[File:Mini Icon - Rose.png|link=Rose]] [[Rose]]<br />
|-<br />
| {{MasterOverlay|Tempest Burster|Ventus|link=Tempest Burster}} || BIastingGuns || Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || None<br />
|-<br />
| {{MasterOverlay|Black Massacre|Ventus|link=Black Massacre}} || GunsOfBlood || BloodyGuns was taken, so this was the second best option.<br><span style="color:gray">('''Theme:''' Class related)</span> || '''Alchemist'''<br />
----<br />
'''Inventory mule:'''<br>Demon Realm Energy, magic stones<br />
|-<br />
| {{MasterOverlay|Minerva|Ventus|link=Minerva}} || BIazingGuns || [[Blazing Bullet]]<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=2 | None<br />
|-<br />
| {{MasterOverlay|Prime Operator|Ventus|link=Prime Operator}} || BlessedGuns || Originally a Minerva, so the name stuck. It was inspired by her attributed bullet skills.<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Ain}};" | [[File:Mini Icon - Ain.png|link=Ain]] [[Ain]]<br />
|-<br />
| {{MasterOverlay|Richter|Hernia|link=Richter}} || ThinkOfMe || Name of the Phantom of the Opera song, "Think of Me" ([https://www.youtube.com/watch?v=XfTgCPUJwRk YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span> || rowspan=2 | None<br />
|-<br />
| {{MasterOverlay|Bluhen|Hernia|link=}} || AngeIOfMusic || Name of the Phantom of the Opera song, "Angel of Music" ([https://www.youtube.com/watch?v=7lG2zPKo9e4 YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span><br />
|-<br />
| {{MasterOverlay|Herrscher|Hernia|link=Herrscher}} || WhySoSilent || Name of the Phantom of the Opera song, "Why So Silent?" ([https://www.youtube.com/watch?v=mON5dbdm63M YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span> || '''Inventory mule:'''<br>{{tt|align=left|Stuff I don't have space for in my Main's inventory|<br />
*Stamina pots<br />
*EXP Medals<br />
*Tomes of Amnesia<br />
*Couple's Ring<br />
*Crimson Trace Reset Tickets<br />
*Soul Trace Reset Tickets<br />
*Aqua, Stella's Powder Mix<br />
*Various consumables<br />
*Various old/wardrobed accessories<br />
*Wardrobed Ain costumes<br />
*Old Secret Dungeon sets}}<br />
|-<br />
| {{MasterOverlay|Opferung|Hernia|link=Richter}} || AllIAskOfYou || Name of the Phantom of the Opera song, "All I Ask of You" ([https://www.youtube.com/watch?v=yfPLh_6ckzI YouTube])<br><span style="color:gray">('''Theme:''' Songs I like)</span> || '''PVE''' main<hr>'''PVP''' sub-main<!--<br />
|-<br />
| {{MasterOverlay|Opferung|Hernia|link=Opferung}} || Opferlamm || [[wiktionary:Opferlamm|Opferlamm]] || None--><br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Laby}};" | [[File:Mini Icon - Laby.png|link=Laby]] [[Laby]]<br />
|-<br />
| {{MasterOverlay|Eternity Winner|Gaia|link=Eternity Winner}} || EternaILove || Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=4 | None<br />
|-<br />
| {{MasterOverlay|Radiant Soul|Gaia|link=Radiant Soul}} || GoPlayBluhen || When RaS was released, I was salty that she took Bluhen's place as the only main supporter in the game. Her name is supposed to mean "Go Play Bluhen, instead". 😔<br />
|-<br />
| {{MasterOverlay|Nisha Labyrinth|Gaia|link=Nisha Labyrinth}} || MyFriendPoco || [[Poco...!]]<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
| {{MasterOverlay|Twins Picaro|Gaia|link=Twins Picaro}} || Grafiteras || "Graffiti Girls" in Spanish. I got inspired by her class name, which is partially written in Spanish, and I also really like her graffiti skills and commands.<br><span style="color:gray">('''Theme:''' Class related)</span><br />
|-<br />
! colspan=4 class="char" style="background-color:{{ColorSel|CharLight|Noah}};" | [[File:Mini Icon - Noah.png|link=Noah]] [[Noah]]</div><br />
|-<br />
| {{MasterOverlay|Liberator|Hernia|link=Liberator}} || FinaINight || rowspan=4 | Self-explanatory.<br><span style="color:gray">('''Theme:''' Class related)</span> || rowspan=4 | None<br />
|-<br />
| {{MasterOverlay|Celestia|Hernia|link=Celestia}} || MagicaINight<br />
|-<br />
| {{MasterOverlay|Nyx Pieta|Hernia|link=Nyx Pieta}} || CoIdNight<br />
|-<br />
| {{MasterOverlay|Morpheus|Hernia|link=Morpheus}} || BIoodyNight<br />
|}<br />
<dfn>}}</dfn><br />
}}<br />
</div></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Template:Se&diff=884723Template:Se2023-07-14T02:44:31Z<p>Bluhen: </p>
<hr />
<div><includeonly>{{#css:<br />
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|{{#switch: {{{2|{{{name|}}}}}}|Freeze|Burn|Faint|Conviction|Power Faint|Poison|Wound|Flattened|Extreme Coldness|Confusion|Bleed|Lethargy|Mana Pollution|Anti-Magic|Groggy|Move Slowdown|Leg Injury|Silence|Panic|Curse=Enemy Debuff|#default=Self Buff}}<br />
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}}{{#if:{{{prefix|}}}|{{{prefix|}}}&nbsp;}}<span class="status" style="display:inline;">{{#ifeq:{{{icon|}}}|no|{{#if:{{{font|}}}|<span style="{{#var:font}}">}}<span class="nomobile">{{#var:text}}</span><span class="mobileonly">{{#var:textmobile}}</span>{{#if:{{{font|}}}|</span>}}|[[File:{{#if:{{#var:id}}|Status_{{#var:id}}|{{#var:dunno}}}}.png|20px|link={{#var:link}}]]{{#if:{{{2|{{{name|}}}}}}|{{#ifeq:{{{label|}}}|no||&nbsp;{{#if:{{{font|}}}|<span style="{{#var:font}}">}}<span class="nomobile">{{#var:text}}</span><span class="mobileonly">{{#var:textmobile}}</span>{{#if:{{{font|}}}|</span>}}}}}}}}</span>{{#if:{{{suffix|}}}|&nbsp;{{{suffix|}}}}}</includeonly><noinclude>{{Doc}}</noinclude></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Template:Tt&diff=884722Template:Tt2023-07-14T02:44:08Z<p>Bluhen: nvm</p>
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<div><includeonly><{{{span|div}}} data-tippy-content="x" data-tippy-placement="{{{pos|}}}" style="display: inline-block; {{#ifeq:{{{line|}}}|false||margin-bottom: 3px; text-decoration-style: dotted; text-decoration-thickness: 1px; text-decoration-line: underline; text-decoration-color: inherit; text-underline-offset: 5px;}} {{{style|}}}" class="tippy-btn {{{class|}}}"><span class="content"><{{{span|div}}} style="text-align: {{{align|center}}};">{{{2|}}}</{{{span|div}}}></span><{{{span|div}}}>{{{1|}}}</{{{span|div}}}></{{{span|div}}}></includeonly><noinclude>{{Doc}}</noinclude></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Template:Se&diff=884721Template:Se2023-07-14T02:43:03Z<p>Bluhen: </p>
<hr />
<div><includeonly>{{#css:<br />
<br />
.nomobile {<br />
display: inline !important;<br />
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.skin-minerva span .nomobile {<br />
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|bold|b=font-weight:bold;|italic|i=font-style:italic;|bold italic|italic bold|bi|ib=font-weight:bold;font-style:italic;<br />
}}<br />
}}<br />
<br />
{{#vardefine: dunno |<br />
{{#if: {{{4|{{{type|}}}}}}<br />
|{{#switch:{{#var:type_arg}}|<br />
|pb|aob|sapb|sb|eb|stb|aoeb=DunnoBuff<br />
|pd|aod|sd|ed|sapd|aoed=DunnoDebuff<br />
|#default=DunnoBuff<br />
}}<br />
|DunnoBuff<br />
}}<br />
}}<br />
<br />
}}{{#if:{{{prefix|}}}|{{{prefix|}}}&nbsp;}}<span class="status" style="display:inline;">{{#ifeq:{{{icon|}}}|no|{{#if:{{{font|}}}|<span style="{{#var:font}}">}}<span class="nomobile">{{#var:text}}</span><span class="mobileonly">{{#var:textmobile}}</span>{{#if:{{{font|}}}|</span>}}|[[File:{{#if:{{#var:id}}|Status_{{#var:id}}|{{#var:dunno}}}}.png|20px|link={{#var:link}}]]{{#if:{{{2|{{{name|}}}}}}|{{#ifeq:{{{label|}}}|no||&nbsp;{{#if:{{{font|}}}|<span style="{{#var:font}}">}}<span class="nomobile">{{#var:text}}</span><span class="mobileonly">{{#var:textmobile}}</span>{{#if:{{{font|}}}|</span>}}}}}}}}</span>{{#if:{{{suffix|}}}|&nbsp;{{{suffix|}}}}}</includeonly><noinclude>{{Doc}}</noinclude></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Template:Tt&diff=884720Template:Tt2023-07-14T02:41:35Z<p>Bluhen: </p>
<hr />
<div><includeonly><{{{span|div}}} data-tippy-content="x" data-tippy-placement="{{{pos|}}}" style="display: {{{display|inline-block}}}; {{#ifeq:{{{line|}}}|false||margin-bottom: 3px; text-decoration-style: dotted; text-decoration-thickness: 1px; text-decoration-line: underline; text-decoration-color: inherit; text-underline-offset: 5px;}} {{{style|}}}" class="tippy-btn {{{class|}}}"><span class="content"><{{{span|div}}} style="text-align: {{{align|center}}};">{{{2|}}}</{{{span|div}}}></span><{{{span|div}}}>{{{1|}}}</{{{span|div}}}></{{{span|div}}}></includeonly><noinclude>{{Doc}}</noinclude></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Template:Se&diff=884718Template:Se2023-07-14T02:37:29Z<p>Bluhen: 🤔</p>
<hr />
<div><includeonly>{{#css:<br />
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.status {<br />
display: inline !important;<br />
}<br />
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.skin-minerva span .nomobile {<br />
display: none !important;<br />
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}}{{trim2|<br />
{{#vardefine: type_arg |{{{4|{{{type|}}}}}}}}<br />
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{{#vardefine: type |<br />
{{#if: {{{4|{{{type|}}}}}}<br />
|{{#switch:{{#var:type_arg}}|pb=Party Buff|aob=Ally Only Buff|pd=Party Debuff|aod=Ally Only Debuff|sapb=Self/Ally Pick-up Buff|stb=Selective Target Buff|sb=Self Buff|sd=Self Debuff|eb=Enemy Buff|ed=Enemy Debuff|sapd=Self/Ally Pick-up Debuff|cb=Couple Buff|aoeb=Ally Only & Enemy Buff|aoed=Ally Only & Enemy Debuff|#default=Self Buff}}<br />
|{{#switch: {{{2|{{{name|}}}}}}|Freeze|Burn|Faint|Conviction|Power Faint|Poison|Wound|Flattened|Extreme Coldness|Confusion|Bleed|Lethargy|Mana Pollution|Anti-Magic|Groggy|Move Slowdown|Leg Injury|Silence|Panic|Curse=Enemy Debuff|#default=Self Buff}}<br />
}}<br />
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{{#vardefine: id |<br />
{{#if: {{{1|{{{id|}}}}}}<br />
|{{{1|{{{id|}}}}}}<br />
|{{#switch: {{{2|{{{name|}}}}}} | Freeze=081 | Burn=071 | Faint|Conviction|Power Faint=087 | Poison=076 | Wound=085 | Flattened=070 | Extreme Coldness=094 | Confusion=095 | Bleed=116 | Lethargy=129 | Mana Pollution=236 | Anti-Magic=074 | Groggy=458 | Super Armor=045 | Move Slowdown=092 | Leg Injury=090 | Silence=313 | Panic=088 | Curse=079 | #default={{{1|{{{id|}}}}}}<br />
}}<br />
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{{#vardefine: link | <br />
Status Effects{{#if:{{{2|{{{name|}}}}}}<br />
|{{#ifexist:Status Effects/{{{2|{{{name|}}}}}}|/{{{2|{{{name|}}}}}}}}<br />
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{{#vardefine: alt |<br />
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{{#vardefine: text |<br />
{{#ifeq: {{{tt|}}}<br />
|no|[[{{#var:link}}|{{#var:alt}}]]<br />
|{{tt|[[{{#var:link}}|{{#var:alt}}]]|'''{{#var:type}}'''|span=span}}<br />
}}<br />
}}<br />
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{{#vardefine: textmobile |<br />
{{#ifeq: {{{tt|}}}<br />
|no|'''{{#var:alt}}'''<br />
|{{tt|'''{{#var:alt}}'''|'''{{#var:type}}'''|span=span}}<br />
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|bold|b=font-weight:bold;|italic|i=font-style:italic;|bold italic|italic bold|bi|ib=font-weight:bold;font-style:italic;<br />
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{{#vardefine: dunno |<br />
{{#if: {{{4|{{{type|}}}}}}<br />
|{{#switch:{{#var:type_arg}}|<br />
|pb|aob|sapb|sb|eb|stb|aoeb=DunnoBuff<br />
|pd|aod|sd|ed|sapd|aoed=DunnoDebuff<br />
|#default=DunnoBuff<br />
}}<br />
|DunnoBuff<br />
}}<br />
}}<br />
<br />
}}{{#if:{{{prefix|}}}|{{{prefix|}}}&nbsp;}}<span class="status" style="display:inline !important;">{{#ifeq:{{{icon|}}}|no|{{#if:{{{font|}}}|<span style="{{#var:font}}">}}<span class="nomobile">{{#var:text}}</span><span class="mobileonly">{{#var:textmobile}}</span>{{#if:{{{font|}}}|</span>}}|[[File:{{#if:{{#var:id}}|Status_{{#var:id}}|{{#var:dunno}}}}.png|20px|link={{#var:link}}]]{{#if:{{{2|{{{name|}}}}}}|{{#ifeq:{{{label|}}}|no||&nbsp;{{#if:{{{font|}}}|<span style="{{#var:font}}">}}<span class="nomobile">{{#var:text}}</span><span class="mobileonly">{{#var:textmobile}}</span>{{#if:{{{font|}}}|</span>}}}}}}}}</span>{{#if:{{{suffix|}}}|&nbsp;{{{suffix|}}}}}</includeonly><noinclude>{{Doc}}</noinclude></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=User_talk:G123u&diff=884716User talk:G123u2023-07-14T02:23:28Z<p>Bluhen: /* about se in dungeon pages */</p>
<hr />
<div>OK, I can do that :) Sorry about moving them around, I'll order them this way from now on. Is there a list of file numbers for costumes somewhere I could reference or at least somewhere I could find them? On another note, I was wondering if the Halloween and other costumes that are not available in the item mall be moved to another tab or if they should be kept where they are?<br />
<br />
== about se in dungeon pages ==<br />
<br />
heyyyy, where did you want to add se in [[Celestial Crossroads]]?? --[[File:Story_Quest_Icon_-_Bluhen.png|40px|link=User: Bluhen]] [[User:Bluhen|Bluhen]] ([[User talk:Bluhen|Talk]]) 03:52, 14 July 2023 (CEST)<br />
<br />
<strike>goodbye scary invisible text block.</strike><br><br />
Some of the monster attack descriptions state that they inflict a status effect! According to the page, these sections are:<br />
*Line >22: Shoots out a cloud of dark energy in front of itself that inflicts {{se||Silence}}.<br />
*Line >22: Performs a downward smash with its hammer which inflicts {{se||Faint}} on players hit.<br />
*Line >86: Performs a shield ram then a downward smash with its hammer which inflicts {{se||Faint}} on players hit.<br />
*Line >86: Fires two shots of gaseous red energy in front of itself that inflicts {{se||Silence}}.<br />
Thank you in advance! /bow --[[User:G123u|G123u]] ([[User talk:G123u|talk]]) 03:59, 14 July 2023 (CEST)<br />
<br />
:I think I did it... the page looks fine to me. Does it still look bad for you? 🤔 --[[File:Story_Quest_Icon_-_Bluhen.png|40px|link=User: Bluhen]] [[User:Bluhen|Bluhen]] ([[User talk:Bluhen|Talk]]) 04:13, 14 July 2023 (CEST)<br />
<br />
Oh! It looks good! O:<br><br />
I'm not sure how you did it but the page does not look broken! \o/ --[[User:G123u|G123u]] ([[User talk:G123u|talk]]) 04:18, 14 July 2023 (CEST)<br />
<br />
: I'm glad! 😄👍 --[[File:Story_Quest_Icon_-_Bluhen.png|40px|link=User: Bluhen]] [[User:Bluhen|Bluhen]] ([[User talk:Bluhen|Talk]]) 04:23, 14 July 2023 (CEST)</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Temple_of_Trials&diff=884715Temple of Trials2023-07-14T02:21:02Z<p>Bluhen: Text replacement - "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory." to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory.
"</p>
<hr />
<div>{{Languages|Temple of Trials}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|7}}<br />
| DunButton=7-XButton.png<br />
| SmallPic=6-X.png<br />
| BigPic=7-Xnew2.png<br />
| DunName=Temple of Trials<br />
| Quotation=A hidden place surrounded by suspicion. We need to save the fallen White Colossus.<br />
| Description=The shrine is at the end of Hamel, a hidden place unknown to anyone. Rumor has it, there lies the power of the Guardian Stone.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.<br />
*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Ally=<dfn>{{</dfn><br />
|[[File:Sasha6-X.png|60px]]<br />
|'''[[Sasha|Water Priestess Sasha]]''' - When you start this dungeon, there will be an NPC named Sasha. She will follow the El Search Party and tell you what the Temple of Trials is.<br />
|<br />
*'''Heal:''' Sasha heals 10% of your max HP.<br />
*'''Water Shield:''' Sasha gives you a shield that 25% Damage Reduction for up to 3 hits.<br />
*'''Fully Heal:''' After each trial, she will fully heal your HP when you go back to the start in order of the Trials.<br />
<dfn>}}</dfn><br />
| AllyATK=true<br />
| Mob=<dfn>{{</dfn><br />
*All mobs except Ancient Magmanta now can activate stoic after 30 hits.<br />
|[[File:BrutalWalkerHead.png|60px]]<br />
|'''Brutal Walker''' - Same as '''Shadow Port Walker''' but will super armor during first and last hit.<br />
|<br />
*'''Claw Attack:''' A basic 3 hit combo with their claws.<br />
|-<br />
|[[File:BrutalDefenderHead.png|60px]]<br />
|'''Brutal Defender''' - An enhanced version of '''Shadow Port Defender'''.<br />
|<br />
*'''Shadow Spear:''' It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.<br />
*'''Dark Aura:''' Emit a dark aura that gives enemies within range super armor.<br />
|-<br />
|[[File:BrutalChargerHead.png|60px]]<br />
|'''Brutal Charger''' - Same as '''Shadow Port Charger'''.<br />
|<br />
*'''Charge:''' It will run forward, damaging any players within its path.<br />
*'''Grab:''' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.<br />
|-<br />
|[[File:BrutalVoiderHead.png|60px]]<br />
|'''Brutal Voider''' - Same as '''Shadow Port Voider'''. Can absorb magical projectiles and use their energy to heal themselves 10% of their maximum HP. <br />
|<br />
*'''Energy Bolt:''' If can charge and fire an energy bolt very similar to Eve's Mega Electron Balls.<br />
|-<br />
|[[File:BrutalTricksterHead.png|60px]]<br />
|'''Brutal Trickster''' - Same as '''Shadow Port Trickster'''.<br />
|<br />
*'''Wind Totem:''' A blue totem that creates a sphere of wind that increases the stats of the mobs.<br />
*'''Fire Totem:''' A red totem that emits homing fireballs.<br />
*'''Lightning Bolt:''' The Trickster shoots a bolt of lightning out of his hands.<br />
|-<br />
|[[File:TwinkyLinkerHead.png|60px]]<br />
|'''Twinky Linker''' - Same as '''Shadow Linker''' but instead will using Soul Link this mobs now can use Lightning.<br />
|<br />
*'''Lightning Bolt:''' The Linker shoots a bolt of lightning out of his hands.<br />
|-<br />
|[[File:AncientMagmantaHead.png|60px]]<br />
|'''Ancient Magmanta''' - A small version of '''Magmanta'''.<br />
|<br />
*'''Slash:''' These spiders can slash with their legs.<br />
*'''Lunge:''' These spiders are able to lunge attack with their entire body.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:ColdheartedBrutalWalkerHead.png|60px]]<br />
|'''Cold-hearted Brutal Walker''' - A powerful '''Brutal Walker''' that is stronger and has substantially more health.<br />
|<br />
*'''Claw Attack:''' A basic 3 hit combo with their claws.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
|-<br />
|[[File:ColdheartedBrutalStingerHead.png|60px]]<br />
|'''Cold-hearted Brutal Stinger''' - A powerful '''Brutal Stinger''' that is stronger and has substantially more health.<br />
|<br />
*'''Forward Spikes:''' Jabs you with a few spikes when you stand in front of it. Hits multiple times and pushes backwards for some distance<br />
*'''Spike Ball:''' Extends all the spikes on it, impaling anything nearby. Induces KD.<br />
*'''Spike Fall:''' Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD.<br />
*'''Crystal Stinger:''' Brings forth a crystal in its chest to poke you with it. Does moderate damage. Induces KD.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
|-<br />
|[[File:ColdheartedBrutalCharger_Face.png|60px]]<br />
|'''Cold-hearted Brutal Charger''' - A powerful '''Brutal Charger''' that is stronger and has substantially more health.<br />
|<br />
*'''Slap:''' It will swing its arms and slap nearby players.<br />
*'''Charge:''' It will run forward, damaging any players within its path.<br />
*'''Grab:''' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
|-<br />
|[[File:ColdheartedBrutalDefenderHead.png|60px]]<br />
|'''Cold-hearted Brutal Defender''' - A powerful '''Brutal Defender''' that is stronger and has substantially more health.<br />
|<br />
*'''Slap:''' They now can attack from a stationary position.<br />
*'''Shadow Spear:''' It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.<br />
*'''Dark Aura:''' Emit a dark aura that gives enemies within range super armor.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
|-<br />
|[[File:ColdheartedBrutalTricksterHead.png|60px]]<br />
|'''Cold-hearted Brutal Trickster''' - A powerful '''Brutal Trickster''' that is stronger and has substantially more health.<br />
|<br />
*'''Shadow Eruption:''' He will pull an eruption of dark energy right underneath you.<br />
*'''Wind Totem:''' A blue totem that creates a sphere of wind that increases the stats of the mobs.<br />
*'''Fire Totem:''' A red totem that emits homing fireballs.<br />
*'''Lightning Bolt:''' The Trickster shoots a bolt of lightning out of his hands.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
|-<br />
|[[File:ColdheartedBrutalBobosseHead.png|60px]]<br />
|'''Cold-hearted Brutal Bobosse''' - A powerful '''Brutal Bobosse''' that is stronger and has substantially more health.<br />
|<br />
*'''Smash:''' Bobosse will simply smash his hammer once onto the ground.<br />
*'''Launcher:''' Bobosse will swing his hammer twice at you. The second hit will launch you into the air.<br />
*'''Double Hit:''' Bobosse will become super-armored and smashes his hammer twice into the ground.<br />
*'''Quake Smash:''' Bobosse will jump into the air and as he descends, he will swing his hammer into the ground, which will create a small quake on the ground. Unlike Giant Hammer Bobosse he will leap forward.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
|-<br />
|[[File:BrutalVictorHead.png|60px]]<br />
|'''Brutal Victor''' - Same as '''Victor''', you will face during the Trial of Strength.<br />
|<br />
*'''Victor Combo:''' Poses then strikes in a certain direction three times.<br />
*'''Victor Swing:''' Poses then swings his fists into the air to throw you upwards while in super armor.<br />
*'''Victor Charge:''' Occurs only if you are at a certain distance away from him. It's similar to [[Burning Rush]], except debris will fall from the ceiling on impact with a wall.<br />
*'''Victor Assault:''' Victor roars, beats his chest rapidly, and then launches himself at the nearest target. He lands on them and violently attacks them repeatedly for enormous damage.<br />
**If he fails to land on a valid target he will not continue with his combo.<br />
*'''Victor Earthquake:''' Victor roars and then jumps straight up in the air and creates an earthquake when he hits the ground.<br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:ShadowPriestHead.png|60px]]<br />
|'''Shadow Priest (2x)''' - A [[Resiam Outskirts|Shadow Master]] who's using its dark powers to restrain Helputt.<br />
|<br />
*'''Shadow Swipe:''' He will drag you towards him and then swipes at you. Throws you upwards for some distance.<br />
*'''Dark Explosion:''' He blows you up as he clenches his fist. Unlike Shadow Master instead of instantly attacking a target he will explode, blowing away nearby targets.<br />
*'''Shadow Storm:''' Summon a few dark spheres to rain down, far less compared to that of Shadow Master.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
*Does very low damage.<br />
|-<br />
|[[File:Corrupt_Destroyer_Helputt.png|60px]]<br />
|'''[[Helputt|Fallen Guardian: Helputt]]''' - [[Chung]]'s father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]]. He cannot be defeated and will finish you off with a near fatal attack.<br />
|<br />
*'''[[Iron Paladin]] Commands:''' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Iron Paladin]]'s ZZX.<br />
**Helputt will always have the [[Land Demolisher - Heavy Arms|Land Demolisher]] buff active passively.<br />
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo.<br />
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion.<br />
*'''[[Carpet Bombing]]:''' Calls for an air strike.<br />
**He can only call one airstrike, unlike [[Shelling Guardian]] who can call three.<br />
*'''[[Comet Crasher]]:''' Fires numerous missiles down.<br />
**Animation is same to that to [[Deadly Chaser]], however he fires faster and with more shots.<br />
*'''[[Iron Howling]]:''' Release a loud war cry that stuns.<br />
*'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage.<br />
*'''[[Scare Chase]]:''' Fires a red homing missile.<br />
*'''Death Howling:''' After his HP drops down low enough, everybody including Helputt will be placed in scripted area and he'll unleash his final attack reduced everybody's HP to 1 and stunned.<br />
|-<br />
|[[File:Strength_Guardian.png|60px]]<br />
|'''Guardian Knight of Trials''' - Miniboss required to defeat to pass the Trial of Strength and receive the Impenetrable Shield.<br />
|<br />
*'''Lunatic Smash:''' It charges its hammer and smashes down numerous times.<br />
*'''Hammer Combo:''' Does an uppercut and smashes 1 more time.<br />
*'''Impact Hammer:''' Uses a regular hammer attack and is nearly unavoidable. After it smashes its hammer, it becomes vulnerable to any attack.<br />
*'''Hammer Swing:''' It swings its hammer and then uses the Impact Hammer attack if you're at the platform.<br />
'''Note:'''<br />
*After you kill the Strength Guardian, you will receive the Impenetrable Shield. This will increase your Physical/Magical Defense by 10%.<br />
|-<br />
|[[File:Mind_Guardian.png|60px]]<br />
|'''Guardian Magician of Trials''' - Mini boss required to defeat to pass the Trial of Mind and receive the Magical Cape.<br />
|<br />
*'''Spirit Slash:''' Use magic to slash the area in front of him.<br />
*'''Ice Ball:''' Summon a giant ice ball that slowly moves forward before exploding.<br />
*'''Eruption:''' Cause a single eruption to explode underneath players.<br />
*'''Eruption Aura:''' After praying, he'll release an aura that causes several Shadow Eruptions to explode from underneath players.<br />
*'''Teleport:''' The guardian will often teleport around the arena.<br />
'''Note:'''<br />
*It's difficult to attack him when you're not on the platform since he can spin easily (It will knockdown) and then Teleport himself to prevent more hits. It's recommend to inflict [[Status Effects|Freezing]], [[Status Effects|Petrifying]] or inflict [[Status Effects|Helpless]] to prevent spin and teleport.<br />
*After you kill the Mind Guardian, you will receive the Magical Cape. This will increase your passive MP regeneration rate by 2 MP per second.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:Strength_Guardian%27s_Hammer.png|60px]]<br />
|'''Guardian Knight of Trials:''' Will knock you up by striking its hammer into the ground.<br />
|-<br />
|[[File:Mind_Guardian%27s_Lunatic_Fury.png|60px]]<br />
|'''Guardian Magician of Trials:''' Will knock you up and its magic can hit twice.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:Corrupt_Destroyer_Helputt.png|60px]]<br />
|'''[[Helputt|Fallen Guardian: Helputt]]''' - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]].<br />
|<br />
*'''[[Iron Paladin]] Commands:''' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Iron Paladin]]'s ZZX.<br />
**Helputt will always have the [[Land Demolisher - Heavy Arms|Land Demolisher]] buff active passively.<br />
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo.<br />
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion.<br />
*'''[[Carpet Bombing]]:''' Calls for an air strike.<br />
**He can only call one airstrike, unlike [[Shelling Guardian]] who can call three.<br />
*'''[[Comet Crasher]]:''' Fires numerous missiles down.<br />
**Animation is same as that of [[Deadly Chaser]], however he fires faster and with more shots.<br />
*'''[[Iron Howling]]:''' Release a loud war cry that stuns.<br />
*'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage, does additional damage for every status ailment a player is inflicted with. Tends to be used after Iron Howling.<br />
**The explosion can instantly kill you, as it can do over 400,000 damage and it ignores defense like Chung's version.<br />
*'''[[Scare Chase]]:''' Fires a red homing missile.<br />
**After the 03/18/2015 KR patch, explosion damage increased, almost similar to [[City in the Sky|Eltrion]]'s missile damage, so it's best to use any special active that gives invincibility frames to avoid being tracked by the missiles.<br />
*'''Heavy Stance:''' Sometimes when Helputt is attacked, he will automatically enter heavy stance mode (Will super armor) and he may use a counterattack through his X combo.<br />
**During Heavy Stance, he will temporarily reduce all incoming damage by 99%.<br />
'''Strategy:'''<br />
*There are less chances of mistakes being made if Helputt is cornered; once the fight starts, make an effort to push him against a wall.<br />
*You can prevent being targeted by Helputt's Scare Chase if you use a skill with invincibility frames. This is especially necessary if you are going solo. If you use a Special Active with short invincibility frames, be sure that Helputt is out of range from the delay or you risk being targeted after the delay ends.<br />
*Helputt has no [[Stoic Thresholds|Stoic Threshold]], making it possible to keep him in an infinite stunlock using attacks with no KD value.<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=5<br />
|tab1=Ancient Antique Guardian<br />
|contents1={{:AnciAntique}}<br />
|tab2=(Old) Ancient Noble Guardian<br />
|contents2={{:AnciNoble}}<br />
|tab3=(Old) Ancient Royal Guardian<br />
|contents3={{:AnciRoyal}}<br />
|tab4=(Old) Ancient Guardian<br />
|contents4={{:AnciGuard}}<br />
}}<br />
|Dialogue=<br />
{{tabs<br />
|name=Dialog<br />
|tab1=Dungeon Intro Dialogue<br />
|contents1=<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''This is the secret temple that Helputt was talking about...''<br />
|tab2=Mid Dungeon Dialogue<br />
|contents2=<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''불길한 기운이 느껴지고 있습니다. 어서 서둘러야 해요!!''<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''Helputt's aura can be sensed....We must hurry!!''<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''I have a bad feeling about this!''<br />
----<br />
Escape from Helputt:<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''May you endure and pass through the Temple of Trials...''<br />
----<br />
Defeat Guardian Knight of Trials:<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''You have opened your eyes to a new power... But I need to practice my battle skills.''<br />
----<br />
Defeat Guardian Magician of Trials:<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''I have a bad feeling about this....Let's hurry.''<br />
|tab3=Mini Boss Stage Dialogue<br />
|contents3=<br />
{{*}}{{StoryIcon|Shadow Master2}} '''Shadow Priest''': ''Sooner or later...<br>they will become our slaves forever...''<br />
{{*}}{{StoryIcon|Shadow Master2}} '''Shadow Priest''': ''May you fall deep into shadows of evil...''<br />
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''Ar...gh!...''<br />
Defeat Shadow Priest:<br />
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''Ah....Don't you dare come any closer!!''<br />
Helputt uses '''Death Howling''':<br />
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''How dare you weeklings challenge demons!!''<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''Self-improvement requires discipline. I need more time to improve. I'll have to retreat for now.''<br />
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''This is it. I will exterminate you!!''<br />
|tab4=Boss Intro Cutscene<br />
|contents4={{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''Surrender to the demons!!''<br />
|tab5=Ending Dialogue<br />
|contents5={{*}}{{StoryIcon|Helputt}} '''Helputt''': ''I'll be fine. Leave Now!!<br> Be strong, my son...''<br />
|tab6=Dungeon Victory Quotes<br />
|contents6=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''-''<br />
*'''Elsword''': ''-''<br />
*'''Elsword''': ''-''<br />
|AI=<br />
*'''Aisha''': ''-''<br />
*'''Aisha''': ''-''<br />
*'''Aisha''': ''-''<br />
|RN=<br />
*'''Rena''': ''-''<br />
*'''Rena''': ''-''<br />
*'''Rena''': ''-''<br />
|RA=<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
|EV=<br />
*'''Eve''': ''-''<br />
*'''Eve''': ''-''<br />
*'''Eve''': ''-''<br />
|CS=<br />
*'''Chung''': ''Fa...Father!!!!!!!!''<!--Why so many exclamation points?!--><br />
*'''Chung''': ''-''<br />
*'''Chung''': ''-''<br />
|AR=<br />
*'''Ara''': ''-''<br />
*'''Ara''': ''-''<br />
*'''Ara''': ''-''<br />
|ES=<br />
*'''Elesis''': ''As expected of Hamel's White Colossus... Sir Helputt, we will never forget your assistance here.''<br />
*'''Elesis''': ''I'm sorry, Chung. I'm sure no words can comfort you at this moment... But I'm sure we'll save Sir Helputt one day.<br>I will make sure that happens!''<br />
*'''Elesis''': ''Even demon schemes were not able to crush Sir Helputt's indominable will...''<br />
|AD=<br />
*'''Add''': ''-''<br />
*'''Add''': ''-''<br />
*'''Add''': ''-''<br />
|LC=<br />
*'''Lu''': ''-''<br />
*'''Lu''': ''-''<br />
*'''Ciel''': ''-''<br />
*'''Ciel''': ''-''<br />
|RS=<br />
*'''Rose''': ''-''<br />
*'''Rose''': ''-''<br />
*'''Rose''': ''-''<br />
|AN=<br />
*'''Ain''': ''-''<br />
*'''Ain''': ''-''<br />
*'''Ain''': ''-''<br />
}}<br />
}}<br />
| SBGM=[http://www.youtube.com/watch?v=QJ05Y9_pZrA '''''music046_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=wjRjZFNlMqQ '''''music027_boss''''']<br />
| Gallery=<br />
<gallery widths=150px heights=150px><br />
File:6-xnew.jpg|Old loading image.<br />
File:DemonHelputt.png|'''[[Helputt]]''''s corrupted form.<br />
File:ChungPapa.png|'''[[Helputt]]''''s true armor form after he has been purified from the demons.<br />
File:HelputtConcept.png|Concept art of '''Helputt'''.<br />
File:StrenghtGuardianConcept.png|Concept art of the '''Strength Guardian'''.<br />
File:MindGuardianConcept.png|Concept art of the '''Mind Guardian'''.<br />
File:FieldConcepts.png|Concept art of the artifacts found in the temple.<br />
File:6-xArmorConcept.png|Concepts art of the armors and weapon craft-able from '''Temple of Trials'''. <br />
</gallery><br />
| Trivia=<dfn>{{</dfn><br />
*There is a glitch where, if you awaken right before teleporting into Helputt's room, only your weapon (and tails if you're '''Ara''') will appear, and you will be invincible against all attacks. However, you can still attack in this state.<br />
**This state of invincibility and avatar invisibility will wear off once your awakening mode ends.<br />
*Hamel Secret Dungeon Development Story. [https://elwiki.net/babel/?p=755]<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|7}}<br />
|KR=시련의 신전 |KRName=Temple of Trials<br />
|TW=試煉神殿 |TWName=Temple of Trials<br />
|CN=试炼之神殿 |CNName=Temple of Trials<br />
|FR=Temple des épreuves |FRName=Temple of Tests<br />
|DE=Tempel der Prüfungen |DEName=Temple of Tests<br />
|IT=Tempio delle Prove |ITName=Temple of Trials<br />
|PL=Świątynia Próby |PLName=Temple of Trials<br />
|ES=Templo de las Pruebas |ESName=Temple of Trials<br />
|UK=Temple of Testing<br />
|BR=Templo das Provações |BRName=Temple of Trials<br />
}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Wally%27s_Underground_Laboratory/pl&diff=884714Wally's Underground Laboratory/pl2023-07-14T02:21:02Z<p>Bluhen: Text replacement - "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory." to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory.
"</p>
<hr />
<div>:''For the previous iteration of this dungeon, see [[Wally's Underground Laboratory (Old)]].''<br />
{{Languages|Wally's Underground Laboratory}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|2}}<br />
| DunButton=2-XButton.png<br />
| SmallPic=2-x_(Renewal).png<br />
| BigPic=2-xnew.jpg<br />
| DunName=Wally's Underground Laboratory<br />
| Quotation='''Podziemne Laboratorium -''' Przybyliśmy tu, by zniszczyć pozostałe Nazoidy. Z wnętrza zamku słychać dziwne odgłosy na podobieństwo pracujących maszyn.<br />
| Description=Najgłębsze miejsce w Podziemnym Laboratorium Lorda Robo. Przebudził się ostatni Nazoid Lorda Robo.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.<br />
*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Mob=<dfn>{{</dfn><br />
|[[File:Fire_Crossbow_Soldier.jpg|60px]]<br />
|'''Ognisty Bełtomiot''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]], except it has high attack speed (when not in the '''Bunker''').<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire a arrow from their crossbow. Arrows will inflict Burn.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire a continuous stream of arrow. Arrows will inflict Burn.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Burn.<br />
|-<br />
|[[File:Poison_Crossbow_Soldier.jpg|60px]]<br />
|'''Trujący Bełtomiot''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]], except it has high attack speed (when not in the '''Bunker''').<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire a arrow from their crossbow. Arrows will inflict Poison.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire a continuous stream of arrow. Arrows will inflict Poison.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Poison.<br />
|-<br />
|[[File:Castle_2X.png|60px]]<br />
|'''Bunkier''' - A bunker can protect soldiers inside it. Be careful of '''Crossbow Soldiers''' in the bunkers when destroying them!<br />
|<br />
'''(None)'''<br />
|-<br />
|[[File:Royal_Guardian.jpg|60px]]<br />
|'''Goryl''' - These Knights are similar to '''Wally's Guardian''' in [[Wally's Castle|2-5]], but can activate super armor if hit 10 times. Their super armor will last until the end of their counter attack.<br />
|<br />
*'''Heavy Slash:''' Prepares in super armor then performs a single overhead slash.<br />
*'''Leap Slash:''' Jumps in the air and slashes forward.<br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
|-<br />
|[[File:Royal_Big_Brother.jpg|60px]]<br />
|'''Główny Naganiacz''' - These Knights are similar to '''Vergnert''' in [[Wally's Castle|2-5]] and will activate super armor if hit 10 times. Their super armor will last until the end of their counter attack. <br />
|<br />
*'''Smash:''' He swings his club downward.<br />
*'''Double Swing:''' He performs a two hit combo with his club with super armor.<br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
|-<br />
|[[File:Infected_Rat.jpg|60px]]<br />
|'''Szczur Laboratoryjny''' - Their attack style is very similar to the Giant Phorus.<br />
|<br />
*'''Claw Slash:''' Infected Rat attacks three times with his claws, can poison you.<br />
*'''Charge Attack:''' Infected Rat rushes forward with super armor.<br />
|-<br />
|[[File:Mini_Wally_No._8_-Punch-.jpg|60px]]<br />
|'''Mini Robo N82''' - These are smaller, brown colored variants of [[Wally's Castle|Wally No. 8]].<br />
|<br />
*'''Air Smash:''' While in the air, Wally will sometimes boost down to try and smash you on the ground. A large amount of debris will fall randomly to either side of itself each time it smashes the ground.<br />
*'''Spin Thrust:''' Wally rushes towards you and slides while dealing damage using its heavy arms, he then flails it around, knocking you down.<br />
|-<br />
|[[File:Mini_Wally_No._8_-Laser-.jpg|60px]]<br />
|'''Mini Robo N87''' - These are smaller, red colored variants of [[Wally's Castle|Wally No. 8]].<br />
|<br />
*'''Laser:''' Wally will fire out a massive yellow blast of energy out of his eye.<br />
|-<br />
|[[File:Mini_Wally_No._8_-Missile-.jpg|60px]]<br />
|'''Mini Robo N85''' - These are smaller, yellow colored variants of [[Wally's Castle|Wally No. 8]].<br />
|<br />
*'''Homing Missile:''' Wally will extend his arms and launch two guided missiles out of his hands that will home in on a random player.<br />
*'''Carpet Bombing:''' Wally sends up missiles into the sky that'll fly down in both sides of him, dealing heavy damage to those all around him. <br />
|-<br />
|[[File:190mm_Howitzer.png|60px]]<br />
|'''190mm działo''' - Wally has build defense cannons, the 190mm Howitzer.<br />
|<br />
*'''Up Tilt Shot:''' Fires a shell at an upward arc attacking players at a range.<br />
*'''Down Tilt Shot:''' Fire a shell immediately in front of it attacking players near it.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:Fire_Crossbow_Soldier_Elite.png|60px]]<br />
|'''Bezlitosny Ogień Krzyżowy''' - A powerful larger Fire Crossbow Soldier.<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire three arrows in succession from their crossbow. Arrows will inflict Burn.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire three continuous streams of arrows. Arrows will inflict Burn.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Burn.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Poison_Crossbow_Soldier_Elite.png|60px]]<br />
|'''Bezlitosny Trujący Anos''' - A powerful larger Poison Crossbow Soldier.<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire three arrows in succession from their crossbow. Arrows will inflict Poison.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire three continuous streams of arrows. Arrows will inflict Poison.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Poison.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Royal_Guardian_Elite.png|60px]]<br />
|'''Bezlitosny Kuno''' - A powerful Royal Guard.<br />
|<br />
*'''Heavy Slash:''' Prepares in super armor then performs a single overhead slash.<br />
*'''Leap Slash:''' Jumps in the air and slashes forward.<br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Royal_Big_Brother_Elite.png|60px]]<br />
|'''Bezlitosny Jas''' - A powerful larger Royal Big Brother with a significantly larger club.<br />
|<br />
*'''Smash:''' He swings his club downward.<br />
*'''Double Swing:''' He performs a two hit combo with his club with super armor. <br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:UoolElite.png|60px]]<br />
|'''Bezlitosna Ściana''' - A powerful Big Soldier.<br />
|<br />
*'''Leaping Undercut:''' Jumps in the air and punches the ground.<br />
*'''Punch Combo:''' A two punch combo.<br />
*'''Uppercut:''' Moves forward and delivers and uppercut sending player flying.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Illy_Elite.png|60px]]<br />
|'''Bezlitosny Illy''' - A powerful version of the soldier, Illy.<br />
|<br />
*'''Dagger Combo:''' A quick short dagger combo.<br />
*'''Air Slash:''' Slash targets while jumping.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:Wally_No._7.jpg|60px]]<br />
|'''Robo N7''' - '''Wally No. 7''' - is an upgraded form of '''[[Wally's Castle|Wally No. 8]]'''. This Nasod is now capable of using the same attacks faster and activating super armor during almost all of its attacks.<br />
|<br />
*'''Thrust:''' Wally will spin his arms to attack you.<br />
*'''Fly:''' Given the opportunity, Wally will fly up into the air towards another platform to try and make distance. Differs from the next move in that he moves STRAIGHT up.<br />
*'''Smash:''' While in the air, Wally will sometimes boost down to try and smash you into the ground.<br />
*'''Homing Missile:''' One of his strongest moves, Wally will extend his arms and launch two guided missiles out of his hands that will home in on a random player.<br />
*'''Laser:''' His strongest move. Wally will fire out a massive yellow blast of energy out of his eye. It does tremendous damage all with incredible range. <br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. Instead of a normal reaction when reaching the Stoic Threshold, Wally No. 7 will instead use ''Thrust'', ''Smash'', ''Homing Missile'' or ''Laser''.<br />
*'''Wally No. 7''' will stoic after every 3 hits outside of super armor frames. Also, whenever it does a downward smash, debris will fall randomly to both sides of itself.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:2-3-trap1.jpg|60px]]<br />
|'''Pułapka Parowa''' - Similar to that of [[Underground Waterway|2-3]], there will be vents that will exert steam at regular intervals that can damage you.<br> <br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:NasodInspector.png|60px]]<br />
|'''Deus ex Nazoid''' - After the [[The Evolution/3 - Secret Dungeon Reorganization|Secret Dungeon Reorganization]], all robot based monsters are much smaller, including the Nasod Inspector. The '''Nasod Inspector''' is the gargantuan blue robot boss found in Wally's Underground Laboratory.<br />
|<br />
===Defense Mode===<br />
There is a '''Signal Lantern''' located at the center of '''Nasod Inspector''''s chest. At the beginning of the battle it is inactive. When damaged Nasod Inspector will activate it.<br />
<br><br />
The color of lantern indicates the defense mode of '''Nasod Inspector''' and will change over time.<br />
<br><br />
'''Yellow''' means Nasod Inspector is highly resistant to all physical attacks.<br />
<br><br />
'''Note : The Physical Defense buff is currently bugged. (It has an abnormal large additional Physical Defense so it will still deal low damage even with Stack III Water)'''<br />
<br><br />
However this bug has been fixed after 03/19/2015 Secret Dungeon Revamp in KR.<br />
<br><br />
'''Blue''' means Nasod Inspector is highly resistant to all magical attacks.<br />
<br><br />
The defense boost is high enough that all damage of the type it resists will be reduced to 1.(No Damage in KR)<br />
<br><br />
===Moves===<br />
*'''Fire Laser''': The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatrigles in Velder) from his signal lantern across a long distance, dealing substantial damage. <br />
*'''Cannon Fire''': The Nasod Inspector aims its cannon forward and fires, the attack is fairly short ranged but the damage is high.<br />
*'''Cannon Slam''': The Nasod Inspector slams his giant cannon vigorously onto the ground and fires, causing a series of giant explosions. This does extremely high damage, more so if you are carried along with the blast wave. Players hit by the cannon will be stunned for several seconds. Requires full mana bar to use, mana resets upon execution.<br />
*'''Cannon Slam II''': The Nasod Inspector slams its arm into the ground and then follows up by slamming its giant cannon against the ground as well but does not fire. This hits closer to itself and both the arm and cannon can deal moderate damage as well as launching you a significant distance upwards. A danger of this attack is that it can launch you into multiple yellow flares for incredible damage.<br />
*'''Fire Yellow Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing yellow flares to start floating down slowly. These flares do high damage. These flares will usually fall near the Nasod Inspector.<br />
*'''Fire Blue Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing blue flares to start dropping down to the floor quickly. These blue flares detonate after a set amount of time and do minor damage. These can fall anywhere and everywhere except for near the Nasod Inspector itself.<br />
*'''Crawl''': If you are too far away from the Nasod Inspector, it will put its arms on the ground and pull itself to you, then stumble and fall, then pick itself up again. This move can flatten you and cause moderate damage.<br />
*'''Defense Mode''': The Nasod Inspector will change its defense mode depending on its current remaining HP, the Signal Lantern will change color to indicate which defense mode it has entered. Whenever it does this it will recover a large amount of health.<br />
*'''System Crash''': When the Nasod Inspector's health is reduced to critical levels, the Nasod Inspector's attack speed and movement speed will be greatly increase like crazy and increase damage by 20% as if it were malfunctioning.<br />
<br><br />
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"<br />
! style="background-color: {{ColorSel|Village|2}};" class="textfloat" colspan="12" | '''Tactics'''<br />
{{!}}-<br />
{{!}}[[File:Nasod_Inspector_pattern.png|705px]]<br />
<br />
The Nasod Inspector's pattern will follow the behavior as shown above. Health values are a rough approximate. An example of how the chart works: when the Nasod Inspector reaches 80% HP, he will activate Magic Defense mode and will regain HP to 100%.<br />
<br />
The Nasod Inspector is always super armored and thus will not be stunned by attacks. It can however be frozen temporarily with Light Enchantment (petrifying) on weapons, Awakening, or freezing attacks like Blizzard Shower.<br />
<br />
The best move is always to '''KEEP OFF THE GROUND'''. Especially for melee characters, stay at the top platform of either side of the stage and wait for the Nasod Inspector to come to you. The Mini-Cannon would be just jutting out for you to hit and spam skills. Also as he crawls over, his hitbox becomes much wider and thus more susceptible to damaging AOE attacks like [[Gungnir]].<br />
<br />
When the Nasod Inspector starts shooting yellow flares, run to the opposite end of the map. They are extremely lethal.<br />
<br />
A more advanced strategy is to knock Nasod Inspector's HP to just above a threshold where it will activate a defense mode and regenerate, then freeze it and deal enough damage to knock it down to the threshold of a different defense mode causing it to skip that phase.<br />
*The HP thresholds are 35.9, 31.2, 17.9, and 7.4 Bars.<br />
**Knocking it from over 35.9 to under 31.2 will cause it to skip Magic Defense phase.<br />
**Knocking it from over 17.9 to under 7.4 will cause it to skip Physical Defense phase.<br />
*An alternative to freezing the Nasod Inspector is to wait till it tries one of its downward cannon slam attacks, it cannot cancel out of that animation allowing players to use multiple skills before it can activate or change defense modes.<br />
**It is possible for it to "System Crash" and activate "Physical Defense Mode" at the same time if the skill chain reduces a large amount of HP while failing to kill it.<br />
<br />
It can be useful to have a [[Code: Nemesis|Code Nemesis]] who has learned [[Atomic Shield]] to be in your party since the shield can block the Yellow Flares that the Inspector fires.<br />
<br />
If you fail to skip the Magical/Physical Defense Mode Phase (Meaning it will use Magical/Physical Defense Mode) you can break its defense by inflicting any defense reduction like [[Armor Break]], Water Element Enchant Debuff, or any active/passive skill which can reduce its defense. Wind orbs are also effective in nullifying its defense increase.<br />
*Only Armor Break will be sufficient for you to deal significant damage due to the increased defense from level difference.<br />
{{!}}}<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=1<br />
|tab1=Mechanized MK-6<br />
|contents1={{:MechMK6}}<br />
|tab2=(Old) Mechanized MK-5<br />
|contents2={{:MechMK5}}<br />
|tab3=(Old) Mechanized MK-4<br />
|contents3={{:MechMK4}}<br />
|tab4=(Old) Mechanized MK-3<br />
|contents4={{:MechMK3}}<br />
|tab5=(Old) Mechanized MK-2<br />
|contents5={{:MechMK2}}<br />
|tab6=(Old) Mechanized<br />
|contents6={{:Mech}}<br />
}}<br />
| SBGM=[http://www.youtube.com/watch?v=XHnXbiEjFoo '''''music016_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=ZmKhluO5Y0k '''''music015_boss''''']<br />
<br />
[http://www.youtube.com/watch?v=Y4c2oaDh9ns '''''music025_boss''''']<br />
| DLBGM=[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=Y4c2oaDh9ns '''''music025_boss''''']<br />
| Gallery=<br />
<gallery widths=150px heights=150px><br />
File:2-X1.jpg<br />
File:Nasod_Inspector.jpg|Image of Nasod Inspector.<br />
File:2-3Button.png|Old Dungeon Button of '''Wally's Underground Laboratory''', it share the same button with [[Underground Waterway|2-3]].<br />
File:HQ_Boss_Wally7.png|Wally No. 7's Skill Cut in (Unused)<br />
</gallery><br />
| Video=<center>{{#ev:youtube|YRXBsvdQwiI}}</center><br><br />
[http://www.youtube.com/watch?v=A9Ed79l3fxw '''Grand Master Gameplay by 'SSKillYes183'''']<br />
| Trivia=<dfn>{{</dfn><br />
*In the past Nasod Inspector's defense modes would merely boost its defense slightly instead of giving it enough defense to be completely immune to a damage type, it would change defense modes more often and regain much less HP from each mode change.<br />
*There also used to be a third platform on the left which was high enough that none of Nasod Inspector's attacks could reach it with exception of its Yellow Flares, allowing players to attack it with near impunity. Yellow Flares while dealing much less damage than they did now fall in two waves, one wave falling much faster than the other.<br />
*In the absolute earliest versions of this dungeon there was no Nasod Inspector, instead a larger version of the Wally #7 Mk.II which now serves as the mid-boss would fight alongside a Red and Yellow Mini Wally in its place. Also in this version many of the enemy spawns were different (it included many Ghost Mages and player-sized Giant Rats) and the stage went straight to the boss after the sewer portion.<br />
*'''Mechanized MK-6''''s special effect uses Nasod Inspector's old, larger model despite his actual boss size having been decreased for a long time.<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|2}}<br />
|KR=월리의 지하 연구실 |KRName=Wally's Secret Laboratory<br />
|TW=瓦利地下研究所 |TWName=Wally's Underground Institute<br />
|CN=瓦利的地下研究所 |CNName=Wally's Underground Institute<br />
|JP=ウォーリーの地下研究所 |JPName=Wally's Underground Institute<br />
|FR=Laboratoire souterrain |FRName=Underground Laboratory<br />
|ES=Laboratorio subterráneo de Lord Robon |ESName=Lord Robon's Underground Laboratory<br />
|DE=Untergrundlabor |DEName=Underground Laboratory<br />
|IT=Laboratorio Sotterraneo |ITName=Underground Laboratory<br />
|PL=Podziemne Laboratorium |PLName=Underground Laboratory<br />
|UK=Underground Laboratory<br />
|BR=Laboratório Subterrâneo do Wally |BRName=Wally's Underground Laboratory<br />
}}<br />
|Dialogue=<br />
{{tabs<br />
|name=Dialog<br />
|tab1=Dungeon Victory Quotes<br />
|contents1=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''Lord Robo, ten wymoczek, to on to wszystko zbudował? Ten wielki nazoid na końcu był naprawdę silny.''<br />
*'''Elsword''': ''Do cholery, ile jeszcze tych puszek blaszanych wylezie tutaj?!''<br />
*'''Elsword''': ''Nie wysyłaj ciągle kogoś za siebie. Stań do walki jak prawdziwy mężczyzna!''<br />
*'''Elsword''': '' Dlaczego oni tak pilnują tych starych nazoidowych rupieci? Nieważne, spokojnie możesz przynieść mi ich jeszcze więcej! Wszystko zniszczę!''<br />
|AI=<br />
*'''Aisha''': ''Te wszystkie roboty pięknie przetopię i zrobię z nich coś wspaniałego. Zgadzasz się, co?''<br />
*'''Aisha''': ''Na tym świecie jest zbyt dużo głupich dorosłych. Czy my młodzi musimy z tego powodu cierpieć?!''<br />
*'''Aisha''': ''Ufff... Odparł on wszystkie techniki magii i w dodatku nie odniósł najmniejszych obrażeń. To był bardzo męczący typ...''<br />
*'''Aisha''': <br />
|RN=<br />
*'''Rena''': ''Już obiło mi się o uszy określenie "zwariowany naukowiec". Pasuje jak ulał do osoby, która wybudowała to miejsce...''<br />
*'''Rena''': ''Człowieku, jak można zbudować coś takiego? Robota, który przechwala się, jaki to on jest silny!''<br />
*'''Rena''': ''Tutaj nie czuję już aury natury i to nie podoba mi się zbytnio...''<br />
*'''Rena''': ''Dlaczego ludzie używają tak genialnej techniki do tak podłych celów. I dlaczego w ogóle muszą coś takiego budować?''<br />
|RA=<br />
*'''Raven''': ''Mówi się, że wojsko wyposażone jest w najnowocześniejsze technologie, ale to przesada.''<br />
*'''Raven''': ''Jak można z podatków obywateli wybudować taką niszczycielską maszynę ... Ten wymoczek lord jest najgorszym złodziejem pod słońcem!''<br />
*'''Raven''': ''Wszystko zależy od tego, jak używać będą ludzie maszyny. To nie maszyny są tymi złymi, lecz ludzie, którzy je używają.''<br />
|EV=<br />
*'''Eve''': ''Broń, która nie jest elegancka i inteligentna, tylko stworzona do zagłady... Nie zasłużyła na nazwę "Nazoid"!''<br />
*'''Eve''': ''Co? Ludzie nazywają to coś nazoidem...? Zaraz zaczną się przepalać moje wszystkie połączenia!!''<br />
*'''Eve''': ''To nie nazoidy! Nie wiem dokładnie, czy to jest "złość", co teraz czuję, ale to pali i żąda zemsty!''<br />
|CS=<br />
*'''Chung''': ''Interesujący sposób używania kul armatnich. Też chyba kiedyś spróbuję.''<br />
*'''Chung''': ''Działa tego monstrum są tak mocne jak Niszczyciel! Muszę zintensyfikować treningi.''<br />
*'''Chung''': ''Lord Robo nie zasługuje na swój szlachecki tytuł. Jak można projektować takie straszne maszyny?''<br />
*'''Chung''': ''To było niebezpieczne! Przykro mi, Eve, ale nie potrafię odkryć w nazoidach niczego słodkiego.''<br />
|AR=<br />
*'''Ara''': ''Lord Robo! Co w niego wstąpiło, żeby stworzyć takie coś... Chyba można śmiało powiedzieć, że nażarł się szaleju.''<br />
*'''Ara''': ''Niebieski kolor oznacza podwyższenie magicznej obrony. Hmm, czy w takim razie czerwony podwyższa obronę fizyczną? Ech, zawsze mi się to myli!''<br />
*'''Ara''': ''Udało nam się obalić Deus ex Nazoida. Był gigantyczny. Tak czy inaczej musimy być tutaj bardzo ostrożni.''<br />
|ES=<br />
*'''Elesis''': ''Deus ex Nazo... Czy to naprawdę Nazoidy? Że też Nazoid, stworzony w nikczemnym celu, może być aż tak silny...''<br />
*'''Elesis''': ''Niebieski oznacza więc magiczną obronę... A czerwony obronę fizyczną? W takim razie muszę zmienić wzór ataku!''<br />
*'''Elesis''': ''Lord Robo... Że też stworzy coś takiego... Określenie "Szalony" pasuje do niego o wiele lepiej niż "Lord" Robo!''<br />
|AD=<br />
*'''Add''': ''Lord Robo przeżył Serce Altery? Chłopak jest twardszy niż się wydaje... Szacuneczek, hehe!''<br />
*'''Add''': ''Lord Robo zauważył pewnie, że jestem w drodze. Znowu zniknął. No tak, w końcu na pewno zobaczymy się ponownie, hehe. Zaskocz mnie wtedy proszę nowymi nazoidami, dobrze?''<br />
*'''Add''': ''Ocho, Deus es Nazoid... Nieźle, Lordzie Robo! Hihihi!''<br />
|LC=<br />
*'''Lu''': <br />
*'''Lu''': <br />
*'''Ciel''':<br />
*'''Ciel''':<br />
|RS=<br />
*'''Rose''':<br />
*'''Rose''': <br />
*'''Rose''': <br />
|AN=<br />
*'''Ain''': ''Nigdy bym nie pomyślał, że Nazoidy są takie silne. Nie możemy sobie pozwolić na żadne niedopatrzenie.''<br />
}}}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Wally%27s_Underground_Laboratory&diff=884713Wally's Underground Laboratory2023-07-14T02:21:02Z<p>Bluhen: Text replacement - "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory." to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory.
"</p>
<hr />
<div>:''For the previous iteration of this dungeon, see [[Wally's Underground Laboratory (Old)]].''<br />
{{Languages|Wally's Underground Laboratory}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|2}}<br />
| DunButton=2-XButton.png<br />
| SmallPic=2-x_(Renewal).png<br />
| BigPic=2-Xnew2.png<br />
| DunName=Wally's Underground Laboratory<br />
| Quotation=You've come to eliminate his last remaining Nasod forces. You can hear strange mechanical sounds coming from inside of the laboratory.<br />
| Description=Deepest part of Wally's Underground Laboratory. Wally's last Nasod creation awakes.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.<br />
*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Mob=<dfn>{{</dfn><br />
|[[File:Fire_Crossbow_Soldier.jpg|60px]]<br />
|'''Fire Crossbow Soldier''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]], except it has high attack speed (when not in the '''Bunker''').<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire a arrow from their crossbow. Arrows will inflict Burn.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire a continuous stream of arrow. Arrows will inflict Burn.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Burn.<br />
|-<br />
|[[File:Poison_Crossbow_Soldier.jpg|60px]]<br />
|'''Poison Crossbow Soldier''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]], except it has high attack speed (when not in the '''Bunker''').<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire a arrow from their crossbow. Arrows will inflict Poison.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire a continuous stream of arrow. Arrows will inflict Poison.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Poison.<br />
|-<br />
|[[File:Castle_2X.png|60px]]<br />
|'''Bunker''' - A bunker can protect soldiers inside it. Be careful of '''Crossbow Soldiers''' in the bunkers when destroying them!<br />
|<br />
'''(None)'''<br />
|-<br />
|[[File:Royal_Guardian.jpg|60px]]<br />
|'''Royal Guardian''' - These Knights are similar to '''Wally's Guardian''' in [[Wally's Castle|2-5]], but can activate super armor if hit 10 times. Their super armor will last until the end of their counter attack.<br />
|<br />
*'''Heavy Slash:''' Prepares in super armor then performs a single overhead slash.<br />
*'''Leap Slash:''' Jumps in the air and slashes forward.<br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
|-<br />
|[[File:Royal_Big_Brother.jpg|60px]]<br />
|'''Royal Big Brother''' - These Knights are similar to '''Vergnert''' in [[Wally's Castle|2-5]] and will activate super armor if hit 10 times. Their super armor will last until the end of their counter attack. <br />
|<br />
*'''Smash:''' He swings his club downward.<br />
*'''Double Swing:''' He performs a two hit combo with his club with super armor.<br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
|-<br />
|[[File:Infected_Rat.jpg|60px]]<br />
|'''Infected Rat''' - Their attack style is very similar to the Giant Phorus.<br />
|<br />
*'''Claw Slash:''' Infected Rat attacks three times with his claws, can poison you.<br />
*'''Charge Attack:''' Infected Rat rushes forward with super armor.<br />
|-<br />
|[[File:Mini_Wally_No._8_-Punch-.jpg|60px]]<br />
|'''Mini Wally No.8 -Punch-''' - These are smaller, brown colored variants of [[Wally's Castle|Wally No. 8]].<br />
|<br />
*'''Air Smash:''' While in the air, Wally will sometimes boost down to try and smash you on the ground. A large amount of debris will fall randomly to either side of itself each time it smashes the ground.<br />
*'''Spin Thrust:''' Wally rushes towards you and slides while dealing damage using its heavy arms, he then flails it around, knocking you down.<br />
|-<br />
|[[File:Mini_Wally_No._8_-Laser-.jpg|60px]]<br />
|'''Mini Wally No.8 -Laser-''' - These are smaller, red colored variants of [[Wally's Castle|Wally No. 8]].<br />
|<br />
*'''Laser:''' Wally will fire out a massive yellow blast of energy out of his eye.<br />
|-<br />
|[[File:Mini_Wally_No._8_-Missile-.jpg|60px]]<br />
|'''Mini Wally No.8 -Missile-''' - These are smaller, yellow colored variants of [[Wally's Castle|Wally No. 8]].<br />
|<br />
*'''Homing Missile:''' Wally will extend his arms and launch two guided missiles out of his hands that will home in on a random player.<br />
*'''Carpet Bombing:''' Wally sends up missiles into the sky that'll fly down in both sides of him, dealing heavy damage to those all around him. <br />
|-<br />
|[[File:190mm_Howitzer.png|60px]]<br />
|'''190mm Howitzer''' - Wally has build defense cannons, the 190mm Howitzer.<br />
|<br />
*'''Up Tilt Shot:''' Fires a shell at an upward arc attacking players at a range.<br />
*'''Down Tilt Shot:''' Fire a shell immediately in front of it attacking players near it.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:Fire_Crossbow_Soldier_Elite.png|60px]]<br />
|'''Brutal Fire Cross''' - A powerful larger Fire Crossbow Soldier.<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire three arrows in succession from their crossbow. Arrows will inflict Burn.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire three continuous streams of arrows. Arrows will inflict Burn.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Burn.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Poison_Crossbow_Soldier_Elite.png|60px]]<br />
|'''Brutal Poison Arrow''' - A powerful larger Poison Crossbow Soldier.<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire three arrows in succession from their crossbow. Arrows will inflict Poison.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire three continuous streams of arrows. Arrows will inflict Poison.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Poison.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Royal_Guardian_Elite.png|60px]]<br />
|'''Brutal Kauno''' - A powerful Royal Guard.<br />
|<br />
*'''Heavy Slash:''' Prepares in super armor then performs a single overhead slash.<br />
*'''Leap Slash:''' Jumps in the air and slashes forward.<br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Royal_Big_Brother_Elite.png|60px]]<br />
|'''Brutal Zes''' - A powerful larger Royal Big Brother with a significantly larger club.<br />
|<br />
*'''Smash:''' He swings his club downward.<br />
*'''Double Swing:''' He performs a two hit combo with his club with super armor. <br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:UoolElite.png|60px]]<br />
|'''Brutal Wall''' - A powerful Big Soldier.<br />
|<br />
*'''Leaping Undercut:''' Jumps in the air and punches the ground.<br />
*'''Punch Combo:''' A two punch combo.<br />
*'''Uppercut:''' Moves forward and delivers and uppercut sending player flying.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Illy_Elite.png|60px]]<br />
|'''Brutal Illy''' - A powerful version of the soldier, Illy.<br />
|<br />
*'''Dagger Combo:''' A quick short dagger combo.<br />
*'''Air Slash:''' Slash targets while jumping.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:Wally_No._7.jpg|60px]]<br />
|'''Wally No. 7''' - '''Wally No. 7''' - is an upgraded form of '''[[Wally's Castle|Wally No. 8]]'''. This Nasod is now capable of using the same attacks faster and activating super armor during almost all of its attacks.<br />
|<br />
*'''Thrust:''' Wally will spin his arms to attack you.<br />
*'''Fly:''' Given the opportunity, Wally will fly up into the air towards another platform to try and make distance. Differs from the next move in that he moves STRAIGHT up.<br />
*'''Smash:''' While in the air, Wally will sometimes boost down to try and smash you into the ground.<br />
*'''Homing Missile:''' One of his strongest moves, Wally will extend his arms and launch two guided missiles out of his hands that will home in on a random player.<br />
*'''Laser:''' His strongest move. Wally will fire out a massive yellow blast of energy out of his eye. It does tremendous damage all with incredible range. <br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. Instead of a normal reaction when reaching the Stoic Threshold, Wally No. 7 will instead use ''Thrust'', ''Smash'', ''Homing Missile'' or ''Laser''.<br />
*'''Wally No. 7''' will stoic after every 3 hits outside of super armor frames. Also, whenever it does a downward smash, debris will fall randomly to both sides of itself.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:2-3-trap1.jpg|60px]]<br />
|'''Steam Trap''' - Similar to that of [[Underground Waterway|2-3]], there will be vents that will exert steam at regular intervals that can damage you.<br> <br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:NasodInspector.png|60px]]<br />
|'''Nasod Inspector''' - After the [[The Evolution/3 - Secret Dungeon Reorganization|Secret Dungeon Reorganization]], all robot based monsters are much smaller, including the Nasod Inspector. The '''Nasod Inspector''' is the gargantuan blue robot boss found in Wally's Underground Laboratory.<br />
|<br />
===Defense Mode===<br />
There is a '''Signal Lantern''' located at the center of '''Nasod Inspector''''s chest. At the beginning of the battle it is inactive. When damaged Nasod Inspector will activate it.<br />
<br><br />
The color of lantern indicates the defense mode of '''Nasod Inspector''' and will change over time.<br />
<br><br />
'''Yellow''' means Nasod Inspector is highly resistant to all physical attacks.<br />
<br><br />
'''Note : The Physical Defense buff is currently bugged. (It has an abnormal large additional Physical Defense so it will still deal low damage even with Stack III Water)'''<br />
<br><br />
However this bug has been fixed after 03/19/2015 Secret Dungeon Revamp in KR.<br />
<br><br />
'''Blue''' means Nasod Inspector is highly resistant to all magical attacks.<br />
<br><br />
The defense boost is high enough that all damage of the type it resists will be reduced to 1.(No Damage in KR)<br />
<br><br />
===Moves===<br />
*'''Fire Laser''': The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatrigles in Velder) from his signal lantern across a long distance, dealing substantial damage. <br />
*'''Cannon Fire''': The Nasod Inspector aims its cannon forward and fires, the attack is fairly short ranged but the damage is high.<br />
*'''Cannon Slam''': The Nasod Inspector slams his giant cannon vigorously onto the ground and fires, causing a series of giant explosions. This does extremely high damage, more so if you are carried along with the blast wave. Players hit by the cannon will be stunned for several seconds. Requires full mana bar to use, mana resets upon execution.<br />
*'''Cannon Slam II''': The Nasod Inspector slams its arm into the ground and then follows up by slamming its giant cannon against the ground as well but does not fire. This hits closer to itself and both the arm and cannon can deal moderate damage as well as launching you a significant distance upwards. A danger of this attack is that it can launch you into multiple yellow flares for incredible damage.<br />
*'''Fire Yellow Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing yellow flares to start floating down slowly. These flares do high damage. These flares will usually fall near the Nasod Inspector.<br />
*'''Fire Blue Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing blue flares to start dropping down to the floor quickly. These blue flares detonate after a set amount of time and do minor damage. These can fall anywhere and everywhere except for near the Nasod Inspector itself.<br />
*'''Crawl''': If you are too far away from the Nasod Inspector, it will put its arms on the ground and pull itself to you, then stumble and fall, then pick itself up again. This move can flatten you and cause moderate damage.<br />
*'''Defense Mode''': The Nasod Inspector will change its defense mode depending on its current remaining HP, the Signal Lantern will change color to indicate which defense mode it has entered. Whenever it does this it will recover a large amount of health.<br />
*'''System Crash''': When the Nasod Inspector's health is reduced to critical levels, the Nasod Inspector's attack speed and movement speed will be greatly increase like crazy and increase damage by 20% as if it were malfunctioning.<br />
<br><br />
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"<br />
! style="background-color: {{ColorSel|Village|2}};" class="textfloat" colspan="12" | '''Tactics'''<br />
{{!}}-<br />
{{!}}[[File:Nasod_Inspector_pattern.png|705px]]<br />
<br />
The Nasod Inspector's pattern will follow the behavior as shown above. Health values are a rough approximate. An example of how the chart works: when the Nasod Inspector reaches 80% HP, he will activate Magic Defense mode and will regain HP to 100%.<br />
<br />
The Nasod Inspector is always super armored and thus will not be stunned by attacks. It can however be frozen temporarily with Light Enchantment (petrifying) on weapons, Awakening, or freezing attacks like Blizzard Shower.<br />
<br />
The best move is always to '''KEEP OFF THE GROUND'''. Especially for melee characters, stay at the top platform of either side of the stage and wait for the Nasod Inspector to come to you. The Mini-Cannon would be just jutting out for you to hit and spam skills. Also as he crawls over, his hitbox becomes much wider and thus more susceptible to damaging AOE attacks like [[Gungnir]].<br />
<br />
When the Nasod Inspector starts shooting yellow flares, run to the opposite end of the map. They are extremely lethal.<br />
<br />
A more advanced strategy is to knock Nasod Inspector's HP to just above a threshold where it will activate a defense mode and regenerate, then freeze it and deal enough damage to knock it down to the threshold of a different defense mode causing it to skip that phase.<br />
*The HP thresholds are 35.9, 31.2, 17.9, and 7.4 Bars.<br />
**Knocking it from over 35.9 to under 31.2 will cause it to skip Magic Defense phase.<br />
**Knocking it from over 17.9 to under 7.4 will cause it to skip Physical Defense phase.<br />
*An alternative to freezing the Nasod Inspector is to wait till it tries one of its downward cannon slam attacks, it cannot cancel out of that animation allowing players to use multiple skills before it can activate or change defense modes.<br />
**It is possible for it to "System Crash" and activate "Physical Defense Mode" at the same time if the skill chain reduces a large amount of HP while failing to kill it.<br />
<br />
It can be useful to have a [[Code: Nemesis|Code Nemesis]] who has learned [[Atomic Shield]] to be in your party since the shield can block the Yellow Flares that the Inspector fires.<br />
<br />
If you fail to skip the Magical/Physical Defense Mode Phase (Meaning it will use Magical/Physical Defense Mode) you can break its defense by inflicting any defense reduction like [[Armor Break]], Water Element Enchant Debuff, or any active/passive skill which can reduce its defense. Wind orbs are also effective in nullifying its defense increase.<br />
*Only Armor Break will be sufficient for you to deal significant damage due to the increased defense from level difference.<br />
{{!}}}<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=1<br />
|tab1=Mechanized MK-6<br />
|contents1={{:MechMK6}}<br />
|tab2=(Old) Mechanized MK-5<br />
|contents2={{:MechMK5}}<br />
|tab3=(Old) Mechanized MK-4<br />
|contents3={{:MechMK4}}<br />
|tab4=(Old) Mechanized MK-3<br />
|contents4={{:MechMK3}}<br />
|tab5=(Old) Mechanized MK-2<br />
|contents5={{:MechMK2}}<br />
|tab6=(Old) Mechanized<br />
|contents6={{:Mech}}<br />
}}<br />
| SBGM=[http://www.youtube.com/watch?v=XHnXbiEjFoo '''''music016_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=ZmKhluO5Y0k '''''music015_boss''''']<br />
<br />
[http://www.youtube.com/watch?v=Y4c2oaDh9ns '''''music025_boss''''']<br />
| DLBGM=[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=Y4c2oaDh9ns '''''music025_boss''''']<br />
| Gallery=<br />
<gallery widths=150px heights=150px><br />
File:2-X1.jpg<br />
File:2-xnew.jpg|Old loading image.<br />
File:Nasod_Inspector.jpg|Image of Nasod Inspector.<br />
File:2-3Button.png|Old Dungeon Button of '''Wally's Underground Laboratory''', it share the same button with [[Underground Waterway|2-3]].<br />
File:HQ_Boss_Wally7.png|Wally No. 7's Skill Cut in (Unused)<br />
</gallery><br />
| Video=<center><br />
[http://www.youtube.com/watch?v=YRXBsvdQwiI '''Old Animated Opening Cutscene''']<br><br />
<br />
| Trivia=<dfn>{{</dfn><br />
*In the past Nasod Inspector's defense modes would merely boost its defense slightly instead of giving it enough defense to be completely immune to a damage type, it would change defense modes more often and regain much less HP from each mode change.<br />
*There also used to be a third platform on the left which was high enough that none of Nasod Inspector's attacks could reach it with exception of its Yellow Flares, allowing players to attack it with near impunity. Yellow Flares while dealing much less damage than they did now fall in two waves, one wave falling much faster than the other.<br />
*In the absolute earliest versions of this dungeon there was no Nasod Inspector, instead a larger version of the Wally #7 Mk.II which now serves as the mid-boss would fight alongside a Red and Yellow Mini Wally in its place. Also in this version many of the enemy spawns were different (it included many Ghost Mages and player-sized Giant Rats) and the stage went straight to the boss after the sewer portion.<br />
*'''Mechanized MK-6''''s special effect uses Nasod Inspector's old, larger model despite his actual boss size having been decreased for a long time.<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|2}}<br />
|KR=월리의 지하 연구실 |KRName=Wally's Secret Laboratory<br />
|TW=瓦利地下研究所 |TWName=Wally's Underground Institute<br />
|CN=瓦利的地下研究所 |CNName=Wally's Underground Institute<br />
|JP=ウォーリーの地下研究所 |JPName=Wally's Underground Institute<br />
|FR=Laboratoire souterrain |FRName=Underground Laboratory<br />
|ES=Laboratorio subterráneo de Lord Robon |ESName=Lord Robon's Underground Laboratory<br />
|DE=Untergrundlabor |DEName=Underground Laboratory<br />
|IT=Laboratorio Sotterraneo |ITName=Underground Laboratory<br />
|PL=Podziemne Laboratorium |PLName=Underground Laboratory<br />
|UK=Underground Laboratory<br />
|BR=Laboratório Subterrâneo do Wally |BRName=Wally's Underground Laboratory<br />
}}<br />
|Dialogue=<br />
{{tabs<br />
|name=Dialog<br />
|tab1=Dungeon Victory Quotes<br />
|contents1=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''Darn it, how many of these dumb steel robots am I going to have to take down? These darned robots just keep coming! What's with these makeshift Nasods? Are they protecting them?''<br />
*'''Elsword''': ''Bring it on! I'll destroy you all!''<br />
*'''Elsword''': ''-''<br />
|AI=<br />
*'''Aisha''': ''These robots could have been used to do some good, but nooo! I'll just have to turn them into scrap metal.''<br />
*'''Aisha''': ''Whew, that was tough... even for me! He reflected magic and was immune to physical attacks.''<br />
*'''Aisha''': ''Grownups can be so dumb, messing everything up with their selfishness and greed. Next thing you know, girl geniuses like me are stuck cleaning up their messes!''<br />
|RN=<br />
*'''Rena''': ''I feel queasy. There's not even a hint of nature in this place.''<br />
*'''Rena''': ''Why aren't men trying to use this technology for good? Why don't they make things that help, instead of hurt?''<br />
*'''Rena''': ''This person must be what is known as a 'mad scientist'.''<br />
*'''Rena''': ''Why make robots for the sake of power? I'll never understand.''<br />
|RA=<br />
*'''Raven''': ''Development of the most advanced technology has always involved that of weapons for battles... But it is too much...''<br />
*'''Raven''': ''It will be good for the world if the machines abused by men's desires disappear.''<br />
*'''Raven''': ''Wally is the worst thief of all! I can't believe he embezzled taxes from the citizens to create these weapons of mass destruction.''<br />
|EV=<br />
*'''Eve''': ''No, this is not a Nasod! I don't know anything about anger but this may be anger. This must be anger!!!''<br />
*'''Eve''': ''People... people of this era are calling these Nasods... Ugh... Somehow, I feel that the circuit will be burned away...''<br />
*'''Eve''': ''These killing machines are not Nasods. They've got no conscience, no ethics...''<br />
|CS=<br />
*'''Chung''': ''Inspector's cannon is just as strong as my Destroyer!!!<br>I shall train even harder to become strong!''<br />
*'''Chung''': ''Hmm... Interesting way to use the cannonballs...<br>I should try them out!''<br />
*'''Chung''': ''That was dangerous... Sorry to Miss Eve for saying this but Nasods seem only harmful to humans...''<br />
*'''Chung''': ''Wally is a terrible mayor!!! Secretly making all these robots!!''<br />
|AR=<br />
*'''Ara''': ''Wally... He created this... Sorry for saying this... but I think he is a lunatic...''<br />
*'''Ara''': ''Nasod Inspector is defeated. He was a gigantic monster. You can never let your guard down in this place.''<br />
*'''Ara''': ''Does Blue strengthen your magic defense.. hmm... and Red strengthen your physical? Ah... so confusing!!''<br />
|ES=<br />
*'''Elesis''': ''Blue is magic defense..Red is physical defense?<br>I will change the pattern of battle to my advantage!!''<br />
*'''Elesis''': ''Lord Wally.. I'd rather call you a lunatic, than a lord!!''<br />
*'''Elesis''': ''Nasod Inspector.. Is it a reconstructed Nasod? Horrible that Nasods have become so vicious for an evil goal..''<br />
|AD=<br />
*'''Add''': ''Oh...! Nasod Inspector...! Did you retrieve the key from Altera Core? You are smarter than I thought, Lord Wally? Keke.''<br />
*'''Add''': ''Lord Wally... Did you manage to survive in Altera Core? Your determination to live is commendable, keke...''<br />
*'''Add''': ''Lord Wally... Did you see me coming? He vanished again, but surely we will meet again someday. Huhu... Try to surprise me with a new Nasod next time!''<br />
|LC=<br />
*'''Lu''': ''A nasod... So this is the technology that humans despised ages ago.''<br />
*'''Lu''': ''Uu uu... You must all have a death wish!!''<br />
*'''Ciel''': ''Well well... We lost him. The next time we meet you'll be covered in bullet holes, Wally.''<br />
*'''Ciel''': ''Not knowing when they're satisfied... That is a trait of man to fear... Lu. Well, I'd imagine this is the case with demons as well.''<br />
|RS=<br />
*'''Rose''': ''These... are probably Nasods, too. But they seem to be filled with anger and hate.''<br />
*'''Rose''': ''How did Wally come to control all these Nasods...?''<br />
*'''Rose''': ''How many more Nasods are there...?''<br />
|AN=<br />
*'''Ain''': ''I honestly didn't know what to expect from the Nasod, but it looks like I can't let my guard down.''<br />
*'''Ain''': ''This is much better than the last one. Not that it's any good.''<br />
*'''Ain''': ''(He doesn't know when to give up. Greedy human.)''<br />
}}}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Grand_Cavern:_The_Source_of_Demonic_Energy&diff=884712Grand Cavern: The Source of Demonic Energy2023-07-14T02:21:02Z<p>Bluhen: Text replacement - "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory." to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory.
"</p>
<hr />
<div>{{Languages|Grand Cavern: The Source of Demonic Energy}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|9}}<br />
| DunButton=9-XButton.png<br />
| SmallPic=9-X.png<br />
| BigPic=9-Xnew2.png<br />
| DunName=Grand Cavern: The Source of Demonic Energy<br />
| Quotation=A rumor has spread in Lanox that the Grand Cavern is being filled with mysterious sounds and tremors.<br />
| Description=A rumor has spread in Lanox that the Grand Cavern is being filled with mysterious sounds and tremors.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.<br />
*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Mob=<dfn>{{</dfn><br />
|[[File:9-X VolcanicMagNorm.png|60px]]<br />
|'''Volcanic Mag Norm''' - An upgraded version of the '''Mag Norm'''.<br />
|<br />
*'''Ring of Fire:''' The Mag Norm will spin fragments of its body then launch them forward like a boomerang.<br />
|-<br />
|[[File:9-X_VolcMagChar.png|60px]]<br />
|'''Volcanic Mag Charger''' - An upgraded version of the '''Mag Charger'''.<br />
|<br />
*'''Volcano:''' The Mag Charger will assume a crab-like position then spews fire in all directions three times.<br />
*'''Self-Destruct:''' Upon being defeated Mag Chargers will clump together and self-destruct.<br />
|-<br />
|[[File:9-X SteelLavaChampion.png|60px]]<br />
|'''Steel Lava Champion''' - An upgraded version of the '''Steel Lava Fighter'''.<br />
|<br />
*'''Grab Attack:''' The beast will attempt to attack with its two lava arms.<br />
|-<br />
|[[File:9-X SteelLavaBerserker.png|60px]]<br />
|'''Steel Lava Berserker''' - An upgraded version of the '''Steel Lava Berserker'''.<br />
|<br />
*'''Grab Attack:''' The beast will attempt to attack with its two lava arms then smash you.<br />
*'''Flamethrower:''' The beast will charge itself up in super armor then exhale a stream of fire.<br />
|-<br />
|[[File:9-X SteelLavaScout.png|60px]]<br />
|'''Steel Lava Scout''' - An upgraded version of the '''Steel Lava Scout'''.<br />
|<br />
*'''Teleport Smash:''' The scout will ready himself then will warp to another location smashing any players near him.<br />
*'''Blue Flame Barrage:''' The scout will enhance himself with blue fire then dash forward, performing a flurry of punches.<br />
|-<br />
|[[File:9-X VolcanicFireBird.png|60px]]<br />
|'''Volcanic Fire Bird''' - An upgraded version of the '''Volcanic Fire Bird'''.<br />
|<br />
*'''Flare Dive:''' The Fire Bird will engulf its body in flames then dive downward at an angle, leaving behind a trail of fire.<br />
|-<br />
|[[File:9-X EVolcanicMagNorm.png|60px]]<br />
|'''Eroded Volcanic Mag Norm''' - An eroded version of the '''Volcanic Mag Norm''' summoned by the demonic energy.<br />
|<br />
*'''Ring of Fire:''' The Mag Norm will spin fragments of its body then launch them forward like a boomerang.<br />
|-<br />
|[[File:9-X ESteelLavaChampion.png|60px]]<br />
|'''Eroded Steel Lava Champion''' - An eroded version of the '''Steel Lava Champion''' summoned by the demonic energy.<br />
|<br />
*'''Grab Attack:''' The beast will attempt to attack with its two lava arms.<br />
|-<br />
|[[File:9-X ESteelLavaScout.png|60px]]<br />
|'''Eroded Steel Lava Scout''' - An eroded version of the '''Steel Lava Scout''' summoned by the demonic energy.<br />
|<br />
*'''Teleport Smash:''' The scout will ready himself then will warp to another location smashing any players near him.<br />
*'''Blue Flame Barrage:''' The scout will enhance himself with blue fire then dash forward, performing a flurry of punches.<br />
|-<br />
|[[File:9-X EVolcanicFireBird.png|60px]]<br />
|'''Eroded Volcanic Fire Bird''' - An eroded version of the '''Volcanic Fire Bird''' summoned by the demonic energy.<br />
|<br />
*'''Flare Dive:''' The Fire Bird will engulf its body in flames then dive downward at an angle, leaving behind a trail of fire.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:9-X BVolcanicMagNorm.png|60px]]<br />
|'''Brutal Volcanic Mag Norm''' - An upgraded version of the '''Mag Norm'''.<br />
|<br />
*'''Ring of Fire:''' The Mag Norm will spin fragments of its body then launch them forward like a boomerang.<br />
|-<br />
|[[File:9-X BVolcanicMagCharger.png|60px]]<br />
|'''Brutal Volcanic Mag Charger''' - An upgraded version of the '''Mag Charger'''.<br />
|<br />
*'''Volcano:''' The Mag Charger will assume a crab-like position then spews fire in all directions three times.<br />
*'''Self-Destruct:''' Upon being defeated Mag Chargers will clump together and self-destruct.<br />
|-<br />
|[[File:9-X BSteelLavaBerserker.png|60px]]<br />
|'''Brutal Steel Lava Berserker''' - An upgraded version of the '''Steel Lava Berserker'''.<br />
|<br />
*'''Grab Attack:''' The beast will attempt to attack with its two lava arms then smash you.<br />
*'''Flamethrower:''' The beast will charge itself up in super armor then exhale a stream of fire.<br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:Demon2.png|60px]]<br />
| '''[[Jin & In|Entranced Demon Jin]]''' - A demon who fights wielding two blades.<br />
|<br />
*'''5-hit Sword Combo:''' Performs a 5 slash combo with her whip-like dual swords.<br />
*'''Sweeping Slash:''' Jin will charge and slash her swords in a circular disk around her.<br />
*'''Darkness Explosion:''' Gathers darkness aura, then explodes it.<br />
|-<br />
|[[File:TwinDemon1.png|60px]]<br />
| '''[[Jin & In|Enslaved Demon In]]''' - A demon who fights wielding a strange spherical device.<br />
|<br />
*'''Attraction Void:''' In will send his sphere forward sucking in players before detonating it, dealing continuous hits to players in range.<br />
*'''Release Void:''' In will hold his weapon behind him then send it out, dealing continuous damage to players in range.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:9-X UnstableGround.png|60px]]<br />
|'''Unstable Ground''' - Due to structural instability of the temple various areas are structurally unsound and will collapse after being walked upon long enough. These collapsed floor will reveal a horde of enemies.<br />
|-<br />
|[[File:Lava.png|60px]]<br />
|'''Lava''' - Molten rock which continuously deals damage as players stand in it.<br />
|-<br />
|[[File:DemonicEnergy.png|60px]]<br />
|'''Mutated Demonic Energy''' - The mysterious source of the demonic energy left in the temple. It will summon hordes of corrupted minions to attack.<br />
|-<br />
|[[File:9-X DemonChains.png|60px]]<br />
|'''Demon Chains''' - Chains which spring out from the background. A dark aura will spew out of them dealing damage over time and inflicting {{se||Move Slowdown}}.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:9-X Boss.png|60px]]<br />
|'''Form of Mutated Demonic Energy''' - The source of the demonic energy left in the temple given physical form.<br />
| <br />
*'''Slash:''' A basic attack where the demon will swing its claws downward. This can be avoided by moving to the side opposite of the demon or running away from it.<br />
*'''Charge:''' Pulls players nearby right in front of him before dashing forward, dragging them with him. The charge deals continuous hits.<br />
*'''Black Fire Road:''' Sends out a row of black fire on the ground level which hitstuns players. It will then follow up with '''Dark Plasma'''.<br />
*'''Dark Plasma:''' Fires a massive beam of dark energy which covers all rows except for the top-most platform.<br />
*'''Dark Haymaker:''' Summons various dark orbs around the map, then smashes the ground twice. The orbs will home in on players before exploding, dealing massive amounts of damage. The demon will finish off with a final ground smash which also fires a wave of dark destruction in both directions.<br />
'''Note:'''<br />
*The demon is invincible while performing '''Dark Haymaker'''<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=7<br />
|tab1=Dark Force Destroyer<br />
|contents1={{:DarkForceDes}}<br />
|tab2=(Old) Dark Force Slayer<br />
|contents2={{:DarkForce}}<br />
}}<br />
| SBGM=[http://www.youtube.com/watch?v=vlgxywpsfVE '''''li_stage_ranox001''''']<br />
<br />
[http://www.youtube.com/watch?v=yfEX9E_wU8Q '''''li_boss_ranox001''''']<br />
|Gallery=<gallery widths=150px heights=150px><br />
File:9-Xlarge.png|Old loading image.<br />
</gallery><br />
| Video=<br />
[https://www.youtube.com/watch?v=nydjRQJRF8Q '''Blazing Heart Gameplay by 'Kresnik gate'''']<br />
<br />
| Dialogue=<br />
{{Tabber<br />
|$divclass=tabber-vertical<br />
|Boss Intro Cutscene=<br />
*{{StoryIcon|Jin}} '''Jin''': ''To be barraged like this... It'll be hard to withdraw.''<br />
*{{StoryIcon|In}} '''In''': ''Aahh...!! I have no choice, toss them away!''<br />
|Dungeon Victory Quote=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''What.. These guys are on a completely different level than the previous demons!''<br />
*'''Elsword''': ''They're strong... Is this the true strength of the Demon World? I'll destroy them all!''<br />
*'''Elsword''': ''-''<br />
|AI=<br />
*'''Aisha''': ''Is there no end to their demonic energy? Is the Demon World full of these guys? Ack.. How horrible...''<br />
*'''Aisha''': ''Sigh... Where did these guys come from?! What a hassle...''<br />
*'''Aisha''': ''-''<br />
|RN=<br />
*'''Rena''': ''-''<br />
*'''Rena''': ''-''<br />
*'''Rena''': ''-''<br />
|RA=<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
|EV=<br />
*'''Eve''': ''Currently there isn't much information on the area of the Demon World. This might be dangerous, but we'll have to gather information by going there first-hand.''<br />
*'''Eve''': ''It's a different type of energy. It hasn't been documented in my database before. I'll set the warning level of the demons higher.''<br />
|CS=<br />
*'''Chung''': ''For such powerful demons to exist... I hate to admit it, but they're strong.''<br />
*'''Chung''': ''The demons in the Demon World are probably even stronger. We'll have to make sure they don't enter Elrios!''<br />
*'''Chung''': ''-''<br />
|AR=<br />
*'''Ara''': ''Hah... What a powerful demon. Father, are you still...?''<br />
*'''Ara''': ''Father, are you there in the Demon World? For you, I will have to become stronger...''<br />
*'''Ara''': ''-''<br />
|ES=<br />
*'''Elesis''': ''Hmm, these guys are really strange. There's something different about them compared to the ones from before.''<br />
*'''Elesis''': ''We might have to enter the Demon World eventually. Not right at this moment, but in the future...''<br />
*'''Elesis''': ''-''<br />
|AD=<br />
*'''Add''': ''-''<br />
*'''Add''': ''-''<br />
*'''Add''': ''-''<br />
|LC=<br />
*'''Lu''': ''-''<br />
*'''Lu''': ''Sult's resurrection was definitely interrupted, but the demons here... What's going on?''<br />
*'''Ciel''': ''Lu, if you wish, I can go to the Demon World right this instant and investigate.''<br />
*'''Ciel''': ''The demons in this area... Like Lu said, there's something different about them.''<br />
|RS=<br />
*'''Rose''': ''What an immense power... The Demon World might be related to what's threatening the Heavens...''<br />
*'''Rose''': ''Zero, have you recorded all the battles in this area? There's more that needs to be reported to the Imperial Princess.''<br />
|AN=<br />
*'''Ain''': ''(A Demon God... It really had great powers.. Everything is surpassing my expectations..)''<br />
*'''Ain''': ''-''<br />
*'''Ain''': ''-''<br />
}}<br />
}}<br />
|Updates=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"<br />
|- style="background:{{ColorSel|Village|9}}" class="textfloat"<br />
! colspan=2 | Date !! rowspan=2 | Changes<br />
|- style="background:{{ColorSel|Village|9}}" class="textfloat"<br />
! KR !! NA<br />
|-<br />
| 05/19/2016 || 08/10/2016 || align="left" | <br />
*'''Grand Cavern: The Source of Demonic Energy''' added.<br />
|}<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|9}}<br />
|KR=대공동: 마기의 근원지 |KRName=Grand Cavern: Source of the Demonic Energy<br />
|BR=Ruptura: Fonte de Energia Demoníaca |BRName=Rupture: Source of Demonic Energy<br />
|UK=The Hollow: The Origins of Demon Energy<br />
|FR=Le gouffre : l'origine de l'énergie démoniaque |FRName=The Chasm: The Origin of Demonic Energy<br />
|ES=El Abismo: origen de la energía demoníaca |ESName=The Abyss: Origin of Demonic Energy<br />
|IT=La Voragine: l'origine dell'energia demoniaca |ITName=The Chasm: The Origin of Demonic Energy<br />
|DE=Der Schlund: Der Ursprung der Dämonenenergie |DEName=The Gorge: The Origin of Demon Energy<br />
|PL=Gardziel: Początek Demonicznej Energii |PLName=Gorge: Beginning of Demonic Energy<br />
}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Dragon_Nest:_Abyss&diff=884711Dragon Nest: Abyss2023-07-14T02:21:01Z<p>Bluhen: Text replacement - "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory." to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory.
"</p>
<hr />
<div>:''For the previous iteration of this dungeon, see [[Dragon Nest: Abyss (Old)]].''<br />
{{Languages|Dragon Nest: Abyss}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|3}}<br />
| DunButton=3-XButton.png<br />
| SmallPic=3-x_(Renewal).png<br />
| BigPic=3-Xnew2.png<br />
| DunName=Dragon Nest: Abyss<br />
| Quotation=Kayak's conspiracy isn't over yet. The gate to the accursed land has been opened.<br />
| Description=A sealed cursed place. A forbidden volcanic cave where Kayak escaped to.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.<br />
*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Mob=<dfn>{{</dfn><br />
|[[File:SaurusGuardianFace.png|60px]]<br />
|'''Saurus Guardian''' - Similar to the '''Saurus Warriors''' in [[Bethma Lake (Night)]]. It also super armors itself frequently when attacking and possesses a stoic threshold.<br />
|<br />
*'''Overhead Smash:''' Draw its club and slam it with an overhead swing.<br />
*'''Uppercut Swing:''' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying.<br />
*'''Counter Swing:''' When knocked down, swing their club overhead.<br />
|-<br />
|[[File:DNA2.jpg|60px]]<br />
|'''Shadow Shaman Lizardman''' - Similar to the Shaman Lizardmen seen in the Bethma Region.<br />
|<br />
*'''Staff Whack:''' Melees player with his staff.<br />
*'''[[Magic Missile]]:''' The Shaman can perform an attack identical to Aisha's [[Magic Missile]].<br />
*'''Heal:''' He is able to heal himself and mobs around him.<br />
*'''Counter Smack:''' When knocked down, swing their club overhead.<br />
|-<br />
|[[File:3-1-boss.jpg|60px]]<br />
|'''Lizardman Warrior''' - Similar to the [[Dragon Road|Lizardman Warriors]] in [[Dragon Road]].<br />
|<br />
*'''Slash:''' A single slash attack.<br />
*'''Combo Attack:''' The Lizardman Warriors will do a spinning sword combo that sends you flying.<br />
*'''Dive Smash:''' Jumping up into the air, the Warriors will try to land on you, smashing the ground.<br />
*'''Counter Slash:''' When knocked down, swing their club overhead.<br />
|-<br />
|[[File:DNA3.jpg|60px]]<br />
|'''Shadow Lizardman''' - Similar to the '''Shadow Lizardmen''', in [[Bethma Lake (Night)]].<br />
|<br />
*'''[[Block]]:''' The Lizardman can sometimes hold up their spear to defend themselves against oncoming attacks.<br />
*'''Spear Combo:''' Stab players three times with its spear.<br />
*'''Spear Throw:''' Throws his spear in a parabolic arc while in super armor.<br />
*'''Counter Slash:''' When knocked down, swing their club overhead.<br />
|-<br />
|[[File:3-3-1.jpg|60px]]<br />
|'''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck.<br />
|<br />
*'''Tackle:''' The Komodo will rush at players.<br />
*'''Flamethrower:''' The Komodo can breath fire.<br />
|-<br />
|[[File:3-4-1.jpg|60px]]<br />
|'''Flame Bat''' - A red bat that clings onto you and detonates itself, so watch out!<br />
|<br />
*'''Latched Self-Destruct:''' The Bat will latch onto a target then try to self-destruct. They can be shaken off. <br />
|-<br />
|[[File:BoneGargoyleFace.png|60px]]<br />
|'''Bone Gargoyle''' - Flying gargoyle skeletons that attack in a similar manner to [[Shrine of Dedication Entrance|Wyverns]].<br />
|<br />
*'''Gargoyle Dive:''' Gargoyle will stall in the air then dive at an angle.<br />
*'''Meteor Breath:''' Gargoyle will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a Gargoyle when he vomits meteors as it can juggle you, dealing very substantial damage.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:BrainwashedLizardmanSaurusFace.png|60px]]<br />
|'''Brainwished Lizardman Saurus''': This mob's attack is virtually similar to regular mobs but its stoic lasts longer.<br />
|<br />
*'''Overhead Smash:''' Draw its club and slam it with an overhead swing.<br />
*'''Uppercut Swing:''' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying.<br />
*'''Counter Swing:''' When knocked down, swing their club overhead.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits. <br />
|-<br />
|[[File:BrainwashedLizardmanChieftainFace.png|60px]]<br />
|'''Brainwashed Lizardman Chieftain''': This mob's attack virtually similar to regular mobs but stoic last longer. This mob's attack virtually similar to the Capt. Vescoo field boss in [[Bethma]].<br />
|<br />
*'''Overhead Smash:''' Draw its club and slam it with an overhead swing.<br />
*'''Uppercut Swing:''' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying.<br />
*'''Quake:''' He will violently swing his club to the ground, both in front and behind him.<br />
*'''Counter Swing:''' When knocked down, swing their club overhead.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits. <br />
|-<br />
|[[File:GenDarkBeraukFace.png|60px]]<br />
|'''Dark Berauk''': This mob's attack is virtually similar when he appears as a miniboss in [[Dragon Nest|3-4]].<br />
|<br />
*'''Energy Ball:''' Berauk fires a ball of energy at you.<br />
*'''Curse Lightning:''' Berauk will summon a smashing lightning in front of him.<br />
*'''Power Accelerator:''' Berauk will buff his attack power.<br />
*'''[[Magic Missile]]:''' Berauk will cast a flying '''[[Magic Missile]]''' from his hands that'll follow you!<br />
*'''[[Lightning Shower|Lightning Storm]]:''' Berauk's strongest skill: the boss will raise his staff high into the air when he has full MP and cast multiple '''Lightnings''' all around him. They are much more quicker and are harder to dodge.<br />
'''Notes:'''<br />
*Has a stoic threshold of 20 hits. <br />
|-<br />
|[[File:BrainwashedLizardmanWarriorFace.png|60px]]<br />
|'''Brainwished Lizardman Warrior''': This mob's attack is virtually similar to '''Lizardman Warrior'''.<br />
|<br />
*'''Slash:''' A single slash attack.<br />
*'''Combo Attack:''' The Lizardman Warriors will do a spinning sword combo that sends you flying.<br />
*'''Dive Smash:''' Jumping up into the air, the Warriors will try to land on you, smashing the ground.<br />
*'''Counter Slash:''' When knocked down, swing their club overhead.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits. <br />
|-<br />
|[[File:GenShadowWarriorFace.png|60px]]<br />
|'''Shadow Warrior''': This mob's attack is virtually similar to when it appears as a boss in [[Bethma Lake (Night)|3-3]].<br />
|<br />
*'''Swipe:''' The Lizardman will run over to you and use its dual swords to repeatedly hit you.<br />
*'''Combo Attack:''' The Lizardman Warriors will do a spinning sword combo that sends you flying.<br />
*'''Boomerang:''' A very strong skill, the Shadow Lizardman will throw its swords across the field like a boomerang slashing anything that gets in its way. If you are behind it when their swords return, you will be hit.<br />
*'''Counter Slash:''' When knocked down, swing their club overhead.<br />
'''Notes:'''<br />
*Has a stoic threshold of 20 hits. <br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:3-2-trap.jpg|60px]]<br />
|'''Totem''' - An inert Totem that stands still. But don't get too close to it or else fire will come out of its mouth straight at you!<br> <br />
|-<br />
|[[File:3-4-trap.jpg|60px]]<br />
|'''Geyser''' - A hole that spits fire at intervals and can cause burning damage. They are triggered by proximity<br><br />
|-<br />
|[[File:Large Boulder.png|60px]]<br />
|'''Large Boulder''' - A giant boulder that is pushed down hills ahead of the smaller boulders, {{se||Flattened|flattens}} players for a long period of time and does extremely high damage.<br />
*It's still possible to avoid triggering the boulder. See [https://www.youtube.com/watch?v=evWDJM2LKN8 Video]. Currently only [[Aisha]] which could Levitation and [[Yama Raja]] and [[Lu/Ciel]] can use this trick.<br />
|-<br />
|[[File:3-X Small Boulder.png|60px]]<br />
|'''Small Boulder''' - A small boulder that rolls down hills knocking down players and dealing minor damage.<br />
*You can generally tell how close they are by listening to the rumbling sounds of their movement.<br><br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:3-4-boss.jpg|60px]]<br />
|'''[[Kayak|Kayak the Shadow Shaman]]''' - The boss from [[Dragon Nest|Dragon's Nest]] is back. His moves are exactly the same except he immediately summons a clone to aid in battle.<br />
| rowspan=2 |<br />
*'''Summon:''' Kayak will immediately summon a clone to aid in battle.<br />
*'''Whack:''' Whacks you with his staff.<br />
*'''[[Chain Fireball]]:''' Kayak puts his arm in front of himself and fires three fireballs.<br />
*'''[[Magic Missile]]:''' Like '''Berauk''', Kayak can also summon a weakened version of [[Magic Missile]] that follows you.<br />
*'''Fire Wall:''' Kayak will raise one of his hands and summon two fiery pillars that enables him for more space. If you touch one, you'll get burned, so watch out!<br />
*'''Quatro Geyser:''' Kayak is capable of using an enhanced version of [[Elsword]]'s [[Triple Geyser]] skill. Raising his staff, Kayak will summon four Geysers all around him, doing very heavy damage to all those near him.<br />
*'''Counter Smack:''' When knocked down, swing their club overhead.<br />
|-<br />
|[[File:Kayak SHShman Clone.png|60px]]<br />
|'''Kayak the Shadow Shaman (Clone)''' - Identical to the boss in many ways, even the name is exactly the same. It has same abilities as the boss, the main difference being the clone has roughly half as much HP and is slightly darker in appearance. The clone will die automatically if its original is killed.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:Ancient_Bone_Dragon_Head.jpg|60px]]<br />
|'''Ancient Bone Dragon''' - At the end of the sub-boss battle, '''Kayak the Shadow Shaman''', summons the '''Ancient Bone Dragon''' which will breathe flame at the center of the stage immediately after it's summoned. (Though this is a cutscene, the flame can still injure you substantially.) The Ancient Bone Dragon then flies to the right of the screen and the fight starts.<br />
|<br />
*'''Impaling Bone Spears:''' The dragon steps up with its front leg onto the platform, which will propel you upwards, then fires a few bones at you dealing high damage.<br />
*'''Head-whack:''' The dragon steps back, then swings its head to the right, dealing moderate damage while propelling you upwards.<br />
*'''Dragon Fire''': The dragon breathes smoke momentarily, then steps up with its front leg onto the platform, which will propel you upwards, then breathes a long stretch of fire, continuously juggling you. This deals extremely high combo damage and the burning ailment will further intensify it. It will often use this move after a successful '''Head-whack'''.<br />
*'''Aerial Dragon Fire:''' The dragon will usually try to use this skill right at the start of the fight. It flies up and over to the other end of the cave and then back while breathing fire on the ground. If you get caught by the fire breath, you will be stun-locked due to the rapid hits. There is roughly a 30 second cool-down period after this skill where it will not be able to activate this skill again, it will also tend to not use this skill as often when being actively attacked.<br />
*'''Fire Rain:''' The dragon fires a bolt of fire up into the air, and flames rain onto the middle battleground.<br />
*'''Overheat:''' When you reduce the Ancient Bone Dragon's health to about 1/4, the dragon will start smoking. While it is in this state, you will receive damage, {{se||Burn}} status, and MP gain will be reduced to zero on each hit made on it, even with ranged attacks such as arrows, fireballs and electron balls (Special Actives are an exception). This effect can kill you if your HP is low enough.<br/><br />
**Since you receive damage, you can trigger an effect that normally activates when attacked.<br />
**You will still gain 3 MP for each hit made on the dragon because of the damage taken from attacking it, this allows you to gain MP from attacks that do not normally generate MP as well.<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=2<br />
|tab1=Dragonic-Breath<br />
|contents1={{:DragBreath}}<br />
|tab2=(Old) Dragonic-Fear<br />
|contents2={{:DragFear}}<br />
|tab3=(Old) Dragonic-Force<br />
|contents3={{:DragFor}}<br />
|tab4=(Old) Dragonic-Origin<br />
|contents4={{:DragOrg}}<br />
|tab5=(Old) Dragonic-Caligo<br />
|contents5={{:DragCal}}<br />
|tab6=(Old) Dragonic<br />
|contents6={{:Drag}}<br />
}}<br />
| SBGM=[http://www.youtube.com/watch?v=UmZFwnDrBRw '''''music018_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=DwibAlaIZkk '''''music019_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=Ok9wfTaOg-o '''''music022_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=1sgY6ITB-Ho '''''music011_boss''''']<br />
| DLBGM=[https://www.youtube.com/watch?v=AG4Az5OBDso '''''music033_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=1sgY6ITB-Ho '''''music011_boss''''']<br />
| Gallery=<br />
<gallery widths=150px heights=150px><br />
File:3-xExterior.jpg|Dragon Nest: Abyss exterior.<br />
File:3-xnew.jpg|Old loading image.<br />
File:Ancient_Bone_Dragon.jpg|Ancient Bone Dragon<br />
File:Old 3-XButton.png|Old Dungeon Button of '''Dragon Nest: Abyss''', it share the same button with [[Dragon Nest]].<br />
File:HQ_Boss_Dark_Kayak.png|Kayak the Shadow Shaman's Skill Cut in (Unused)<br />
</gallery><br />
| Trivia=<dfn>{{</dfn><br />
*This is the only Secret Dungeon to feature different music in Luto Mode. The song used in Luto Mode is also exclusive to this dungeon.<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|3}}<br />
|KR=용의 둥지: 나락 |KRName=Dragon Nest: Abyss<br />
|TW=巨龍祭壇 |TWName=Dragon Altar<br />
|JP=竜の巣:奈落 |JPName=Dragon Nest: Abyss<br />
|CN=巨龙巢穴:深渊 |CNName=Dragon Nest: Abyss<br />
|FR=Les abîmes |FRName=The Abysses<br />
|DE=Unterwelt |DEName=Underworld<br />
|IT=Abisso |ITName=Abyss<br />
|PL=Podziemia |PLName=Underworld<br />
|ES=Inframundo |ESName=Underworld<br />
|UK=Underworld<br />
|BR=Ninho de Dragões: Abismo |BRName=Dragon Nest: Abyss<br />
}}<br />
|Dialogue=<br />
{{Tabber<br />
|$divclass=tabber-vertical<br />
|Mid Boss Dialogue=<br />
*{{StoryIcon|Kayak}} '''Kayak''': ''Fools, my spell is already complete. The damage is done!''<br />
|Dungeon Victory Quotes=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''This maze is a mess! Good thing we've got Chacha Buch's map.''<br />
*'''Elsword''': ''Whoa, is that a bone dragon?! Cool - in a gross kinda way. Get lost, you!''<br />
*'''Elsword''': ''When a boulder's rolling down... A smart man gets the heck out of the way!''<br />
*'''Elsword''': ''I get it--you're not gonna give up till it's over. But it's over already, 'cause there's no way you're gonna beat me! Now stop being a whiny baby, and say 'uncle' already!''<br />
|AI=<br />
*'''Aisha''': ''Wow, that big boulder just rolled down out of nowhere! I bet smaller stones are gonna keep falling for a while – better stay out of the way.''<br />
*'''Aisha''': ''I guess the rumors were right. The Lizardmen really are the descendants of a great, ancient tribe. I can't believe they actually resurrected an ancient dragon!''<br />
*'''Aisha''': ''Ew–too many paths, too complicated! Now I'll have to waste time figuring out which way to go.''<br />
*'''Aisha''': ''Okay, I get it now. Some bad guys just refuse to take a hint! Even when you beat them up to a pulp, they keep coming back for more. So I guess it's time to stop hinting and start hitting!''<br />
*'''Aisha''': ''Hmph, you think you can win if you use ancient power? Nothing can go through genius magician Aisha!''<br />
|RN=<br />
*'''Rena''': ''There are several places here where stones are likely to fall. One must simply be alert and agile; it is the nature of stones, after all.''<br />
*'''Rena''': ''Ugh, I thought it was hot outside, but it's positively scorching in here! How can anyone appreciate such a place? The heat is terrible for the complexion, for one thing.''<br />
*'''Rena''': ''You again?! You may think yourself better-prepared this time, but I doubt that will help you. Your kind simply never learns. Nevertheless, let me teach you a lesson!''<br />
*'''Rena''': ''Quite the labyrinth, this place. Perhaps the simple answer is to take the path of least resistance.''<br />
*'''Rena''': ''It's fine rolling boulders to stop us... But what's up with those that were caught by their own trick?''<br />
*'''Rena''': ''Oh, I remember passing by a beach some time ago... How good it would be to dip my feet in the water! Oh, when am I to have time off?!''<br />
|RA=<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
|EV=<br />
*'''Eve''': ''Is this really a dragon? It looks different from what I saw in the database. It's wounded, but it's still strong.''<br />
*'''Eve''': ''Rolling rocks? Such primitive traps can't stop me, the Queen of the Nasods.''<br />
*'''Eve''': ''...I don't want to see you. I refuse to see you. I don't want to use up my energy for you.''<br />
|CS=<br />
*'''Chung''': ''Whoo~Hah~It's so hard to fight in this hot area with my armor on!! Hard to breath with my heavy armor!!''<br />
*'''Chung''': ''Can't believe I'm really seeing a dragon!! It's different than what I expected!!''<br />
*'''Chung''': ''Kayak!! This is it... in the name of Hamel's Protector Seiker clan, I will finish you once and for all!!!''<br />
*'''Chung''': ''Kayak!! Don't know when to give up.. But no more dark spells for you!!!''<br />
|AR=<br />
*'''Ara''': ''Dragons are breathing fire from above!! And volcanic flames are flaring underneath!! Hold yourself together!!''<br />
*'''Ara''': ''Secretly preparing a ceremony at this place... Kayak the Shaman!! You can never let your guard down!!''<br />
*'''Ara''': ''It can even awaken the ancient breathing dragon... the forbidden spellbook is a fearful thing.''<br />
|ES=<br />
*'''Elesis''': ''I won't stand aside to become a victim... Kayak...I won't let my guard down till the end..''<br />
*'''Elesis''': ''Are you attacking me with flames? Good, I'll defend myself! But you'll receive flame attacks from my end too!''<br />
*'''Elesis''': ''-''<br />
|AD=<br />
*'''Add''': ''Have these ancient creatures been invaded by spirits? Dark magic is never to be underestimated.''<br />
*'''Add''': ''Oh... an ancient magical creature, the Dragon. It's intriguing to see creatures from ancient times. Ahaa, it's hard to even call these creatures now... keke''<br />
*'''Add''': ''Kyaa... that villain uses attack skills like a book. Has he been formally trained? Puhaha!''<br />
|LC=<br />
*'''Lu''': ''The ancient beings worship many things at the time. But using witchcraft to bring a person back is not the right way!''<br />
*'''Lu''': ''Your majesty hates the heat. Then again I hate the cold too... Anyway! I hate the heat way more!''<br />
*'''Ciel''': ''An ancient dragon... I thought those only existed in stories... What great power...''<br />
*'''Ciel''': ''A high temperature area… It's not a terrible environment. I'll poach an egg here. Taste it, Lu.''<br />
|RS=<br />
*'''Rose''': ''It's really hot. I refuse to battle any more in the volcanic region...!!''<br />
*'''Rose''': ''Kayak... how long were you going to continue your evil deeds...? I won't let you get away!!''<br />
*'''Rose''': ''The huge organism is called a dragon. If it were fully revived... I don't even want to image it.''<br />
|AN=<br />
*'''Ain''': ''Destroyed by the dragon he summoned... It's truly a fitting ending.''<br />
*'''Ain''': ''You are really persistent... Can you please disappear?''<br />
*'''Ain''': ''How shallow. Who would fall for rolling boulders like... Wait Elsword! You'll be hurt there!''<br />
}}}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Transporting_Tunnel:_Contaminated_Area&diff=884710Transporting Tunnel: Contaminated Area2023-07-14T02:21:01Z<p>Bluhen: Text replacement - "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory." to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory.
"</p>
<hr />
<div>{{Languages|Transporting Tunnel: Contaminated Area}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|4}}<br />
| DunButton=4-XButton.png<br />
| SmallPic=4-xIcon_KR.png<br />
| BigPic=4-Xnew2.png<br />
| DunName=Transporting Tunnel: Contaminated Area<br />
| Quotation=Alterasia was a more persistent and hardy plant than you thought. You brace yourself to enter this area filled with contagious spores.<br />
| Description=A Transporting Tunnel where advanced spores have completely contaminated everything.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| Detail=<dfn>{{</dfn><br />
====Poisonous Air====<br />
The air in the the tunnel is filled with poisonous Alterasia. While players are granted immunity to the poisonous gasses, their immunity is only temporary. A timer will be displayed counting down from 12 minutes. Once the timer had run out, players will be subjected to the poisonous gases and take continuous poison damage till the end of the dungeon. The poisonous air cannot kill players, leaving them at 1 HP.<br />
<dfn>}}</dfn><br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.<br />
*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Mob=<br />
<dfn>{{</dfn><br />
*All mobs except Evolved Alterasia and Evolved Alterasia Spore now can activate stoic briefly after ?? hits and electrocute players around them.<br />
| [[File:CorruptNasodScorpionFace.png|60px]]<br />
| '''Corrupt Nasod Scorpion''' - Same as Nasod Scorpion, but will super armor during certain attacks.<br />
|<br />
*'''Sting:''' Attacks with its pincers and claws.<br />
|-<br />
|[[File:CorruptNasodGuardianFace.png|60px]]<br />
|'''Corrupt Nasod Guardian''' - Same as Elite Nasod Guard, except that it is now bigger.<br />
|<br />
*'''[[Block]]:''' Defend against attacks from the front.<br />
*'''Shield Bash:''' Smash its shield against any target in front of it three times.<br />
*'''Stun Baton:''' Takes out a baton and zaps anybody in the general area in front of it inflicting curse.<br />
|-<br />
|[[File:CorruptNasodBladerFace.png|60px]]<br />
|'''Corrupt Nasod Blader''' - Same as Nasod Blader, except it is much faster.<br />
|<br />
*'''Propeller Assault:''' Spin a set of blades like a propeller then flies forward towards players doing rapid hits.<br />
*'''Heal:''' It can heal itself and mobs around it.<br />
|-<br />
|[[File:CorruptNasodGuardTypeIceFace.png|60px]]<br />
|'''Corrupt Nasod Guard Type-ICE''' - Same as Nasod Guard Type-ICE, except that it super armors during certain attacks and will curse.<br />
|<br />
*'''Arm Swing:''' Swings its arm downwards.<br />
*'''Arm Thrust:''' Prepares itself and trusts forward doing multiple hits.<br />
*'''Curse Ball:''' Fires a green poison ball out of its arm that inflicts curse.<br />
|-<br />
|[[File:CorruptedNasodScoutTypeLFace.png|60px]]<br />
|'''Corrupt Nasod Scout Type-L''' - Same as the Nasod Scout Type-L aside from that the zap attack deals Curse rather than stun.<br />
|<br />
*'''Tackle:''' Lunges at enemies with its legs.<br />
*'''Shock:''' Fires a short burst of lightning that curses players.<br />
*'''Electron Ball:''' Shoots a small electron ball. Inflicts curse.<br />
|-<br />
|[[File:CorruptedEliteCannonFace.png|60px]]<br />
|'''Corrupt Elite Cannon''' - A stronger corrupted version of the Elite Nasod Guard: Cannon.<br />
|<br />
*'''Laser Shots:''' Ready themselves then fire three sets of three lasers.<br />
*'''Grenade Lob:''' Lob a grenade that explodes on impact.<br />
|-<br />
|[[File:CorruptNasodAssultTypeW9Face.png|60px]]<br />
|'''Corrupt Nasod Assault: Type-W9''' - Same as the Assault Nasod Type-W9 except bigger and with higher attack speed.<br />
|<br />
*'''Knife Twirl:''' It will twirl it knives and perform a several slash combo.<br />
*'''Knife Uppercut:''' Slashes downward then slashes upward sending players flying.<br />
|-<br />
|[[File:EvolvedAlterasiaFace.png|60px]]<br />
|'''Evolved Alterasia''' - Same as the regular Alterasia.<br />
|<br />
*'''Spore Summon:''' Alterasia plants will continue to spawn more Evolved Alterasia Spores.<br />
**They will lose a negligible amount of HP per each spore spawned.<br />
|-<br />
|[[File:Alterasia_Spore.jpg|60px]]<br />
|'''Evolved Alterasia Spore''' - Same as the Alterasia Spores, all mobs can absorb these on contact to regain HP.<br />
|<br />
*'''Electrocute:''' Alterasia Spores can create a burst of electricity around them inflicting curse.<br />
*'''Heal:''' Nasods can absorb the spore to heal a significant amount of their HP.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
||[[File:EnrodedNasodMinerFace.png|60px]]<br />
|'''Enroded Nasod Miner''' - This mob's attack virtually similar to '''Nasod Excavator'''.<br />
|<br />
*'''Drill Stab:''' It will thrust its drill forward at players.<br />
*'''Drill Dig:''' It will slam its arm into the ground drilling the area in front of itself.<br />
*'''Self-Destruct:''' When its HP is low it will activate a countdown clock and explode after 3 seconds.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits. <br />
|-<br />
|[[File:EnrodedNasodDrillerFace.png|60px]]<br />
|'''Enroded Nasod Driller''' - This mob's attack virtually similar to '''Nasod Driller'''.<br />
|<br />
*'''Guard:''' Nasod Driller crosses his arms reducing damage while in super armor.<br />
*'''Drill Stab:''' Nasod Driller uses his drill and attacks in front of itself.<br />
*'''Drill Dig:''' Nasod Driller drills the ground in front of itself.<br />
*'''Dynamite:''' Launches several sticks of dynamite forward, will be in super armor when throwing dynamite.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits. <br />
|-<br />
|[[File:EnrodedEliteNasodFace.png|60px]]<br />
|'''Enroded Elite Nasod''' - This mob's attack virtually similar to '''Nasod Assault: Type-W9'''.<br />
|<br />
*'''Knife Twirl:''' It will twirl it knives and perform a several slash combo.<br />
*'''Knife Uppercut:''' Slashes downward then slashes upward sending players flying.<br />
|-<br />
|[[File:EnrodedNasodScorpionKingFace.png|60px]]<br />
|'''Enroded Nasod Scorpion King''' - This mob's attack virtually similar to '''Scorpion King'''.<br />
|<br />
*'''Sting:''' Attacks with its pincers and claws. <br />
*'''Stomp:''' Leaps and stomps players.<br />
*'''Laser Pincers:''' Enhance its pincers with laser blades increase its power and range.<br />
*'''Photon Blaster:''' Fire a barrage of photon orbs out of its tail doing immense damage.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:Poisongas.jpg|60px]]<br />
|'''Poisonous Air''' - While the Anti-Alterasia Capsule keep the poisonous air from affecting you at first, its effects are only temporary and after 12 minutes the poisonous gases begin to take their toll, dealing non-lethal DoT damage (This debuff cannot kill you unlike other debuff).<br />
|-<br />
|[[File:Press.png|60px]]<br />
|'''Press''' - Same as the presses in Nasod Foundry, but it does more damage and the flattened effect will last longer.<br />
|-<br />
|[[File:Tape.png|60px]]<br />
|'''Conveyor Belt''' - Moving floor panels that automatically move anything standing on it whichever direction it travels.<br />
|-<br />
|[[File:Electrifying_Tong.png|60px]]<br />
|'''Electrifying Tong''' - Same as the Electrifying Tongs in the Altera Plains, except it springs up with much greater frequency.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:Alterasia_Type-HFace.jpg|right|Type-H|60px]]<br />
|'''Alterasia Type-H''' - A Nasod unit programmed to utilize sword techniques that has been consumed by the Alterasia plants.<br />
|<br />
*'''Sword Commands:''' Type-H's attacks are basically mixture of [[Elsword]]'s [[Sword Knight]] and [[Magic Knight]]. Knows >>^XXX, XXZ, >>ZZX, ZZZ >>^XXX and >>^XZ.<br />
**His most commonly used combo: ZZZ → [[Air Slash]] → >>^XXX → [[Wind Blade]].<br />
*'''[[Wind Blade]]:''' Same as Magic Knight's Wind Blade skill, causing moderate damage to target. Type-H usually uses this move to finish off his combos.<br />
*'''[[Armageddon Blade]]:''' Larger and longer than Sword Knight's version (more than half the screen), causing enormously high damage on activation.(During activation you're unable to move.) Type-H will use this whenever he has full mana.<br />
**Sometimes he will refuse to use it unless he feels he can hit someone with it on activation.<br />
*'''[[Storm Blade]]:''' Same as Magic Knight's Storm Blade skill, dealing extremely high damage. Be warned that it is tall enough to reach the top platforms from the bottom of the stage. After being reduced to a certain amount of HP, Type-H will automatically perform Storm Blade. In addition, Type-H will retain stoic for several seconds preventing him from being immediately caught right after this skill.<br />
**He will usually use [[Armageddon Blade]] during his stoic phase after [[Storm Blade]] if he has the MP.<br />
**'''Type-H will Storm Blade at 40.7, 34.8, 28.8, 22.9, 17.3, 10.4, and 5.6 life bars on any difficulty.'''<br />
*'''[[Air Slash]]:''' An exact copy of Sword Knight's Air Slash. Tends to use it in a middle of a combo or for catching purposes.<br />
<br />
==Notes==<br />
*Has [[Stoic]] on when it attacks.<br />
*Very fast in terms of Attack and Movement Speed.<br />
*Pulls combos similar to Elsword's.<br />
*Stoic is off when it falls from a platform.<br />
*Has higher resistance to all elements than most other monsters. (Roughly 200/500 resist to everything)<br />
*After The Fields update, his attack damage has been significantly reduced while the Spore spawn rate was increased from every 15 seconds to every 10 seconds.<br />
<br><br />
==Basic Tactics:==<br />
#Split your team into two groups, one on spores and one on Type-H.<br />
#Lure Type-H onto the right platform away from the spores and fight him there.<br />
#Always watch its health bar; at certain HP thresholds Type-H will unleash Storm Blade.<br />
*'''Type-H will Storm Blade at 40.7, 34.8, 28.8, 22.9, 17.3, 10.4, and 5.6 life bars on any difficulty.'''<br />
*If you get hit by it, quickly MP Break as fast as you can before you take serious damage.<br />
*Triple Frozen Master is recommended due to Type-H's fast movement and high defense.<br />
*Never have everyone on boss unless you're confident in your team's attack power.<br />
*After The Fields update spores can no longer phase through players, so as long as the blockers remain grounded it is possible to block the spores without doing anything.<br />
**This allows them to be 'saved' for building MP\Awakening later should that be desired, they additionally have very low resistance to dark element.<br />
<br />
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"<br />
! style="background-color: {{ColorSel|Village|4}};" class="textfloat" colspan="12" | '''Tactics'''<br />
{{!}}-<br />
{{!}} '''Advanced Tactics:'''<br />
'''This is much more difficult after The Fields update due to Freezing status not being extended by skill delay.'''<br />
#Focus everyone on Type-H.<br />
#Have someone freeze him either with Blizzard Shower, Freezing Arrow, or use a Water Orb. Freezing Arrow is more difficult to work with due to its extremely short duration on Type-H.<br />
#Have someone use a Wind Orb on him to break his defenses.<br />
#Chain Special Actives against him to keep him frozen and defenseless, he cannot Storm Blade while frozen.<br />
#Repeat starting off with a freezing attack again until he dies.<br />
<br />
*If any of his HP thresholds are exceeded while he is frozen he will fail to use Storm Blade, this will additionally put him into super armor for roughly 10 seconds during which he is unable to use Storm Blade again until it wears off.<br />
**During this super armor phase he is unable to attempt Storm Blade again if HP thresholds are exceeded, even if frozen status wears off.<br />
**This allows the party to safely skill chain him for the duration of his super armor state, skill delays will further extend his super armor frame's duration.<br />
**If he is hit by a non-freezing attack after surviving until his super armor ends there is a chance he may use Storm Blade after every hit due to the HP thresholds exceeded.<br />
**Exceeding HP thresholds while frozen\SA will often cause him to 'forget' to ever use Storm Blade for that threshold, but this is not 100%, especially if you exceed multiple in one skill chain.<br />
<br />
<br />
<br />
[[Elemental Master]] Tactic:<br />
#Use[[Blizzard Shower]] before Type-H hits a Storm Blade HP threshold.<br />
#[[Blaze Step]] is useful for clearing out spores and damaging Type-H, but be careful not to activate Storm Blade with the initial hit.<br />
#If clearing out spores, [[Chain Lightning]] and [[Meteor Shower]]/[[Lightning Shower]] can help a lot with the amount of space those spells cover.<br />
#Activate [[Meditation]] immediately after a [[Blizzard Shower]] along with some MP potions to throw out some specials of your own while Type-H is frozen.<br />
<br />
[[Void Princess]] Tactic:<br />
#"Run away" by not attacking and just letting the spores spawn (jump on the upper platform, go right, wait until he comes, press down, go left and jump on the platform again.<br />
#Repeat until there are a lot of spores.<br />
#Go on the platform with the spores.<br />
#Wait until Type-H stands on it too.<br />
#Activate Awakening Mode<br />
#Use [[Death Field]]<br />
#Use [[Binding Circle]]<br />
<br />
*Demonstration of Void Princess' Tactic: [http://youtu.be/tGOJd9fBWiw Played by Nanaya7300jp] In Hell mode: [http://youtu.be/TxAHdyS5RTU Played by Nanaya7300jp]<br />
<br />
[[Blade Master]]'s Tactic:<br />
#Wait for the spores to spawn and lead them to the bottom while running away from Type-H.<br />
#Once enough spores fill up bottom the bottom portion of the room, use [[Hypersonic Stab]]<br />
<br />
[[Grand Archer]] Tactics:<br />
*Supporting Against Type-H:<br />
#Use [[Stigma Shot]] first.<br />
#Fire [[Freezing Arrow]]/[[Freezing Arrow - Drizzle]], to freeze Type-H at certain points to bypass Storm Blade thresholds.<br />
#XX combo can be used to catch him for party members.<br />
#Alternatively, prepare siege and snipe him from long range.<br />
<br />
*Supporting Against Spores (normal mode only):<br />
**After 6/4/2013 patch, you can simply just ZZZZ kick spam them.<br />
#Prepare Siege to the right of where it spawns when you hear a spore spawning.<br />
#Siege Z to knock it down to the platform on the left.<br />
#Siege X to kill the spore.<br />
#Charge mana for next spore.<br />
<br />
*Solo Method: Wind Ward (Must have enough damage to defeat spores with Wind Ward)<br />
#Fight Type-H normally until any spore(s) comes close.<br />
#[[Wind Wall]] both Type-H and the spore(s)\Alternatively [[Freezing Arrow]] if Wind Ward is not available.<br />
#Retreat when Type-H is near a Storm Blade threshold.<br />
#Catch and repeat until Type-H is defeated.<br />
<br />
[[Wind Sneaker]] Tactics:<br />
*Supporting Against Type-H:<br />
#Lure him to the right platform.<br />
#Use [[Middle Kick]] to slow down his attacks and hit recovery.<br />
#Use [[Nature's Force]] and combo him while keeping an eye on his HP bar.<br />
#If a spore approaches, [[Sharp Fall]] when it is in range for you to hit both it and Type-H.<br />
##(After 6/4/2013 patch, you need only maintain your grounding to prevent spores from coming in contact with Type-H and don't need to Sharp Fall every approaching spore anymore.)<br />
#Escape backwards and attack him from a safe range when he is about to [[Storm Blade]] to trigger it safely.<br />
#Alternatively, use a skill with long invincibility frames like [[Dive Kick Bombing]] or [[Violent Attack]].<br />
#Catch him after [[Storm Blade]] and repeat combo until next [[Storm Blade]].<br />
#Wind Sneaker may support with Siege from long range much like a Grand Archer.<br />
#[[Airelinna]] may be used in advance to negate the skill delay of Type-H's [[Armageddon Blade]].<br />
<br />
*Supporting Against Spores (normal mode only):<br />
**After 6/4/2013 patch, you can simply just ZZZZ kick spam them.<br />
#Prepare Siege to the right of where it spawns when you hear a spore spawning.<br />
#Siege Z to knock it down to the platform on the left.<br />
#Siege X to kill the spore.<br />
#Charge mana for next spore.<br />
<br />
*Solo Method: Sharp Fall (Must have at least near enough damage to OHKO spores)<br />
#Get Type-H to the right, onto the platform.<br />
#Catch and combo Type-H until close to a Storm Blade threshold while [[Sharp Fall]]ing approaching spores.<br />
##After 6/4/2013 patch, you need only maintain your grounding to prevent spores from coming in contact with Type-H and don't need to Sharp Fall every approaching spore anymore.<br />
#Trigger Storm Blade and retreat.<br />
#Repeat from Step 1 until Type-H is defeated.<br />
<br />
[[Rune Slayer]]'s Tactic<br />
#Spam Luna Blade and/or Wind Blade (With the skill note) to prevent Type-H from using Armageddon Blade.<br />
#Phoenix Talon helps here too, as it gets rid of the spores that spawn.<br />
<br />
[[Deadly Chaser]]'s Tactic<br />
#Keep running away from Type-H by jumping on the platforms and falling down, while the spores are spawning.<br />
#If you need to get the spores with Type-H together, use [[Rumble Shot]].<br />
#Use [[Heavy Railgun]] after the spores are on top of Type-H.<br />
<br />
*Demonstration of Deadly Chaser's Tactic: [http://www.youtube.com/watch?&v=uuAhyH-3s8g Played by Shirakun]<br />
{{!}}}<br />
<br />
----<br />
<br />
<br />
*Type-H will heal if he eats the spores generated by the (inaccessible and invincible) 2 Alterasias at the top of the level. It would be wise to have at least 1 person on spores.<br />
**Sometimes the Alterasia plant will fail to generate spores, dying and reviving will sometimes fix this.<br />
***The timing on spore release has been altered after the Hunting Fields patch reducing the occurrence of this glitch.<br />
*Type-H has a fast hit recovery. 20% Action Speed strongly recommended.<br />
<dfn>}}</dfn><br />
| Helpful=<br />
<dfn>{{</dfn><br />
===For dungeon===<br />
*Skills that can literally wipe the floor clean.<br />
*[[Dimension Link - Guardian]]<br />
*[[Plasma Cutter]]<br />
*[[Phoenix Strike]]<br />
*[[Giga Stream]]<br />
*[[Psychic Artillery]]<br />
*[[Millennium Fox]]<br />
*[[Castle of Abaddon]]<br />
*[[Abyss Angkor]] <br />
*Every party buff<br />
<br />
===For boss===<br />
*[[Blizzard Shower]] and [[Freezing Arrow]]/[[Freezing Arrow - Drizzle]] to freeze the boss for skill chains.<br />
**These can also allow players to skip Storm Blade thresholds, though this does not work all the time.<br />
*[[Sharp Fall]] and [[Heaven's Fist - Pressure]] to stun the boss and deny it its stoic.<br />
**These can also deal damage without triggering [[Storm Blade]] sometimes, but usually Type-H will do it anyways.<br />
*[[Wind Wall]] can be used to prevent Type-H from coming in contact with a spore in an emergency.<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=3<br />
|tab1=Alterasia TYPE_A<br />
|contents1={{:TypeA}}<br />
|tab2=(Old) Alterasia TYPE_S<br />
|contents2={{:TypeS}}<br />
|tab3=(Old) Alterasia Type_R<br />
|contents3={{:TypeR}}<br />
|tab4=(Old) Alterasia TYPE_E<br />
|contents4={{:TypeE}}<br />
|tab5=(Old) Alterasia Type-B<br />
|contents5={{:TypeB}}<br />
|tab6=(Old) Alterasia<br />
|contents6={{:Alterasia}}<br />
}}<br />
| SBGM=[http://www.youtube.com/watch?v=OpXPwtlFkXY '''''music023_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=ZmKhluO5Y0k '''''music015_boss''''']<br />
| Gallery=<br />
<gallery widths=150px heights=150px><br />
File:4-X1.jpg<br />
File:4-xnew.jpg|Old loading image.<br />
File:Alterasia_Type-H.jpg|Alterasia Type-H<br />
File:Old 4-XButton.png|Old Dungeon Button of '''Transporting Tunnel: Contaminated Area'''.<br />
File:HQ_Boss_Alterasia_Type_H.png|Alterasia Type-H's Skill Cut in (Unused)<br />
</gallery><br />
| Trivia=<dfn>{{</dfn><br />
*In the earliest versions of '''Transporting Tunnel: Contaminated Area''' there were no spores and Type-H would automatically stoic and use Storm Blade after every 10 hits outside of stoic frames with a cooldown on Storm Blade of 15 seconds, it would also have stoic active at almost all times unless it was falling from a platform. There was a timer but upon reaching 0 the player would instantly be defeated regardless of remaining HP instead of becoming poisoned. Elsword NA used to have that version of Type-H in the previous version of Henir as a secret stage boss.<br />
*Later versions would remove the timer and then even later modifications would re-add it but the system was altered so that the player would instead be poisoned once time ran out instead of automatically failing. Type-H would also no longer be stoic while moving, and Storm Blade activation would be triggered by HP thresholds instead of hits.<br />
*The healing spores came with the latest updates to '''Transporting Tunnel: Contaminated Area''', the initial version though only dropped them down once every couple minutes instead of every ~15 seconds.<br />
*When the Type-H execute a skill,there is deaf sound clips from Elsword's voice clip modified to sound like a monster.<br />
**Type-H is not the first boss to have this feature, Crow Rider from 4-5 also has a robotized clip voice of Raven.<br />
*Type-H is one of the few bosses to have a skill cut-in inside the .kom files that contain the character skill cut-ins, but was never used for some reason.<br />
<dfn>}}</dfn><br />
| Dialogue=<br />
{{tabs<br />
|name=Dialog<br />
|tab1=Dungeon Victory Quote<br />
|contents1=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''Agh, the air here stinks... Can hardly breathe. About time! With the monster killed, we can get the heck out of here.''<br />
*'''Elsword''': ''Whew, that was close. We could've suffocated if we didn't get out of that lousy air!''<br />
*'''Elsword''': ''-''<br />
|AI=<br />
*'''Aisha''': ''So this creature was living off the machines and found the core unguarded. It must've thought it would be easy prey. We were just in time. If it had gotten to evolve any more, it would've led to even more ickiness!''<br />
*'''Aisha''': ''I thought these Alterasia Spores were destroyed already! If we'd come any later, the core would've been totally crippled - more icky things would've just poured out! Imagine if we hadn't come to save the day!''<br />
*'''Aisha''': ''-''<br />
|RN=<br />
*'''Rena''': ''I can barely breathe; this is no place for one such as me. I must get out of here quickly. I need fresh air!''<br />
*'''Rena''': ''Mimicking Elsword's fighting style – that caught me off-guard. Human semblance and style – is this the influence of the Core?''<br />
*'''Rena''': ''They thought the flower was the last of its kind, never suspecting the plants were living off the machines in the Core!<br>Ugh, I never want to see a Nasod staggering out of green fog again!''<br />
*'''Rena''': ''Well, now I regret ever having taken pity on that flower!<br>Who could have guessed that it preys on everything, polluting all surrounding it?''<br />
|RA=<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
|EV=<br />
*'''Eve''': ''...The land where I was asleep. The land where my race was asleep has come to this state...''<br />
*'''Eve''': ''...What is this? This is too much. My race made by Core, though incomplete. I don't want their rest to be disturbed like this!''<br />
*'''Eve''': ''Preying on Nasods and mimicking that barbaric boy... terrible. We shall not allow its existence itself. I don't want to destroy the ecosystem but this time I will do my best to exterminate them.''<br />
*'''Eve''': ''Based on the boy's data preserved by Core just in case, it has evolved into a stronger creature... If so, on this occasion, I will pour my regret and fury on the boy to you. Please hold. It will hurt a little.''<br />
|CS=<br />
*'''Chung''': ''Copying Elsword!!<br>But you're no Elsword!!Not even close!!!''<br />
*'''Chung''': ''All those poison clouds...<br>Even my Freitunier cannot withstand it for too long!!''<br />
*'''Chung''': ''This creature slowly evolves...<br>If it kept on evolving..It would have been a real tough battle!!''<br />
|AR=<br />
*'''Ara''': ''To stand against Alterasia's strong poison across this polluted area, we need plenty of nature resistance!!''<br />
*'''Ara''': ''Engaging in battle consumed by madness!! I have learned a basic principle in battle is patience.''<br />
*'''Ara''': ''How can a parasitic creature like that mimic Elsword's swordmanship... If we don't stop them, the Pong race will be in grave danger!''<br />
|ES=<br />
*'''Elesis''': ''I need nature resistance to go against Alterasia's strong venom in the contaminated area!!''<br />
*'''Elesis''': ''Parasites are mimicking Elswords swordsmanship?<br>I'm afraid, I'm way ahead of you. I already know all these skills and tricks!''<br />
*'''Elesis''': ''-''<br />
|AD=<br />
*'''Add''': ''Nasod Parasites and Nasod's battle skills condensed with the core's battle data, create such amazing power, astonishing!<br>Dynamo, collect every piece of data!''<br />
*'''Add''': ''Huh, it's strong... but no knife can cause any damage to me. Let's analyze the form in a sec! Keke.''<br />
*'''Add''': ''How can the core conjure up such creatures? Interesting, the more I know about it, the more I want it! Kuku.''<br />
|LC=<br />
*'''Lu''': ''I thought it was over, but it was far from it... How parasites take control of the lives of others can be pretty scary!''<br />
*'''Lu''': ''Uuuu. This place is filled with poisonous air... We'll need more resistance to nature, Ciel!''<br />
*'''Ciel''': ''Which swordsman was this creature cloned after? How fun. I won't be falling behind Raven...!''<br />
*'''Ciel''': ''Stop now... Before I get angry. I only wanted to rest peacefully...!''<br />
|RS=<br />
*'''Rose''': ''Alterasia... I feel a malice far different than the past.''<br />
*'''Rose''': ''It's getting... hard to breathe. We have to hurry and escape this area!''<br />
*'''Rose''': ''Whose swordsmanship did they copy...? Seems like a person of great power.''<br />
|AN=<br />
*'''Ain''': ''Is this the parasite plant that almost drove the Nasods to extinction?''<br />
*'''Ain''': ''The Alterasia we missed must have spread this much. It's truly persistent.''<br />
*'''Ain''': ''-''<br />
}}}}<br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|4}}<br />
|KR=운송 터널: 오염 구역 |KRName=Transportation Tunnel: Contaminated Area<br />
|TW=運送通道汙染區域 |TWName=Transporting Corridor Contaminated Area<br />
|CN=运输隧道:污染区域 |CNName=Transporting Tunnel: Contaminated Area<br />
|FR=Zone contaminée |FRName=Contaminated Area<br />
|DE=Kontaminierte Zone |DEName=Contaminated Area<br />
|IT=Zona Contaminata |ITName=Contaminated Area<br />
|PL=Skażony Teren |PLName=Contaminated Area<br />
|ES=Zona contaminada |ESName=Contaminated Area<br />
|UK=Contaminated Zone<br />
|BR=Túnel de Transporte: CA |BRName=Transporting Tunnel: CA<br />
}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Velder%27s_Hallucination&diff=884709Velder's Hallucination2023-07-14T02:21:01Z<p>Bluhen: Text replacement - "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory." to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory.
"</p>
<hr />
<div>{{Languages|Velder's Hallucination}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|6}}<br />
| DunButton=6-XButton.png<br />
| SmallPic=5-X Icon.png<br />
| BigPic=6-Xnew2.png<br />
| DunName=Velder's Hallucination<br />
| Quotation=Joaquin's trap is elaborately prepared, Velder's Hallucination is a place where you cannot wake up from your dream.<br />
| Description=A hallucination of the Glitter Alchemist Joaquin. You may be forever lost in the hallucination.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.<br />
*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Mob=<dfn>{{</dfn><br />
|[[File:Bloody_Glitter_Spearman.jpg|60px]]<br />
|'''Bloody Glitter Spearman''' - This is a stronger variant of the '''Glitter Guard''' that you have encountered throughout Velder.<br />
|<br />
*'''Spear Combo:''' Stab forward with its spear then performs an overhead slash.<br />
*'''Spear Charge:''' Charges forward with his spear dealing multiple hits.<br />
*'''Aerial Counter:''' It will counter attack with a downward smash if it is struck while in the air.<br />
|-<br />
|[[File:Bloody_Glitter_Sniper.jpg|60px]]<br />
|'''Bloody Glitter Sniper''' - This is a stronger variant of the '''Glitter Sniper''' that you have encountered throughout Velder.<br />
|<br />
*'''Arrow Shot:''' Fires an arrow forward.<br />
*'''Down Shot:''' Fire an arrow downward.<br />
*'''[[Backflip Shot]]:''' Perform a backflip and fire 3 arrow downward.<br />
|-<br />
|[[File:Bloody_Glitter_Defender.jpg|60px]]<br />
|'''Bloody Glitter Defender''' - This is a stronger variant of the '''Glitter Defender''' that you have encountered throughout Velder.<br />
|<br />
*'''[[Block]]:''' Guards against any oncoming attacks from the front. Can now reflect projectile back.<br />
*'''Shield Bash:''' Smashes players with its shield. Now including spikes.<br />
*'''Shield Rush:''' Dash forward shield bashing anybody in front of it.<br />
|-<br />
|[[File:Bloody_Glitter_Dasher.jpg|60px]]<br />
|'''Bloody Glitter Dasher''' - This is a stronger variant of the '''Glitter Dasher''' that you have encountered throughout Velder.<br />
|<br />
*'''Hammer Swing:''' Pulls its hammer back then slams it into the ground.<br />
*'''Dash Swing:''' It can perform an upward swing while dashing launching players into the air.<br />
*'''Leap Smash:''' Leaps in the air and smashes the ground with its hammer.<br />
|-<br />
|[[File:Bloody_Wyvern.jpg|60px]]<br />
|'''Bloody Wyvern''' - This is a stronger variant of the '''Wyverns''' that you have encountered throughout Velder.<br />
|<br />
*'''Wyvern Dive:''' Wyvern will stall in the air then dive at an angle.<br />
*'''Meteor Breath:''' Wyverns will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage.<br />
|-<br />
|[[File:Bloody_Uno_Hound.jpg|60px]]<br />
|'''Bloody Uno Hound''' - This is a smaller variant of '''[[Residential Area 3|Uno Hound]]'''. It will use the same moves that the regular '''Uno Hound''' will and possesses much more attack speed.<br />
|<br />
*'''Downward Punch:''' The Glitter pulls his arm back and punches downwards at you. The punch is inaccurate and it will miss you entirely if you stand right next to him.<br />
*'''Double Lariat:''' The Glitter spins himself around with his arms wide apart, knocking everything in his radius away from him. This does rather substantial damage if he manages to combo you.<br />
*'''Leap Smash:''' The Glitter leaps up into the air and smashes downwards.<br />
*'''Running Punch:''' If the Glitter notices that you are some distance away from you, he will run towards you and punch you. This does not do much damage as long as he doesn't combo you.<br />
*'''Seismic Smash:''' The Glitter squats, and repeatedly smashes the ground with his two arms. At the 4th smash, it will cause an earthquake effect on whoever is on the same level ground as it. Does substantial damage.<br />
|-<br />
|[[File:Puppet_Stone.jpg|60px]]<br />
|'''Puppet Stone''' - These are the red puppets that you have encountered when you fought against [[Underground Garden|Crazy Puppet]].<br />
|<br />
*'''Self-Destruct:''' The Puppet Stones will try to get close to use and perform their little dance before exploding.<br />
|-<br />
|[[File:BloodyGlitterBomberFace.png|60px]]<br />
|'''Bloody Glitter Bomber''' - This is a stronger variant of the '''Glitter Rock Thrower'''. But instead of rocks, this Glitter holds a case full of bombs on their back and is no longer immobile.<br />
|<br />
*'''Bomb Throw:''' Toss a bomb forward at enemies. The bomb will explode momentarily.<br />
|-<br />
|[[File:Crazy_Puppet.jpg|60px]]<br />
|'''Joaquin's Hallucination (Crazy Puppet)''' - During this stage, you will encounter Crazy Puppet as a hallucination.<br />
|<br />
*'''Ignite:''' Crazy Puppet will ignite the ground to his left or right. The torch also does melee damage.<br />
|-<br />
|[[File:Fake_Puppet_Stone.jpg|60px]]<br />
|'''Puppet Stones''' will be summoned in large numbers.<br />
|<br />
*'''Crazy Puppet Heal:''' If these puppets dance near one of the Crazy Puppets it will heal a significant amount of its HP.<br />
*'''Self-Destruct:''' The Puppet Stones will try to get close to use and perform their little dance before exploding<br />
|-<br />
|[[File:BloodyGlitterAssassinFace.png|60px]]<br />
|'''Bloody Glitter Assassin''' - This is a stronger variant of the '''Arc Glitter Assassins''' that you have encountered throughout Velder.<br />
|<br />
*'''Aerial Slash:''' Dashes forward and perform an aerial attack.<br />
*'''Slash & Dodge:''' After stabbing you, it will roll away.<br />
*'''Bomb Recovery:''' When recovering they will roll out of the way and leave behind a poisonous explosive.<br />
*'''[[Shadow Step]]:''' It will dash forward in a state of invincibility much like Raven's Shadow Step. It is also able to perform [[Shadow Piercing]].<br />
|-<br />
|[[File:JH_ZombieGlitterFace.png|60px]]<br />
|'''Zombie Glitter''' - As the name would suggest, this is a reanimated Glitter corpse.<br />
|<br />
*'''Bite:''' The zombies will bite any enemies they get close to.<br />
|-<br />
|[[File:ZombieGlitterGraveFace.png|60px]]<br />
|'''Zombie Glitter Grave''' - A set of coffin which '''Zombie Glitters''' spawn from, they have a significantly large amount of HP.<br />
|<br />
*'''Zombie Summon:''' The graves will constantly summon more '''Zombie Glitters'''. For each '''Zombie Glitter''' it produces, it will lose a bit of HP.<br />
|-<br />
|[[File:BloodySpearGlitterFace.png|60px]]<br />
|'''Bloody Spear Glitter''' - This is one of the Elite Glitter that you will encounter.<br />
|<br />
*'''[[Raven]] Commands:''' This Glitter is able to perform some combos like that of Raven.<br />
*'''[[Power Assault]]:''' Perform Raven's [[Power Assault]].<br />
*'''[[Charged Bolt]]:''' Perform [[Over Taker]]'s [[Charged Bolt]].<br />
|-<br />
|[[File:BloodySniperGlitterFace.png|60px]]<br />
|'''Bloody Sniper Glitter''' - This is the second Elite Glitter that you will encounter. Unlike the '''Bloody Glitter Sniper''', these archers will be wearing green armor.<br />
|<br />
*'''[[Rena]] Commands:''' This Glitter is able to perform some of Rena's arrow combos.<br />
*'''[[Assault Kick]]:''' Perform Rena's [[Assault Kick]].<br />
*'''[[Perfect Storm]]:''' Perform Rena's [[Perfect Storm]].<br />
|-<br />
|[[File:BloodyMagicGlitterFace.png|60px]]<br />
|'''Bloody Magic Glitter''' - This is the third Elite Glitter that you will encounter.<br />
|<br />
*'''[[Aisha]] Commands:''' This Glitter is able to perform some of Aisha's fireball combos.<br />
*'''[[Chain Fireball]]:''' Perform Aisha's [[Chain Fireball]].<br />
*'''[[Gust Screw]]:''' Perform Aisha's [[Gust Screw]].<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:AwakenedBloodySpearGlitterFace.png|60px]]<br />
|'''Awakened Bloody Spear Glitter''' - This is one of the Elite Glitter that you will encounter.<br />
|<br />
*'''[[Raven]] Commands:''' This Glitter is able to perform some combos like that of Raven.<br />
*'''[[Power Assault]]:''' Perform Raven's [[Power Assault]].<br />
*'''[[Charged Bolt]]:''' Perform [[Over Taker]]'s [[Charged Bolt]].<br />
|-<br />
|[[File:AwakenedBloodySniperGlitterFace.png|60px]]<br />
|'''Awakened Bloody Sniper Glitter''' - This is the second Elite Glitter that you will encounter. Unlike the '''Bloody Glitter Sniper''', these archers will be wearing green armor.<br />
|<br />
*'''[[Rena]] Commands:''' This Glitter is able to perform some of Rena's arrow combos.<br />
*'''[[Assault Kick]]:''' Perform Rena's [[Assault Kick]].<br />
*'''[[Perfect Storm]]:''' Perform Rena's [[Perfect Storm]].<br />
|-<br />
|[[File:AwakenedBloodyMagicGlitterFace.png|60px]]<br />
|'''Awakened Bloody Magic Glitter''' -This is the third Elite Glitter that you will encounter.<br />
|<br />
*'''[[Aisha]] Commands:''' This Glitter is able to perform some of Aisha's fireball combos.<br />
*'''[[Chain Fireball]]:''' Perform Aisha's [[Chain Fireball]].<br />
*'''[[Gust Screw]]:''' Perform Aisha's [[Gust Screw]].<br />
<dfn>}}</dfn><br />
| Potions=<dfn>{{</dfn><br />
==Player Potions==<br />
As you progress through the dungeon, you will encounter various cauldrons filled with potions. If you destroy them, you will receive the effects based off of what potion you just destroyed. <br />
*{{se|035|Giant Brew}}: Your character size will increase substantially (and so do your attacks) and you will receive a 100% critical hit buff for its duration. <br/><br />
**Although the effects of the potions normally disappear after the room in which they're acquired is cleared, if an Infinity Sword uses [[Phantom Sword]] while the potion is active, the Sword maintains the increased size afterward.<br />
*{{se|036|Optical Brew}}: Your character will have the ability to instantly kill enemies, when you touch them or hit them (except for Crazy Puppet/Joaquin's Hallucination) for its duration. <br/><br />
*{{se|037|Mana Brew}}: Your character will gain massive mana regeneration for its duration.<br />
<br />
==Mob Potions== <br />
Most '''Bloody Glitter''' monsters (Except Bloody Glitter Bomber) are capable of drinking potions whenever their health reaches about 60%. In Luto Mode, they will drink their potions at 70% HP. After drinking their potions, they will receive various effects.<br />
*'''Red Smoke''' - Increasing their size and 100% critical chance.<br />
*'''Yellow Smoke''' - Granting them super-armored status.<br />
*'''Blue Smoke''' - Increasing their mana regeneration rate.<br />
**Only Bloody Spear Glitter, Bloody Sniper Glitter, Bloody Magic Glitter, as well as their Awakened General variants will consume blue potions.<br />
''They will have 90% damage reduction and super armor when they are drinking a potion but this can be prevented by using a launching attack or skill (getting Freeze or Petrified can work too to prevent drinking a Potion) just as they would normally drink a potion. Sometimes they will gain the effect of the potion anyways when launched, though the animation for drinking the potion will still be skipped.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
*As you progress through the dungeon, you will re-encounter previous opponents that will try to stop you. They only appear in the background, meaning you cannot attack them or stop them from attacking.<br />
|[[File:Crazy_Puppet_VH.jpg|60px]]<br />
|'''Crazy Puppet''' - Will ignite a small fire on the field that burns anyone within. <br />
|-<br />
|[[File:Spriggan_VH.jpg|60px]]<br />
|'''Spriggan''' - Will occasionally execute a Dark Energy Splash from underneath players.<br />
|-<br />
|[[File:Uno_Hound_VH.jpg|60px]]<br />
|'''Uno Hound''' - Will shoot lasers with its eyes across the field and back, potentially dragging your character across the field while dealing substantial damage.<br />
|-<br />
|[[File:Joaquin.jpg|60px]]<br />
|'''Joaquin''' - Will create obstacles that do damage and block your path. He can throw '''Puppet Stones''' onto the field and create portals to uplift buildings from the ground or drop them from the air.<br />
|-<br />
|[[File:Demoniac_Cannon.jpg|60px]]<br />
|'''Demoniac Cannon''' - This is a same variant of the '''Demoniac Cannon''' that you have encountered throughout Velder.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:Sullen_Joaquin.jpg|60px]] <br />
|'''Joaquin's Hallucination''' - The mad scientist Glitter that drugged you into his nightmarish trap. Finish him off at the end the illusion.<br />
|<br />
*'''Magic Shield:''' Joaquin will set up a shield that will drastically reduce all damage taken while drinking his potion to recover his health at an alarming rate.<br />
**He can heal up to almost half of his total HP each time he uses this skill.<br />
**Joaquin will not use this skill for the same HP threshold twice, however he will remember to use 'missed' thresholds.<br />
**He cannot use this skill while in Dwarf mode.<br />
*'''Hallucination:''' When you are in a party, Joaquin will randomly debuff one of the characters in your group. All attacks that the debuffed character makes will damage their teammates as well, including Special Actives. It is very possible to kill your own teammates while you are suffering from the debuff's effects.<br />
**The person Hallucinating is randomized per each player. '''This means that everyone can see someone different as being under the effect and be killed by them without the other person even realizing they are under the effect.'''<br />
**''Possible Glitch:'' The electrical aura of Raven's [[Anger of Raven| Nasod Core]] may continue to damage party members even after Hallucination has subsided.<br />
*'''Dwarf Potion:''' Joaquin will drink a potion and after flexing, he will release ghosts in all directions from his body, potentially dealing high damage. Joaquin will be minimized, therefore reducing his hitbox and making attacks difficult to use. Additionally he will gain super armor, 100% critical rate buff, and he will not possess a collision hitbox causing players to pass through him for the duration. This skill lasts for approximately 30 seconds.<br />
**Much like for his '''Magic Shield''' this appears based on HP thresholds, however this shares many of the same HP thresholds as well.<br />
**The ghosts released count as magic projectiles and can be blocked/reflected/absorbed by skills like [[Reflect Kick]] and [[Phoenix Talon]].<br />
*'''Thunderstorm:''' Joaquin will release several clouds in the air which will regularly shoot lightning at intervals, an electric effect will appear in the clouds over the player if this has targeted them. This move can be avoided if you move far away.<br />
**Each bolt will strike a player twice if they don't move.<br />
**It is dangerous for multiple players to be in the same area when he uses this.<br />
*'''Thunder:''' Joaquin can create smaller clouds in the air that will shoot a single bolt of lightning that can inflict status ailments such as Curse, Burn, Poison, Confusion, and Slow. <br />
*'''Puppet Summoning:''' Joaquin will occasionally spawn '''Puppet Stones''' to distract and attack you.<br />
*'''Zombie Summoning:''' Joaquin will occasionally create '''Zombie Glitter Graves''' at both ends of the map to spawn '''Zombie Glitters''' to slow you down.<br />
*'''Building Crash:''' Throughout the battle, Joaquin will repeatedly create large portals in the air that will create buildings from the background and have them crash into the ground. These buildings will do damage and will act as large barricades to limit you from moving around the stage.<br />
*'''Combustion:''' Joaquin can still use his old move where he toss black powder around him and ignite them to create an explosion.<br />
**The resulting explosion's hitbox is significantly larger than the actual explosion would indicate.<br />
*'''Potion Fling:''' In the same style as the Arc Glitter Alchemists, Joaquin will throw a potion at you to create a cloud that can inflict status ailments such as Curse, Burn, Poison, Confusion, and Slow.<br />
**The initial tossing now has a large hitbox even hitting players directly behind him. This does substantial damage.<br />
**The gas cloud will linger.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
*Has near immunity to all elements, roughly 450/500 resistance to everything.<br />
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"<br />
! style="background-color: {{ColorSel|Village|6}};" class="textfloat" colspan="12" | '''Tactics'''<br />
{{!}}-<br />
{{!}} Basic Tactics:<br />
*Knock him down to 25 life bars so he heals himself, then continue to attack him until he is at 25 life bars again and miniaturizes himself. At this point everyone should unload all of their strongest skills on him at once to kill him before he reverts to his original size and heals.<br />
**Do not knock him below 24 bars for this as that might trigger his next healing threshold instead.<br />
*Disregard the game's declaration to quickly attack Joaquin during his healing to break his shield, rest assured that any attempt to break it is futile after the Hunting Fields patch and so it is best to not waste MP on skills. Instead now is a good time to build MP, awakening charge, and recover HP.<br />
*Keep an eye out for Hallucination\Puppet Debuff and do not attack until it is clear no one sees you under its effect even if you do not see yourself under its effect.<br />
{{!}}}<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=4<br />
|tab1=Gittler Highlander<br />
|contents1={{:GlitHigh}}<br />
|tab2=(Old) Glitter Warlord<br />
|contents2={{:GlitWarl}}<br />
|tab3=(Old) Glitter Berserker<br />
|contents3={{:GlitBers}}<br />
|tab4=(Old) Glitter Amethyst<br />
|contents4={{:GlitAmet}}<br />
|tab5=(Old) Glitter Alchemist<br />
|contents5={{:GlitAlch}}<br />
}}<br />
| SBGM=[https://www.youtube.com/watch?v=SiP2qkZpmXg '''''music053_stage''''']<br />
<br />
[https://www.youtube.com/watch?v=ARxPs17-j4k '''''music054_boss''''']<br />
| Gallery=<br />
<gallery widths=150px heights=150px><br />
File:6-X1.png<br />
File:6-X2.jpg<br />
File:6-X3.jpg<br />
File:6-X4.jpg<br />
File:5-xnew.jpg|Old loading image.<br />
File:Old 6-XButton.png|Old Dungeon Button of '''Velder's Hallucination'''.<br />
</gallery><br />
| Dialogue=<br />
{{tabs<br />
|name=Dialog<br />
|tab1=Dungeon Victory Quote<br />
|contents1=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''-''<br />
*'''Elsword''': ''-''<br />
*'''Elsword''': ''-''<br />
|AI=<br />
*'''Aisha''': ''-''<br />
*'''Aisha''': ''-''<br />
*'''Aisha''': ''-''<br />
|RN=<br />
*'''Rena''': ''My head feels so heavy! What in the world did Joaquin do?!''<br />
*'''Rena''': ''I'm sure I was fighting with the Glitters....What is going on...am I losing my memory?''<br />
*'''Rena''': ''Were you trying to control your mind during the hallucination? I can't figure Joaquin out!''<br />
|RA=<br />
*'''Raven''': ''You can't wake from this hallucination. How will we ever get out of this?''<br />
*'''Raven''': ''Look at these tactics! The Demons always play with forbidden rules!''<br />
*'''Raven''': ''Joaquin even has the withdrawal method... that punk! He will regret this!''<br />
|EV=<br />
*'''Eve''': ''This is what you call a hallucination? If this is what you call a dream, I don't ever want to fall asleep again...''<br />
*'''Eve''': ''There is nothing we can do right now... There is a reality but we need to find the modification information first!''<br />
*'''Eve''': ''This is to benefit those who study Alchemy... not to be used to destroy others!''<br />
|CS=<br />
*'''Chung''': ''The Demons appear larger than usual... he has clearly used the forbidden formula!'<br />
*'''Chung''': ''I can't believe Joaquin used the Demons as a test subject!''<br />
*'''Chung''': ''Hallucinations? Was I hallucinating for this long?<br>It felt surreal...what is going on?''<br />
|AR=<br />
*'''Ara''': ''Hmm... mm? Where am I? I swear I was fighting with the demon, Joaquin, somewhere... what happened? It felt like a real dream!''<br />
*'''Ara''': ''Gigantic demons... I've seen them before... What kind of thing is Joaquin up to?''<br />
*'''Ara''': ''-''<br />
|ES=<br />
*'''Elesis''': ''What is Joaquin doing? Is this another one of his experiments? If I keep my guard down, then I may not be able to wake up form this hallucination?''<br />
*'''Elesis''': ''I must keep a clear mind, to snap out of the hallucination... those huge monsters look familiar anyway.''<br />
*'''Elesis''': ''-''<br />
|AD=<br />
*'''Add''': ''Illusion... It's only an image caused by the combination of visually obtained information... It's real? Is this a unique skill that demons have as well? Fascinating!''<br />
*'''Add''': ''Keke, an Illusion... there is a way to overcome this. Dynamo, transmit substantiated data to me. Good! That's better, keke.''<br />
*'''Add''': ''Alchemy... an area of study that transmutes rules into something of true merit. Scientists can relate to it. Quite interesting!''<br />
|LC=<br />
*'''Lu''': ''Uu uu... This is clearly a hallucination... You dare to mock me!!''<br />
*'''Lu''': ''Hm? That monster...? Uu uu... Just what have you done, Joaquin!''<br />
*'''Ciel''': ''Lu, don't get too careless! If you fall into this hallucination I won't be able to bring you back!''<br />
*'''Ciel''': ''Hallucination... That's the basics of assassination. However I've already experienced this many times. It won't have any effects on me!''<br />
|RS=<br />
*'''Rose''': ''This is... a hallucination? Does this mean I can't trust what I see...?!''<br />
*'''Rose''': ''Is this alchemy? To use alchemy and hallucinations at the same time...''<br />
*'''Rose''': ''Joaquin... to create such an immense hallucination. What kind of experiement is this?!''<br />
|AN=<br />
*'''Ain''': ''You can't trick me with this pathetic effort for an illusion..''<br />
*'''Ain''': ''(Reviving the dead? Demon scum... They keep doing abhorrent things.)''<br />
*'''Ain''': ''(Though humans might have been tricked... It will not work on me.)''<br />
}}}}<br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|6}}<br />
|KR=환각의 벨더 |KRName=Velder's Hallucinations<br />
|JP=幻惑のベルダー |JPName=Dazzle of Velder <br />
|TW=秘境班德 |TWName=Belder's Fam<br />
|CN=拜德幻境 |CNName=Velder's Hallucination<br />
|FR=Hallucinations à Belder |FRName=Hallucinations in Belder<br />
|DE=Halluzinationen in Belder |DEName=Hallucinations in Belder<br />
|IT=Allucinazioni a Belder |ITName=Hallucinations in Belder<br />
|PL=Halucynacje w Belder |PLName=Hallucinations in Belder<br />
|ES=Alucinaciones en Bélder |ESName=Hallucinations in Belder<br />
|UK=Hallucinations in Belder<br />
|BR=Alucinação de Velder |BRName=Velder's Hallucination<br />
}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=The_Rage_of_Behemoth&diff=884708The Rage of Behemoth2023-07-14T02:21:01Z<p>Bluhen: Text replacement - "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory." to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory.
"</p>
<hr />
<div>{{Languages|The Rage of Behemoth}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|8}}<br />
| DunButton=8-XButton.png<br />
| SmallPic=8-X.png<br />
| BigPic=8-Xnew2.png<br />
| DunName=The Rage of Behemoth<br />
| Quotation=Historical Battle, The Final Battle to Seal away an enraged Behemoth in the desert.<br />
| Description=Transported to Sander's past where we face an enraged Behemoth.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.<br />
*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Ally=<dfn>{{</dfn><br />
|[[File:Sylphid.8-X.png|60px]]<br />
|'''Sylphid''' - A Sylphid from the Caluso Tribe that will transport you to your intended destination.<br />
|<br />
*'''Mass Teleport:''' Slyphid will teleport you to get close to Behemoth.<br />
*'''Sylph's Aura:''' Slyphid will give you a buff that increases Action Speed and Movement Speed when the party reaches the fourth room.<br />
<dfn>}}</dfn><br />
| AllyATK=true<br />
| Mob=<dfn>{{</dfn><br />
|[[File:EnragedVegarTrockHead.png|60px]]<br />
|'''Enraged Vegar Trock''' - An upgraded version of the '''Vegar Trock'''.<br />
|<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:EnragedRockyTrockHead.png|60px]]<br />
|'''Enraged Rocky Trock''' - An upgraded version of the '''Rocky Trock'''.<br />
|<br />
*'''[[Block]]:''' Rocky Trocks will defend against any attack from their front side.<br />
*'''Counterattack:''' While being attacked from the front they can dish out a quick slap.<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:EnragedCaskeyHead.png|60px]]<br />
|'''Enraged Caskey''' - An upgraded version of the '''Caskey'''.<br />
|<br />
*'''Bite:''' The Caskey will latch onto a target then repeatedly gnaw on them with heavy hitstun.<br />
|-<br />
|[[File:EnragedFogtaTrockHead.png|60px]]<br />
|'''Enraged Fogta Trock''' - An upgraded version of the '''Fogta Trock'''.<br />
|<br />
*'''Self-Destruct''': The Trock will plump up and explode.<br />
|-<br />
|[[File:EnragedObaTrockHead.png|60px]]<br />
|'''Enraged Oba Trock''' - An upgraded version of the '''Oba Trock'''.<br />
|<br />
*'''Boomerang:''' The Oba Trock will throw their boomerang which can hurt both on its way forward and back.<br />
*'''Boomerang Barrage:''' The Oba Trock will march forward while swinging its boomerang back and forth.<br />
*'''Boomerang Ram:''' The Oba will position his boomerang like a horn then charge forward in super armor.<br />
|-<br />
|[[File:EnragedIronTrockHead.png|60px]]<br />
|'''Enraged Iron Trock''' - An upgraded version of the '''Rash Iron Trock'''.<br />
|<br />
*'''Heavy Swing:''' Attack with a heavy downward swing.<br />
*'''Club Swing:''' The Trock will swing his club several times.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:BrutalVegarTrockHead.png|60px]]<br />
|'''Brutal Vegar Trock''' - A powerful '''Enraged Vegar Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:BrutalIronTrockHead.png|60px]]<br />
|'''Brutal Iron Trock''' - A powerful '''Enraged Iron Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''Club Swing:''' The Trock will swing his club several times.<br />
|-<br />
|[[File:BrutalRockyTrockHead.png|60px]]<br />
|'''Brutal Rocky Trock''' - A powerful '''Enraged Rocky Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''[[Block]]:''' Rock Trocks will defend against any attack front their front side.<br />
*'''Counterattack:''' While being attacked from the front they can dish out a quick slap.<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:BrutalObaTrockHead.png|60px]]<br />
|'''Brutal Oba Trock''' - A powerful '''Enraged Oba Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''Boomerang:''' The Oba Trock will throw their boomerang which can hurt both on its way forward and back.<br />
*'''Boomerang Barrage:''' The Oba Trock will march forward while swinging its boomerang back and forth.<br />
*'''Boomerang Ram:''' The Oba will position his boomerang like a horn then charge forward in super armor.<br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:Enrage Akan.png|60px]]<br />
|'''Enraged Archon''' - A stronger and faster version of '''Trock Cerberus'''.<br />
|<br />
*'''Claw:''' Enraged Archon will slash with his claws.<br />
*'''Charge:''' Enraged Archon will dash into his targets while continuously headbutting them.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:Launch Pad.jpg|60px]]<br />
|'''Launch Pad''' - Jumping on this platform will propel you into the air at a given direction.<br />
|-<br />
|[[File:Sand_wind.jpg|60px]]<br />
|'''Desert Winds''' - These strong winds will push you one way or the other if you don't push against it.<br />
|-<br />
|[[File: Obstacle Unknown 8-x.png|60px]]<br />
|'''Sealing Device''' - A device designed to help seal Behemoth when activated. These must be activated to progress.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:Manifestation Of Rage.png|60px]]<br />
|'''Enraged Manifestation''' - A manifestation of the Behemoth's anger. The root of the war that befell Sander many years ago.<br />
| <br />
*'''Slash:''' A basic attack where the manifestation will swing its claws downward. This can be avoided by moving to the side opposite of the manifestation's glowing arm.<br />
*'''Night Slash:''' The manifestation will swing its claws to create a dark-red wave that can drag players away while continuously damaging them. This can be avoided by moving directly beneath the manifestation, the wave will still hit players that are on the lowest platform if they aren't directly underneath the boss.<br />
*'''Shadow Ball:''' The manifestation will summon a purple sphere that will constantly follow and damage anyone that touches it. Due to way the attack homes onto players, it will trap players and is able to pull off a substantial amount of damage in a short time.<br />
*'''Sand Prison:''' Similar to Chieftain Trockta, a bone-like cage will be summoned to imprison all players while the manifestation becomes invincible. The cage will explode if it's not destroyed after a certain duration, dealing heavy damage to every member of your party. If successfully destroyed in time, the manifestation will be stunned for 3 seconds.<br />
*'''Sand Hand:''' After a warning appears on the screen, the manifestation will swing its claw downward, summoning a larger claw to smash one side of the stage. This can be avoided by moving to the side opposite of the manifestation's glowing arm.<br />
*'''Head Smash:''' The manifestation will summon a vacuum that drags players into it (does no damage). The manifestation will then return to Behemoth. As it returns to the Behemoth's body, a random Shadow Doppelganger of the El Search Party for each member of your party will be summoned to fight against you. Behemoth will then roar to stun any targets and proceeds to smash its head onto the stage (area will be highlighted by a large yellow circle). <br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=6<br />
|tab1=Sand Burst<br />
|contents1={{:SandBurst}}<br />
|tab2=(Old) Sand Tempest<br />
|contents2={{:SandTemp}}<br />
|tab3=(Old) Sand Blast<br />
|contents3={{:SandBlast}}<br />
}}<br />
| SBGM=[https://www.youtube.com/watch?v=bNbCzJI-NMY '''''music072_stage''''']<br />
<br />
[https://www.youtube.com/watch?v=3YQUVn3FVCk '''''music073_boss''''']<br />
|Gallery=<gallery widths=150px heights=150px><br />
File:8-XNew.png|Old loading image.<br />
</gallery><br />
| Video=<br />
[https://www.youtube.com/watch?v=NGjw6r4EcJY '''''Official Trailer (KR)''''']<br />
| Dialogue=<br />
{{Tabber<br />
|$divclass=tabber-vertical<br />
|Dungeon Start Cutscene=<br />
*{{StoryIcon|Vapor}} '''Vapor''': ''Hmm... Let's see. You brought this El Fragment near the heart.. A strange power flows out of it.. Hm? Wo-.. woah!!!!!!''<br />
*'''{Player}''': ''(Mmnn... Vapor, what happ-..?)''<br />
*{{StoryIcon|Vegar}} '''Veiga''': ''You awake? I don't recognize your face, are you new?''<br />
*'''{Player}''': ''(Who is this... Vegar? No..)''<br />
*{{StoryIcon|Vegar}} '''Veiga''': ''Everyone's a bit confused like you at firs...<br />
*{{StoryIcon|Behemoth}} '''Behemoth''': ''(HOWL!!!!)''<br />
*{{StoryIcon|Vegar}} '''Veiga''': ''We must seal it quickly.... Are you ready? Then let's get this show on the road! May the wind protect you!!!''<br />
|Mid Dungeon Dialogue=<br />
*{{StoryIcon|Vegar}} '''Veiga''': ''Activate the Seal!! We must stop Behemoth from moving!!''<br />
----<br />
*{{StoryIcon|Sylphid}} '''Sylphid''': ''Trocks are overwhelming everyone in the Desert! We must help them!''<br />
----<br />
*{{StoryIcon|Tariq}} '''Tariq''': ''Behemoth has stopped moving!! Attack!!''<br />
*{{StoryIcon|Sylphid}} '''Sylphid''': ''May the wind protect you...!''<br />
----<br />
*{{StoryIcon|Chief Baryon}} '''Baryon''': ''Trocks are coming from above? Everyone move up!''<br />
----<br />
*{{StoryIcon|Sylphid}} '''Sylphid''': ''We are nearing the end of this fight. Behemoth will fall soon, I will help you move.''<br />
|Boss Intro Dialogue='''???''': ''Trocks are coming from above? Everyone move up!''<!--There might be more dialogue in this scene, but I had to skip it because I wasn't on my own nor was I strong enough to solo this dungeon with the character I was using--><br />
|Dungeon Victory Quotes=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''Haha! Finally down! It was one big beast. Hm? Why does that look familiar...?''<br />
*'''Elsword''': ''I remember taking the Wind El Fragment to Vapor... How did I end up here..?''<br />
*'''Elsword''': ''-''<br />
|AI=<br />
*'''Aisha''': ''How rude! Putting someone into a battle like that! I'll get my apology sooner or later! You watch!''<br />
*'''Aisha''': ''How did I end up in the past? That Behemoth seems to possess the powers before it was infected by the Demons.''<br />
*'''Aisha''': ''I've only read about the power of El making it possible to travel back in time... But to see it actually happen..Marvelous!''<br />
|RN=<br />
*'''Rena''': ''The atmosphere... this is not the same time period as ours.. It's crazy if you think about it now but we were in the middle of history in the making.''<br />
*'''Rena''': ''I think there was a problem with Vapor's magic. Traveling back in time... El sure is a strange thing.''<br />
*'''Rena''': ''The news I heard from the Elder was true? Long time ago the Desert Tribes and the Priestess of the Wind sealed away an Enraged Beast.''<br />
*'''Rena''': ''Good thing we were able to stop the Behemoth from going full berserk. Does this mean our future will also be safe?''<br />
*'''Rena''': ''So this is the incident where the Behemoth went on a rampage... It's sad...''<br />
|RA=<br />
*'''Raven''': ''This Behemoth is something more ancient than the one we've fought before. How can this happen?''<br />
*'''Raven''': ''No matter how many times I look around, evidence only proves that this is Sanders in the past. Vapor's magic and the power of El must have created some kind of reaction.''<br />
*'''Raven''': ''It's unbelievable to think but we became part of history.''<br />
*'''Raven''': ''Sander of the past.. If I can turn back my time like this.. would I live a better future..? ... No matter.''<br />
|EV=<br />
*'''Eve''': ''Strange, my device tells me we are in the past. Is my device malfunctioning?''<br />
*'''Eve''': ''After much discussion, we've come to a conclusion that we are indeed in the past... hundreds of years ago. I've calculated it multiple times... but still it is hard to believe.''<br />
*'''Eve''': ''We ended up in the past after Vapor enchanted the Wind El Fragment. We have to investigate what exactly caused the reaction to occur.''<br />
*'''Eve''': ''Data from the past remains.. Hundreds of years ago Sand Tribe and the Wind Priestess sealed away the Behemoth after a fierce battle but apparently there was a group of Heroes including a red haired boy who helped them.''<br />
|CS=<br />
*'''Chung''': ''This is strange but are we really in the past? How could Vapor's magic and Wind El Fragment cause this?''<br />
*'''Chung''': ''That was a tough fight! But that Behemoth looked weird.<br>It felt a lot 'older' than the Behemoth we've fought.''<br />
*'''Chung''': ''-''<br />
|AR=<br />
*'''Ara''': ''Eun has spoken to me. This desert is of a different time than ours! How can this happen?''<br />
*'''Ara''': ''This cannot be... This Behemoth is different from the one we've faced before. Are we really in the past?''<br />
*'''Ara''': ''This Behemoth... this is before the Demons took control of it! How could this be... We are really in the past.''<br />
|ES=<br />
*'''Elesis''': ''What... This Behemoth..? This is before the Demons took control of it. Were we really having a battle in the past?''<br />
*'''Elesis''': ''This is the being created by Behemoth's Enraged Manifestation...<br>I wonder what made Behemoth this angry...?''<br />
*'''Elesis''': ''Never knew the day would come when Caluso Tribe would be helpful.<br>They had impressive combat skills hundred years in the past..''<br />
*'''Elesis''': ''It doesn't matter if this is back 10 years of 100 years!<br>If I can protect the Sand Villages, Elsword, and everyone else, I will fight!''<br />
|AD=<br />
*'''Add''': ''This... Heh... No mistaking it. That Behemoth does not look like it is under the control of Demons.. I must be in the past...!''<br />
*'''Add''': ''Time traveling to the past with this ease...? This power will be worth experimenting. Dynamo, start recording all data in this 'space'.''<br />
*'''Add''': ''-''<br />
|LC=<br />
*'''Lu''': ''This is strange indeed... To think I would go back in time. This is not common, even for myself.''<br />
*'''Lu''': ''That Behemoth does not look like it is under the demonic influence... This proves that this precise moment is back in time of mine.''<br />
*'''Ciel''': ''Behemoth? That beast who was controlled by Demons? Such a shame its future will not change.''<br />
*'''Ciel''': ''If my guts are correct... This must be the past... ...I wonder how earl grey tea tastes here...?''<br />
|RS=<br />
*'''Rose''': ''So this is the story of when Behemoth was sealed for the first time. What an interesting experience...''<br />
*'''Rose''': ''The Behemoth of this time was enormous. If this Behemoth were to take over Sander again...''<br />
*'''Rose''': ''Where exactly are we? Did we really travel into the past?''<br />
|AN=<br />
*'''Ain''': ''An experience from the past...? I see, that's what happened when the Holy Beast of Wind was sealed away in the past.''<br />
*'''Ain''': ''I didn't know you could do something like this with the El. It was an unusual experience.''<br />
*'''Ain''': ''(The thing attached to the holy beast... I knew it. It was a demon. Hm...)''<br />
}}}}<br />
| Trivia=<dfn>{{</dfn><br />
*During the development, this dungeon was initially called "모래바람의 기억 (Sand Tempest's Memory)".<br />
*It is revealed in the game files that this dungeon was originally intended to have another miniboss, '''Enraged Summoner''', a stronger version of the [[Trock's Lair|Chieftain Trockta]].<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|8}}<br />
|KR=폭주의 베히모스 |KRName=Runaway Behemoth<br />
|TW=暴走的貝西莫斯 |TWName=Runaway Behemoth<br />
|CN=暴走的贝希摩斯 |CNName=Runaway Behemoth<br />
|DE=Rasender Behemoth |DEName=Raging Behemoth<br />
|ES=Behemoth furioso |ESName=Raging Behemoth<br />
|FR=Behemoth déchaîné |FRName=Raging Behemoth<br />
|IT=Behemoth Forsennato |ITName=Raging Behemoth<br />
|PL=Szalejący Behemot |PLName=Raging Behemoth<br />
|UK=Raging Behemoth<br />
|BR=Frenesi de Behemoth |BRName=Frenzy of Behemoth<br />
}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=The_Rage_of_Behemoth/it&diff=884707The Rage of Behemoth/it2023-07-14T02:21:01Z<p>Bluhen: Text replacement - "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory." to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory.
"</p>
<hr />
<div>{{DISPLAYTITLE:8-X}}<br />
{{Languages|The Rage of Behemoth}}<br />
{{DungeonPage<br />
| Orient=2<br />
| Color={{ColorSel|Village|8}}<br />
| DunButton=8-XButton.png<br />
| SmallPic=8-X.png<br />
| BigPic=8-XNew.png<br />
| DunName=The Rage of Behemoth<br />
| Quotation='''The Rage of Behemoth'''. Historical Battle, The Final Battle to Seal away an enraged Behemoth in the desert.<br />
| Description=Transported to Sander's past where we face an enraged Behemoth.<br />
| LvNeed=70-99<br />
| LvFit=90<br />
| XEntryReq=<dfn>{{</dfn><br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.<br />
*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Ally=<dfn>{{</dfn><br />
|[[File:Sylphid.8-X.png|60px]]<br />
|'''Sylphid''' - A Sylphid from the Caluso Tribe that will transport you to your intended destination.<br />
|<br />
*'''Mass Teleport:''' Slyphid will teleport you to get close to Behemoth.<br />
*'''Sylph's Aura:''' Slyphid will give you a buff that increases Action Speed and Movement Speed when the party reaches the fourth room.<br />
<dfn>}}</dfn><br />
| AllyATK=true<br />
| Mob=<dfn>{{</dfn><br />
|[[File:EnragedVegarTrockHead.png|60px]]<br />
|'''Enraged Vegar Trock''' - An upgraded version of the '''Vegar Trock'''.<br />
|<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:EnragedRockyTrockHead.png|60px]]<br />
|'''Enraged Rocky Trock''' - An upgraded version of the '''Rocky Trock'''.<br />
|<br />
*'''[[Block]]:''' Rocky Trocks will defend against any attack from their front side.<br />
*'''Counterattack:''' While being attacked from the front they can dish out a quick slap.<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:EnragedCaskeyHead.png|60px]]<br />
|'''Enraged Caskey''' - An upgraded version of the '''Caskey'''.<br />
|<br />
*'''Bite:''' The Caskey will latch onto a target then repeatedly gnaw on them with heavy hitstun.<br />
|-<br />
|[[File:EnragedFogtaTrockHead.png|60px]]<br />
|'''Enraged Fogta Trock''' - An upgraded version of the '''Fogta Trock'''.<br />
|<br />
*'''Self-Destruct''': The Trock will plump up and explode.<br />
|-<br />
|[[File:EnragedObaTrockHead.png|60px]]<br />
|'''Enraged Oba Trock''' - An upgraded version of the '''Oba Trock'''.<br />
|<br />
*'''Boomerang:''' The Oba Trock will throw their boomerang which can hurt both on its way forward and back.<br />
*'''Boomerang Barrage:''' The Oba Trock will march forward while swinging its boomerang back and forth.<br />
*'''Boomerang Ram:''' The Oba will position his boomerang like a horn then charge forward in super armor.<br />
|-<br />
|[[File:EnragedIronTrockHead.png|60px]]<br />
|'''Enraged Iron Trock''' - An upgraded version of the '''Rash Iron Trock'''.<br />
|<br />
*'''Heavy Swing:''' Attack with a heavy downward swing.<br />
*'''Club Swing:''' The Trock will swing his club several times.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:BrutalVegarTrockHead.png|60px]]<br />
|'''Brutal Vegar Trock''' - A powerful '''Enraged Vegar Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:BrutalIronTrockHead.png|60px]]<br />
|'''Brutal Iron Trock''' - A powerful '''Enraged Iron Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''Club Swing:''' The Trock will swing his club several times.<br />
|-<br />
|[[File:BrutalRockyTrockHead.png|60px]]<br />
|'''Brutal Rocky Trock''' - A powerful '''Enraged Rocky Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''[[Block]]:''' Rock Trocks will defend against any attack front their front side.<br />
*'''Counterattack:''' While being attacked from the front they can dish out a quick slap.<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:BrutalObaTrockHead.png|60px]]<br />
|'''Brutal Oba Trock''' - A powerful '''Enraged Oba Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''Boomerang:''' The Oba Trock will throw their boomerang which can hurt both on its way forward and back.<br />
*'''Boomerang Barrage:''' The Oba Trock will march forward while swinging its boomerang back and forth.<br />
*'''Boomerang Ram:''' The Oba will position his boomerang like a horn then charge forward in super armor.<br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:Enrage Akan.png|60px]]<br />
|'''Enraged Archon''' - A stronger and faster version of '''Trock Cerberus'''.<br />
|<br />
*'''Claw:''' Enraged Archon will slash with his claws.<br />
*'''Charge:''' Enraged Archon will dash into his targets while continuously headbutting them.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:Launch Pad.jpg|60px]]<br />
|'''Launch Pad''' - Jumping on this platform will propel you into the air at a given direction.<br />
|-<br />
|[[File:Sand_wind.jpg|60px]]<br />
|'''Desert Winds''' - These strong winds will push you one way or the other if you don't push against it.<br />
|-<br />
|[[File: Obstacle Unknown 8-x.png|60px]]<br />
|'''Sealing Device''' - A device designed to help seal Behemoth when activated. These must be activated to progress.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:Manifestation Of Rage.png|60px]]<br />
|'''Enraged Manifestation''' A manifestation of the Behemoth's anger. The root of the war that befell Sander many years ago.<br />
| <br />
*'''Slash:''' A basic attack where the manifestation will swing its claws downward. This can be avoided by moving to the side opposite of the manifestation's glowing arm.<br />
*'''Night Slash:''' The manifestation will swing its claws to create a dark-red wave that can drag players away while continuously damaging them. This can be avoided by moving directly beneath the manifestation, the wave will still hit players that are on the lowest platform if they aren't directly underneath the boss.<br />
*'''Shadow Ball:''' The manifestation will summon a purple sphere that will constantly follow and damage anyone that touches it. Due to way the attack homes onto players, it will trap players and is able to pull off a substantial amount of damage in a short time.<br />
*'''Sand Prison:''' Similar to Chieftain Trockta, a bone-like cage will be summoned to imprison all players while the manifestation becomes invincible. The cage will explode if it's not destroyed after a certain duration, dealing heavy damage to every member of your party. If successfully destroyed in time, the manifestation will be stunned for 3 seconds.<br />
*'''Sand Hand:''' After a warning appears on the screen, the manifestation will swing its claw downward, summoning a larger claw to smash one side of the stage. This can be avoided by moving to the side opposite of the manifestation's glowing arm.<br />
*'''Head Smash:''' The manifestation will summon a vacuum that drags players into it (does no damage). The manifestation will then return to Behemoth. As it returns to the Behemoth's body, a random Shadow Doppelganger of the El Search Party for each member of your party will be summoned to fight against you. Behemoth will then roar to stun any targets and proceeds to smash its head onto the stage (area will be highlighted by a large yellow circle). <br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=6<br />
|tab1=Sand Tempest<br />
|contents1={{:SandTemp}}<br />
|tab2=(Old) Sand Blast<br />
|contents2={{:SandBlast}}<br />
}}<br />
| SBGM=[https://www.youtube.com/watch?v=bNbCzJI-NMY '''''music072_stage''''']<br />
<br />
[https://www.youtube.com/watch?v=3YQUVn3FVCk '''''music073_boss''''']<br />
| Gallery=<br />
| Video=<br />
[https://www.youtube.com/watch?v=NGjw6r4EcJY '''''Sander Secret Dungeon Trailer (KR)''''']<br />
<br />
[https://www.youtube.com/watch?v=frOmUzIJX0k '''Crimson Avenger Gameplay by 'Hi Ro'''']<br />
| Dialogue=<br />
{{tabs<br />
|name=Dialog<br />
|tab1=Dungeon Start Cutscene<br />
|contents1={{*}}'''Vapor''': ''Hmm... Let's see. You brought this El Fragment near the heart.. A strange power flows out of it.. Hm? Wo-.. woah!!!!!!''<br />
{{*}}'''{Player}''': ''(Mmnn... Vapor, what happ-..?)''<br />
{{*}}'''Vegar''': ''You awake? I don't recognize your face, are you new?''<br />
{{*}}'''{Player}''': ''(Who is this... Vegar? No..)''<br />
{{*}}'''Vegar''': ''Everyone's a bit confused like you at firs...<br />
{{*}}'''Behemoth''': ''(HOWL!!!!)''<br />
{{*}}'''Vegar''': ''We must seal it quickly.... Are you ready? Then let's get this show on the road! May the wind protect you!!!''<br />
}}<br />
| Trivia=<dfn>{{</dfn><br />
*It is revealed in the game files that this dungeon was originally intended to have another miniboss, '''Enraged Summoner''', a stronger version of the [[Trock's Lair|Chieftain Trockta]].<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|8}}<br />
|KR=폭주의 베히모스 |KRName=Runaway Behemoth<br />
|TW=暴走的貝西莫斯 |TWName=Runaway Behemoth<br />
|CN=暴走的贝希摩斯 |CNName=Runaway Behemoth<br />
|DE=Rasender Behemoth |DEName=Raging Behemoth<br />
|ES=Behemoth furioso |ESName=Raging Behemoth<br />
|FR=Behemoth déchaîné |FRName=Raging Behemoth<br />
|IT=Behemoth Forsennato |ITName=Raging Behemoth<br />
|PL=Szalejący Behemot |PLName=Raging Behemoth<br />
|UK=Raging Behemoth<br />
|BR=Frenesi de Behemoth |BRName=Frenzy of Behemoth<br />
}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=The_Rage_of_Behemoth/it&diff=884706The Rage of Behemoth/it2023-07-14T02:20:07Z<p>Bluhen: Text replacement - "*Have 1 Secret Dungeon Entry Permit 50px in your inventory.&#8629;" to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory."</p>
<hr />
<div>{{DISPLAYTITLE:8-X}}<br />
{{Languages|The Rage of Behemoth}}<br />
{{DungeonPage<br />
| Orient=2<br />
| Color={{ColorSel|Village|8}}<br />
| DunButton=8-XButton.png<br />
| SmallPic=8-X.png<br />
| BigPic=8-XNew.png<br />
| DunName=The Rage of Behemoth<br />
| Quotation='''The Rage of Behemoth'''. Historical Battle, The Final Battle to Seal away an enraged Behemoth in the desert.<br />
| Description=Transported to Sander's past where we face an enraged Behemoth.<br />
| LvNeed=70-99<br />
| LvFit=90<br />
| XEntryReq=<dfn>{{</dfn><br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Ally=<dfn>{{</dfn><br />
|[[File:Sylphid.8-X.png|60px]]<br />
|'''Sylphid''' - A Sylphid from the Caluso Tribe that will transport you to your intended destination.<br />
|<br />
*'''Mass Teleport:''' Slyphid will teleport you to get close to Behemoth.<br />
*'''Sylph's Aura:''' Slyphid will give you a buff that increases Action Speed and Movement Speed when the party reaches the fourth room.<br />
<dfn>}}</dfn><br />
| AllyATK=true<br />
| Mob=<dfn>{{</dfn><br />
|[[File:EnragedVegarTrockHead.png|60px]]<br />
|'''Enraged Vegar Trock''' - An upgraded version of the '''Vegar Trock'''.<br />
|<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:EnragedRockyTrockHead.png|60px]]<br />
|'''Enraged Rocky Trock''' - An upgraded version of the '''Rocky Trock'''.<br />
|<br />
*'''[[Block]]:''' Rocky Trocks will defend against any attack from their front side.<br />
*'''Counterattack:''' While being attacked from the front they can dish out a quick slap.<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:EnragedCaskeyHead.png|60px]]<br />
|'''Enraged Caskey''' - An upgraded version of the '''Caskey'''.<br />
|<br />
*'''Bite:''' The Caskey will latch onto a target then repeatedly gnaw on them with heavy hitstun.<br />
|-<br />
|[[File:EnragedFogtaTrockHead.png|60px]]<br />
|'''Enraged Fogta Trock''' - An upgraded version of the '''Fogta Trock'''.<br />
|<br />
*'''Self-Destruct''': The Trock will plump up and explode.<br />
|-<br />
|[[File:EnragedObaTrockHead.png|60px]]<br />
|'''Enraged Oba Trock''' - An upgraded version of the '''Oba Trock'''.<br />
|<br />
*'''Boomerang:''' The Oba Trock will throw their boomerang which can hurt both on its way forward and back.<br />
*'''Boomerang Barrage:''' The Oba Trock will march forward while swinging its boomerang back and forth.<br />
*'''Boomerang Ram:''' The Oba will position his boomerang like a horn then charge forward in super armor.<br />
|-<br />
|[[File:EnragedIronTrockHead.png|60px]]<br />
|'''Enraged Iron Trock''' - An upgraded version of the '''Rash Iron Trock'''.<br />
|<br />
*'''Heavy Swing:''' Attack with a heavy downward swing.<br />
*'''Club Swing:''' The Trock will swing his club several times.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:BrutalVegarTrockHead.png|60px]]<br />
|'''Brutal Vegar Trock''' - A powerful '''Enraged Vegar Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:BrutalIronTrockHead.png|60px]]<br />
|'''Brutal Iron Trock''' - A powerful '''Enraged Iron Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''Club Swing:''' The Trock will swing his club several times.<br />
|-<br />
|[[File:BrutalRockyTrockHead.png|60px]]<br />
|'''Brutal Rocky Trock''' - A powerful '''Enraged Rocky Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''[[Block]]:''' Rock Trocks will defend against any attack front their front side.<br />
*'''Counterattack:''' While being attacked from the front they can dish out a quick slap.<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:BrutalObaTrockHead.png|60px]]<br />
|'''Brutal Oba Trock''' - A powerful '''Enraged Oba Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''Boomerang:''' The Oba Trock will throw their boomerang which can hurt both on its way forward and back.<br />
*'''Boomerang Barrage:''' The Oba Trock will march forward while swinging its boomerang back and forth.<br />
*'''Boomerang Ram:''' The Oba will position his boomerang like a horn then charge forward in super armor.<br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:Enrage Akan.png|60px]]<br />
|'''Enraged Archon''' - A stronger and faster version of '''Trock Cerberus'''.<br />
|<br />
*'''Claw:''' Enraged Archon will slash with his claws.<br />
*'''Charge:''' Enraged Archon will dash into his targets while continuously headbutting them.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:Launch Pad.jpg|60px]]<br />
|'''Launch Pad''' - Jumping on this platform will propel you into the air at a given direction.<br />
|-<br />
|[[File:Sand_wind.jpg|60px]]<br />
|'''Desert Winds''' - These strong winds will push you one way or the other if you don't push against it.<br />
|-<br />
|[[File: Obstacle Unknown 8-x.png|60px]]<br />
|'''Sealing Device''' - A device designed to help seal Behemoth when activated. These must be activated to progress.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:Manifestation Of Rage.png|60px]]<br />
|'''Enraged Manifestation''' A manifestation of the Behemoth's anger. The root of the war that befell Sander many years ago.<br />
| <br />
*'''Slash:''' A basic attack where the manifestation will swing its claws downward. This can be avoided by moving to the side opposite of the manifestation's glowing arm.<br />
*'''Night Slash:''' The manifestation will swing its claws to create a dark-red wave that can drag players away while continuously damaging them. This can be avoided by moving directly beneath the manifestation, the wave will still hit players that are on the lowest platform if they aren't directly underneath the boss.<br />
*'''Shadow Ball:''' The manifestation will summon a purple sphere that will constantly follow and damage anyone that touches it. Due to way the attack homes onto players, it will trap players and is able to pull off a substantial amount of damage in a short time.<br />
*'''Sand Prison:''' Similar to Chieftain Trockta, a bone-like cage will be summoned to imprison all players while the manifestation becomes invincible. The cage will explode if it's not destroyed after a certain duration, dealing heavy damage to every member of your party. If successfully destroyed in time, the manifestation will be stunned for 3 seconds.<br />
*'''Sand Hand:''' After a warning appears on the screen, the manifestation will swing its claw downward, summoning a larger claw to smash one side of the stage. This can be avoided by moving to the side opposite of the manifestation's glowing arm.<br />
*'''Head Smash:''' The manifestation will summon a vacuum that drags players into it (does no damage). The manifestation will then return to Behemoth. As it returns to the Behemoth's body, a random Shadow Doppelganger of the El Search Party for each member of your party will be summoned to fight against you. Behemoth will then roar to stun any targets and proceeds to smash its head onto the stage (area will be highlighted by a large yellow circle). <br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=6<br />
|tab1=Sand Tempest<br />
|contents1={{:SandTemp}}<br />
|tab2=(Old) Sand Blast<br />
|contents2={{:SandBlast}}<br />
}}<br />
| SBGM=[https://www.youtube.com/watch?v=bNbCzJI-NMY '''''music072_stage''''']<br />
<br />
[https://www.youtube.com/watch?v=3YQUVn3FVCk '''''music073_boss''''']<br />
| Gallery=<br />
| Video=<br />
[https://www.youtube.com/watch?v=NGjw6r4EcJY '''''Sander Secret Dungeon Trailer (KR)''''']<br />
<br />
[https://www.youtube.com/watch?v=frOmUzIJX0k '''Crimson Avenger Gameplay by 'Hi Ro'''']<br />
| Dialogue=<br />
{{tabs<br />
|name=Dialog<br />
|tab1=Dungeon Start Cutscene<br />
|contents1={{*}}'''Vapor''': ''Hmm... Let's see. You brought this El Fragment near the heart.. A strange power flows out of it.. Hm? Wo-.. woah!!!!!!''<br />
{{*}}'''{Player}''': ''(Mmnn... Vapor, what happ-..?)''<br />
{{*}}'''Vegar''': ''You awake? I don't recognize your face, are you new?''<br />
{{*}}'''{Player}''': ''(Who is this... Vegar? No..)''<br />
{{*}}'''Vegar''': ''Everyone's a bit confused like you at firs...<br />
{{*}}'''Behemoth''': ''(HOWL!!!!)''<br />
{{*}}'''Vegar''': ''We must seal it quickly.... Are you ready? Then let's get this show on the road! May the wind protect you!!!''<br />
}}<br />
| Trivia=<dfn>{{</dfn><br />
*It is revealed in the game files that this dungeon was originally intended to have another miniboss, '''Enraged Summoner''', a stronger version of the [[Trock's Lair|Chieftain Trockta]].<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|8}}<br />
|KR=폭주의 베히모스 |KRName=Runaway Behemoth<br />
|TW=暴走的貝西莫斯 |TWName=Runaway Behemoth<br />
|CN=暴走的贝希摩斯 |CNName=Runaway Behemoth<br />
|DE=Rasender Behemoth |DEName=Raging Behemoth<br />
|ES=Behemoth furioso |ESName=Raging Behemoth<br />
|FR=Behemoth déchaîné |FRName=Raging Behemoth<br />
|IT=Behemoth Forsennato |ITName=Raging Behemoth<br />
|PL=Szalejący Behemot |PLName=Raging Behemoth<br />
|UK=Raging Behemoth<br />
|BR=Frenesi de Behemoth |BRName=Frenzy of Behemoth<br />
}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=The_Rage_of_Behemoth&diff=884705The Rage of Behemoth2023-07-14T02:20:07Z<p>Bluhen: Text replacement - "*Have 1 Secret Dungeon Entry Permit 50px in your inventory.&#8629;" to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory."</p>
<hr />
<div>{{Languages|The Rage of Behemoth}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|8}}<br />
| DunButton=8-XButton.png<br />
| SmallPic=8-X.png<br />
| BigPic=8-Xnew2.png<br />
| DunName=The Rage of Behemoth<br />
| Quotation=Historical Battle, The Final Battle to Seal away an enraged Behemoth in the desert.<br />
| Description=Transported to Sander's past where we face an enraged Behemoth.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Ally=<dfn>{{</dfn><br />
|[[File:Sylphid.8-X.png|60px]]<br />
|'''Sylphid''' - A Sylphid from the Caluso Tribe that will transport you to your intended destination.<br />
|<br />
*'''Mass Teleport:''' Slyphid will teleport you to get close to Behemoth.<br />
*'''Sylph's Aura:''' Slyphid will give you a buff that increases Action Speed and Movement Speed when the party reaches the fourth room.<br />
<dfn>}}</dfn><br />
| AllyATK=true<br />
| Mob=<dfn>{{</dfn><br />
|[[File:EnragedVegarTrockHead.png|60px]]<br />
|'''Enraged Vegar Trock''' - An upgraded version of the '''Vegar Trock'''.<br />
|<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:EnragedRockyTrockHead.png|60px]]<br />
|'''Enraged Rocky Trock''' - An upgraded version of the '''Rocky Trock'''.<br />
|<br />
*'''[[Block]]:''' Rocky Trocks will defend against any attack from their front side.<br />
*'''Counterattack:''' While being attacked from the front they can dish out a quick slap.<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:EnragedCaskeyHead.png|60px]]<br />
|'''Enraged Caskey''' - An upgraded version of the '''Caskey'''.<br />
|<br />
*'''Bite:''' The Caskey will latch onto a target then repeatedly gnaw on them with heavy hitstun.<br />
|-<br />
|[[File:EnragedFogtaTrockHead.png|60px]]<br />
|'''Enraged Fogta Trock''' - An upgraded version of the '''Fogta Trock'''.<br />
|<br />
*'''Self-Destruct''': The Trock will plump up and explode.<br />
|-<br />
|[[File:EnragedObaTrockHead.png|60px]]<br />
|'''Enraged Oba Trock''' - An upgraded version of the '''Oba Trock'''.<br />
|<br />
*'''Boomerang:''' The Oba Trock will throw their boomerang which can hurt both on its way forward and back.<br />
*'''Boomerang Barrage:''' The Oba Trock will march forward while swinging its boomerang back and forth.<br />
*'''Boomerang Ram:''' The Oba will position his boomerang like a horn then charge forward in super armor.<br />
|-<br />
|[[File:EnragedIronTrockHead.png|60px]]<br />
|'''Enraged Iron Trock''' - An upgraded version of the '''Rash Iron Trock'''.<br />
|<br />
*'''Heavy Swing:''' Attack with a heavy downward swing.<br />
*'''Club Swing:''' The Trock will swing his club several times.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:BrutalVegarTrockHead.png|60px]]<br />
|'''Brutal Vegar Trock''' - A powerful '''Enraged Vegar Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:BrutalIronTrockHead.png|60px]]<br />
|'''Brutal Iron Trock''' - A powerful '''Enraged Iron Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''Club Swing:''' The Trock will swing his club several times.<br />
|-<br />
|[[File:BrutalRockyTrockHead.png|60px]]<br />
|'''Brutal Rocky Trock''' - A powerful '''Enraged Rocky Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''[[Block]]:''' Rock Trocks will defend against any attack front their front side.<br />
*'''Counterattack:''' While being attacked from the front they can dish out a quick slap.<br />
*'''Punch:''' The Trock will perform a basic punch attack.<br />
|-<br />
|[[File:BrutalObaTrockHead.png|60px]]<br />
|'''Brutal Oba Trock''' - A powerful '''Enraged Oba Trock''' that is stronger and has substantially more health.<br />
|<br />
*'''Boomerang:''' The Oba Trock will throw their boomerang which can hurt both on its way forward and back.<br />
*'''Boomerang Barrage:''' The Oba Trock will march forward while swinging its boomerang back and forth.<br />
*'''Boomerang Ram:''' The Oba will position his boomerang like a horn then charge forward in super armor.<br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:Enrage Akan.png|60px]]<br />
|'''Enraged Archon''' - A stronger and faster version of '''Trock Cerberus'''.<br />
|<br />
*'''Claw:''' Enraged Archon will slash with his claws.<br />
*'''Charge:''' Enraged Archon will dash into his targets while continuously headbutting them.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:Launch Pad.jpg|60px]]<br />
|'''Launch Pad''' - Jumping on this platform will propel you into the air at a given direction.<br />
|-<br />
|[[File:Sand_wind.jpg|60px]]<br />
|'''Desert Winds''' - These strong winds will push you one way or the other if you don't push against it.<br />
|-<br />
|[[File: Obstacle Unknown 8-x.png|60px]]<br />
|'''Sealing Device''' - A device designed to help seal Behemoth when activated. These must be activated to progress.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:Manifestation Of Rage.png|60px]]<br />
|'''Enraged Manifestation''' - A manifestation of the Behemoth's anger. The root of the war that befell Sander many years ago.<br />
| <br />
*'''Slash:''' A basic attack where the manifestation will swing its claws downward. This can be avoided by moving to the side opposite of the manifestation's glowing arm.<br />
*'''Night Slash:''' The manifestation will swing its claws to create a dark-red wave that can drag players away while continuously damaging them. This can be avoided by moving directly beneath the manifestation, the wave will still hit players that are on the lowest platform if they aren't directly underneath the boss.<br />
*'''Shadow Ball:''' The manifestation will summon a purple sphere that will constantly follow and damage anyone that touches it. Due to way the attack homes onto players, it will trap players and is able to pull off a substantial amount of damage in a short time.<br />
*'''Sand Prison:''' Similar to Chieftain Trockta, a bone-like cage will be summoned to imprison all players while the manifestation becomes invincible. The cage will explode if it's not destroyed after a certain duration, dealing heavy damage to every member of your party. If successfully destroyed in time, the manifestation will be stunned for 3 seconds.<br />
*'''Sand Hand:''' After a warning appears on the screen, the manifestation will swing its claw downward, summoning a larger claw to smash one side of the stage. This can be avoided by moving to the side opposite of the manifestation's glowing arm.<br />
*'''Head Smash:''' The manifestation will summon a vacuum that drags players into it (does no damage). The manifestation will then return to Behemoth. As it returns to the Behemoth's body, a random Shadow Doppelganger of the El Search Party for each member of your party will be summoned to fight against you. Behemoth will then roar to stun any targets and proceeds to smash its head onto the stage (area will be highlighted by a large yellow circle). <br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=6<br />
|tab1=Sand Burst<br />
|contents1={{:SandBurst}}<br />
|tab2=(Old) Sand Tempest<br />
|contents2={{:SandTemp}}<br />
|tab3=(Old) Sand Blast<br />
|contents3={{:SandBlast}}<br />
}}<br />
| SBGM=[https://www.youtube.com/watch?v=bNbCzJI-NMY '''''music072_stage''''']<br />
<br />
[https://www.youtube.com/watch?v=3YQUVn3FVCk '''''music073_boss''''']<br />
|Gallery=<gallery widths=150px heights=150px><br />
File:8-XNew.png|Old loading image.<br />
</gallery><br />
| Video=<br />
[https://www.youtube.com/watch?v=NGjw6r4EcJY '''''Official Trailer (KR)''''']<br />
| Dialogue=<br />
{{Tabber<br />
|$divclass=tabber-vertical<br />
|Dungeon Start Cutscene=<br />
*{{StoryIcon|Vapor}} '''Vapor''': ''Hmm... Let's see. You brought this El Fragment near the heart.. A strange power flows out of it.. Hm? Wo-.. woah!!!!!!''<br />
*'''{Player}''': ''(Mmnn... Vapor, what happ-..?)''<br />
*{{StoryIcon|Vegar}} '''Veiga''': ''You awake? I don't recognize your face, are you new?''<br />
*'''{Player}''': ''(Who is this... Vegar? No..)''<br />
*{{StoryIcon|Vegar}} '''Veiga''': ''Everyone's a bit confused like you at firs...<br />
*{{StoryIcon|Behemoth}} '''Behemoth''': ''(HOWL!!!!)''<br />
*{{StoryIcon|Vegar}} '''Veiga''': ''We must seal it quickly.... Are you ready? Then let's get this show on the road! May the wind protect you!!!''<br />
|Mid Dungeon Dialogue=<br />
*{{StoryIcon|Vegar}} '''Veiga''': ''Activate the Seal!! We must stop Behemoth from moving!!''<br />
----<br />
*{{StoryIcon|Sylphid}} '''Sylphid''': ''Trocks are overwhelming everyone in the Desert! We must help them!''<br />
----<br />
*{{StoryIcon|Tariq}} '''Tariq''': ''Behemoth has stopped moving!! Attack!!''<br />
*{{StoryIcon|Sylphid}} '''Sylphid''': ''May the wind protect you...!''<br />
----<br />
*{{StoryIcon|Chief Baryon}} '''Baryon''': ''Trocks are coming from above? Everyone move up!''<br />
----<br />
*{{StoryIcon|Sylphid}} '''Sylphid''': ''We are nearing the end of this fight. Behemoth will fall soon, I will help you move.''<br />
|Boss Intro Dialogue='''???''': ''Trocks are coming from above? Everyone move up!''<!--There might be more dialogue in this scene, but I had to skip it because I wasn't on my own nor was I strong enough to solo this dungeon with the character I was using--><br />
|Dungeon Victory Quotes=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''Haha! Finally down! It was one big beast. Hm? Why does that look familiar...?''<br />
*'''Elsword''': ''I remember taking the Wind El Fragment to Vapor... How did I end up here..?''<br />
*'''Elsword''': ''-''<br />
|AI=<br />
*'''Aisha''': ''How rude! Putting someone into a battle like that! I'll get my apology sooner or later! You watch!''<br />
*'''Aisha''': ''How did I end up in the past? That Behemoth seems to possess the powers before it was infected by the Demons.''<br />
*'''Aisha''': ''I've only read about the power of El making it possible to travel back in time... But to see it actually happen..Marvelous!''<br />
|RN=<br />
*'''Rena''': ''The atmosphere... this is not the same time period as ours.. It's crazy if you think about it now but we were in the middle of history in the making.''<br />
*'''Rena''': ''I think there was a problem with Vapor's magic. Traveling back in time... El sure is a strange thing.''<br />
*'''Rena''': ''The news I heard from the Elder was true? Long time ago the Desert Tribes and the Priestess of the Wind sealed away an Enraged Beast.''<br />
*'''Rena''': ''Good thing we were able to stop the Behemoth from going full berserk. Does this mean our future will also be safe?''<br />
*'''Rena''': ''So this is the incident where the Behemoth went on a rampage... It's sad...''<br />
|RA=<br />
*'''Raven''': ''This Behemoth is something more ancient than the one we've fought before. How can this happen?''<br />
*'''Raven''': ''No matter how many times I look around, evidence only proves that this is Sanders in the past. Vapor's magic and the power of El must have created some kind of reaction.''<br />
*'''Raven''': ''It's unbelievable to think but we became part of history.''<br />
*'''Raven''': ''Sander of the past.. If I can turn back my time like this.. would I live a better future..? ... No matter.''<br />
|EV=<br />
*'''Eve''': ''Strange, my device tells me we are in the past. Is my device malfunctioning?''<br />
*'''Eve''': ''After much discussion, we've come to a conclusion that we are indeed in the past... hundreds of years ago. I've calculated it multiple times... but still it is hard to believe.''<br />
*'''Eve''': ''We ended up in the past after Vapor enchanted the Wind El Fragment. We have to investigate what exactly caused the reaction to occur.''<br />
*'''Eve''': ''Data from the past remains.. Hundreds of years ago Sand Tribe and the Wind Priestess sealed away the Behemoth after a fierce battle but apparently there was a group of Heroes including a red haired boy who helped them.''<br />
|CS=<br />
*'''Chung''': ''This is strange but are we really in the past? How could Vapor's magic and Wind El Fragment cause this?''<br />
*'''Chung''': ''That was a tough fight! But that Behemoth looked weird.<br>It felt a lot 'older' than the Behemoth we've fought.''<br />
*'''Chung''': ''-''<br />
|AR=<br />
*'''Ara''': ''Eun has spoken to me. This desert is of a different time than ours! How can this happen?''<br />
*'''Ara''': ''This cannot be... This Behemoth is different from the one we've faced before. Are we really in the past?''<br />
*'''Ara''': ''This Behemoth... this is before the Demons took control of it! How could this be... We are really in the past.''<br />
|ES=<br />
*'''Elesis''': ''What... This Behemoth..? This is before the Demons took control of it. Were we really having a battle in the past?''<br />
*'''Elesis''': ''This is the being created by Behemoth's Enraged Manifestation...<br>I wonder what made Behemoth this angry...?''<br />
*'''Elesis''': ''Never knew the day would come when Caluso Tribe would be helpful.<br>They had impressive combat skills hundred years in the past..''<br />
*'''Elesis''': ''It doesn't matter if this is back 10 years of 100 years!<br>If I can protect the Sand Villages, Elsword, and everyone else, I will fight!''<br />
|AD=<br />
*'''Add''': ''This... Heh... No mistaking it. That Behemoth does not look like it is under the control of Demons.. I must be in the past...!''<br />
*'''Add''': ''Time traveling to the past with this ease...? This power will be worth experimenting. Dynamo, start recording all data in this 'space'.''<br />
*'''Add''': ''-''<br />
|LC=<br />
*'''Lu''': ''This is strange indeed... To think I would go back in time. This is not common, even for myself.''<br />
*'''Lu''': ''That Behemoth does not look like it is under the demonic influence... This proves that this precise moment is back in time of mine.''<br />
*'''Ciel''': ''Behemoth? That beast who was controlled by Demons? Such a shame its future will not change.''<br />
*'''Ciel''': ''If my guts are correct... This must be the past... ...I wonder how earl grey tea tastes here...?''<br />
|RS=<br />
*'''Rose''': ''So this is the story of when Behemoth was sealed for the first time. What an interesting experience...''<br />
*'''Rose''': ''The Behemoth of this time was enormous. If this Behemoth were to take over Sander again...''<br />
*'''Rose''': ''Where exactly are we? Did we really travel into the past?''<br />
|AN=<br />
*'''Ain''': ''An experience from the past...? I see, that's what happened when the Holy Beast of Wind was sealed away in the past.''<br />
*'''Ain''': ''I didn't know you could do something like this with the El. It was an unusual experience.''<br />
*'''Ain''': ''(The thing attached to the holy beast... I knew it. It was a demon. Hm...)''<br />
}}}}<br />
| Trivia=<dfn>{{</dfn><br />
*During the development, this dungeon was initially called "모래바람의 기억 (Sand Tempest's Memory)".<br />
*It is revealed in the game files that this dungeon was originally intended to have another miniboss, '''Enraged Summoner''', a stronger version of the [[Trock's Lair|Chieftain Trockta]].<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|8}}<br />
|KR=폭주의 베히모스 |KRName=Runaway Behemoth<br />
|TW=暴走的貝西莫斯 |TWName=Runaway Behemoth<br />
|CN=暴走的贝希摩斯 |CNName=Runaway Behemoth<br />
|DE=Rasender Behemoth |DEName=Raging Behemoth<br />
|ES=Behemoth furioso |ESName=Raging Behemoth<br />
|FR=Behemoth déchaîné |FRName=Raging Behemoth<br />
|IT=Behemoth Forsennato |ITName=Raging Behemoth<br />
|PL=Szalejący Behemot |PLName=Raging Behemoth<br />
|UK=Raging Behemoth<br />
|BR=Frenesi de Behemoth |BRName=Frenzy of Behemoth<br />
}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Wally%27s_Underground_Laboratory&diff=884704Wally's Underground Laboratory2023-07-14T02:20:07Z<p>Bluhen: Text replacement - "*Have 1 Secret Dungeon Entry Permit 50px in your inventory.&#8629;" to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory."</p>
<hr />
<div>:''For the previous iteration of this dungeon, see [[Wally's Underground Laboratory (Old)]].''<br />
{{Languages|Wally's Underground Laboratory}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|2}}<br />
| DunButton=2-XButton.png<br />
| SmallPic=2-x_(Renewal).png<br />
| BigPic=2-Xnew2.png<br />
| DunName=Wally's Underground Laboratory<br />
| Quotation=You've come to eliminate his last remaining Nasod forces. You can hear strange mechanical sounds coming from inside of the laboratory.<br />
| Description=Deepest part of Wally's Underground Laboratory. Wally's last Nasod creation awakes.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Mob=<dfn>{{</dfn><br />
|[[File:Fire_Crossbow_Soldier.jpg|60px]]<br />
|'''Fire Crossbow Soldier''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]], except it has high attack speed (when not in the '''Bunker''').<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire a arrow from their crossbow. Arrows will inflict Burn.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire a continuous stream of arrow. Arrows will inflict Burn.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Burn.<br />
|-<br />
|[[File:Poison_Crossbow_Soldier.jpg|60px]]<br />
|'''Poison Crossbow Soldier''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]], except it has high attack speed (when not in the '''Bunker''').<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire a arrow from their crossbow. Arrows will inflict Poison.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire a continuous stream of arrow. Arrows will inflict Poison.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Poison.<br />
|-<br />
|[[File:Castle_2X.png|60px]]<br />
|'''Bunker''' - A bunker can protect soldiers inside it. Be careful of '''Crossbow Soldiers''' in the bunkers when destroying them!<br />
|<br />
'''(None)'''<br />
|-<br />
|[[File:Royal_Guardian.jpg|60px]]<br />
|'''Royal Guardian''' - These Knights are similar to '''Wally's Guardian''' in [[Wally's Castle|2-5]], but can activate super armor if hit 10 times. Their super armor will last until the end of their counter attack.<br />
|<br />
*'''Heavy Slash:''' Prepares in super armor then performs a single overhead slash.<br />
*'''Leap Slash:''' Jumps in the air and slashes forward.<br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
|-<br />
|[[File:Royal_Big_Brother.jpg|60px]]<br />
|'''Royal Big Brother''' - These Knights are similar to '''Vergnert''' in [[Wally's Castle|2-5]] and will activate super armor if hit 10 times. Their super armor will last until the end of their counter attack. <br />
|<br />
*'''Smash:''' He swings his club downward.<br />
*'''Double Swing:''' He performs a two hit combo with his club with super armor.<br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
|-<br />
|[[File:Infected_Rat.jpg|60px]]<br />
|'''Infected Rat''' - Their attack style is very similar to the Giant Phorus.<br />
|<br />
*'''Claw Slash:''' Infected Rat attacks three times with his claws, can poison you.<br />
*'''Charge Attack:''' Infected Rat rushes forward with super armor.<br />
|-<br />
|[[File:Mini_Wally_No._8_-Punch-.jpg|60px]]<br />
|'''Mini Wally No.8 -Punch-''' - These are smaller, brown colored variants of [[Wally's Castle|Wally No. 8]].<br />
|<br />
*'''Air Smash:''' While in the air, Wally will sometimes boost down to try and smash you on the ground. A large amount of debris will fall randomly to either side of itself each time it smashes the ground.<br />
*'''Spin Thrust:''' Wally rushes towards you and slides while dealing damage using its heavy arms, he then flails it around, knocking you down.<br />
|-<br />
|[[File:Mini_Wally_No._8_-Laser-.jpg|60px]]<br />
|'''Mini Wally No.8 -Laser-''' - These are smaller, red colored variants of [[Wally's Castle|Wally No. 8]].<br />
|<br />
*'''Laser:''' Wally will fire out a massive yellow blast of energy out of his eye.<br />
|-<br />
|[[File:Mini_Wally_No._8_-Missile-.jpg|60px]]<br />
|'''Mini Wally No.8 -Missile-''' - These are smaller, yellow colored variants of [[Wally's Castle|Wally No. 8]].<br />
|<br />
*'''Homing Missile:''' Wally will extend his arms and launch two guided missiles out of his hands that will home in on a random player.<br />
*'''Carpet Bombing:''' Wally sends up missiles into the sky that'll fly down in both sides of him, dealing heavy damage to those all around him. <br />
|-<br />
|[[File:190mm_Howitzer.png|60px]]<br />
|'''190mm Howitzer''' - Wally has build defense cannons, the 190mm Howitzer.<br />
|<br />
*'''Up Tilt Shot:''' Fires a shell at an upward arc attacking players at a range.<br />
*'''Down Tilt Shot:''' Fire a shell immediately in front of it attacking players near it.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:Fire_Crossbow_Soldier_Elite.png|60px]]<br />
|'''Brutal Fire Cross''' - A powerful larger Fire Crossbow Soldier.<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire three arrows in succession from their crossbow. Arrows will inflict Burn.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire three continuous streams of arrows. Arrows will inflict Burn.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Burn.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Poison_Crossbow_Soldier_Elite.png|60px]]<br />
|'''Brutal Poison Arrow''' - A powerful larger Poison Crossbow Soldier.<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire three arrows in succession from their crossbow. Arrows will inflict Poison.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire three continuous streams of arrows. Arrows will inflict Poison.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Poison.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Royal_Guardian_Elite.png|60px]]<br />
|'''Brutal Kauno''' - A powerful Royal Guard.<br />
|<br />
*'''Heavy Slash:''' Prepares in super armor then performs a single overhead slash.<br />
*'''Leap Slash:''' Jumps in the air and slashes forward.<br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Royal_Big_Brother_Elite.png|60px]]<br />
|'''Brutal Zes''' - A powerful larger Royal Big Brother with a significantly larger club.<br />
|<br />
*'''Smash:''' He swings his club downward.<br />
*'''Double Swing:''' He performs a two hit combo with his club with super armor. <br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:UoolElite.png|60px]]<br />
|'''Brutal Wall''' - A powerful Big Soldier.<br />
|<br />
*'''Leaping Undercut:''' Jumps in the air and punches the ground.<br />
*'''Punch Combo:''' A two punch combo.<br />
*'''Uppercut:''' Moves forward and delivers and uppercut sending player flying.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Illy_Elite.png|60px]]<br />
|'''Brutal Illy''' - A powerful version of the soldier, Illy.<br />
|<br />
*'''Dagger Combo:''' A quick short dagger combo.<br />
*'''Air Slash:''' Slash targets while jumping.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:Wally_No._7.jpg|60px]]<br />
|'''Wally No. 7''' - '''Wally No. 7''' - is an upgraded form of '''[[Wally's Castle|Wally No. 8]]'''. This Nasod is now capable of using the same attacks faster and activating super armor during almost all of its attacks.<br />
|<br />
*'''Thrust:''' Wally will spin his arms to attack you.<br />
*'''Fly:''' Given the opportunity, Wally will fly up into the air towards another platform to try and make distance. Differs from the next move in that he moves STRAIGHT up.<br />
*'''Smash:''' While in the air, Wally will sometimes boost down to try and smash you into the ground.<br />
*'''Homing Missile:''' One of his strongest moves, Wally will extend his arms and launch two guided missiles out of his hands that will home in on a random player.<br />
*'''Laser:''' His strongest move. Wally will fire out a massive yellow blast of energy out of his eye. It does tremendous damage all with incredible range. <br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. Instead of a normal reaction when reaching the Stoic Threshold, Wally No. 7 will instead use ''Thrust'', ''Smash'', ''Homing Missile'' or ''Laser''.<br />
*'''Wally No. 7''' will stoic after every 3 hits outside of super armor frames. Also, whenever it does a downward smash, debris will fall randomly to both sides of itself.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:2-3-trap1.jpg|60px]]<br />
|'''Steam Trap''' - Similar to that of [[Underground Waterway|2-3]], there will be vents that will exert steam at regular intervals that can damage you.<br> <br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:NasodInspector.png|60px]]<br />
|'''Nasod Inspector''' - After the [[The Evolution/3 - Secret Dungeon Reorganization|Secret Dungeon Reorganization]], all robot based monsters are much smaller, including the Nasod Inspector. The '''Nasod Inspector''' is the gargantuan blue robot boss found in Wally's Underground Laboratory.<br />
|<br />
===Defense Mode===<br />
There is a '''Signal Lantern''' located at the center of '''Nasod Inspector''''s chest. At the beginning of the battle it is inactive. When damaged Nasod Inspector will activate it.<br />
<br><br />
The color of lantern indicates the defense mode of '''Nasod Inspector''' and will change over time.<br />
<br><br />
'''Yellow''' means Nasod Inspector is highly resistant to all physical attacks.<br />
<br><br />
'''Note : The Physical Defense buff is currently bugged. (It has an abnormal large additional Physical Defense so it will still deal low damage even with Stack III Water)'''<br />
<br><br />
However this bug has been fixed after 03/19/2015 Secret Dungeon Revamp in KR.<br />
<br><br />
'''Blue''' means Nasod Inspector is highly resistant to all magical attacks.<br />
<br><br />
The defense boost is high enough that all damage of the type it resists will be reduced to 1.(No Damage in KR)<br />
<br><br />
===Moves===<br />
*'''Fire Laser''': The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatrigles in Velder) from his signal lantern across a long distance, dealing substantial damage. <br />
*'''Cannon Fire''': The Nasod Inspector aims its cannon forward and fires, the attack is fairly short ranged but the damage is high.<br />
*'''Cannon Slam''': The Nasod Inspector slams his giant cannon vigorously onto the ground and fires, causing a series of giant explosions. This does extremely high damage, more so if you are carried along with the blast wave. Players hit by the cannon will be stunned for several seconds. Requires full mana bar to use, mana resets upon execution.<br />
*'''Cannon Slam II''': The Nasod Inspector slams its arm into the ground and then follows up by slamming its giant cannon against the ground as well but does not fire. This hits closer to itself and both the arm and cannon can deal moderate damage as well as launching you a significant distance upwards. A danger of this attack is that it can launch you into multiple yellow flares for incredible damage.<br />
*'''Fire Yellow Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing yellow flares to start floating down slowly. These flares do high damage. These flares will usually fall near the Nasod Inspector.<br />
*'''Fire Blue Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing blue flares to start dropping down to the floor quickly. These blue flares detonate after a set amount of time and do minor damage. These can fall anywhere and everywhere except for near the Nasod Inspector itself.<br />
*'''Crawl''': If you are too far away from the Nasod Inspector, it will put its arms on the ground and pull itself to you, then stumble and fall, then pick itself up again. This move can flatten you and cause moderate damage.<br />
*'''Defense Mode''': The Nasod Inspector will change its defense mode depending on its current remaining HP, the Signal Lantern will change color to indicate which defense mode it has entered. Whenever it does this it will recover a large amount of health.<br />
*'''System Crash''': When the Nasod Inspector's health is reduced to critical levels, the Nasod Inspector's attack speed and movement speed will be greatly increase like crazy and increase damage by 20% as if it were malfunctioning.<br />
<br><br />
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"<br />
! style="background-color: {{ColorSel|Village|2}};" class="textfloat" colspan="12" | '''Tactics'''<br />
{{!}}-<br />
{{!}}[[File:Nasod_Inspector_pattern.png|705px]]<br />
<br />
The Nasod Inspector's pattern will follow the behavior as shown above. Health values are a rough approximate. An example of how the chart works: when the Nasod Inspector reaches 80% HP, he will activate Magic Defense mode and will regain HP to 100%.<br />
<br />
The Nasod Inspector is always super armored and thus will not be stunned by attacks. It can however be frozen temporarily with Light Enchantment (petrifying) on weapons, Awakening, or freezing attacks like Blizzard Shower.<br />
<br />
The best move is always to '''KEEP OFF THE GROUND'''. Especially for melee characters, stay at the top platform of either side of the stage and wait for the Nasod Inspector to come to you. The Mini-Cannon would be just jutting out for you to hit and spam skills. Also as he crawls over, his hitbox becomes much wider and thus more susceptible to damaging AOE attacks like [[Gungnir]].<br />
<br />
When the Nasod Inspector starts shooting yellow flares, run to the opposite end of the map. They are extremely lethal.<br />
<br />
A more advanced strategy is to knock Nasod Inspector's HP to just above a threshold where it will activate a defense mode and regenerate, then freeze it and deal enough damage to knock it down to the threshold of a different defense mode causing it to skip that phase.<br />
*The HP thresholds are 35.9, 31.2, 17.9, and 7.4 Bars.<br />
**Knocking it from over 35.9 to under 31.2 will cause it to skip Magic Defense phase.<br />
**Knocking it from over 17.9 to under 7.4 will cause it to skip Physical Defense phase.<br />
*An alternative to freezing the Nasod Inspector is to wait till it tries one of its downward cannon slam attacks, it cannot cancel out of that animation allowing players to use multiple skills before it can activate or change defense modes.<br />
**It is possible for it to "System Crash" and activate "Physical Defense Mode" at the same time if the skill chain reduces a large amount of HP while failing to kill it.<br />
<br />
It can be useful to have a [[Code: Nemesis|Code Nemesis]] who has learned [[Atomic Shield]] to be in your party since the shield can block the Yellow Flares that the Inspector fires.<br />
<br />
If you fail to skip the Magical/Physical Defense Mode Phase (Meaning it will use Magical/Physical Defense Mode) you can break its defense by inflicting any defense reduction like [[Armor Break]], Water Element Enchant Debuff, or any active/passive skill which can reduce its defense. Wind orbs are also effective in nullifying its defense increase.<br />
*Only Armor Break will be sufficient for you to deal significant damage due to the increased defense from level difference.<br />
{{!}}}<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=1<br />
|tab1=Mechanized MK-6<br />
|contents1={{:MechMK6}}<br />
|tab2=(Old) Mechanized MK-5<br />
|contents2={{:MechMK5}}<br />
|tab3=(Old) Mechanized MK-4<br />
|contents3={{:MechMK4}}<br />
|tab4=(Old) Mechanized MK-3<br />
|contents4={{:MechMK3}}<br />
|tab5=(Old) Mechanized MK-2<br />
|contents5={{:MechMK2}}<br />
|tab6=(Old) Mechanized<br />
|contents6={{:Mech}}<br />
}}<br />
| SBGM=[http://www.youtube.com/watch?v=XHnXbiEjFoo '''''music016_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=ZmKhluO5Y0k '''''music015_boss''''']<br />
<br />
[http://www.youtube.com/watch?v=Y4c2oaDh9ns '''''music025_boss''''']<br />
| DLBGM=[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=Y4c2oaDh9ns '''''music025_boss''''']<br />
| Gallery=<br />
<gallery widths=150px heights=150px><br />
File:2-X1.jpg<br />
File:2-xnew.jpg|Old loading image.<br />
File:Nasod_Inspector.jpg|Image of Nasod Inspector.<br />
File:2-3Button.png|Old Dungeon Button of '''Wally's Underground Laboratory''', it share the same button with [[Underground Waterway|2-3]].<br />
File:HQ_Boss_Wally7.png|Wally No. 7's Skill Cut in (Unused)<br />
</gallery><br />
| Video=<center><br />
[http://www.youtube.com/watch?v=YRXBsvdQwiI '''Old Animated Opening Cutscene''']<br><br />
<br />
| Trivia=<dfn>{{</dfn><br />
*In the past Nasod Inspector's defense modes would merely boost its defense slightly instead of giving it enough defense to be completely immune to a damage type, it would change defense modes more often and regain much less HP from each mode change.<br />
*There also used to be a third platform on the left which was high enough that none of Nasod Inspector's attacks could reach it with exception of its Yellow Flares, allowing players to attack it with near impunity. Yellow Flares while dealing much less damage than they did now fall in two waves, one wave falling much faster than the other.<br />
*In the absolute earliest versions of this dungeon there was no Nasod Inspector, instead a larger version of the Wally #7 Mk.II which now serves as the mid-boss would fight alongside a Red and Yellow Mini Wally in its place. Also in this version many of the enemy spawns were different (it included many Ghost Mages and player-sized Giant Rats) and the stage went straight to the boss after the sewer portion.<br />
*'''Mechanized MK-6''''s special effect uses Nasod Inspector's old, larger model despite his actual boss size having been decreased for a long time.<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|2}}<br />
|KR=월리의 지하 연구실 |KRName=Wally's Secret Laboratory<br />
|TW=瓦利地下研究所 |TWName=Wally's Underground Institute<br />
|CN=瓦利的地下研究所 |CNName=Wally's Underground Institute<br />
|JP=ウォーリーの地下研究所 |JPName=Wally's Underground Institute<br />
|FR=Laboratoire souterrain |FRName=Underground Laboratory<br />
|ES=Laboratorio subterráneo de Lord Robon |ESName=Lord Robon's Underground Laboratory<br />
|DE=Untergrundlabor |DEName=Underground Laboratory<br />
|IT=Laboratorio Sotterraneo |ITName=Underground Laboratory<br />
|PL=Podziemne Laboratorium |PLName=Underground Laboratory<br />
|UK=Underground Laboratory<br />
|BR=Laboratório Subterrâneo do Wally |BRName=Wally's Underground Laboratory<br />
}}<br />
|Dialogue=<br />
{{tabs<br />
|name=Dialog<br />
|tab1=Dungeon Victory Quotes<br />
|contents1=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''Darn it, how many of these dumb steel robots am I going to have to take down? These darned robots just keep coming! What's with these makeshift Nasods? Are they protecting them?''<br />
*'''Elsword''': ''Bring it on! I'll destroy you all!''<br />
*'''Elsword''': ''-''<br />
|AI=<br />
*'''Aisha''': ''These robots could have been used to do some good, but nooo! I'll just have to turn them into scrap metal.''<br />
*'''Aisha''': ''Whew, that was tough... even for me! He reflected magic and was immune to physical attacks.''<br />
*'''Aisha''': ''Grownups can be so dumb, messing everything up with their selfishness and greed. Next thing you know, girl geniuses like me are stuck cleaning up their messes!''<br />
|RN=<br />
*'''Rena''': ''I feel queasy. There's not even a hint of nature in this place.''<br />
*'''Rena''': ''Why aren't men trying to use this technology for good? Why don't they make things that help, instead of hurt?''<br />
*'''Rena''': ''This person must be what is known as a 'mad scientist'.''<br />
*'''Rena''': ''Why make robots for the sake of power? I'll never understand.''<br />
|RA=<br />
*'''Raven''': ''Development of the most advanced technology has always involved that of weapons for battles... But it is too much...''<br />
*'''Raven''': ''It will be good for the world if the machines abused by men's desires disappear.''<br />
*'''Raven''': ''Wally is the worst thief of all! I can't believe he embezzled taxes from the citizens to create these weapons of mass destruction.''<br />
|EV=<br />
*'''Eve''': ''No, this is not a Nasod! I don't know anything about anger but this may be anger. This must be anger!!!''<br />
*'''Eve''': ''People... people of this era are calling these Nasods... Ugh... Somehow, I feel that the circuit will be burned away...''<br />
*'''Eve''': ''These killing machines are not Nasods. They've got no conscience, no ethics...''<br />
|CS=<br />
*'''Chung''': ''Inspector's cannon is just as strong as my Destroyer!!!<br>I shall train even harder to become strong!''<br />
*'''Chung''': ''Hmm... Interesting way to use the cannonballs...<br>I should try them out!''<br />
*'''Chung''': ''That was dangerous... Sorry to Miss Eve for saying this but Nasods seem only harmful to humans...''<br />
*'''Chung''': ''Wally is a terrible mayor!!! Secretly making all these robots!!''<br />
|AR=<br />
*'''Ara''': ''Wally... He created this... Sorry for saying this... but I think he is a lunatic...''<br />
*'''Ara''': ''Nasod Inspector is defeated. He was a gigantic monster. You can never let your guard down in this place.''<br />
*'''Ara''': ''Does Blue strengthen your magic defense.. hmm... and Red strengthen your physical? Ah... so confusing!!''<br />
|ES=<br />
*'''Elesis''': ''Blue is magic defense..Red is physical defense?<br>I will change the pattern of battle to my advantage!!''<br />
*'''Elesis''': ''Lord Wally.. I'd rather call you a lunatic, than a lord!!''<br />
*'''Elesis''': ''Nasod Inspector.. Is it a reconstructed Nasod? Horrible that Nasods have become so vicious for an evil goal..''<br />
|AD=<br />
*'''Add''': ''Oh...! Nasod Inspector...! Did you retrieve the key from Altera Core? You are smarter than I thought, Lord Wally? Keke.''<br />
*'''Add''': ''Lord Wally... Did you manage to survive in Altera Core? Your determination to live is commendable, keke...''<br />
*'''Add''': ''Lord Wally... Did you see me coming? He vanished again, but surely we will meet again someday. Huhu... Try to surprise me with a new Nasod next time!''<br />
|LC=<br />
*'''Lu''': ''A nasod... So this is the technology that humans despised ages ago.''<br />
*'''Lu''': ''Uu uu... You must all have a death wish!!''<br />
*'''Ciel''': ''Well well... We lost him. The next time we meet you'll be covered in bullet holes, Wally.''<br />
*'''Ciel''': ''Not knowing when they're satisfied... That is a trait of man to fear... Lu. Well, I'd imagine this is the case with demons as well.''<br />
|RS=<br />
*'''Rose''': ''These... are probably Nasods, too. But they seem to be filled with anger and hate.''<br />
*'''Rose''': ''How did Wally come to control all these Nasods...?''<br />
*'''Rose''': ''How many more Nasods are there...?''<br />
|AN=<br />
*'''Ain''': ''I honestly didn't know what to expect from the Nasod, but it looks like I can't let my guard down.''<br />
*'''Ain''': ''This is much better than the last one. Not that it's any good.''<br />
*'''Ain''': ''(He doesn't know when to give up. Greedy human.)''<br />
}}}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Temple_of_Trials&diff=884703Temple of Trials2023-07-14T02:20:07Z<p>Bluhen: Text replacement - "*Have 1 Secret Dungeon Entry Permit 50px in your inventory.&#8629;" to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory."</p>
<hr />
<div>{{Languages|Temple of Trials}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|7}}<br />
| DunButton=7-XButton.png<br />
| SmallPic=6-X.png<br />
| BigPic=7-Xnew2.png<br />
| DunName=Temple of Trials<br />
| Quotation=A hidden place surrounded by suspicion. We need to save the fallen White Colossus.<br />
| Description=The shrine is at the end of Hamel, a hidden place unknown to anyone. Rumor has it, there lies the power of the Guardian Stone.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Ally=<dfn>{{</dfn><br />
|[[File:Sasha6-X.png|60px]]<br />
|'''[[Sasha|Water Priestess Sasha]]''' - When you start this dungeon, there will be an NPC named Sasha. She will follow the El Search Party and tell you what the Temple of Trials is.<br />
|<br />
*'''Heal:''' Sasha heals 10% of your max HP.<br />
*'''Water Shield:''' Sasha gives you a shield that 25% Damage Reduction for up to 3 hits.<br />
*'''Fully Heal:''' After each trial, she will fully heal your HP when you go back to the start in order of the Trials.<br />
<dfn>}}</dfn><br />
| AllyATK=true<br />
| Mob=<dfn>{{</dfn><br />
*All mobs except Ancient Magmanta now can activate stoic after 30 hits.<br />
|[[File:BrutalWalkerHead.png|60px]]<br />
|'''Brutal Walker''' - Same as '''Shadow Port Walker''' but will super armor during first and last hit.<br />
|<br />
*'''Claw Attack:''' A basic 3 hit combo with their claws.<br />
|-<br />
|[[File:BrutalDefenderHead.png|60px]]<br />
|'''Brutal Defender''' - An enhanced version of '''Shadow Port Defender'''.<br />
|<br />
*'''Shadow Spear:''' It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.<br />
*'''Dark Aura:''' Emit a dark aura that gives enemies within range super armor.<br />
|-<br />
|[[File:BrutalChargerHead.png|60px]]<br />
|'''Brutal Charger''' - Same as '''Shadow Port Charger'''.<br />
|<br />
*'''Charge:''' It will run forward, damaging any players within its path.<br />
*'''Grab:''' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.<br />
|-<br />
|[[File:BrutalVoiderHead.png|60px]]<br />
|'''Brutal Voider''' - Same as '''Shadow Port Voider'''. Can absorb magical projectiles and use their energy to heal themselves 10% of their maximum HP. <br />
|<br />
*'''Energy Bolt:''' If can charge and fire an energy bolt very similar to Eve's Mega Electron Balls.<br />
|-<br />
|[[File:BrutalTricksterHead.png|60px]]<br />
|'''Brutal Trickster''' - Same as '''Shadow Port Trickster'''.<br />
|<br />
*'''Wind Totem:''' A blue totem that creates a sphere of wind that increases the stats of the mobs.<br />
*'''Fire Totem:''' A red totem that emits homing fireballs.<br />
*'''Lightning Bolt:''' The Trickster shoots a bolt of lightning out of his hands.<br />
|-<br />
|[[File:TwinkyLinkerHead.png|60px]]<br />
|'''Twinky Linker''' - Same as '''Shadow Linker''' but instead will using Soul Link this mobs now can use Lightning.<br />
|<br />
*'''Lightning Bolt:''' The Linker shoots a bolt of lightning out of his hands.<br />
|-<br />
|[[File:AncientMagmantaHead.png|60px]]<br />
|'''Ancient Magmanta''' - A small version of '''Magmanta'''.<br />
|<br />
*'''Slash:''' These spiders can slash with their legs.<br />
*'''Lunge:''' These spiders are able to lunge attack with their entire body.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:ColdheartedBrutalWalkerHead.png|60px]]<br />
|'''Cold-hearted Brutal Walker''' - A powerful '''Brutal Walker''' that is stronger and has substantially more health.<br />
|<br />
*'''Claw Attack:''' A basic 3 hit combo with their claws.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
|-<br />
|[[File:ColdheartedBrutalStingerHead.png|60px]]<br />
|'''Cold-hearted Brutal Stinger''' - A powerful '''Brutal Stinger''' that is stronger and has substantially more health.<br />
|<br />
*'''Forward Spikes:''' Jabs you with a few spikes when you stand in front of it. Hits multiple times and pushes backwards for some distance<br />
*'''Spike Ball:''' Extends all the spikes on it, impaling anything nearby. Induces KD.<br />
*'''Spike Fall:''' Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD.<br />
*'''Crystal Stinger:''' Brings forth a crystal in its chest to poke you with it. Does moderate damage. Induces KD.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
|-<br />
|[[File:ColdheartedBrutalCharger_Face.png|60px]]<br />
|'''Cold-hearted Brutal Charger''' - A powerful '''Brutal Charger''' that is stronger and has substantially more health.<br />
|<br />
*'''Slap:''' It will swing its arms and slap nearby players.<br />
*'''Charge:''' It will run forward, damaging any players within its path.<br />
*'''Grab:''' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
|-<br />
|[[File:ColdheartedBrutalDefenderHead.png|60px]]<br />
|'''Cold-hearted Brutal Defender''' - A powerful '''Brutal Defender''' that is stronger and has substantially more health.<br />
|<br />
*'''Slap:''' They now can attack from a stationary position.<br />
*'''Shadow Spear:''' It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.<br />
*'''Dark Aura:''' Emit a dark aura that gives enemies within range super armor.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
|-<br />
|[[File:ColdheartedBrutalTricksterHead.png|60px]]<br />
|'''Cold-hearted Brutal Trickster''' - A powerful '''Brutal Trickster''' that is stronger and has substantially more health.<br />
|<br />
*'''Shadow Eruption:''' He will pull an eruption of dark energy right underneath you.<br />
*'''Wind Totem:''' A blue totem that creates a sphere of wind that increases the stats of the mobs.<br />
*'''Fire Totem:''' A red totem that emits homing fireballs.<br />
*'''Lightning Bolt:''' The Trickster shoots a bolt of lightning out of his hands.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
|-<br />
|[[File:ColdheartedBrutalBobosseHead.png|60px]]<br />
|'''Cold-hearted Brutal Bobosse''' - A powerful '''Brutal Bobosse''' that is stronger and has substantially more health.<br />
|<br />
*'''Smash:''' Bobosse will simply smash his hammer once onto the ground.<br />
*'''Launcher:''' Bobosse will swing his hammer twice at you. The second hit will launch you into the air.<br />
*'''Double Hit:''' Bobosse will become super-armored and smashes his hammer twice into the ground.<br />
*'''Quake Smash:''' Bobosse will jump into the air and as he descends, he will swing his hammer into the ground, which will create a small quake on the ground. Unlike Giant Hammer Bobosse he will leap forward.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
|-<br />
|[[File:BrutalVictorHead.png|60px]]<br />
|'''Brutal Victor''' - Same as '''Victor''', you will face during the Trial of Strength.<br />
|<br />
*'''Victor Combo:''' Poses then strikes in a certain direction three times.<br />
*'''Victor Swing:''' Poses then swings his fists into the air to throw you upwards while in super armor.<br />
*'''Victor Charge:''' Occurs only if you are at a certain distance away from him. It's similar to [[Burning Rush]], except debris will fall from the ceiling on impact with a wall.<br />
*'''Victor Assault:''' Victor roars, beats his chest rapidly, and then launches himself at the nearest target. He lands on them and violently attacks them repeatedly for enormous damage.<br />
**If he fails to land on a valid target he will not continue with his combo.<br />
*'''Victor Earthquake:''' Victor roars and then jumps straight up in the air and creates an earthquake when he hits the ground.<br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:ShadowPriestHead.png|60px]]<br />
|'''Shadow Priest (2x)''' - A [[Resiam Outskirts|Shadow Master]] who's using its dark powers to restrain Helputt.<br />
|<br />
*'''Shadow Swipe:''' He will drag you towards him and then swipes at you. Throws you upwards for some distance.<br />
*'''Dark Explosion:''' He blows you up as he clenches his fist. Unlike Shadow Master instead of instantly attacking a target he will explode, blowing away nearby targets.<br />
*'''Shadow Storm:''' Summon a few dark spheres to rain down, far less compared to that of Shadow Master.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
*Does very low damage.<br />
|-<br />
|[[File:Corrupt_Destroyer_Helputt.png|60px]]<br />
|'''[[Helputt|Fallen Guardian: Helputt]]''' - [[Chung]]'s father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]]. He cannot be defeated and will finish you off with a near fatal attack.<br />
|<br />
*'''[[Iron Paladin]] Commands:''' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Iron Paladin]]'s ZZX.<br />
**Helputt will always have the [[Land Demolisher - Heavy Arms|Land Demolisher]] buff active passively.<br />
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo.<br />
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion.<br />
*'''[[Carpet Bombing]]:''' Calls for an air strike.<br />
**He can only call one airstrike, unlike [[Shelling Guardian]] who can call three.<br />
*'''[[Comet Crasher]]:''' Fires numerous missiles down.<br />
**Animation is same to that to [[Deadly Chaser]], however he fires faster and with more shots.<br />
*'''[[Iron Howling]]:''' Release a loud war cry that stuns.<br />
*'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage.<br />
*'''[[Scare Chase]]:''' Fires a red homing missile.<br />
*'''Death Howling:''' After his HP drops down low enough, everybody including Helputt will be placed in scripted area and he'll unleash his final attack reduced everybody's HP to 1 and stunned.<br />
|-<br />
|[[File:Strength_Guardian.png|60px]]<br />
|'''Guardian Knight of Trials''' - Miniboss required to defeat to pass the Trial of Strength and receive the Impenetrable Shield.<br />
|<br />
*'''Lunatic Smash:''' It charges its hammer and smashes down numerous times.<br />
*'''Hammer Combo:''' Does an uppercut and smashes 1 more time.<br />
*'''Impact Hammer:''' Uses a regular hammer attack and is nearly unavoidable. After it smashes its hammer, it becomes vulnerable to any attack.<br />
*'''Hammer Swing:''' It swings its hammer and then uses the Impact Hammer attack if you're at the platform.<br />
'''Note:'''<br />
*After you kill the Strength Guardian, you will receive the Impenetrable Shield. This will increase your Physical/Magical Defense by 10%.<br />
|-<br />
|[[File:Mind_Guardian.png|60px]]<br />
|'''Guardian Magician of Trials''' - Mini boss required to defeat to pass the Trial of Mind and receive the Magical Cape.<br />
|<br />
*'''Spirit Slash:''' Use magic to slash the area in front of him.<br />
*'''Ice Ball:''' Summon a giant ice ball that slowly moves forward before exploding.<br />
*'''Eruption:''' Cause a single eruption to explode underneath players.<br />
*'''Eruption Aura:''' After praying, he'll release an aura that causes several Shadow Eruptions to explode from underneath players.<br />
*'''Teleport:''' The guardian will often teleport around the arena.<br />
'''Note:'''<br />
*It's difficult to attack him when you're not on the platform since he can spin easily (It will knockdown) and then Teleport himself to prevent more hits. It's recommend to inflict [[Status Effects|Freezing]], [[Status Effects|Petrifying]] or inflict [[Status Effects|Helpless]] to prevent spin and teleport.<br />
*After you kill the Mind Guardian, you will receive the Magical Cape. This will increase your passive MP regeneration rate by 2 MP per second.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:Strength_Guardian%27s_Hammer.png|60px]]<br />
|'''Guardian Knight of Trials:''' Will knock you up by striking its hammer into the ground.<br />
|-<br />
|[[File:Mind_Guardian%27s_Lunatic_Fury.png|60px]]<br />
|'''Guardian Magician of Trials:''' Will knock you up and its magic can hit twice.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:Corrupt_Destroyer_Helputt.png|60px]]<br />
|'''[[Helputt|Fallen Guardian: Helputt]]''' - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]].<br />
|<br />
*'''[[Iron Paladin]] Commands:''' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Iron Paladin]]'s ZZX.<br />
**Helputt will always have the [[Land Demolisher - Heavy Arms|Land Demolisher]] buff active passively.<br />
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo.<br />
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion.<br />
*'''[[Carpet Bombing]]:''' Calls for an air strike.<br />
**He can only call one airstrike, unlike [[Shelling Guardian]] who can call three.<br />
*'''[[Comet Crasher]]:''' Fires numerous missiles down.<br />
**Animation is same as that of [[Deadly Chaser]], however he fires faster and with more shots.<br />
*'''[[Iron Howling]]:''' Release a loud war cry that stuns.<br />
*'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage, does additional damage for every status ailment a player is inflicted with. Tends to be used after Iron Howling.<br />
**The explosion can instantly kill you, as it can do over 400,000 damage and it ignores defense like Chung's version.<br />
*'''[[Scare Chase]]:''' Fires a red homing missile.<br />
**After the 03/18/2015 KR patch, explosion damage increased, almost similar to [[City in the Sky|Eltrion]]'s missile damage, so it's best to use any special active that gives invincibility frames to avoid being tracked by the missiles.<br />
*'''Heavy Stance:''' Sometimes when Helputt is attacked, he will automatically enter heavy stance mode (Will super armor) and he may use a counterattack through his X combo.<br />
**During Heavy Stance, he will temporarily reduce all incoming damage by 99%.<br />
'''Strategy:'''<br />
*There are less chances of mistakes being made if Helputt is cornered; once the fight starts, make an effort to push him against a wall.<br />
*You can prevent being targeted by Helputt's Scare Chase if you use a skill with invincibility frames. This is especially necessary if you are going solo. If you use a Special Active with short invincibility frames, be sure that Helputt is out of range from the delay or you risk being targeted after the delay ends.<br />
*Helputt has no [[Stoic Thresholds|Stoic Threshold]], making it possible to keep him in an infinite stunlock using attacks with no KD value.<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=5<br />
|tab1=Ancient Antique Guardian<br />
|contents1={{:AnciAntique}}<br />
|tab2=(Old) Ancient Noble Guardian<br />
|contents2={{:AnciNoble}}<br />
|tab3=(Old) Ancient Royal Guardian<br />
|contents3={{:AnciRoyal}}<br />
|tab4=(Old) Ancient Guardian<br />
|contents4={{:AnciGuard}}<br />
}}<br />
|Dialogue=<br />
{{tabs<br />
|name=Dialog<br />
|tab1=Dungeon Intro Dialogue<br />
|contents1=<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''This is the secret temple that Helputt was talking about...''<br />
|tab2=Mid Dungeon Dialogue<br />
|contents2=<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''불길한 기운이 느껴지고 있습니다. 어서 서둘러야 해요!!''<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''Helputt's aura can be sensed....We must hurry!!''<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''I have a bad feeling about this!''<br />
----<br />
Escape from Helputt:<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''May you endure and pass through the Temple of Trials...''<br />
----<br />
Defeat Guardian Knight of Trials:<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''You have opened your eyes to a new power... But I need to practice my battle skills.''<br />
----<br />
Defeat Guardian Magician of Trials:<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''I have a bad feeling about this....Let's hurry.''<br />
|tab3=Mini Boss Stage Dialogue<br />
|contents3=<br />
{{*}}{{StoryIcon|Shadow Master2}} '''Shadow Priest''': ''Sooner or later...<br>they will become our slaves forever...''<br />
{{*}}{{StoryIcon|Shadow Master2}} '''Shadow Priest''': ''May you fall deep into shadows of evil...''<br />
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''Ar...gh!...''<br />
Defeat Shadow Priest:<br />
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''Ah....Don't you dare come any closer!!''<br />
Helputt uses '''Death Howling''':<br />
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''How dare you weeklings challenge demons!!''<br />
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''Self-improvement requires discipline. I need more time to improve. I'll have to retreat for now.''<br />
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''This is it. I will exterminate you!!''<br />
|tab4=Boss Intro Cutscene<br />
|contents4={{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''Surrender to the demons!!''<br />
|tab5=Ending Dialogue<br />
|contents5={{*}}{{StoryIcon|Helputt}} '''Helputt''': ''I'll be fine. Leave Now!!<br> Be strong, my son...''<br />
|tab6=Dungeon Victory Quotes<br />
|contents6=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''-''<br />
*'''Elsword''': ''-''<br />
*'''Elsword''': ''-''<br />
|AI=<br />
*'''Aisha''': ''-''<br />
*'''Aisha''': ''-''<br />
*'''Aisha''': ''-''<br />
|RN=<br />
*'''Rena''': ''-''<br />
*'''Rena''': ''-''<br />
*'''Rena''': ''-''<br />
|RA=<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
|EV=<br />
*'''Eve''': ''-''<br />
*'''Eve''': ''-''<br />
*'''Eve''': ''-''<br />
|CS=<br />
*'''Chung''': ''Fa...Father!!!!!!!!''<!--Why so many exclamation points?!--><br />
*'''Chung''': ''-''<br />
*'''Chung''': ''-''<br />
|AR=<br />
*'''Ara''': ''-''<br />
*'''Ara''': ''-''<br />
*'''Ara''': ''-''<br />
|ES=<br />
*'''Elesis''': ''As expected of Hamel's White Colossus... Sir Helputt, we will never forget your assistance here.''<br />
*'''Elesis''': ''I'm sorry, Chung. I'm sure no words can comfort you at this moment... But I'm sure we'll save Sir Helputt one day.<br>I will make sure that happens!''<br />
*'''Elesis''': ''Even demon schemes were not able to crush Sir Helputt's indominable will...''<br />
|AD=<br />
*'''Add''': ''-''<br />
*'''Add''': ''-''<br />
*'''Add''': ''-''<br />
|LC=<br />
*'''Lu''': ''-''<br />
*'''Lu''': ''-''<br />
*'''Ciel''': ''-''<br />
*'''Ciel''': ''-''<br />
|RS=<br />
*'''Rose''': ''-''<br />
*'''Rose''': ''-''<br />
*'''Rose''': ''-''<br />
|AN=<br />
*'''Ain''': ''-''<br />
*'''Ain''': ''-''<br />
*'''Ain''': ''-''<br />
}}<br />
}}<br />
| SBGM=[http://www.youtube.com/watch?v=QJ05Y9_pZrA '''''music046_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=wjRjZFNlMqQ '''''music027_boss''''']<br />
| Gallery=<br />
<gallery widths=150px heights=150px><br />
File:6-xnew.jpg|Old loading image.<br />
File:DemonHelputt.png|'''[[Helputt]]''''s corrupted form.<br />
File:ChungPapa.png|'''[[Helputt]]''''s true armor form after he has been purified from the demons.<br />
File:HelputtConcept.png|Concept art of '''Helputt'''.<br />
File:StrenghtGuardianConcept.png|Concept art of the '''Strength Guardian'''.<br />
File:MindGuardianConcept.png|Concept art of the '''Mind Guardian'''.<br />
File:FieldConcepts.png|Concept art of the artifacts found in the temple.<br />
File:6-xArmorConcept.png|Concepts art of the armors and weapon craft-able from '''Temple of Trials'''. <br />
</gallery><br />
| Trivia=<dfn>{{</dfn><br />
*There is a glitch where, if you awaken right before teleporting into Helputt's room, only your weapon (and tails if you're '''Ara''') will appear, and you will be invincible against all attacks. However, you can still attack in this state.<br />
**This state of invincibility and avatar invisibility will wear off once your awakening mode ends.<br />
*Hamel Secret Dungeon Development Story. [https://elwiki.net/babel/?p=755]<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|7}}<br />
|KR=시련의 신전 |KRName=Temple of Trials<br />
|TW=試煉神殿 |TWName=Temple of Trials<br />
|CN=试炼之神殿 |CNName=Temple of Trials<br />
|FR=Temple des épreuves |FRName=Temple of Tests<br />
|DE=Tempel der Prüfungen |DEName=Temple of Tests<br />
|IT=Tempio delle Prove |ITName=Temple of Trials<br />
|PL=Świątynia Próby |PLName=Temple of Trials<br />
|ES=Templo de las Pruebas |ESName=Temple of Trials<br />
|UK=Temple of Testing<br />
|BR=Templo das Provações |BRName=Temple of Trials<br />
}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Dragon_Nest:_Abyss&diff=884702Dragon Nest: Abyss2023-07-14T02:20:06Z<p>Bluhen: Text replacement - "*Have 1 Secret Dungeon Entry Permit 50px in your inventory.&#8629;" to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory."</p>
<hr />
<div>:''For the previous iteration of this dungeon, see [[Dragon Nest: Abyss (Old)]].''<br />
{{Languages|Dragon Nest: Abyss}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|3}}<br />
| DunButton=3-XButton.png<br />
| SmallPic=3-x_(Renewal).png<br />
| BigPic=3-Xnew2.png<br />
| DunName=Dragon Nest: Abyss<br />
| Quotation=Kayak's conspiracy isn't over yet. The gate to the accursed land has been opened.<br />
| Description=A sealed cursed place. A forbidden volcanic cave where Kayak escaped to.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Mob=<dfn>{{</dfn><br />
|[[File:SaurusGuardianFace.png|60px]]<br />
|'''Saurus Guardian''' - Similar to the '''Saurus Warriors''' in [[Bethma Lake (Night)]]. It also super armors itself frequently when attacking and possesses a stoic threshold.<br />
|<br />
*'''Overhead Smash:''' Draw its club and slam it with an overhead swing.<br />
*'''Uppercut Swing:''' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying.<br />
*'''Counter Swing:''' When knocked down, swing their club overhead.<br />
|-<br />
|[[File:DNA2.jpg|60px]]<br />
|'''Shadow Shaman Lizardman''' - Similar to the Shaman Lizardmen seen in the Bethma Region.<br />
|<br />
*'''Staff Whack:''' Melees player with his staff.<br />
*'''[[Magic Missile]]:''' The Shaman can perform an attack identical to Aisha's [[Magic Missile]].<br />
*'''Heal:''' He is able to heal himself and mobs around him.<br />
*'''Counter Smack:''' When knocked down, swing their club overhead.<br />
|-<br />
|[[File:3-1-boss.jpg|60px]]<br />
|'''Lizardman Warrior''' - Similar to the [[Dragon Road|Lizardman Warriors]] in [[Dragon Road]].<br />
|<br />
*'''Slash:''' A single slash attack.<br />
*'''Combo Attack:''' The Lizardman Warriors will do a spinning sword combo that sends you flying.<br />
*'''Dive Smash:''' Jumping up into the air, the Warriors will try to land on you, smashing the ground.<br />
*'''Counter Slash:''' When knocked down, swing their club overhead.<br />
|-<br />
|[[File:DNA3.jpg|60px]]<br />
|'''Shadow Lizardman''' - Similar to the '''Shadow Lizardmen''', in [[Bethma Lake (Night)]].<br />
|<br />
*'''[[Block]]:''' The Lizardman can sometimes hold up their spear to defend themselves against oncoming attacks.<br />
*'''Spear Combo:''' Stab players three times with its spear.<br />
*'''Spear Throw:''' Throws his spear in a parabolic arc while in super armor.<br />
*'''Counter Slash:''' When knocked down, swing their club overhead.<br />
|-<br />
|[[File:3-3-1.jpg|60px]]<br />
|'''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck.<br />
|<br />
*'''Tackle:''' The Komodo will rush at players.<br />
*'''Flamethrower:''' The Komodo can breath fire.<br />
|-<br />
|[[File:3-4-1.jpg|60px]]<br />
|'''Flame Bat''' - A red bat that clings onto you and detonates itself, so watch out!<br />
|<br />
*'''Latched Self-Destruct:''' The Bat will latch onto a target then try to self-destruct. They can be shaken off. <br />
|-<br />
|[[File:BoneGargoyleFace.png|60px]]<br />
|'''Bone Gargoyle''' - Flying gargoyle skeletons that attack in a similar manner to [[Shrine of Dedication Entrance|Wyverns]].<br />
|<br />
*'''Gargoyle Dive:''' Gargoyle will stall in the air then dive at an angle.<br />
*'''Meteor Breath:''' Gargoyle will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a Gargoyle when he vomits meteors as it can juggle you, dealing very substantial damage.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:BrainwashedLizardmanSaurusFace.png|60px]]<br />
|'''Brainwished Lizardman Saurus''': This mob's attack is virtually similar to regular mobs but its stoic lasts longer.<br />
|<br />
*'''Overhead Smash:''' Draw its club and slam it with an overhead swing.<br />
*'''Uppercut Swing:''' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying.<br />
*'''Counter Swing:''' When knocked down, swing their club overhead.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits. <br />
|-<br />
|[[File:BrainwashedLizardmanChieftainFace.png|60px]]<br />
|'''Brainwashed Lizardman Chieftain''': This mob's attack virtually similar to regular mobs but stoic last longer. This mob's attack virtually similar to the Capt. Vescoo field boss in [[Bethma]].<br />
|<br />
*'''Overhead Smash:''' Draw its club and slam it with an overhead swing.<br />
*'''Uppercut Swing:''' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying.<br />
*'''Quake:''' He will violently swing his club to the ground, both in front and behind him.<br />
*'''Counter Swing:''' When knocked down, swing their club overhead.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits. <br />
|-<br />
|[[File:GenDarkBeraukFace.png|60px]]<br />
|'''Dark Berauk''': This mob's attack is virtually similar when he appears as a miniboss in [[Dragon Nest|3-4]].<br />
|<br />
*'''Energy Ball:''' Berauk fires a ball of energy at you.<br />
*'''Curse Lightning:''' Berauk will summon a smashing lightning in front of him.<br />
*'''Power Accelerator:''' Berauk will buff his attack power.<br />
*'''[[Magic Missile]]:''' Berauk will cast a flying '''[[Magic Missile]]''' from his hands that'll follow you!<br />
*'''[[Lightning Shower|Lightning Storm]]:''' Berauk's strongest skill: the boss will raise his staff high into the air when he has full MP and cast multiple '''Lightnings''' all around him. They are much more quicker and are harder to dodge.<br />
'''Notes:'''<br />
*Has a stoic threshold of 20 hits. <br />
|-<br />
|[[File:BrainwashedLizardmanWarriorFace.png|60px]]<br />
|'''Brainwished Lizardman Warrior''': This mob's attack is virtually similar to '''Lizardman Warrior'''.<br />
|<br />
*'''Slash:''' A single slash attack.<br />
*'''Combo Attack:''' The Lizardman Warriors will do a spinning sword combo that sends you flying.<br />
*'''Dive Smash:''' Jumping up into the air, the Warriors will try to land on you, smashing the ground.<br />
*'''Counter Slash:''' When knocked down, swing their club overhead.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits. <br />
|-<br />
|[[File:GenShadowWarriorFace.png|60px]]<br />
|'''Shadow Warrior''': This mob's attack is virtually similar to when it appears as a boss in [[Bethma Lake (Night)|3-3]].<br />
|<br />
*'''Swipe:''' The Lizardman will run over to you and use its dual swords to repeatedly hit you.<br />
*'''Combo Attack:''' The Lizardman Warriors will do a spinning sword combo that sends you flying.<br />
*'''Boomerang:''' A very strong skill, the Shadow Lizardman will throw its swords across the field like a boomerang slashing anything that gets in its way. If you are behind it when their swords return, you will be hit.<br />
*'''Counter Slash:''' When knocked down, swing their club overhead.<br />
'''Notes:'''<br />
*Has a stoic threshold of 20 hits. <br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:3-2-trap.jpg|60px]]<br />
|'''Totem''' - An inert Totem that stands still. But don't get too close to it or else fire will come out of its mouth straight at you!<br> <br />
|-<br />
|[[File:3-4-trap.jpg|60px]]<br />
|'''Geyser''' - A hole that spits fire at intervals and can cause burning damage. They are triggered by proximity<br><br />
|-<br />
|[[File:Large Boulder.png|60px]]<br />
|'''Large Boulder''' - A giant boulder that is pushed down hills ahead of the smaller boulders, {{se||Flattened|flattens}} players for a long period of time and does extremely high damage.<br />
*It's still possible to avoid triggering the boulder. See [https://www.youtube.com/watch?v=evWDJM2LKN8 Video]. Currently only [[Aisha]] which could Levitation and [[Yama Raja]] and [[Lu/Ciel]] can use this trick.<br />
|-<br />
|[[File:3-X Small Boulder.png|60px]]<br />
|'''Small Boulder''' - A small boulder that rolls down hills knocking down players and dealing minor damage.<br />
*You can generally tell how close they are by listening to the rumbling sounds of their movement.<br><br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:3-4-boss.jpg|60px]]<br />
|'''[[Kayak|Kayak the Shadow Shaman]]''' - The boss from [[Dragon Nest|Dragon's Nest]] is back. His moves are exactly the same except he immediately summons a clone to aid in battle.<br />
| rowspan=2 |<br />
*'''Summon:''' Kayak will immediately summon a clone to aid in battle.<br />
*'''Whack:''' Whacks you with his staff.<br />
*'''[[Chain Fireball]]:''' Kayak puts his arm in front of himself and fires three fireballs.<br />
*'''[[Magic Missile]]:''' Like '''Berauk''', Kayak can also summon a weakened version of [[Magic Missile]] that follows you.<br />
*'''Fire Wall:''' Kayak will raise one of his hands and summon two fiery pillars that enables him for more space. If you touch one, you'll get burned, so watch out!<br />
*'''Quatro Geyser:''' Kayak is capable of using an enhanced version of [[Elsword]]'s [[Triple Geyser]] skill. Raising his staff, Kayak will summon four Geysers all around him, doing very heavy damage to all those near him.<br />
*'''Counter Smack:''' When knocked down, swing their club overhead.<br />
|-<br />
|[[File:Kayak SHShman Clone.png|60px]]<br />
|'''Kayak the Shadow Shaman (Clone)''' - Identical to the boss in many ways, even the name is exactly the same. It has same abilities as the boss, the main difference being the clone has roughly half as much HP and is slightly darker in appearance. The clone will die automatically if its original is killed.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:Ancient_Bone_Dragon_Head.jpg|60px]]<br />
|'''Ancient Bone Dragon''' - At the end of the sub-boss battle, '''Kayak the Shadow Shaman''', summons the '''Ancient Bone Dragon''' which will breathe flame at the center of the stage immediately after it's summoned. (Though this is a cutscene, the flame can still injure you substantially.) The Ancient Bone Dragon then flies to the right of the screen and the fight starts.<br />
|<br />
*'''Impaling Bone Spears:''' The dragon steps up with its front leg onto the platform, which will propel you upwards, then fires a few bones at you dealing high damage.<br />
*'''Head-whack:''' The dragon steps back, then swings its head to the right, dealing moderate damage while propelling you upwards.<br />
*'''Dragon Fire''': The dragon breathes smoke momentarily, then steps up with its front leg onto the platform, which will propel you upwards, then breathes a long stretch of fire, continuously juggling you. This deals extremely high combo damage and the burning ailment will further intensify it. It will often use this move after a successful '''Head-whack'''.<br />
*'''Aerial Dragon Fire:''' The dragon will usually try to use this skill right at the start of the fight. It flies up and over to the other end of the cave and then back while breathing fire on the ground. If you get caught by the fire breath, you will be stun-locked due to the rapid hits. There is roughly a 30 second cool-down period after this skill where it will not be able to activate this skill again, it will also tend to not use this skill as often when being actively attacked.<br />
*'''Fire Rain:''' The dragon fires a bolt of fire up into the air, and flames rain onto the middle battleground.<br />
*'''Overheat:''' When you reduce the Ancient Bone Dragon's health to about 1/4, the dragon will start smoking. While it is in this state, you will receive damage, {{se||Burn}} status, and MP gain will be reduced to zero on each hit made on it, even with ranged attacks such as arrows, fireballs and electron balls (Special Actives are an exception). This effect can kill you if your HP is low enough.<br/><br />
**Since you receive damage, you can trigger an effect that normally activates when attacked.<br />
**You will still gain 3 MP for each hit made on the dragon because of the damage taken from attacking it, this allows you to gain MP from attacks that do not normally generate MP as well.<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=2<br />
|tab1=Dragonic-Breath<br />
|contents1={{:DragBreath}}<br />
|tab2=(Old) Dragonic-Fear<br />
|contents2={{:DragFear}}<br />
|tab3=(Old) Dragonic-Force<br />
|contents3={{:DragFor}}<br />
|tab4=(Old) Dragonic-Origin<br />
|contents4={{:DragOrg}}<br />
|tab5=(Old) Dragonic-Caligo<br />
|contents5={{:DragCal}}<br />
|tab6=(Old) Dragonic<br />
|contents6={{:Drag}}<br />
}}<br />
| SBGM=[http://www.youtube.com/watch?v=UmZFwnDrBRw '''''music018_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=DwibAlaIZkk '''''music019_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=Ok9wfTaOg-o '''''music022_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=1sgY6ITB-Ho '''''music011_boss''''']<br />
| DLBGM=[https://www.youtube.com/watch?v=AG4Az5OBDso '''''music033_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=1sgY6ITB-Ho '''''music011_boss''''']<br />
| Gallery=<br />
<gallery widths=150px heights=150px><br />
File:3-xExterior.jpg|Dragon Nest: Abyss exterior.<br />
File:3-xnew.jpg|Old loading image.<br />
File:Ancient_Bone_Dragon.jpg|Ancient Bone Dragon<br />
File:Old 3-XButton.png|Old Dungeon Button of '''Dragon Nest: Abyss''', it share the same button with [[Dragon Nest]].<br />
File:HQ_Boss_Dark_Kayak.png|Kayak the Shadow Shaman's Skill Cut in (Unused)<br />
</gallery><br />
| Trivia=<dfn>{{</dfn><br />
*This is the only Secret Dungeon to feature different music in Luto Mode. The song used in Luto Mode is also exclusive to this dungeon.<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|3}}<br />
|KR=용의 둥지: 나락 |KRName=Dragon Nest: Abyss<br />
|TW=巨龍祭壇 |TWName=Dragon Altar<br />
|JP=竜の巣:奈落 |JPName=Dragon Nest: Abyss<br />
|CN=巨龙巢穴:深渊 |CNName=Dragon Nest: Abyss<br />
|FR=Les abîmes |FRName=The Abysses<br />
|DE=Unterwelt |DEName=Underworld<br />
|IT=Abisso |ITName=Abyss<br />
|PL=Podziemia |PLName=Underworld<br />
|ES=Inframundo |ESName=Underworld<br />
|UK=Underworld<br />
|BR=Ninho de Dragões: Abismo |BRName=Dragon Nest: Abyss<br />
}}<br />
|Dialogue=<br />
{{Tabber<br />
|$divclass=tabber-vertical<br />
|Mid Boss Dialogue=<br />
*{{StoryIcon|Kayak}} '''Kayak''': ''Fools, my spell is already complete. The damage is done!''<br />
|Dungeon Victory Quotes=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''This maze is a mess! Good thing we've got Chacha Buch's map.''<br />
*'''Elsword''': ''Whoa, is that a bone dragon?! Cool - in a gross kinda way. Get lost, you!''<br />
*'''Elsword''': ''When a boulder's rolling down... A smart man gets the heck out of the way!''<br />
*'''Elsword''': ''I get it--you're not gonna give up till it's over. But it's over already, 'cause there's no way you're gonna beat me! Now stop being a whiny baby, and say 'uncle' already!''<br />
|AI=<br />
*'''Aisha''': ''Wow, that big boulder just rolled down out of nowhere! I bet smaller stones are gonna keep falling for a while – better stay out of the way.''<br />
*'''Aisha''': ''I guess the rumors were right. The Lizardmen really are the descendants of a great, ancient tribe. I can't believe they actually resurrected an ancient dragon!''<br />
*'''Aisha''': ''Ew–too many paths, too complicated! Now I'll have to waste time figuring out which way to go.''<br />
*'''Aisha''': ''Okay, I get it now. Some bad guys just refuse to take a hint! Even when you beat them up to a pulp, they keep coming back for more. So I guess it's time to stop hinting and start hitting!''<br />
*'''Aisha''': ''Hmph, you think you can win if you use ancient power? Nothing can go through genius magician Aisha!''<br />
|RN=<br />
*'''Rena''': ''There are several places here where stones are likely to fall. One must simply be alert and agile; it is the nature of stones, after all.''<br />
*'''Rena''': ''Ugh, I thought it was hot outside, but it's positively scorching in here! How can anyone appreciate such a place? The heat is terrible for the complexion, for one thing.''<br />
*'''Rena''': ''You again?! You may think yourself better-prepared this time, but I doubt that will help you. Your kind simply never learns. Nevertheless, let me teach you a lesson!''<br />
*'''Rena''': ''Quite the labyrinth, this place. Perhaps the simple answer is to take the path of least resistance.''<br />
*'''Rena''': ''It's fine rolling boulders to stop us... But what's up with those that were caught by their own trick?''<br />
*'''Rena''': ''Oh, I remember passing by a beach some time ago... How good it would be to dip my feet in the water! Oh, when am I to have time off?!''<br />
|RA=<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
|EV=<br />
*'''Eve''': ''Is this really a dragon? It looks different from what I saw in the database. It's wounded, but it's still strong.''<br />
*'''Eve''': ''Rolling rocks? Such primitive traps can't stop me, the Queen of the Nasods.''<br />
*'''Eve''': ''...I don't want to see you. I refuse to see you. I don't want to use up my energy for you.''<br />
|CS=<br />
*'''Chung''': ''Whoo~Hah~It's so hard to fight in this hot area with my armor on!! Hard to breath with my heavy armor!!''<br />
*'''Chung''': ''Can't believe I'm really seeing a dragon!! It's different than what I expected!!''<br />
*'''Chung''': ''Kayak!! This is it... in the name of Hamel's Protector Seiker clan, I will finish you once and for all!!!''<br />
*'''Chung''': ''Kayak!! Don't know when to give up.. But no more dark spells for you!!!''<br />
|AR=<br />
*'''Ara''': ''Dragons are breathing fire from above!! And volcanic flames are flaring underneath!! Hold yourself together!!''<br />
*'''Ara''': ''Secretly preparing a ceremony at this place... Kayak the Shaman!! You can never let your guard down!!''<br />
*'''Ara''': ''It can even awaken the ancient breathing dragon... the forbidden spellbook is a fearful thing.''<br />
|ES=<br />
*'''Elesis''': ''I won't stand aside to become a victim... Kayak...I won't let my guard down till the end..''<br />
*'''Elesis''': ''Are you attacking me with flames? Good, I'll defend myself! But you'll receive flame attacks from my end too!''<br />
*'''Elesis''': ''-''<br />
|AD=<br />
*'''Add''': ''Have these ancient creatures been invaded by spirits? Dark magic is never to be underestimated.''<br />
*'''Add''': ''Oh... an ancient magical creature, the Dragon. It's intriguing to see creatures from ancient times. Ahaa, it's hard to even call these creatures now... keke''<br />
*'''Add''': ''Kyaa... that villain uses attack skills like a book. Has he been formally trained? Puhaha!''<br />
|LC=<br />
*'''Lu''': ''The ancient beings worship many things at the time. But using witchcraft to bring a person back is not the right way!''<br />
*'''Lu''': ''Your majesty hates the heat. Then again I hate the cold too... Anyway! I hate the heat way more!''<br />
*'''Ciel''': ''An ancient dragon... I thought those only existed in stories... What great power...''<br />
*'''Ciel''': ''A high temperature area… It's not a terrible environment. I'll poach an egg here. Taste it, Lu.''<br />
|RS=<br />
*'''Rose''': ''It's really hot. I refuse to battle any more in the volcanic region...!!''<br />
*'''Rose''': ''Kayak... how long were you going to continue your evil deeds...? I won't let you get away!!''<br />
*'''Rose''': ''The huge organism is called a dragon. If it were fully revived... I don't even want to image it.''<br />
|AN=<br />
*'''Ain''': ''Destroyed by the dragon he summoned... It's truly a fitting ending.''<br />
*'''Ain''': ''You are really persistent... Can you please disappear?''<br />
*'''Ain''': ''How shallow. Who would fall for rolling boulders like... Wait Elsword! You'll be hurt there!''<br />
}}}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Wally%27s_Underground_Laboratory/pl&diff=884701Wally's Underground Laboratory/pl2023-07-14T02:20:06Z<p>Bluhen: Text replacement - "*Have 1 Secret Dungeon Entry Permit 50px in your inventory.&#8629;" to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory."</p>
<hr />
<div>:''For the previous iteration of this dungeon, see [[Wally's Underground Laboratory (Old)]].''<br />
{{Languages|Wally's Underground Laboratory}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|2}}<br />
| DunButton=2-XButton.png<br />
| SmallPic=2-x_(Renewal).png<br />
| BigPic=2-xnew.jpg<br />
| DunName=Wally's Underground Laboratory<br />
| Quotation='''Podziemne Laboratorium -''' Przybyliśmy tu, by zniszczyć pozostałe Nazoidy. Z wnętrza zamku słychać dziwne odgłosy na podobieństwo pracujących maszyn.<br />
| Description=Najgłębsze miejsce w Podziemnym Laboratorium Lorda Robo. Przebudził się ostatni Nazoid Lorda Robo.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Mob=<dfn>{{</dfn><br />
|[[File:Fire_Crossbow_Soldier.jpg|60px]]<br />
|'''Ognisty Bełtomiot''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]], except it has high attack speed (when not in the '''Bunker''').<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire a arrow from their crossbow. Arrows will inflict Burn.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire a continuous stream of arrow. Arrows will inflict Burn.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Burn.<br />
|-<br />
|[[File:Poison_Crossbow_Soldier.jpg|60px]]<br />
|'''Trujący Bełtomiot''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]], except it has high attack speed (when not in the '''Bunker''').<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire a arrow from their crossbow. Arrows will inflict Poison.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire a continuous stream of arrow. Arrows will inflict Poison.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Poison.<br />
|-<br />
|[[File:Castle_2X.png|60px]]<br />
|'''Bunkier''' - A bunker can protect soldiers inside it. Be careful of '''Crossbow Soldiers''' in the bunkers when destroying them!<br />
|<br />
'''(None)'''<br />
|-<br />
|[[File:Royal_Guardian.jpg|60px]]<br />
|'''Goryl''' - These Knights are similar to '''Wally's Guardian''' in [[Wally's Castle|2-5]], but can activate super armor if hit 10 times. Their super armor will last until the end of their counter attack.<br />
|<br />
*'''Heavy Slash:''' Prepares in super armor then performs a single overhead slash.<br />
*'''Leap Slash:''' Jumps in the air and slashes forward.<br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
|-<br />
|[[File:Royal_Big_Brother.jpg|60px]]<br />
|'''Główny Naganiacz''' - These Knights are similar to '''Vergnert''' in [[Wally's Castle|2-5]] and will activate super armor if hit 10 times. Their super armor will last until the end of their counter attack. <br />
|<br />
*'''Smash:''' He swings his club downward.<br />
*'''Double Swing:''' He performs a two hit combo with his club with super armor.<br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
|-<br />
|[[File:Infected_Rat.jpg|60px]]<br />
|'''Szczur Laboratoryjny''' - Their attack style is very similar to the Giant Phorus.<br />
|<br />
*'''Claw Slash:''' Infected Rat attacks three times with his claws, can poison you.<br />
*'''Charge Attack:''' Infected Rat rushes forward with super armor.<br />
|-<br />
|[[File:Mini_Wally_No._8_-Punch-.jpg|60px]]<br />
|'''Mini Robo N82''' - These are smaller, brown colored variants of [[Wally's Castle|Wally No. 8]].<br />
|<br />
*'''Air Smash:''' While in the air, Wally will sometimes boost down to try and smash you on the ground. A large amount of debris will fall randomly to either side of itself each time it smashes the ground.<br />
*'''Spin Thrust:''' Wally rushes towards you and slides while dealing damage using its heavy arms, he then flails it around, knocking you down.<br />
|-<br />
|[[File:Mini_Wally_No._8_-Laser-.jpg|60px]]<br />
|'''Mini Robo N87''' - These are smaller, red colored variants of [[Wally's Castle|Wally No. 8]].<br />
|<br />
*'''Laser:''' Wally will fire out a massive yellow blast of energy out of his eye.<br />
|-<br />
|[[File:Mini_Wally_No._8_-Missile-.jpg|60px]]<br />
|'''Mini Robo N85''' - These are smaller, yellow colored variants of [[Wally's Castle|Wally No. 8]].<br />
|<br />
*'''Homing Missile:''' Wally will extend his arms and launch two guided missiles out of his hands that will home in on a random player.<br />
*'''Carpet Bombing:''' Wally sends up missiles into the sky that'll fly down in both sides of him, dealing heavy damage to those all around him. <br />
|-<br />
|[[File:190mm_Howitzer.png|60px]]<br />
|'''190mm działo''' - Wally has build defense cannons, the 190mm Howitzer.<br />
|<br />
*'''Up Tilt Shot:''' Fires a shell at an upward arc attacking players at a range.<br />
*'''Down Tilt Shot:''' Fire a shell immediately in front of it attacking players near it.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:Fire_Crossbow_Soldier_Elite.png|60px]]<br />
|'''Bezlitosny Ogień Krzyżowy''' - A powerful larger Fire Crossbow Soldier.<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire three arrows in succession from their crossbow. Arrows will inflict Burn.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire three continuous streams of arrows. Arrows will inflict Burn.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Burn.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Poison_Crossbow_Soldier_Elite.png|60px]]<br />
|'''Bezlitosny Trujący Anos''' - A powerful larger Poison Crossbow Soldier.<br />
|<br />
'''Unprotected:'''<br />
*'''Crossbow Shot:''' Ready themselves with super armor then fire three arrows in succession from their crossbow. Arrows will inflict Poison.<br />
*'''[[Rapid Shot]]:''' Ready themselves with super armor then fire three continuous streams of arrows. Arrows will inflict Poison.<br />
*'''Dodge Roll:''' While knocked down, they will dodge roll backwards out of harm's way.<br />
'''In Bunker:'''<br />
*'''Crossbow Shot:''' Reads themselves then fire a single arrow from their crossbow. Arrows will inflict Poison.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Royal_Guardian_Elite.png|60px]]<br />
|'''Bezlitosny Kuno''' - A powerful Royal Guard.<br />
|<br />
*'''Heavy Slash:''' Prepares in super armor then performs a single overhead slash.<br />
*'''Leap Slash:''' Jumps in the air and slashes forward.<br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Royal_Big_Brother_Elite.png|60px]]<br />
|'''Bezlitosny Jas''' - A powerful larger Royal Big Brother with a significantly larger club.<br />
|<br />
*'''Smash:''' He swings his club downward.<br />
*'''Double Swing:''' He performs a two hit combo with his club with super armor. <br />
*'''Counter Slash:''' Recover with an overhead sword swing.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:UoolElite.png|60px]]<br />
|'''Bezlitosna Ściana''' - A powerful Big Soldier.<br />
|<br />
*'''Leaping Undercut:''' Jumps in the air and punches the ground.<br />
*'''Punch Combo:''' A two punch combo.<br />
*'''Uppercut:''' Moves forward and delivers and uppercut sending player flying.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
|-<br />
|[[File:Illy_Elite.png|60px]]<br />
|'''Bezlitosny Illy''' - A powerful version of the soldier, Illy.<br />
|<br />
*'''Dagger Combo:''' A quick short dagger combo.<br />
*'''Air Slash:''' Slash targets while jumping.<br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. <br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:Wally_No._7.jpg|60px]]<br />
|'''Robo N7''' - '''Wally No. 7''' - is an upgraded form of '''[[Wally's Castle|Wally No. 8]]'''. This Nasod is now capable of using the same attacks faster and activating super armor during almost all of its attacks.<br />
|<br />
*'''Thrust:''' Wally will spin his arms to attack you.<br />
*'''Fly:''' Given the opportunity, Wally will fly up into the air towards another platform to try and make distance. Differs from the next move in that he moves STRAIGHT up.<br />
*'''Smash:''' While in the air, Wally will sometimes boost down to try and smash you into the ground.<br />
*'''Homing Missile:''' One of his strongest moves, Wally will extend his arms and launch two guided missiles out of his hands that will home in on a random player.<br />
*'''Laser:''' His strongest move. Wally will fire out a massive yellow blast of energy out of his eye. It does tremendous damage all with incredible range. <br />
'''Notes:'''<br />
*Has a stoic threshold of 25 hits. Instead of a normal reaction when reaching the Stoic Threshold, Wally No. 7 will instead use ''Thrust'', ''Smash'', ''Homing Missile'' or ''Laser''.<br />
*'''Wally No. 7''' will stoic after every 3 hits outside of super armor frames. Also, whenever it does a downward smash, debris will fall randomly to both sides of itself.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:2-3-trap1.jpg|60px]]<br />
|'''Pułapka Parowa''' - Similar to that of [[Underground Waterway|2-3]], there will be vents that will exert steam at regular intervals that can damage you.<br> <br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:NasodInspector.png|60px]]<br />
|'''Deus ex Nazoid''' - After the [[The Evolution/3 - Secret Dungeon Reorganization|Secret Dungeon Reorganization]], all robot based monsters are much smaller, including the Nasod Inspector. The '''Nasod Inspector''' is the gargantuan blue robot boss found in Wally's Underground Laboratory.<br />
|<br />
===Defense Mode===<br />
There is a '''Signal Lantern''' located at the center of '''Nasod Inspector''''s chest. At the beginning of the battle it is inactive. When damaged Nasod Inspector will activate it.<br />
<br><br />
The color of lantern indicates the defense mode of '''Nasod Inspector''' and will change over time.<br />
<br><br />
'''Yellow''' means Nasod Inspector is highly resistant to all physical attacks.<br />
<br><br />
'''Note : The Physical Defense buff is currently bugged. (It has an abnormal large additional Physical Defense so it will still deal low damage even with Stack III Water)'''<br />
<br><br />
However this bug has been fixed after 03/19/2015 Secret Dungeon Revamp in KR.<br />
<br><br />
'''Blue''' means Nasod Inspector is highly resistant to all magical attacks.<br />
<br><br />
The defense boost is high enough that all damage of the type it resists will be reduced to 1.(No Damage in KR)<br />
<br><br />
===Moves===<br />
*'''Fire Laser''': The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatrigles in Velder) from his signal lantern across a long distance, dealing substantial damage. <br />
*'''Cannon Fire''': The Nasod Inspector aims its cannon forward and fires, the attack is fairly short ranged but the damage is high.<br />
*'''Cannon Slam''': The Nasod Inspector slams his giant cannon vigorously onto the ground and fires, causing a series of giant explosions. This does extremely high damage, more so if you are carried along with the blast wave. Players hit by the cannon will be stunned for several seconds. Requires full mana bar to use, mana resets upon execution.<br />
*'''Cannon Slam II''': The Nasod Inspector slams its arm into the ground and then follows up by slamming its giant cannon against the ground as well but does not fire. This hits closer to itself and both the arm and cannon can deal moderate damage as well as launching you a significant distance upwards. A danger of this attack is that it can launch you into multiple yellow flares for incredible damage.<br />
*'''Fire Yellow Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing yellow flares to start floating down slowly. These flares do high damage. These flares will usually fall near the Nasod Inspector.<br />
*'''Fire Blue Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing blue flares to start dropping down to the floor quickly. These blue flares detonate after a set amount of time and do minor damage. These can fall anywhere and everywhere except for near the Nasod Inspector itself.<br />
*'''Crawl''': If you are too far away from the Nasod Inspector, it will put its arms on the ground and pull itself to you, then stumble and fall, then pick itself up again. This move can flatten you and cause moderate damage.<br />
*'''Defense Mode''': The Nasod Inspector will change its defense mode depending on its current remaining HP, the Signal Lantern will change color to indicate which defense mode it has entered. Whenever it does this it will recover a large amount of health.<br />
*'''System Crash''': When the Nasod Inspector's health is reduced to critical levels, the Nasod Inspector's attack speed and movement speed will be greatly increase like crazy and increase damage by 20% as if it were malfunctioning.<br />
<br><br />
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"<br />
! style="background-color: {{ColorSel|Village|2}};" class="textfloat" colspan="12" | '''Tactics'''<br />
{{!}}-<br />
{{!}}[[File:Nasod_Inspector_pattern.png|705px]]<br />
<br />
The Nasod Inspector's pattern will follow the behavior as shown above. Health values are a rough approximate. An example of how the chart works: when the Nasod Inspector reaches 80% HP, he will activate Magic Defense mode and will regain HP to 100%.<br />
<br />
The Nasod Inspector is always super armored and thus will not be stunned by attacks. It can however be frozen temporarily with Light Enchantment (petrifying) on weapons, Awakening, or freezing attacks like Blizzard Shower.<br />
<br />
The best move is always to '''KEEP OFF THE GROUND'''. Especially for melee characters, stay at the top platform of either side of the stage and wait for the Nasod Inspector to come to you. The Mini-Cannon would be just jutting out for you to hit and spam skills. Also as he crawls over, his hitbox becomes much wider and thus more susceptible to damaging AOE attacks like [[Gungnir]].<br />
<br />
When the Nasod Inspector starts shooting yellow flares, run to the opposite end of the map. They are extremely lethal.<br />
<br />
A more advanced strategy is to knock Nasod Inspector's HP to just above a threshold where it will activate a defense mode and regenerate, then freeze it and deal enough damage to knock it down to the threshold of a different defense mode causing it to skip that phase.<br />
*The HP thresholds are 35.9, 31.2, 17.9, and 7.4 Bars.<br />
**Knocking it from over 35.9 to under 31.2 will cause it to skip Magic Defense phase.<br />
**Knocking it from over 17.9 to under 7.4 will cause it to skip Physical Defense phase.<br />
*An alternative to freezing the Nasod Inspector is to wait till it tries one of its downward cannon slam attacks, it cannot cancel out of that animation allowing players to use multiple skills before it can activate or change defense modes.<br />
**It is possible for it to "System Crash" and activate "Physical Defense Mode" at the same time if the skill chain reduces a large amount of HP while failing to kill it.<br />
<br />
It can be useful to have a [[Code: Nemesis|Code Nemesis]] who has learned [[Atomic Shield]] to be in your party since the shield can block the Yellow Flares that the Inspector fires.<br />
<br />
If you fail to skip the Magical/Physical Defense Mode Phase (Meaning it will use Magical/Physical Defense Mode) you can break its defense by inflicting any defense reduction like [[Armor Break]], Water Element Enchant Debuff, or any active/passive skill which can reduce its defense. Wind orbs are also effective in nullifying its defense increase.<br />
*Only Armor Break will be sufficient for you to deal significant damage due to the increased defense from level difference.<br />
{{!}}}<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=1<br />
|tab1=Mechanized MK-6<br />
|contents1={{:MechMK6}}<br />
|tab2=(Old) Mechanized MK-5<br />
|contents2={{:MechMK5}}<br />
|tab3=(Old) Mechanized MK-4<br />
|contents3={{:MechMK4}}<br />
|tab4=(Old) Mechanized MK-3<br />
|contents4={{:MechMK3}}<br />
|tab5=(Old) Mechanized MK-2<br />
|contents5={{:MechMK2}}<br />
|tab6=(Old) Mechanized<br />
|contents6={{:Mech}}<br />
}}<br />
| SBGM=[http://www.youtube.com/watch?v=XHnXbiEjFoo '''''music016_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=ZmKhluO5Y0k '''''music015_boss''''']<br />
<br />
[http://www.youtube.com/watch?v=Y4c2oaDh9ns '''''music025_boss''''']<br />
| DLBGM=[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=Y4c2oaDh9ns '''''music025_boss''''']<br />
| Gallery=<br />
<gallery widths=150px heights=150px><br />
File:2-X1.jpg<br />
File:Nasod_Inspector.jpg|Image of Nasod Inspector.<br />
File:2-3Button.png|Old Dungeon Button of '''Wally's Underground Laboratory''', it share the same button with [[Underground Waterway|2-3]].<br />
File:HQ_Boss_Wally7.png|Wally No. 7's Skill Cut in (Unused)<br />
</gallery><br />
| Video=<center>{{#ev:youtube|YRXBsvdQwiI}}</center><br><br />
[http://www.youtube.com/watch?v=A9Ed79l3fxw '''Grand Master Gameplay by 'SSKillYes183'''']<br />
| Trivia=<dfn>{{</dfn><br />
*In the past Nasod Inspector's defense modes would merely boost its defense slightly instead of giving it enough defense to be completely immune to a damage type, it would change defense modes more often and regain much less HP from each mode change.<br />
*There also used to be a third platform on the left which was high enough that none of Nasod Inspector's attacks could reach it with exception of its Yellow Flares, allowing players to attack it with near impunity. Yellow Flares while dealing much less damage than they did now fall in two waves, one wave falling much faster than the other.<br />
*In the absolute earliest versions of this dungeon there was no Nasod Inspector, instead a larger version of the Wally #7 Mk.II which now serves as the mid-boss would fight alongside a Red and Yellow Mini Wally in its place. Also in this version many of the enemy spawns were different (it included many Ghost Mages and player-sized Giant Rats) and the stage went straight to the boss after the sewer portion.<br />
*'''Mechanized MK-6''''s special effect uses Nasod Inspector's old, larger model despite his actual boss size having been decreased for a long time.<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|2}}<br />
|KR=월리의 지하 연구실 |KRName=Wally's Secret Laboratory<br />
|TW=瓦利地下研究所 |TWName=Wally's Underground Institute<br />
|CN=瓦利的地下研究所 |CNName=Wally's Underground Institute<br />
|JP=ウォーリーの地下研究所 |JPName=Wally's Underground Institute<br />
|FR=Laboratoire souterrain |FRName=Underground Laboratory<br />
|ES=Laboratorio subterráneo de Lord Robon |ESName=Lord Robon's Underground Laboratory<br />
|DE=Untergrundlabor |DEName=Underground Laboratory<br />
|IT=Laboratorio Sotterraneo |ITName=Underground Laboratory<br />
|PL=Podziemne Laboratorium |PLName=Underground Laboratory<br />
|UK=Underground Laboratory<br />
|BR=Laboratório Subterrâneo do Wally |BRName=Wally's Underground Laboratory<br />
}}<br />
|Dialogue=<br />
{{tabs<br />
|name=Dialog<br />
|tab1=Dungeon Victory Quotes<br />
|contents1=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''Lord Robo, ten wymoczek, to on to wszystko zbudował? Ten wielki nazoid na końcu był naprawdę silny.''<br />
*'''Elsword''': ''Do cholery, ile jeszcze tych puszek blaszanych wylezie tutaj?!''<br />
*'''Elsword''': ''Nie wysyłaj ciągle kogoś za siebie. Stań do walki jak prawdziwy mężczyzna!''<br />
*'''Elsword''': '' Dlaczego oni tak pilnują tych starych nazoidowych rupieci? Nieważne, spokojnie możesz przynieść mi ich jeszcze więcej! Wszystko zniszczę!''<br />
|AI=<br />
*'''Aisha''': ''Te wszystkie roboty pięknie przetopię i zrobię z nich coś wspaniałego. Zgadzasz się, co?''<br />
*'''Aisha''': ''Na tym świecie jest zbyt dużo głupich dorosłych. Czy my młodzi musimy z tego powodu cierpieć?!''<br />
*'''Aisha''': ''Ufff... Odparł on wszystkie techniki magii i w dodatku nie odniósł najmniejszych obrażeń. To był bardzo męczący typ...''<br />
*'''Aisha''': <br />
|RN=<br />
*'''Rena''': ''Już obiło mi się o uszy określenie "zwariowany naukowiec". Pasuje jak ulał do osoby, która wybudowała to miejsce...''<br />
*'''Rena''': ''Człowieku, jak można zbudować coś takiego? Robota, który przechwala się, jaki to on jest silny!''<br />
*'''Rena''': ''Tutaj nie czuję już aury natury i to nie podoba mi się zbytnio...''<br />
*'''Rena''': ''Dlaczego ludzie używają tak genialnej techniki do tak podłych celów. I dlaczego w ogóle muszą coś takiego budować?''<br />
|RA=<br />
*'''Raven''': ''Mówi się, że wojsko wyposażone jest w najnowocześniejsze technologie, ale to przesada.''<br />
*'''Raven''': ''Jak można z podatków obywateli wybudować taką niszczycielską maszynę ... Ten wymoczek lord jest najgorszym złodziejem pod słońcem!''<br />
*'''Raven''': ''Wszystko zależy od tego, jak używać będą ludzie maszyny. To nie maszyny są tymi złymi, lecz ludzie, którzy je używają.''<br />
|EV=<br />
*'''Eve''': ''Broń, która nie jest elegancka i inteligentna, tylko stworzona do zagłady... Nie zasłużyła na nazwę "Nazoid"!''<br />
*'''Eve''': ''Co? Ludzie nazywają to coś nazoidem...? Zaraz zaczną się przepalać moje wszystkie połączenia!!''<br />
*'''Eve''': ''To nie nazoidy! Nie wiem dokładnie, czy to jest "złość", co teraz czuję, ale to pali i żąda zemsty!''<br />
|CS=<br />
*'''Chung''': ''Interesujący sposób używania kul armatnich. Też chyba kiedyś spróbuję.''<br />
*'''Chung''': ''Działa tego monstrum są tak mocne jak Niszczyciel! Muszę zintensyfikować treningi.''<br />
*'''Chung''': ''Lord Robo nie zasługuje na swój szlachecki tytuł. Jak można projektować takie straszne maszyny?''<br />
*'''Chung''': ''To było niebezpieczne! Przykro mi, Eve, ale nie potrafię odkryć w nazoidach niczego słodkiego.''<br />
|AR=<br />
*'''Ara''': ''Lord Robo! Co w niego wstąpiło, żeby stworzyć takie coś... Chyba można śmiało powiedzieć, że nażarł się szaleju.''<br />
*'''Ara''': ''Niebieski kolor oznacza podwyższenie magicznej obrony. Hmm, czy w takim razie czerwony podwyższa obronę fizyczną? Ech, zawsze mi się to myli!''<br />
*'''Ara''': ''Udało nam się obalić Deus ex Nazoida. Był gigantyczny. Tak czy inaczej musimy być tutaj bardzo ostrożni.''<br />
|ES=<br />
*'''Elesis''': ''Deus ex Nazo... Czy to naprawdę Nazoidy? Że też Nazoid, stworzony w nikczemnym celu, może być aż tak silny...''<br />
*'''Elesis''': ''Niebieski oznacza więc magiczną obronę... A czerwony obronę fizyczną? W takim razie muszę zmienić wzór ataku!''<br />
*'''Elesis''': ''Lord Robo... Że też stworzy coś takiego... Określenie "Szalony" pasuje do niego o wiele lepiej niż "Lord" Robo!''<br />
|AD=<br />
*'''Add''': ''Lord Robo przeżył Serce Altery? Chłopak jest twardszy niż się wydaje... Szacuneczek, hehe!''<br />
*'''Add''': ''Lord Robo zauważył pewnie, że jestem w drodze. Znowu zniknął. No tak, w końcu na pewno zobaczymy się ponownie, hehe. Zaskocz mnie wtedy proszę nowymi nazoidami, dobrze?''<br />
*'''Add''': ''Ocho, Deus es Nazoid... Nieźle, Lordzie Robo! Hihihi!''<br />
|LC=<br />
*'''Lu''': <br />
*'''Lu''': <br />
*'''Ciel''':<br />
*'''Ciel''':<br />
|RS=<br />
*'''Rose''':<br />
*'''Rose''': <br />
*'''Rose''': <br />
|AN=<br />
*'''Ain''': ''Nigdy bym nie pomyślał, że Nazoidy są takie silne. Nie możemy sobie pozwolić na żadne niedopatrzenie.''<br />
}}}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Transporting_Tunnel:_Contaminated_Area&diff=884700Transporting Tunnel: Contaminated Area2023-07-14T02:20:06Z<p>Bluhen: Text replacement - "*Have 1 Secret Dungeon Entry Permit 50px in your inventory.&#8629;" to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory."</p>
<hr />
<div>{{Languages|Transporting Tunnel: Contaminated Area}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|4}}<br />
| DunButton=4-XButton.png<br />
| SmallPic=4-xIcon_KR.png<br />
| BigPic=4-Xnew2.png<br />
| DunName=Transporting Tunnel: Contaminated Area<br />
| Quotation=Alterasia was a more persistent and hardy plant than you thought. You brace yourself to enter this area filled with contagious spores.<br />
| Description=A Transporting Tunnel where advanced spores have completely contaminated everything.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| Detail=<dfn>{{</dfn><br />
====Poisonous Air====<br />
The air in the the tunnel is filled with poisonous Alterasia. While players are granted immunity to the poisonous gasses, their immunity is only temporary. A timer will be displayed counting down from 12 minutes. Once the timer had run out, players will be subjected to the poisonous gases and take continuous poison damage till the end of the dungeon. The poisonous air cannot kill players, leaving them at 1 HP.<br />
<dfn>}}</dfn><br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Mob=<br />
<dfn>{{</dfn><br />
*All mobs except Evolved Alterasia and Evolved Alterasia Spore now can activate stoic briefly after ?? hits and electrocute players around them.<br />
| [[File:CorruptNasodScorpionFace.png|60px]]<br />
| '''Corrupt Nasod Scorpion''' - Same as Nasod Scorpion, but will super armor during certain attacks.<br />
|<br />
*'''Sting:''' Attacks with its pincers and claws.<br />
|-<br />
|[[File:CorruptNasodGuardianFace.png|60px]]<br />
|'''Corrupt Nasod Guardian''' - Same as Elite Nasod Guard, except that it is now bigger.<br />
|<br />
*'''[[Block]]:''' Defend against attacks from the front.<br />
*'''Shield Bash:''' Smash its shield against any target in front of it three times.<br />
*'''Stun Baton:''' Takes out a baton and zaps anybody in the general area in front of it inflicting curse.<br />
|-<br />
|[[File:CorruptNasodBladerFace.png|60px]]<br />
|'''Corrupt Nasod Blader''' - Same as Nasod Blader, except it is much faster.<br />
|<br />
*'''Propeller Assault:''' Spin a set of blades like a propeller then flies forward towards players doing rapid hits.<br />
*'''Heal:''' It can heal itself and mobs around it.<br />
|-<br />
|[[File:CorruptNasodGuardTypeIceFace.png|60px]]<br />
|'''Corrupt Nasod Guard Type-ICE''' - Same as Nasod Guard Type-ICE, except that it super armors during certain attacks and will curse.<br />
|<br />
*'''Arm Swing:''' Swings its arm downwards.<br />
*'''Arm Thrust:''' Prepares itself and trusts forward doing multiple hits.<br />
*'''Curse Ball:''' Fires a green poison ball out of its arm that inflicts curse.<br />
|-<br />
|[[File:CorruptedNasodScoutTypeLFace.png|60px]]<br />
|'''Corrupt Nasod Scout Type-L''' - Same as the Nasod Scout Type-L aside from that the zap attack deals Curse rather than stun.<br />
|<br />
*'''Tackle:''' Lunges at enemies with its legs.<br />
*'''Shock:''' Fires a short burst of lightning that curses players.<br />
*'''Electron Ball:''' Shoots a small electron ball. Inflicts curse.<br />
|-<br />
|[[File:CorruptedEliteCannonFace.png|60px]]<br />
|'''Corrupt Elite Cannon''' - A stronger corrupted version of the Elite Nasod Guard: Cannon.<br />
|<br />
*'''Laser Shots:''' Ready themselves then fire three sets of three lasers.<br />
*'''Grenade Lob:''' Lob a grenade that explodes on impact.<br />
|-<br />
|[[File:CorruptNasodAssultTypeW9Face.png|60px]]<br />
|'''Corrupt Nasod Assault: Type-W9''' - Same as the Assault Nasod Type-W9 except bigger and with higher attack speed.<br />
|<br />
*'''Knife Twirl:''' It will twirl it knives and perform a several slash combo.<br />
*'''Knife Uppercut:''' Slashes downward then slashes upward sending players flying.<br />
|-<br />
|[[File:EvolvedAlterasiaFace.png|60px]]<br />
|'''Evolved Alterasia''' - Same as the regular Alterasia.<br />
|<br />
*'''Spore Summon:''' Alterasia plants will continue to spawn more Evolved Alterasia Spores.<br />
**They will lose a negligible amount of HP per each spore spawned.<br />
|-<br />
|[[File:Alterasia_Spore.jpg|60px]]<br />
|'''Evolved Alterasia Spore''' - Same as the Alterasia Spores, all mobs can absorb these on contact to regain HP.<br />
|<br />
*'''Electrocute:''' Alterasia Spores can create a burst of electricity around them inflicting curse.<br />
*'''Heal:''' Nasods can absorb the spore to heal a significant amount of their HP.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
||[[File:EnrodedNasodMinerFace.png|60px]]<br />
|'''Enroded Nasod Miner''' - This mob's attack virtually similar to '''Nasod Excavator'''.<br />
|<br />
*'''Drill Stab:''' It will thrust its drill forward at players.<br />
*'''Drill Dig:''' It will slam its arm into the ground drilling the area in front of itself.<br />
*'''Self-Destruct:''' When its HP is low it will activate a countdown clock and explode after 3 seconds.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits. <br />
|-<br />
|[[File:EnrodedNasodDrillerFace.png|60px]]<br />
|'''Enroded Nasod Driller''' - This mob's attack virtually similar to '''Nasod Driller'''.<br />
|<br />
*'''Guard:''' Nasod Driller crosses his arms reducing damage while in super armor.<br />
*'''Drill Stab:''' Nasod Driller uses his drill and attacks in front of itself.<br />
*'''Drill Dig:''' Nasod Driller drills the ground in front of itself.<br />
*'''Dynamite:''' Launches several sticks of dynamite forward, will be in super armor when throwing dynamite.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits. <br />
|-<br />
|[[File:EnrodedEliteNasodFace.png|60px]]<br />
|'''Enroded Elite Nasod''' - This mob's attack virtually similar to '''Nasod Assault: Type-W9'''.<br />
|<br />
*'''Knife Twirl:''' It will twirl it knives and perform a several slash combo.<br />
*'''Knife Uppercut:''' Slashes downward then slashes upward sending players flying.<br />
|-<br />
|[[File:EnrodedNasodScorpionKingFace.png|60px]]<br />
|'''Enroded Nasod Scorpion King''' - This mob's attack virtually similar to '''Scorpion King'''.<br />
|<br />
*'''Sting:''' Attacks with its pincers and claws. <br />
*'''Stomp:''' Leaps and stomps players.<br />
*'''Laser Pincers:''' Enhance its pincers with laser blades increase its power and range.<br />
*'''Photon Blaster:''' Fire a barrage of photon orbs out of its tail doing immense damage.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:Poisongas.jpg|60px]]<br />
|'''Poisonous Air''' - While the Anti-Alterasia Capsule keep the poisonous air from affecting you at first, its effects are only temporary and after 12 minutes the poisonous gases begin to take their toll, dealing non-lethal DoT damage (This debuff cannot kill you unlike other debuff).<br />
|-<br />
|[[File:Press.png|60px]]<br />
|'''Press''' - Same as the presses in Nasod Foundry, but it does more damage and the flattened effect will last longer.<br />
|-<br />
|[[File:Tape.png|60px]]<br />
|'''Conveyor Belt''' - Moving floor panels that automatically move anything standing on it whichever direction it travels.<br />
|-<br />
|[[File:Electrifying_Tong.png|60px]]<br />
|'''Electrifying Tong''' - Same as the Electrifying Tongs in the Altera Plains, except it springs up with much greater frequency.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:Alterasia_Type-HFace.jpg|right|Type-H|60px]]<br />
|'''Alterasia Type-H''' - A Nasod unit programmed to utilize sword techniques that has been consumed by the Alterasia plants.<br />
|<br />
*'''Sword Commands:''' Type-H's attacks are basically mixture of [[Elsword]]'s [[Sword Knight]] and [[Magic Knight]]. Knows >>^XXX, XXZ, >>ZZX, ZZZ >>^XXX and >>^XZ.<br />
**His most commonly used combo: ZZZ → [[Air Slash]] → >>^XXX → [[Wind Blade]].<br />
*'''[[Wind Blade]]:''' Same as Magic Knight's Wind Blade skill, causing moderate damage to target. Type-H usually uses this move to finish off his combos.<br />
*'''[[Armageddon Blade]]:''' Larger and longer than Sword Knight's version (more than half the screen), causing enormously high damage on activation.(During activation you're unable to move.) Type-H will use this whenever he has full mana.<br />
**Sometimes he will refuse to use it unless he feels he can hit someone with it on activation.<br />
*'''[[Storm Blade]]:''' Same as Magic Knight's Storm Blade skill, dealing extremely high damage. Be warned that it is tall enough to reach the top platforms from the bottom of the stage. After being reduced to a certain amount of HP, Type-H will automatically perform Storm Blade. In addition, Type-H will retain stoic for several seconds preventing him from being immediately caught right after this skill.<br />
**He will usually use [[Armageddon Blade]] during his stoic phase after [[Storm Blade]] if he has the MP.<br />
**'''Type-H will Storm Blade at 40.7, 34.8, 28.8, 22.9, 17.3, 10.4, and 5.6 life bars on any difficulty.'''<br />
*'''[[Air Slash]]:''' An exact copy of Sword Knight's Air Slash. Tends to use it in a middle of a combo or for catching purposes.<br />
<br />
==Notes==<br />
*Has [[Stoic]] on when it attacks.<br />
*Very fast in terms of Attack and Movement Speed.<br />
*Pulls combos similar to Elsword's.<br />
*Stoic is off when it falls from a platform.<br />
*Has higher resistance to all elements than most other monsters. (Roughly 200/500 resist to everything)<br />
*After The Fields update, his attack damage has been significantly reduced while the Spore spawn rate was increased from every 15 seconds to every 10 seconds.<br />
<br><br />
==Basic Tactics:==<br />
#Split your team into two groups, one on spores and one on Type-H.<br />
#Lure Type-H onto the right platform away from the spores and fight him there.<br />
#Always watch its health bar; at certain HP thresholds Type-H will unleash Storm Blade.<br />
*'''Type-H will Storm Blade at 40.7, 34.8, 28.8, 22.9, 17.3, 10.4, and 5.6 life bars on any difficulty.'''<br />
*If you get hit by it, quickly MP Break as fast as you can before you take serious damage.<br />
*Triple Frozen Master is recommended due to Type-H's fast movement and high defense.<br />
*Never have everyone on boss unless you're confident in your team's attack power.<br />
*After The Fields update spores can no longer phase through players, so as long as the blockers remain grounded it is possible to block the spores without doing anything.<br />
**This allows them to be 'saved' for building MP\Awakening later should that be desired, they additionally have very low resistance to dark element.<br />
<br />
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"<br />
! style="background-color: {{ColorSel|Village|4}};" class="textfloat" colspan="12" | '''Tactics'''<br />
{{!}}-<br />
{{!}} '''Advanced Tactics:'''<br />
'''This is much more difficult after The Fields update due to Freezing status not being extended by skill delay.'''<br />
#Focus everyone on Type-H.<br />
#Have someone freeze him either with Blizzard Shower, Freezing Arrow, or use a Water Orb. Freezing Arrow is more difficult to work with due to its extremely short duration on Type-H.<br />
#Have someone use a Wind Orb on him to break his defenses.<br />
#Chain Special Actives against him to keep him frozen and defenseless, he cannot Storm Blade while frozen.<br />
#Repeat starting off with a freezing attack again until he dies.<br />
<br />
*If any of his HP thresholds are exceeded while he is frozen he will fail to use Storm Blade, this will additionally put him into super armor for roughly 10 seconds during which he is unable to use Storm Blade again until it wears off.<br />
**During this super armor phase he is unable to attempt Storm Blade again if HP thresholds are exceeded, even if frozen status wears off.<br />
**This allows the party to safely skill chain him for the duration of his super armor state, skill delays will further extend his super armor frame's duration.<br />
**If he is hit by a non-freezing attack after surviving until his super armor ends there is a chance he may use Storm Blade after every hit due to the HP thresholds exceeded.<br />
**Exceeding HP thresholds while frozen\SA will often cause him to 'forget' to ever use Storm Blade for that threshold, but this is not 100%, especially if you exceed multiple in one skill chain.<br />
<br />
<br />
<br />
[[Elemental Master]] Tactic:<br />
#Use[[Blizzard Shower]] before Type-H hits a Storm Blade HP threshold.<br />
#[[Blaze Step]] is useful for clearing out spores and damaging Type-H, but be careful not to activate Storm Blade with the initial hit.<br />
#If clearing out spores, [[Chain Lightning]] and [[Meteor Shower]]/[[Lightning Shower]] can help a lot with the amount of space those spells cover.<br />
#Activate [[Meditation]] immediately after a [[Blizzard Shower]] along with some MP potions to throw out some specials of your own while Type-H is frozen.<br />
<br />
[[Void Princess]] Tactic:<br />
#"Run away" by not attacking and just letting the spores spawn (jump on the upper platform, go right, wait until he comes, press down, go left and jump on the platform again.<br />
#Repeat until there are a lot of spores.<br />
#Go on the platform with the spores.<br />
#Wait until Type-H stands on it too.<br />
#Activate Awakening Mode<br />
#Use [[Death Field]]<br />
#Use [[Binding Circle]]<br />
<br />
*Demonstration of Void Princess' Tactic: [http://youtu.be/tGOJd9fBWiw Played by Nanaya7300jp] In Hell mode: [http://youtu.be/TxAHdyS5RTU Played by Nanaya7300jp]<br />
<br />
[[Blade Master]]'s Tactic:<br />
#Wait for the spores to spawn and lead them to the bottom while running away from Type-H.<br />
#Once enough spores fill up bottom the bottom portion of the room, use [[Hypersonic Stab]]<br />
<br />
[[Grand Archer]] Tactics:<br />
*Supporting Against Type-H:<br />
#Use [[Stigma Shot]] first.<br />
#Fire [[Freezing Arrow]]/[[Freezing Arrow - Drizzle]], to freeze Type-H at certain points to bypass Storm Blade thresholds.<br />
#XX combo can be used to catch him for party members.<br />
#Alternatively, prepare siege and snipe him from long range.<br />
<br />
*Supporting Against Spores (normal mode only):<br />
**After 6/4/2013 patch, you can simply just ZZZZ kick spam them.<br />
#Prepare Siege to the right of where it spawns when you hear a spore spawning.<br />
#Siege Z to knock it down to the platform on the left.<br />
#Siege X to kill the spore.<br />
#Charge mana for next spore.<br />
<br />
*Solo Method: Wind Ward (Must have enough damage to defeat spores with Wind Ward)<br />
#Fight Type-H normally until any spore(s) comes close.<br />
#[[Wind Wall]] both Type-H and the spore(s)\Alternatively [[Freezing Arrow]] if Wind Ward is not available.<br />
#Retreat when Type-H is near a Storm Blade threshold.<br />
#Catch and repeat until Type-H is defeated.<br />
<br />
[[Wind Sneaker]] Tactics:<br />
*Supporting Against Type-H:<br />
#Lure him to the right platform.<br />
#Use [[Middle Kick]] to slow down his attacks and hit recovery.<br />
#Use [[Nature's Force]] and combo him while keeping an eye on his HP bar.<br />
#If a spore approaches, [[Sharp Fall]] when it is in range for you to hit both it and Type-H.<br />
##(After 6/4/2013 patch, you need only maintain your grounding to prevent spores from coming in contact with Type-H and don't need to Sharp Fall every approaching spore anymore.)<br />
#Escape backwards and attack him from a safe range when he is about to [[Storm Blade]] to trigger it safely.<br />
#Alternatively, use a skill with long invincibility frames like [[Dive Kick Bombing]] or [[Violent Attack]].<br />
#Catch him after [[Storm Blade]] and repeat combo until next [[Storm Blade]].<br />
#Wind Sneaker may support with Siege from long range much like a Grand Archer.<br />
#[[Airelinna]] may be used in advance to negate the skill delay of Type-H's [[Armageddon Blade]].<br />
<br />
*Supporting Against Spores (normal mode only):<br />
**After 6/4/2013 patch, you can simply just ZZZZ kick spam them.<br />
#Prepare Siege to the right of where it spawns when you hear a spore spawning.<br />
#Siege Z to knock it down to the platform on the left.<br />
#Siege X to kill the spore.<br />
#Charge mana for next spore.<br />
<br />
*Solo Method: Sharp Fall (Must have at least near enough damage to OHKO spores)<br />
#Get Type-H to the right, onto the platform.<br />
#Catch and combo Type-H until close to a Storm Blade threshold while [[Sharp Fall]]ing approaching spores.<br />
##After 6/4/2013 patch, you need only maintain your grounding to prevent spores from coming in contact with Type-H and don't need to Sharp Fall every approaching spore anymore.<br />
#Trigger Storm Blade and retreat.<br />
#Repeat from Step 1 until Type-H is defeated.<br />
<br />
[[Rune Slayer]]'s Tactic<br />
#Spam Luna Blade and/or Wind Blade (With the skill note) to prevent Type-H from using Armageddon Blade.<br />
#Phoenix Talon helps here too, as it gets rid of the spores that spawn.<br />
<br />
[[Deadly Chaser]]'s Tactic<br />
#Keep running away from Type-H by jumping on the platforms and falling down, while the spores are spawning.<br />
#If you need to get the spores with Type-H together, use [[Rumble Shot]].<br />
#Use [[Heavy Railgun]] after the spores are on top of Type-H.<br />
<br />
*Demonstration of Deadly Chaser's Tactic: [http://www.youtube.com/watch?&v=uuAhyH-3s8g Played by Shirakun]<br />
{{!}}}<br />
<br />
----<br />
<br />
<br />
*Type-H will heal if he eats the spores generated by the (inaccessible and invincible) 2 Alterasias at the top of the level. It would be wise to have at least 1 person on spores.<br />
**Sometimes the Alterasia plant will fail to generate spores, dying and reviving will sometimes fix this.<br />
***The timing on spore release has been altered after the Hunting Fields patch reducing the occurrence of this glitch.<br />
*Type-H has a fast hit recovery. 20% Action Speed strongly recommended.<br />
<dfn>}}</dfn><br />
| Helpful=<br />
<dfn>{{</dfn><br />
===For dungeon===<br />
*Skills that can literally wipe the floor clean.<br />
*[[Dimension Link - Guardian]]<br />
*[[Plasma Cutter]]<br />
*[[Phoenix Strike]]<br />
*[[Giga Stream]]<br />
*[[Psychic Artillery]]<br />
*[[Millennium Fox]]<br />
*[[Castle of Abaddon]]<br />
*[[Abyss Angkor]] <br />
*Every party buff<br />
<br />
===For boss===<br />
*[[Blizzard Shower]] and [[Freezing Arrow]]/[[Freezing Arrow - Drizzle]] to freeze the boss for skill chains.<br />
**These can also allow players to skip Storm Blade thresholds, though this does not work all the time.<br />
*[[Sharp Fall]] and [[Heaven's Fist - Pressure]] to stun the boss and deny it its stoic.<br />
**These can also deal damage without triggering [[Storm Blade]] sometimes, but usually Type-H will do it anyways.<br />
*[[Wind Wall]] can be used to prevent Type-H from coming in contact with a spore in an emergency.<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=3<br />
|tab1=Alterasia TYPE_A<br />
|contents1={{:TypeA}}<br />
|tab2=(Old) Alterasia TYPE_S<br />
|contents2={{:TypeS}}<br />
|tab3=(Old) Alterasia Type_R<br />
|contents3={{:TypeR}}<br />
|tab4=(Old) Alterasia TYPE_E<br />
|contents4={{:TypeE}}<br />
|tab5=(Old) Alterasia Type-B<br />
|contents5={{:TypeB}}<br />
|tab6=(Old) Alterasia<br />
|contents6={{:Alterasia}}<br />
}}<br />
| SBGM=[http://www.youtube.com/watch?v=OpXPwtlFkXY '''''music023_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']<br />
<br />
[http://www.youtube.com/watch?v=ZmKhluO5Y0k '''''music015_boss''''']<br />
| Gallery=<br />
<gallery widths=150px heights=150px><br />
File:4-X1.jpg<br />
File:4-xnew.jpg|Old loading image.<br />
File:Alterasia_Type-H.jpg|Alterasia Type-H<br />
File:Old 4-XButton.png|Old Dungeon Button of '''Transporting Tunnel: Contaminated Area'''.<br />
File:HQ_Boss_Alterasia_Type_H.png|Alterasia Type-H's Skill Cut in (Unused)<br />
</gallery><br />
| Trivia=<dfn>{{</dfn><br />
*In the earliest versions of '''Transporting Tunnel: Contaminated Area''' there were no spores and Type-H would automatically stoic and use Storm Blade after every 10 hits outside of stoic frames with a cooldown on Storm Blade of 15 seconds, it would also have stoic active at almost all times unless it was falling from a platform. There was a timer but upon reaching 0 the player would instantly be defeated regardless of remaining HP instead of becoming poisoned. Elsword NA used to have that version of Type-H in the previous version of Henir as a secret stage boss.<br />
*Later versions would remove the timer and then even later modifications would re-add it but the system was altered so that the player would instead be poisoned once time ran out instead of automatically failing. Type-H would also no longer be stoic while moving, and Storm Blade activation would be triggered by HP thresholds instead of hits.<br />
*The healing spores came with the latest updates to '''Transporting Tunnel: Contaminated Area''', the initial version though only dropped them down once every couple minutes instead of every ~15 seconds.<br />
*When the Type-H execute a skill,there is deaf sound clips from Elsword's voice clip modified to sound like a monster.<br />
**Type-H is not the first boss to have this feature, Crow Rider from 4-5 also has a robotized clip voice of Raven.<br />
*Type-H is one of the few bosses to have a skill cut-in inside the .kom files that contain the character skill cut-ins, but was never used for some reason.<br />
<dfn>}}</dfn><br />
| Dialogue=<br />
{{tabs<br />
|name=Dialog<br />
|tab1=Dungeon Victory Quote<br />
|contents1=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''Agh, the air here stinks... Can hardly breathe. About time! With the monster killed, we can get the heck out of here.''<br />
*'''Elsword''': ''Whew, that was close. We could've suffocated if we didn't get out of that lousy air!''<br />
*'''Elsword''': ''-''<br />
|AI=<br />
*'''Aisha''': ''So this creature was living off the machines and found the core unguarded. It must've thought it would be easy prey. We were just in time. If it had gotten to evolve any more, it would've led to even more ickiness!''<br />
*'''Aisha''': ''I thought these Alterasia Spores were destroyed already! If we'd come any later, the core would've been totally crippled - more icky things would've just poured out! Imagine if we hadn't come to save the day!''<br />
*'''Aisha''': ''-''<br />
|RN=<br />
*'''Rena''': ''I can barely breathe; this is no place for one such as me. I must get out of here quickly. I need fresh air!''<br />
*'''Rena''': ''Mimicking Elsword's fighting style – that caught me off-guard. Human semblance and style – is this the influence of the Core?''<br />
*'''Rena''': ''They thought the flower was the last of its kind, never suspecting the plants were living off the machines in the Core!<br>Ugh, I never want to see a Nasod staggering out of green fog again!''<br />
*'''Rena''': ''Well, now I regret ever having taken pity on that flower!<br>Who could have guessed that it preys on everything, polluting all surrounding it?''<br />
|RA=<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
|EV=<br />
*'''Eve''': ''...The land where I was asleep. The land where my race was asleep has come to this state...''<br />
*'''Eve''': ''...What is this? This is too much. My race made by Core, though incomplete. I don't want their rest to be disturbed like this!''<br />
*'''Eve''': ''Preying on Nasods and mimicking that barbaric boy... terrible. We shall not allow its existence itself. I don't want to destroy the ecosystem but this time I will do my best to exterminate them.''<br />
*'''Eve''': ''Based on the boy's data preserved by Core just in case, it has evolved into a stronger creature... If so, on this occasion, I will pour my regret and fury on the boy to you. Please hold. It will hurt a little.''<br />
|CS=<br />
*'''Chung''': ''Copying Elsword!!<br>But you're no Elsword!!Not even close!!!''<br />
*'''Chung''': ''All those poison clouds...<br>Even my Freitunier cannot withstand it for too long!!''<br />
*'''Chung''': ''This creature slowly evolves...<br>If it kept on evolving..It would have been a real tough battle!!''<br />
|AR=<br />
*'''Ara''': ''To stand against Alterasia's strong poison across this polluted area, we need plenty of nature resistance!!''<br />
*'''Ara''': ''Engaging in battle consumed by madness!! I have learned a basic principle in battle is patience.''<br />
*'''Ara''': ''How can a parasitic creature like that mimic Elsword's swordmanship... If we don't stop them, the Pong race will be in grave danger!''<br />
|ES=<br />
*'''Elesis''': ''I need nature resistance to go against Alterasia's strong venom in the contaminated area!!''<br />
*'''Elesis''': ''Parasites are mimicking Elswords swordsmanship?<br>I'm afraid, I'm way ahead of you. I already know all these skills and tricks!''<br />
*'''Elesis''': ''-''<br />
|AD=<br />
*'''Add''': ''Nasod Parasites and Nasod's battle skills condensed with the core's battle data, create such amazing power, astonishing!<br>Dynamo, collect every piece of data!''<br />
*'''Add''': ''Huh, it's strong... but no knife can cause any damage to me. Let's analyze the form in a sec! Keke.''<br />
*'''Add''': ''How can the core conjure up such creatures? Interesting, the more I know about it, the more I want it! Kuku.''<br />
|LC=<br />
*'''Lu''': ''I thought it was over, but it was far from it... How parasites take control of the lives of others can be pretty scary!''<br />
*'''Lu''': ''Uuuu. This place is filled with poisonous air... We'll need more resistance to nature, Ciel!''<br />
*'''Ciel''': ''Which swordsman was this creature cloned after? How fun. I won't be falling behind Raven...!''<br />
*'''Ciel''': ''Stop now... Before I get angry. I only wanted to rest peacefully...!''<br />
|RS=<br />
*'''Rose''': ''Alterasia... I feel a malice far different than the past.''<br />
*'''Rose''': ''It's getting... hard to breathe. We have to hurry and escape this area!''<br />
*'''Rose''': ''Whose swordsmanship did they copy...? Seems like a person of great power.''<br />
|AN=<br />
*'''Ain''': ''Is this the parasite plant that almost drove the Nasods to extinction?''<br />
*'''Ain''': ''The Alterasia we missed must have spread this much. It's truly persistent.''<br />
*'''Ain''': ''-''<br />
}}}}<br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|4}}<br />
|KR=운송 터널: 오염 구역 |KRName=Transportation Tunnel: Contaminated Area<br />
|TW=運送通道汙染區域 |TWName=Transporting Corridor Contaminated Area<br />
|CN=运输隧道:污染区域 |CNName=Transporting Tunnel: Contaminated Area<br />
|FR=Zone contaminée |FRName=Contaminated Area<br />
|DE=Kontaminierte Zone |DEName=Contaminated Area<br />
|IT=Zona Contaminata |ITName=Contaminated Area<br />
|PL=Skażony Teren |PLName=Contaminated Area<br />
|ES=Zona contaminada |ESName=Contaminated Area<br />
|UK=Contaminated Zone<br />
|BR=Túnel de Transporte: CA |BRName=Transporting Tunnel: CA<br />
}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Velder%27s_Hallucination&diff=884699Velder's Hallucination2023-07-14T02:20:06Z<p>Bluhen: Text replacement - "*Have 1 Secret Dungeon Entry Permit 50px in your inventory.&#8629;" to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory."</p>
<hr />
<div>{{Languages|Velder's Hallucination}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|6}}<br />
| DunButton=6-XButton.png<br />
| SmallPic=5-X Icon.png<br />
| BigPic=6-Xnew2.png<br />
| DunName=Velder's Hallucination<br />
| Quotation=Joaquin's trap is elaborately prepared, Velder's Hallucination is a place where you cannot wake up from your dream.<br />
| Description=A hallucination of the Glitter Alchemist Joaquin. You may be forever lost in the hallucination.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Mob=<dfn>{{</dfn><br />
|[[File:Bloody_Glitter_Spearman.jpg|60px]]<br />
|'''Bloody Glitter Spearman''' - This is a stronger variant of the '''Glitter Guard''' that you have encountered throughout Velder.<br />
|<br />
*'''Spear Combo:''' Stab forward with its spear then performs an overhead slash.<br />
*'''Spear Charge:''' Charges forward with his spear dealing multiple hits.<br />
*'''Aerial Counter:''' It will counter attack with a downward smash if it is struck while in the air.<br />
|-<br />
|[[File:Bloody_Glitter_Sniper.jpg|60px]]<br />
|'''Bloody Glitter Sniper''' - This is a stronger variant of the '''Glitter Sniper''' that you have encountered throughout Velder.<br />
|<br />
*'''Arrow Shot:''' Fires an arrow forward.<br />
*'''Down Shot:''' Fire an arrow downward.<br />
*'''[[Backflip Shot]]:''' Perform a backflip and fire 3 arrow downward.<br />
|-<br />
|[[File:Bloody_Glitter_Defender.jpg|60px]]<br />
|'''Bloody Glitter Defender''' - This is a stronger variant of the '''Glitter Defender''' that you have encountered throughout Velder.<br />
|<br />
*'''[[Block]]:''' Guards against any oncoming attacks from the front. Can now reflect projectile back.<br />
*'''Shield Bash:''' Smashes players with its shield. Now including spikes.<br />
*'''Shield Rush:''' Dash forward shield bashing anybody in front of it.<br />
|-<br />
|[[File:Bloody_Glitter_Dasher.jpg|60px]]<br />
|'''Bloody Glitter Dasher''' - This is a stronger variant of the '''Glitter Dasher''' that you have encountered throughout Velder.<br />
|<br />
*'''Hammer Swing:''' Pulls its hammer back then slams it into the ground.<br />
*'''Dash Swing:''' It can perform an upward swing while dashing launching players into the air.<br />
*'''Leap Smash:''' Leaps in the air and smashes the ground with its hammer.<br />
|-<br />
|[[File:Bloody_Wyvern.jpg|60px]]<br />
|'''Bloody Wyvern''' - This is a stronger variant of the '''Wyverns''' that you have encountered throughout Velder.<br />
|<br />
*'''Wyvern Dive:''' Wyvern will stall in the air then dive at an angle.<br />
*'''Meteor Breath:''' Wyverns will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage.<br />
|-<br />
|[[File:Bloody_Uno_Hound.jpg|60px]]<br />
|'''Bloody Uno Hound''' - This is a smaller variant of '''[[Residential Area 3|Uno Hound]]'''. It will use the same moves that the regular '''Uno Hound''' will and possesses much more attack speed.<br />
|<br />
*'''Downward Punch:''' The Glitter pulls his arm back and punches downwards at you. The punch is inaccurate and it will miss you entirely if you stand right next to him.<br />
*'''Double Lariat:''' The Glitter spins himself around with his arms wide apart, knocking everything in his radius away from him. This does rather substantial damage if he manages to combo you.<br />
*'''Leap Smash:''' The Glitter leaps up into the air and smashes downwards.<br />
*'''Running Punch:''' If the Glitter notices that you are some distance away from you, he will run towards you and punch you. This does not do much damage as long as he doesn't combo you.<br />
*'''Seismic Smash:''' The Glitter squats, and repeatedly smashes the ground with his two arms. At the 4th smash, it will cause an earthquake effect on whoever is on the same level ground as it. Does substantial damage.<br />
|-<br />
|[[File:Puppet_Stone.jpg|60px]]<br />
|'''Puppet Stone''' - These are the red puppets that you have encountered when you fought against [[Underground Garden|Crazy Puppet]].<br />
|<br />
*'''Self-Destruct:''' The Puppet Stones will try to get close to use and perform their little dance before exploding.<br />
|-<br />
|[[File:BloodyGlitterBomberFace.png|60px]]<br />
|'''Bloody Glitter Bomber''' - This is a stronger variant of the '''Glitter Rock Thrower'''. But instead of rocks, this Glitter holds a case full of bombs on their back and is no longer immobile.<br />
|<br />
*'''Bomb Throw:''' Toss a bomb forward at enemies. The bomb will explode momentarily.<br />
|-<br />
|[[File:Crazy_Puppet.jpg|60px]]<br />
|'''Joaquin's Hallucination (Crazy Puppet)''' - During this stage, you will encounter Crazy Puppet as a hallucination.<br />
|<br />
*'''Ignite:''' Crazy Puppet will ignite the ground to his left or right. The torch also does melee damage.<br />
|-<br />
|[[File:Fake_Puppet_Stone.jpg|60px]]<br />
|'''Puppet Stones''' will be summoned in large numbers.<br />
|<br />
*'''Crazy Puppet Heal:''' If these puppets dance near one of the Crazy Puppets it will heal a significant amount of its HP.<br />
*'''Self-Destruct:''' The Puppet Stones will try to get close to use and perform their little dance before exploding<br />
|-<br />
|[[File:BloodyGlitterAssassinFace.png|60px]]<br />
|'''Bloody Glitter Assassin''' - This is a stronger variant of the '''Arc Glitter Assassins''' that you have encountered throughout Velder.<br />
|<br />
*'''Aerial Slash:''' Dashes forward and perform an aerial attack.<br />
*'''Slash & Dodge:''' After stabbing you, it will roll away.<br />
*'''Bomb Recovery:''' When recovering they will roll out of the way and leave behind a poisonous explosive.<br />
*'''[[Shadow Step]]:''' It will dash forward in a state of invincibility much like Raven's Shadow Step. It is also able to perform [[Shadow Piercing]].<br />
|-<br />
|[[File:JH_ZombieGlitterFace.png|60px]]<br />
|'''Zombie Glitter''' - As the name would suggest, this is a reanimated Glitter corpse.<br />
|<br />
*'''Bite:''' The zombies will bite any enemies they get close to.<br />
|-<br />
|[[File:ZombieGlitterGraveFace.png|60px]]<br />
|'''Zombie Glitter Grave''' - A set of coffin which '''Zombie Glitters''' spawn from, they have a significantly large amount of HP.<br />
|<br />
*'''Zombie Summon:''' The graves will constantly summon more '''Zombie Glitters'''. For each '''Zombie Glitter''' it produces, it will lose a bit of HP.<br />
|-<br />
|[[File:BloodySpearGlitterFace.png|60px]]<br />
|'''Bloody Spear Glitter''' - This is one of the Elite Glitter that you will encounter.<br />
|<br />
*'''[[Raven]] Commands:''' This Glitter is able to perform some combos like that of Raven.<br />
*'''[[Power Assault]]:''' Perform Raven's [[Power Assault]].<br />
*'''[[Charged Bolt]]:''' Perform [[Over Taker]]'s [[Charged Bolt]].<br />
|-<br />
|[[File:BloodySniperGlitterFace.png|60px]]<br />
|'''Bloody Sniper Glitter''' - This is the second Elite Glitter that you will encounter. Unlike the '''Bloody Glitter Sniper''', these archers will be wearing green armor.<br />
|<br />
*'''[[Rena]] Commands:''' This Glitter is able to perform some of Rena's arrow combos.<br />
*'''[[Assault Kick]]:''' Perform Rena's [[Assault Kick]].<br />
*'''[[Perfect Storm]]:''' Perform Rena's [[Perfect Storm]].<br />
|-<br />
|[[File:BloodyMagicGlitterFace.png|60px]]<br />
|'''Bloody Magic Glitter''' - This is the third Elite Glitter that you will encounter.<br />
|<br />
*'''[[Aisha]] Commands:''' This Glitter is able to perform some of Aisha's fireball combos.<br />
*'''[[Chain Fireball]]:''' Perform Aisha's [[Chain Fireball]].<br />
*'''[[Gust Screw]]:''' Perform Aisha's [[Gust Screw]].<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:AwakenedBloodySpearGlitterFace.png|60px]]<br />
|'''Awakened Bloody Spear Glitter''' - This is one of the Elite Glitter that you will encounter.<br />
|<br />
*'''[[Raven]] Commands:''' This Glitter is able to perform some combos like that of Raven.<br />
*'''[[Power Assault]]:''' Perform Raven's [[Power Assault]].<br />
*'''[[Charged Bolt]]:''' Perform [[Over Taker]]'s [[Charged Bolt]].<br />
|-<br />
|[[File:AwakenedBloodySniperGlitterFace.png|60px]]<br />
|'''Awakened Bloody Sniper Glitter''' - This is the second Elite Glitter that you will encounter. Unlike the '''Bloody Glitter Sniper''', these archers will be wearing green armor.<br />
|<br />
*'''[[Rena]] Commands:''' This Glitter is able to perform some of Rena's arrow combos.<br />
*'''[[Assault Kick]]:''' Perform Rena's [[Assault Kick]].<br />
*'''[[Perfect Storm]]:''' Perform Rena's [[Perfect Storm]].<br />
|-<br />
|[[File:AwakenedBloodyMagicGlitterFace.png|60px]]<br />
|'''Awakened Bloody Magic Glitter''' -This is the third Elite Glitter that you will encounter.<br />
|<br />
*'''[[Aisha]] Commands:''' This Glitter is able to perform some of Aisha's fireball combos.<br />
*'''[[Chain Fireball]]:''' Perform Aisha's [[Chain Fireball]].<br />
*'''[[Gust Screw]]:''' Perform Aisha's [[Gust Screw]].<br />
<dfn>}}</dfn><br />
| Potions=<dfn>{{</dfn><br />
==Player Potions==<br />
As you progress through the dungeon, you will encounter various cauldrons filled with potions. If you destroy them, you will receive the effects based off of what potion you just destroyed. <br />
*{{se|035|Giant Brew}}: Your character size will increase substantially (and so do your attacks) and you will receive a 100% critical hit buff for its duration. <br/><br />
**Although the effects of the potions normally disappear after the room in which they're acquired is cleared, if an Infinity Sword uses [[Phantom Sword]] while the potion is active, the Sword maintains the increased size afterward.<br />
*{{se|036|Optical Brew}}: Your character will have the ability to instantly kill enemies, when you touch them or hit them (except for Crazy Puppet/Joaquin's Hallucination) for its duration. <br/><br />
*{{se|037|Mana Brew}}: Your character will gain massive mana regeneration for its duration.<br />
<br />
==Mob Potions== <br />
Most '''Bloody Glitter''' monsters (Except Bloody Glitter Bomber) are capable of drinking potions whenever their health reaches about 60%. In Luto Mode, they will drink their potions at 70% HP. After drinking their potions, they will receive various effects.<br />
*'''Red Smoke''' - Increasing their size and 100% critical chance.<br />
*'''Yellow Smoke''' - Granting them super-armored status.<br />
*'''Blue Smoke''' - Increasing their mana regeneration rate.<br />
**Only Bloody Spear Glitter, Bloody Sniper Glitter, Bloody Magic Glitter, as well as their Awakened General variants will consume blue potions.<br />
''They will have 90% damage reduction and super armor when they are drinking a potion but this can be prevented by using a launching attack or skill (getting Freeze or Petrified can work too to prevent drinking a Potion) just as they would normally drink a potion. Sometimes they will gain the effect of the potion anyways when launched, though the animation for drinking the potion will still be skipped.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
*As you progress through the dungeon, you will re-encounter previous opponents that will try to stop you. They only appear in the background, meaning you cannot attack them or stop them from attacking.<br />
|[[File:Crazy_Puppet_VH.jpg|60px]]<br />
|'''Crazy Puppet''' - Will ignite a small fire on the field that burns anyone within. <br />
|-<br />
|[[File:Spriggan_VH.jpg|60px]]<br />
|'''Spriggan''' - Will occasionally execute a Dark Energy Splash from underneath players.<br />
|-<br />
|[[File:Uno_Hound_VH.jpg|60px]]<br />
|'''Uno Hound''' - Will shoot lasers with its eyes across the field and back, potentially dragging your character across the field while dealing substantial damage.<br />
|-<br />
|[[File:Joaquin.jpg|60px]]<br />
|'''Joaquin''' - Will create obstacles that do damage and block your path. He can throw '''Puppet Stones''' onto the field and create portals to uplift buildings from the ground or drop them from the air.<br />
|-<br />
|[[File:Demoniac_Cannon.jpg|60px]]<br />
|'''Demoniac Cannon''' - This is a same variant of the '''Demoniac Cannon''' that you have encountered throughout Velder.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:Sullen_Joaquin.jpg|60px]] <br />
|'''Joaquin's Hallucination''' - The mad scientist Glitter that drugged you into his nightmarish trap. Finish him off at the end the illusion.<br />
|<br />
*'''Magic Shield:''' Joaquin will set up a shield that will drastically reduce all damage taken while drinking his potion to recover his health at an alarming rate.<br />
**He can heal up to almost half of his total HP each time he uses this skill.<br />
**Joaquin will not use this skill for the same HP threshold twice, however he will remember to use 'missed' thresholds.<br />
**He cannot use this skill while in Dwarf mode.<br />
*'''Hallucination:''' When you are in a party, Joaquin will randomly debuff one of the characters in your group. All attacks that the debuffed character makes will damage their teammates as well, including Special Actives. It is very possible to kill your own teammates while you are suffering from the debuff's effects.<br />
**The person Hallucinating is randomized per each player. '''This means that everyone can see someone different as being under the effect and be killed by them without the other person even realizing they are under the effect.'''<br />
**''Possible Glitch:'' The electrical aura of Raven's [[Anger of Raven| Nasod Core]] may continue to damage party members even after Hallucination has subsided.<br />
*'''Dwarf Potion:''' Joaquin will drink a potion and after flexing, he will release ghosts in all directions from his body, potentially dealing high damage. Joaquin will be minimized, therefore reducing his hitbox and making attacks difficult to use. Additionally he will gain super armor, 100% critical rate buff, and he will not possess a collision hitbox causing players to pass through him for the duration. This skill lasts for approximately 30 seconds.<br />
**Much like for his '''Magic Shield''' this appears based on HP thresholds, however this shares many of the same HP thresholds as well.<br />
**The ghosts released count as magic projectiles and can be blocked/reflected/absorbed by skills like [[Reflect Kick]] and [[Phoenix Talon]].<br />
*'''Thunderstorm:''' Joaquin will release several clouds in the air which will regularly shoot lightning at intervals, an electric effect will appear in the clouds over the player if this has targeted them. This move can be avoided if you move far away.<br />
**Each bolt will strike a player twice if they don't move.<br />
**It is dangerous for multiple players to be in the same area when he uses this.<br />
*'''Thunder:''' Joaquin can create smaller clouds in the air that will shoot a single bolt of lightning that can inflict status ailments such as Curse, Burn, Poison, Confusion, and Slow. <br />
*'''Puppet Summoning:''' Joaquin will occasionally spawn '''Puppet Stones''' to distract and attack you.<br />
*'''Zombie Summoning:''' Joaquin will occasionally create '''Zombie Glitter Graves''' at both ends of the map to spawn '''Zombie Glitters''' to slow you down.<br />
*'''Building Crash:''' Throughout the battle, Joaquin will repeatedly create large portals in the air that will create buildings from the background and have them crash into the ground. These buildings will do damage and will act as large barricades to limit you from moving around the stage.<br />
*'''Combustion:''' Joaquin can still use his old move where he toss black powder around him and ignite them to create an explosion.<br />
**The resulting explosion's hitbox is significantly larger than the actual explosion would indicate.<br />
*'''Potion Fling:''' In the same style as the Arc Glitter Alchemists, Joaquin will throw a potion at you to create a cloud that can inflict status ailments such as Curse, Burn, Poison, Confusion, and Slow.<br />
**The initial tossing now has a large hitbox even hitting players directly behind him. This does substantial damage.<br />
**The gas cloud will linger.<br />
'''Notes:'''<br />
*Has a stoic threshold of 30 hits.<br />
*Has near immunity to all elements, roughly 450/500 resistance to everything.<br />
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"<br />
! style="background-color: {{ColorSel|Village|6}};" class="textfloat" colspan="12" | '''Tactics'''<br />
{{!}}-<br />
{{!}} Basic Tactics:<br />
*Knock him down to 25 life bars so he heals himself, then continue to attack him until he is at 25 life bars again and miniaturizes himself. At this point everyone should unload all of their strongest skills on him at once to kill him before he reverts to his original size and heals.<br />
**Do not knock him below 24 bars for this as that might trigger his next healing threshold instead.<br />
*Disregard the game's declaration to quickly attack Joaquin during his healing to break his shield, rest assured that any attempt to break it is futile after the Hunting Fields patch and so it is best to not waste MP on skills. Instead now is a good time to build MP, awakening charge, and recover HP.<br />
*Keep an eye out for Hallucination\Puppet Debuff and do not attack until it is clear no one sees you under its effect even if you do not see yourself under its effect.<br />
{{!}}}<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=4<br />
|tab1=Gittler Highlander<br />
|contents1={{:GlitHigh}}<br />
|tab2=(Old) Glitter Warlord<br />
|contents2={{:GlitWarl}}<br />
|tab3=(Old) Glitter Berserker<br />
|contents3={{:GlitBers}}<br />
|tab4=(Old) Glitter Amethyst<br />
|contents4={{:GlitAmet}}<br />
|tab5=(Old) Glitter Alchemist<br />
|contents5={{:GlitAlch}}<br />
}}<br />
| SBGM=[https://www.youtube.com/watch?v=SiP2qkZpmXg '''''music053_stage''''']<br />
<br />
[https://www.youtube.com/watch?v=ARxPs17-j4k '''''music054_boss''''']<br />
| Gallery=<br />
<gallery widths=150px heights=150px><br />
File:6-X1.png<br />
File:6-X2.jpg<br />
File:6-X3.jpg<br />
File:6-X4.jpg<br />
File:5-xnew.jpg|Old loading image.<br />
File:Old 6-XButton.png|Old Dungeon Button of '''Velder's Hallucination'''.<br />
</gallery><br />
| Dialogue=<br />
{{tabs<br />
|name=Dialog<br />
|tab1=Dungeon Victory Quote<br />
|contents1=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''-''<br />
*'''Elsword''': ''-''<br />
*'''Elsword''': ''-''<br />
|AI=<br />
*'''Aisha''': ''-''<br />
*'''Aisha''': ''-''<br />
*'''Aisha''': ''-''<br />
|RN=<br />
*'''Rena''': ''My head feels so heavy! What in the world did Joaquin do?!''<br />
*'''Rena''': ''I'm sure I was fighting with the Glitters....What is going on...am I losing my memory?''<br />
*'''Rena''': ''Were you trying to control your mind during the hallucination? I can't figure Joaquin out!''<br />
|RA=<br />
*'''Raven''': ''You can't wake from this hallucination. How will we ever get out of this?''<br />
*'''Raven''': ''Look at these tactics! The Demons always play with forbidden rules!''<br />
*'''Raven''': ''Joaquin even has the withdrawal method... that punk! He will regret this!''<br />
|EV=<br />
*'''Eve''': ''This is what you call a hallucination? If this is what you call a dream, I don't ever want to fall asleep again...''<br />
*'''Eve''': ''There is nothing we can do right now... There is a reality but we need to find the modification information first!''<br />
*'''Eve''': ''This is to benefit those who study Alchemy... not to be used to destroy others!''<br />
|CS=<br />
*'''Chung''': ''The Demons appear larger than usual... he has clearly used the forbidden formula!'<br />
*'''Chung''': ''I can't believe Joaquin used the Demons as a test subject!''<br />
*'''Chung''': ''Hallucinations? Was I hallucinating for this long?<br>It felt surreal...what is going on?''<br />
|AR=<br />
*'''Ara''': ''Hmm... mm? Where am I? I swear I was fighting with the demon, Joaquin, somewhere... what happened? It felt like a real dream!''<br />
*'''Ara''': ''Gigantic demons... I've seen them before... What kind of thing is Joaquin up to?''<br />
*'''Ara''': ''-''<br />
|ES=<br />
*'''Elesis''': ''What is Joaquin doing? Is this another one of his experiments? If I keep my guard down, then I may not be able to wake up form this hallucination?''<br />
*'''Elesis''': ''I must keep a clear mind, to snap out of the hallucination... those huge monsters look familiar anyway.''<br />
*'''Elesis''': ''-''<br />
|AD=<br />
*'''Add''': ''Illusion... It's only an image caused by the combination of visually obtained information... It's real? Is this a unique skill that demons have as well? Fascinating!''<br />
*'''Add''': ''Keke, an Illusion... there is a way to overcome this. Dynamo, transmit substantiated data to me. Good! That's better, keke.''<br />
*'''Add''': ''Alchemy... an area of study that transmutes rules into something of true merit. Scientists can relate to it. Quite interesting!''<br />
|LC=<br />
*'''Lu''': ''Uu uu... This is clearly a hallucination... You dare to mock me!!''<br />
*'''Lu''': ''Hm? That monster...? Uu uu... Just what have you done, Joaquin!''<br />
*'''Ciel''': ''Lu, don't get too careless! If you fall into this hallucination I won't be able to bring you back!''<br />
*'''Ciel''': ''Hallucination... That's the basics of assassination. However I've already experienced this many times. It won't have any effects on me!''<br />
|RS=<br />
*'''Rose''': ''This is... a hallucination? Does this mean I can't trust what I see...?!''<br />
*'''Rose''': ''Is this alchemy? To use alchemy and hallucinations at the same time...''<br />
*'''Rose''': ''Joaquin... to create such an immense hallucination. What kind of experiement is this?!''<br />
|AN=<br />
*'''Ain''': ''You can't trick me with this pathetic effort for an illusion..''<br />
*'''Ain''': ''(Reviving the dead? Demon scum... They keep doing abhorrent things.)''<br />
*'''Ain''': ''(Though humans might have been tricked... It will not work on me.)''<br />
}}}}<br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|6}}<br />
|KR=환각의 벨더 |KRName=Velder's Hallucinations<br />
|JP=幻惑のベルダー |JPName=Dazzle of Velder <br />
|TW=秘境班德 |TWName=Belder's Fam<br />
|CN=拜德幻境 |CNName=Velder's Hallucination<br />
|FR=Hallucinations à Belder |FRName=Hallucinations in Belder<br />
|DE=Halluzinationen in Belder |DEName=Hallucinations in Belder<br />
|IT=Allucinazioni a Belder |ITName=Hallucinations in Belder<br />
|PL=Halucynacje w Belder |PLName=Hallucinations in Belder<br />
|ES=Alucinaciones en Bélder |ESName=Hallucinations in Belder<br />
|UK=Hallucinations in Belder<br />
|BR=Alucinação de Velder |BRName=Velder's Hallucination<br />
}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Grand_Cavern:_The_Source_of_Demonic_Energy&diff=884698Grand Cavern: The Source of Demonic Energy2023-07-14T02:20:06Z<p>Bluhen: Text replacement - "*Have 1 Secret Dungeon Entry Permit 50px in your inventory.&#8629;" to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory."</p>
<hr />
<div>{{Languages|Grand Cavern: The Source of Demonic Energy}}<br />
{{DungeonPage<br />
| Orient=Other<br />
| Color={{ColorSel|Village|9}}<br />
| DunButton=9-XButton.png<br />
| SmallPic=9-X.png<br />
| BigPic=9-Xnew2.png<br />
| DunName=Grand Cavern: The Source of Demonic Energy<br />
| Quotation=A rumor has spread in Lanox that the Grand Cavern is being filled with mysterious sounds and tremors.<br />
| Description=A rumor has spread in Lanox that the Grand Cavern is being filled with mysterious sounds and tremors.<br />
| LvNeed=70-99<br />
| LvFit=15000<br />
| XEntryReq=<dfn>{{</dfn><br />
*1 free daily entry permitted.<br />
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.*Must be Level 70 or higher.<br />
<dfn>}}</dfn><br />
| Mob=<dfn>{{</dfn><br />
|[[File:9-X VolcanicMagNorm.png|60px]]<br />
|'''Volcanic Mag Norm''' - An upgraded version of the '''Mag Norm'''.<br />
|<br />
*'''Ring of Fire:''' The Mag Norm will spin fragments of its body then launch them forward like a boomerang.<br />
|-<br />
|[[File:9-X_VolcMagChar.png|60px]]<br />
|'''Volcanic Mag Charger''' - An upgraded version of the '''Mag Charger'''.<br />
|<br />
*'''Volcano:''' The Mag Charger will assume a crab-like position then spews fire in all directions three times.<br />
*'''Self-Destruct:''' Upon being defeated Mag Chargers will clump together and self-destruct.<br />
|-<br />
|[[File:9-X SteelLavaChampion.png|60px]]<br />
|'''Steel Lava Champion''' - An upgraded version of the '''Steel Lava Fighter'''.<br />
|<br />
*'''Grab Attack:''' The beast will attempt to attack with its two lava arms.<br />
|-<br />
|[[File:9-X SteelLavaBerserker.png|60px]]<br />
|'''Steel Lava Berserker''' - An upgraded version of the '''Steel Lava Berserker'''.<br />
|<br />
*'''Grab Attack:''' The beast will attempt to attack with its two lava arms then smash you.<br />
*'''Flamethrower:''' The beast will charge itself up in super armor then exhale a stream of fire.<br />
|-<br />
|[[File:9-X SteelLavaScout.png|60px]]<br />
|'''Steel Lava Scout''' - An upgraded version of the '''Steel Lava Scout'''.<br />
|<br />
*'''Teleport Smash:''' The scout will ready himself then will warp to another location smashing any players near him.<br />
*'''Blue Flame Barrage:''' The scout will enhance himself with blue fire then dash forward, performing a flurry of punches.<br />
|-<br />
|[[File:9-X VolcanicFireBird.png|60px]]<br />
|'''Volcanic Fire Bird''' - An upgraded version of the '''Volcanic Fire Bird'''.<br />
|<br />
*'''Flare Dive:''' The Fire Bird will engulf its body in flames then dive downward at an angle, leaving behind a trail of fire.<br />
|-<br />
|[[File:9-X EVolcanicMagNorm.png|60px]]<br />
|'''Eroded Volcanic Mag Norm''' - An eroded version of the '''Volcanic Mag Norm''' summoned by the demonic energy.<br />
|<br />
*'''Ring of Fire:''' The Mag Norm will spin fragments of its body then launch them forward like a boomerang.<br />
|-<br />
|[[File:9-X ESteelLavaChampion.png|60px]]<br />
|'''Eroded Steel Lava Champion''' - An eroded version of the '''Steel Lava Champion''' summoned by the demonic energy.<br />
|<br />
*'''Grab Attack:''' The beast will attempt to attack with its two lava arms.<br />
|-<br />
|[[File:9-X ESteelLavaScout.png|60px]]<br />
|'''Eroded Steel Lava Scout''' - An eroded version of the '''Steel Lava Scout''' summoned by the demonic energy.<br />
|<br />
*'''Teleport Smash:''' The scout will ready himself then will warp to another location smashing any players near him.<br />
*'''Blue Flame Barrage:''' The scout will enhance himself with blue fire then dash forward, performing a flurry of punches.<br />
|-<br />
|[[File:9-X EVolcanicFireBird.png|60px]]<br />
|'''Eroded Volcanic Fire Bird''' - An eroded version of the '''Volcanic Fire Bird''' summoned by the demonic energy.<br />
|<br />
*'''Flare Dive:''' The Fire Bird will engulf its body in flames then dive downward at an angle, leaving behind a trail of fire.<br />
<dfn>}}</dfn><br />
| General=<dfn>{{</dfn><br />
|[[File:9-X BVolcanicMagNorm.png|60px]]<br />
|'''Brutal Volcanic Mag Norm''' - An upgraded version of the '''Mag Norm'''.<br />
|<br />
*'''Ring of Fire:''' The Mag Norm will spin fragments of its body then launch them forward like a boomerang.<br />
|-<br />
|[[File:9-X BVolcanicMagCharger.png|60px]]<br />
|'''Brutal Volcanic Mag Charger''' - An upgraded version of the '''Mag Charger'''.<br />
|<br />
*'''Volcano:''' The Mag Charger will assume a crab-like position then spews fire in all directions three times.<br />
*'''Self-Destruct:''' Upon being defeated Mag Chargers will clump together and self-destruct.<br />
|-<br />
|[[File:9-X BSteelLavaBerserker.png|60px]]<br />
|'''Brutal Steel Lava Berserker''' - An upgraded version of the '''Steel Lava Berserker'''.<br />
|<br />
*'''Grab Attack:''' The beast will attempt to attack with its two lava arms then smash you.<br />
*'''Flamethrower:''' The beast will charge itself up in super armor then exhale a stream of fire.<br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:Demon2.png|60px]]<br />
| '''[[Jin & In|Entranced Demon Jin]]''' - A demon who fights wielding two blades.<br />
|<br />
*'''5-hit Sword Combo:''' Performs a 5 slash combo with her whip-like dual swords.<br />
*'''Sweeping Slash:''' Jin will charge and slash her swords in a circular disk around her.<br />
*'''Darkness Explosion:''' Gathers darkness aura, then explodes it.<br />
|-<br />
|[[File:TwinDemon1.png|60px]]<br />
| '''[[Jin & In|Enslaved Demon In]]''' - A demon who fights wielding a strange spherical device.<br />
|<br />
*'''Attraction Void:''' In will send his sphere forward sucking in players before detonating it, dealing continuous hits to players in range.<br />
*'''Release Void:''' In will hold his weapon behind him then send it out, dealing continuous damage to players in range.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|[[File:9-X UnstableGround.png|60px]]<br />
|'''Unstable Ground''' - Due to structural instability of the temple various areas are structurally unsound and will collapse after being walked upon long enough. These collapsed floor will reveal a horde of enemies.<br />
|-<br />
|[[File:Lava.png|60px]]<br />
|'''Lava''' - Molten rock which continuously deals damage as players stand in it.<br />
|-<br />
|[[File:DemonicEnergy.png|60px]]<br />
|'''Mutated Demonic Energy''' - The mysterious source of the demonic energy left in the temple. It will summon hordes of corrupted minions to attack.<br />
|-<br />
|[[File:9-X DemonChains.png|60px]]<br />
|'''Demon Chains''' - Chains which spring out from the background. A dark aura will spew out of them dealing damage over time and inflicting {{se||Move Slowdown}}.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:9-X Boss.png|60px]]<br />
|'''Form of Mutated Demonic Energy''' - The source of the demonic energy left in the temple given physical form.<br />
| <br />
*'''Slash:''' A basic attack where the demon will swing its claws downward. This can be avoided by moving to the side opposite of the demon or running away from it.<br />
*'''Charge:''' Pulls players nearby right in front of him before dashing forward, dragging them with him. The charge deals continuous hits.<br />
*'''Black Fire Road:''' Sends out a row of black fire on the ground level which hitstuns players. It will then follow up with '''Dark Plasma'''.<br />
*'''Dark Plasma:''' Fires a massive beam of dark energy which covers all rows except for the top-most platform.<br />
*'''Dark Haymaker:''' Summons various dark orbs around the map, then smashes the ground twice. The orbs will home in on players before exploding, dealing massive amounts of damage. The demon will finish off with a final ground smash which also fires a wave of dark destruction in both directions.<br />
'''Note:'''<br />
*The demon is invincible while performing '''Dark Haymaker'''<br />
<dfn>}}</dfn><br />
| XSet=<br />
{{tabs<br />
|name=7<br />
|tab1=Dark Force Destroyer<br />
|contents1={{:DarkForceDes}}<br />
|tab2=(Old) Dark Force Slayer<br />
|contents2={{:DarkForce}}<br />
}}<br />
| SBGM=[http://www.youtube.com/watch?v=vlgxywpsfVE '''''li_stage_ranox001''''']<br />
<br />
[http://www.youtube.com/watch?v=yfEX9E_wU8Q '''''li_boss_ranox001''''']<br />
|Gallery=<gallery widths=150px heights=150px><br />
File:9-Xlarge.png|Old loading image.<br />
</gallery><br />
| Video=<br />
[https://www.youtube.com/watch?v=nydjRQJRF8Q '''Blazing Heart Gameplay by 'Kresnik gate'''']<br />
<br />
| Dialogue=<br />
{{Tabber<br />
|$divclass=tabber-vertical<br />
|Boss Intro Cutscene=<br />
*{{StoryIcon|Jin}} '''Jin''': ''To be barraged like this... It'll be hard to withdraw.''<br />
*{{StoryIcon|In}} '''In''': ''Aahh...!! I have no choice, toss them away!''<br />
|Dungeon Victory Quote=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''What.. These guys are on a completely different level than the previous demons!''<br />
*'''Elsword''': ''They're strong... Is this the true strength of the Demon World? I'll destroy them all!''<br />
*'''Elsword''': ''-''<br />
|AI=<br />
*'''Aisha''': ''Is there no end to their demonic energy? Is the Demon World full of these guys? Ack.. How horrible...''<br />
*'''Aisha''': ''Sigh... Where did these guys come from?! What a hassle...''<br />
*'''Aisha''': ''-''<br />
|RN=<br />
*'''Rena''': ''-''<br />
*'''Rena''': ''-''<br />
*'''Rena''': ''-''<br />
|RA=<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
|EV=<br />
*'''Eve''': ''Currently there isn't much information on the area of the Demon World. This might be dangerous, but we'll have to gather information by going there first-hand.''<br />
*'''Eve''': ''It's a different type of energy. It hasn't been documented in my database before. I'll set the warning level of the demons higher.''<br />
|CS=<br />
*'''Chung''': ''For such powerful demons to exist... I hate to admit it, but they're strong.''<br />
*'''Chung''': ''The demons in the Demon World are probably even stronger. We'll have to make sure they don't enter Elrios!''<br />
*'''Chung''': ''-''<br />
|AR=<br />
*'''Ara''': ''Hah... What a powerful demon. Father, are you still...?''<br />
*'''Ara''': ''Father, are you there in the Demon World? For you, I will have to become stronger...''<br />
*'''Ara''': ''-''<br />
|ES=<br />
*'''Elesis''': ''Hmm, these guys are really strange. There's something different about them compared to the ones from before.''<br />
*'''Elesis''': ''We might have to enter the Demon World eventually. Not right at this moment, but in the future...''<br />
*'''Elesis''': ''-''<br />
|AD=<br />
*'''Add''': ''-''<br />
*'''Add''': ''-''<br />
*'''Add''': ''-''<br />
|LC=<br />
*'''Lu''': ''-''<br />
*'''Lu''': ''Sult's resurrection was definitely interrupted, but the demons here... What's going on?''<br />
*'''Ciel''': ''Lu, if you wish, I can go to the Demon World right this instant and investigate.''<br />
*'''Ciel''': ''The demons in this area... Like Lu said, there's something different about them.''<br />
|RS=<br />
*'''Rose''': ''What an immense power... The Demon World might be related to what's threatening the Heavens...''<br />
*'''Rose''': ''Zero, have you recorded all the battles in this area? There's more that needs to be reported to the Imperial Princess.''<br />
|AN=<br />
*'''Ain''': ''(A Demon God... It really had great powers.. Everything is surpassing my expectations..)''<br />
*'''Ain''': ''-''<br />
*'''Ain''': ''-''<br />
}}<br />
}}<br />
|Updates=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"<br />
|- style="background:{{ColorSel|Village|9}}" class="textfloat"<br />
! colspan=2 | Date !! rowspan=2 | Changes<br />
|- style="background:{{ColorSel|Village|9}}" class="textfloat"<br />
! KR !! NA<br />
|-<br />
| 05/19/2016 || 08/10/2016 || align="left" | <br />
*'''Grand Cavern: The Source of Demonic Energy''' added.<br />
|}<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|9}}<br />
|KR=대공동: 마기의 근원지 |KRName=Grand Cavern: Source of the Demonic Energy<br />
|BR=Ruptura: Fonte de Energia Demoníaca |BRName=Rupture: Source of Demonic Energy<br />
|UK=The Hollow: The Origins of Demon Energy<br />
|FR=Le gouffre : l'origine de l'énergie démoniaque |FRName=The Chasm: The Origin of Demonic Energy<br />
|ES=El Abismo: origen de la energía demoníaca |ESName=The Abyss: Origin of Demonic Energy<br />
|IT=La Voragine: l'origine dell'energia demoniaca |ITName=The Chasm: The Origin of Demonic Energy<br />
|DE=Der Schlund: Der Ursprung der Dämonenenergie |DEName=The Gorge: The Origin of Demon Energy<br />
|PL=Gardziel: Początek Demonicznej Energii |PLName=Gorge: Beginning of Demonic Energy<br />
}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=User_talk:G123u&diff=884695User talk:G123u2023-07-14T02:13:47Z<p>Bluhen: /* about se in dungeon pages */</p>
<hr />
<div>OK, I can do that :) Sorry about moving them around, I'll order them this way from now on. Is there a list of file numbers for costumes somewhere I could reference or at least somewhere I could find them? On another note, I was wondering if the Halloween and other costumes that are not available in the item mall be moved to another tab or if they should be kept where they are?<br />
<br />
== about se in dungeon pages ==<br />
<br />
heyyyy, where did you want to add se in [[Celestial Crossroads]]?? --[[File:Story_Quest_Icon_-_Bluhen.png|40px|link=User: Bluhen]] [[User:Bluhen|Bluhen]] ([[User talk:Bluhen|Talk]]) 03:52, 14 July 2023 (CEST)<br />
<br />
<strike>goodbye scary invisible text block.</strike><br><br />
Some of the monster attack descriptions state that they inflict a status effect! According to the page, these sections are:<br />
*Line >22: Shoots out a cloud of dark energy in front of itself that inflicts {{se||Silence}}.<br />
*Line >22: Performs a downward smash with its hammer which inflicts {{se||Faint}} on players hit.<br />
*Line >86: Performs a shield ram then a downward smash with its hammer which inflicts {{se||Faint}} on players hit.<br />
*Line >86: Fires two shots of gaseous red energy in front of itself that inflicts {{se||Silence}}.<br />
Thank you in advance! /bow --[[User:G123u|G123u]] ([[User talk:G123u|talk]]) 03:59, 14 July 2023 (CEST)<br />
<br />
:I think I did it... the page looks fine to me. Does it still look bad for you? 🤔 --[[File:Story_Quest_Icon_-_Bluhen.png|40px|link=User: Bluhen]] [[User:Bluhen|Bluhen]] ([[User talk:Bluhen|Talk]]) 04:13, 14 July 2023 (CEST)</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Celestial_Crossroads&diff=884694Celestial Crossroads2023-07-14T02:12:46Z<p>Bluhen: 🤔</p>
<hr />
<div>{{Languages|Celestial Crossroads}}<br />
{{DungeonPage<br />
| Orient=2<br />
| Color={{ColorSel|Village|11}}<br />
| DunButton=10-4Button.png<br />
| SmallPic=10-4.png<br />
| BigPic=11-1new2.png<br />
| DunName=Celestial Crossroads<br />
| Quotation=A giant Nasod City that creates the supplies that are being sent up to Elysion. You must find the clues of Solace inside the city of metal!<br />
| Description=The only road connecting to the village from Elysion Tower. Powerful Elysion Nasods are guarding this area.<br />
| LvNeed=92-93<br />
| LvFit=12040<br />
| Detail=<dfn>{{</dfn><br />
====CODE_L_Labyrinth====<br />
Players will be placed at a fork in the road. A CODE_L_Labyrinth will be located at the end of either path. Defeat all the enemies on one path to reach the machine.<br />
<br />
One of the CODE_L_Labyrinths is fake while the other is real. If the fake one is hit, it will disappear immediately and activate a portal which will teleport players back to the fork in the road.<br />
<dfn>}}</dfn><br />
| DunMap=[[File:10-4map.png]]<br />
| Mob=<dfn>{{</dfn><br />
|[[File:Hernacyd Fear.png|60px]]<br />
|'''Hernacyd Fear''' - Disk shaped Nasods that roam the Celestial Crossroads.<br />
|<br />
*'''Saw:''' Rushes at players spinning like a saw.<br />
*'''Latched Self-Destruct:''' Latches onto a target then tries to self-destruct.<br />
|-<br />
|[[File:Hernacyd Lance.png|60px]]<br />
|'''Hernacyd Lance''' - A lance wielding angel Nasod.<br />
|<br />
*'''Double Stab:''' Stabs twice leaving behind a sphere of dark energy.<br />
*'''Spear Barrage:''' Performs a rapid barrage of spear stabs in front of it, finishing off with an explosion of dark energy.<br />
|-<br />
|[[File:Hernacyd Orb.png|60px]]<br />
|'''Hernacyd Orb''' - A magician-like angel Nasod who attacks with energy rather than a weapon.<br />
|<br />
*'''Energy Tracker:''' Casts a ball of dark energy that homes in on players and implodes on impact.<br />
*'''Silencer:''' Shoots out a cloud of dark energy in front of itself that inflicts {{se||Silence}}.<br />
|-<br />
|[[File:Hernacyd Shield.png|60px]]<br />
|'''Hernacyd Shield''' - A large hammer wielding angel Nasod.<br />
|<br />
*'''Judgement:''' Releases a large pillar of dark energy out of its body upwards.<br />
*'''Army Shield:''' After performing '''Judgement''', it will enter a defensive stance. Its defense will increase significantly and they will grant temporary invincibility to surrounding mobs.<br />
*'''Smash:''' Performs a downward smash with its hammer which inflicts {{se||Faint}} on players hit.<br />
*'''Ram:''' Performs a shield ram, typically followed up by either '''Smash''' or '''Judgement'''.<br />
*'''Dark Lasso:''' Fires one large dark orb forward, which can pull nearby players closer.<br />
'''Note:'''<br />
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.<br />
|-<br />
|[[File:Hernacyd Bow.png|60px]]<br />
|'''Hernacyd Bow''' - A bow wielding angel Nasod archer.<br />
|<br />
*'''Arrow Shot:''' Fires a single arrow straight forward.<br />
*'''Arrow Barrage:''' Backflips then follow with three consecutive arrow shots.<br />
*'''Arched Shot:''' Fires four sets of three arrows in a parabolic arc aimed at players from a distance.<br />
<dfn>}}</dfn><br />
| MiniBoss=<dfn>{{</dfn><br />
|[[File:CODE L Labyrinth.png|60px]]<br />
|'''CODE_L_Labyrinth''' - A machine required to access the bridge to the main gates.<br />
|<br />
*'''Beam:''' It can fire two beams from its upper layer or two from its lower layer. It will always fire on one layer followed by the other.<br />
*'''Sky Bolt:''' Sends a giant beam from the sky which strikes down on one side of it.<br />
*'''Energy Surge:''' Bursts with a surge of dark energy.<br />
'''Note:'''<br />
*Upon entering the room, CODE_L_Labyrinth (Fake) can be identified by having a red triangle at its base. The real one does not have this. Additionally, the minimap will point it out as a mob, while the real one will be marked as a miniboss.<br />
<dfn>}}</dfn><br />
| Obstacle=<dfn>{{</dfn><br />
|<br />
|'''Pitfalls''' - The place is very high up, don't fall or you'll lose a set percentage of HP.<br />
|-<br />
|[[File:CODE R Trap.png|60px]]<br />
|'''CODE_R_Trap''' - A mechanical device that controls the bridge between the various islands of the Celestial Crossroads.<br />
|-<br />
|[[File:Retractable-Floor.png|60px]]<br />
|'''Retractable Floor''' - The floor will open under players, sending them below the cloud layer.<br />
|-<br />
|[[File:Water-Spout.png|60px]]<br />
|'''Holy Nasod Waterspout''' - Water spouts built into the large Nasod whales. Geysers of water will occasionally burst out damaging players.<br />
|-<br />
|[[File:10-4-Portal.png|60px]]<br />
|'''Portal''' - Portals that allow players to teleport from one side of the boss map to the other.<br />
<dfn>}}</dfn><br />
| Boss=<dfn>{{</dfn><br />
|[[File:HernaShieldHead.png|60px]]<br />
|'''Herna Shield''' - One of the guardian statues of the Celestial Crossroads. Solace has taken over it. It wields a giants hammer much like the '''Hernacyd Shield'''. Will make '''Herna Orb''' invincible while it is in close proximity.<br />
|<br />
*'''Dark Judgement:''' Much like '''Hernacyd Shield''''s Judgement except more condensed.<br />
*'''Defensive Stance:''' After performing '''Dark Judgement''', it will enter a defensive stance. Its defense will increase significantly.<br />
*'''Smash:''' Performs a downward smash with its hammer.<br />
*'''Ram and Smash:''' Performs a shield ram then a downward smash with its hammer which inflicts {{se||Faint}} on players hit.<br />
*'''Crasher:''' Rises in the air and impacts the ground with a huge crater.<br />
*'''Dark Lasso:''' Fires one large dark orb forward, which can pull nearby players closer.<br />
'''Note:'''<br />
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.<br />
|-<br />
|[[File:HernaOverHead.png|60px]]<br />
|'''Herna Orb''' - One of the guardian statues of the Celestial Crossroads. Solace has taken over it. It possesses magic power much like the '''Hernacyd Orb'''. While alive, will increase '''Herna Shield''''s defense.<br />
|<br />
*'''Teleport:''' Instantly warps to and away from players.<br />
*'''Energy Tracker:''' Casts a large ball of dark energy that homes in on players and implodes on impact.<br />
*'''Silencer:''' Fires two shots of gaseous red energy in front of itself that inflicts {{se||Silence}}.<br />
*'''Energy Chaos:''' Sends five dark orbs flying in five different directions. Each orb will then split into five smaller orbs that spread out.<br />
<dfn>}}</dfn><br />
| Dialogue=<br />
{{Tabber<br />
|$divclass=tabber-vertical<br />
|Mid Dungeon Cutscene=<br />
*{{StoryIcon|CEm}} '''Eve''': ''Stand back. I will take care of this place! My code is reacting.''<br />
|Boss Intro Cutscene=<br />
*{{StoryIcon|SolaceSigil}} '''Solace''': ''... Do you still not understand? Foolish. Your childish actions end here.''<br />
|Dungeon Victory Quote=<br />
{{CharsTabs<br />
|EL=<br />
*'''Elsword''': ''Ugh... I didn't think there would be so many Nasods getting in our way... Just where is Solace hiding?''<br />
*'''Elsword''': ''Don't attack! We're not enemies! We just want to find Solace... Ah...! I told you not to attack?!''<br />
*'''Elsword''': ''Strange... I keep hearing a voice ever since I got here. Who is it?''<br />
|AI=<br />
*'''Aisha''': ''Huhu! This should make sure that all of Elysion knows of me, the genius girl magician Aisha!''<br />
*'''Aisha''': ''Sigh... That was a lot of work. I went easy because Eve asked... But this was so difficult...''<br />
*'''Aisha''': ''-''<br />
|RN=<br />
*'''Rena''': ''This is worrisome... I do not want to hurt these Nasods... I guess I'll have to go easy.''<br />
*'''Rena''': ''-''<br />
*'''Rena''': ''-''<br />
|RA=<br />
*'''Raven''': ''There's something going on here for sure. There has to be something near us that will help us figure out the current situation.''<br />
*'''Raven''': ''-''<br />
*'''Raven''': ''-''<br />
|EV=<br />
*'''Eve''': ''Moby, Remy! The Nasods here are not our enemies. Be careful not to hurt anyone...''<br />
*'''Eve''': ''The technology here is amazing. Third generation Nasods... To analyze them more, I'll need more information.''<br />
*'''Eve''': ''All the Nasods in this area are reacting to my code. Maybe there is something closely related between us.''<br />
|CS=<br />
*'''Chung''': ''Elysion... is truly an amazing place. But I can't give up now! I have to try harder...!''<br />
*'''Chung''': ''-''<br />
*'''Chung''': ''-''<br />
|AR=<br />
*'''Ara''': ''Hello, Nasods! I am Ara. I am looking for Solace... Ah...! Attacking me out of nowhere... So mean!''<br />
*'''Ara''': ''We're not here to cause trouble. We're here to restore peace! Sigh... Why won't they listen...?''<br />
*'''Ara''': ''-''<br />
|ES=<br />
*'''Elesis''': ''Ah.. My head is hurting. Elsword doesn't seem like himself, either... I'll have to be careful.''<br />
*'''Elesis''': ''I was asked to not fight too aggressively... but what does that mean? It's too hard for me, Eve!''<br />
*'''Elesis''': ''-''<br />
|AD=<br />
*'''Add''': ''Hm... I should take the broken ones as samples... Ah, too bad I'm being watched.''<br />
*'''Add''': ''-''<br />
*'''Add''': ''-''<br />
|LC=<br />
*'''Lu''': ''Hooo, so this is Elysion? It's different than I thought. I thought a super advanced Nasod would be the gatekeeper!''<br />
*'''Lu''': ''I didn't expect a grand welcome, but this is a little too much... Ciel! Protect me!''<br />
*'''Lu''': ''Hmm, something bad is going on in Elysion. Do you feel the ominous energy, Ciel?''<br />
*'''Ciel''': ''Is this Elysion? There isn't time to enjoy the view, but what a wonder place this is.''<br />
*'''Ciel''': ''Lu, be careful. Some Nasods in this area are being hostile towards us.''<br />
|RS=<br />
*'''Rose''': ''Is this Elysion? At a glance, it's very similar to the Heavens... except there are Nasods everywhere.''<br />
*'''Rose''': ''To know more about the situation, we need to investigate more. We might come across a useful clue.''<br />
*'''Rose''': ''Haaa... I think they think we're their enemies. I guess we have no choice. Let's go!''<br />
|AN=<br />
*'''Ain''': ''(I feel the power of the El Lady from a distance... Are we already here..?)''<br />
*'''Ain''': ''-''<br />
*'''Ain''': ''-''<br />
}}<br />
}}<br />
| BDrop={{tabs|divclass=forceland|name=1|tab1=Elysion's Hernacyd Sword|contents1={{:10-4Bdrop1}}|tab2=Elysion's Hernacyd Bow|contents2={{:10-4Bdrop2}}|tab3=Elysion's Hernacyd Drone|contents3={{:10-4Bdrop3}}|tab4=Elysion's Hernacyd Spear|contents4={{:10-4Bdrop4}}|tab5=Elysion's Hernacid Pendulum|contents5={{:10-4Bdrop5}}|tab6=Herna's Dark Set|contents6={{:Herna Set}}}}<br />
| SBGM=[http://www.youtube.com/watch?v=mMuCp0GT39M '''''li_stage_elysion001''''']<br />
<br />
[http://www.youtube.com/watch?v=7m56lEmFw0s '''''li_boss_elysion001''''']<br />
|Gallery=<br />
<gallery widths=150px heights=150px><br />
File:10-4 Teaser 1.png<br />
File:Gallery01_2.jpg|Celestial Crossroads path.<br />
File:10-4 Teaser 2.png<br />
File:10-4Screen1.png|The floating gardens of the Celestial Crossroads.<br />
File:10-4 Teaser 4.png<br />
File:Gallery01_1.jpg|The ring of illusions. Note that the CODE_L_Labyrinth on the left is the fake one.<br />
File:10-4 Teaser 3.png<br />
File:10-4 Teaser 5.png<br />
File:10-4Screen2.png|The path leading to the [[Elysion]]'s doorstep.<br />
File:Gallery01_4.jpg|The gates of [[Elysion]].<br />
File:10-4new.png|Old loading image.<br />
File:Solace_Sigil.png|[[Solace]]'s sigil.<br />
File:Herna_Shield_Concept.png|Concept artwork for '''Herna Shield'''.<br />
File:Herna_Orb_Concept.png|Concept artwork for '''Herna Orb'''.<br />
</gallery><br />
|Trivia=<br />
|Updates=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"<br />
|- style="background:{{ColorSel|Village|11}}" class="textfloat"<br />
! colspan=2 | Date !! rowspan=2 | Changes<br />
|- style="background:{{ColorSel|Village|11}}" class="textfloat"<br />
! KR !! NA<br />
|-<br />
| 06/16/2016 || 08/24/2016 || align="left" | <br />
*'''Celestial Crossroads''' added.<br />
|}<br />
<dfn>}}</dfn><br />
|AltLang=<br />
{{AlternateLanguages<br />
|Color={{ColorSel|Village|11}}<br />
|KR=천상의 갈림길 |KRName=Celestial Crossroads<br />
|JP=天上の歧路 |JPName=Celestial Crossroads<br />
|BR=Encruzilhada Celestial |BRName=Celestial Crossroads<br />
|NA=Heaven's Crossroad (prior to the September 28, 2016 update)<br />
|PL=Niebiańskie Rozdroże |PLName=Celestial Crossroads<br />
|IT=Bivio Celestiale |ITName=Celestial Crossroads<br />
|FR=Croisée des chemins célestes |FRName=Celestial Path Crossroads<br />
|ES=Encrucijada Celestial |ESName=Celestial Crossroads<br />
|DE=Himmlischer Scheideweg |DEName=Celestial Crossroads<br />
}}<br />
}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Template:DungeonPage&diff=884693Template:DungeonPage2023-07-14T02:07:08Z<p>Bluhen: idk why trim2 is breaking, i removed it for now</p>
<hr />
<div><includeonly>__NOTOC__{{#css:MediaWiki:Instance-Page.css}}{{#if:{{{DunButton|}}}|<br />
<div class="dungeon-button">[[File:{{{DunButton|}}}{{!}}{{#switch: {{{1|}}}|Old=100px|#default=120px}}]]</div><br />
|}}{{#if:{{{SmallPic|}}}|<br />
[[File:{{{SmallPic|}}}{{!}}{{#switch: {{{1|}}}|Old=202px|#default=265px}}{{!}}right]]<br />
|}}<br />
=<span class="instance-h1">{{{DunName|}}}</span>=<br />
{{#if:{{{Quotation|}}}|<br />
{{quotation|{{{Quotation|}}}}}<br />
|}}<br />
<div class="instance-page"><br />
<div class="clearfix"></div><br />
<div class="section-side-column"><br />
<div class="section-side-column-image instance-image"><br />
{{#if:{{{LvFitHell|}}}<br />
|{{Tabber<br />
|$divclass=fancy<br />
|Normal Mode=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Hell Mode=[[File:{{{BigPic2|}}}{{!}}600px]]}}<br />
|<br />
{{#if:{{{BigPic2|}}}<br />
|<br />
{{Tabber<br />
|$divclass=fancy<br />
|Bethma=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Altera=[[File:{{{BigPic2|}}}{{!}}600px]]<br />
}}<br />
|<br />
[[File:{{{BigPic|}}}|600px]]<br />
}}<br />
}}<br />
</div><br />
{{#if:{{{Description|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center; {{#if:{{{BigPic2|}}}|margin-top: 36px;}}<br />
| Color0={{{Color|}}}<br />
| Title0=Description<br />
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}}<br />
|{{#vardefine: req_style|margin-top: 36px;}}<br />
}}<br />
{{Segment<br />
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| Content0={{{LvNeed|}}}<br />
}}{{#vardefine: CP|#ee6f1c}}<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=fancy-text<br />
| Title0={{#if:{{{LvFit|}}}|Required Combat Power|Appropriate Item Level}}<br />
| Content0=<br />
{{#if:{{{LvFitHell|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
|Hell Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitHell|}}} }} }}<br />
}}<br />
|<br />
{{#if:{{{LvFitStory|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Story Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitStory|}}} }} }}<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
}}<br />
|<br />
{{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}}}} }}<br />
}}<br />
}}<br />
}}<br />
</div>{{#if:{{{XEntryReq|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Entry Requirements<br />
| Content0={{{XEntryReq|}}}<br />
}}|}}{{#if:{{{DunMap|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Title0=Dungeon Layout<br />
| Color0={{{Color|}}}<br />
| Content0={{{DunMap|}}}<br />
}}|}}{{#if: {{{Guide|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gameplay Guide<br />
| Content0={{{Guide|}}}<br />
}} }}{{#if: {{{Rewards|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rewards<br />
| Content0={{{Rewards|}}}<br />
}} }}{{#if: {{{Rules|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rules<br />
| Content0={{{Rules|}}}<br />
}} }}{{#if: {{{VelderTeam|}}}|<br />
{{Segment<br />
| Color0=#b41010<br />
| Title0=Velder Team<br />
| Content0={{{VelderTeam|}}}<br />
}} }}{{#if: {{{HamelTeam|}}}|<br />
{{Segment<br />
| Color0=#007be4<br />
| Title0=Hamel Team<br />
| Content0={{{HamelTeam|}}}<br />
}} }}{{#if: {{{Tower|}}}|<br />
{{Segment<br />
| Color0=#a349a4;<br />
| Title0=Tower<br />
| Content0={{{Tower|}}}<br />
}} }}{{#if:{{{Detail|}}}|<br />
{{Segment<br />
| Title0=Details<br />
| Color0={{{Color|}}}<br />
| Content0={{{Detail|}}}<br />
}}|}}{{#if:{{{Quest|}}}|<br />
{{Segment<br />
| Title0=Quests<br />
| Color0={{{Color|}}}<br />
| Content0={{{Quest|}}}<br />
}}|}}{{#if:{{{Ally|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Ally{{#ifeq:{{{Ally_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Ally Image<br />
! {{#ifeq:{{{AllyATK}}}|true|width="350px"|}} | Ally Description<br />
{{#ifeq:{{{AllyATK}}}|true|! Ally Moves|}}<br />
|-<br />
{{{Ally|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{GoD_Ally|}}}|<br />
{{Segment<br />
| Title0=Ally Summons<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Ally|}}}<br />
}}|}}{{#if:{{{GoD_Boss|}}}|<br />
{{Segment<br />
| Title0=Bosses<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Boss|}}}<br />
}}|}}{{#if:{{{Mob|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{Mob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{BethmaMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{AlteraMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Start|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Beginning<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Start|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trial|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Trials<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Trial|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Choice|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Choice<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Choice|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{General|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=General<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | General Description<br />
! General Moves<br />
|-<br />
{{{General|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{MiniBoss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mini Boss{{#ifeq:{{{MiniBoss_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{MiniBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Shadows|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trial of Shadows<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Shadows|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Potions|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Potions<br />
| Content0={{{Potions|}}}<br />
}}|}}{{#if:{{{Buffs|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Buffs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Buffs Image<br />
! Buffs Description<br />
|-<br />
{{{Buffs|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Obstacle|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Obstacles{{#ifeq:{{{Obstacle_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Obstacles Image<br />
! Obstacles Description<br />
|-<br />
{{{Obstacle|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Boss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{Boss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{BethmaBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{AlteraBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Defense|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Defense<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 50%; vertical-align: top; margin: auto; text-align: center;"<br />
|-<br />
! width="50%" | Monster Name<br />
! width="25%" | Defense (Raw)<br />
! width="25%" | Defense (Percentage)<br />
|-<br />
{{{Defense|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}} }}{{#if:{{{Helpful|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Helpful Skills<br />
| Content0={{{Helpful|}}}<br />
}}|}}{{#if: {{{Rank|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rank<br />
| Content0={{{Rank|}}}<br />
}} }}{{#if:{{{Dialogue|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Dialogue<br />
| Content0={{{Dialogue|}}}<br />
}}|}}{{#if:{{{XSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Secret Set<br />
| Content0={{{XSet|}}}<br />
}}|}}{{#if:{{{YSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Legendary Weapon<br />
| Content0={{{YSet|}}}<br />
}}|}}{{#if:{{{Reward|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Reward<br />
| Content0={{{Reward|}}}<br />
}}|}}<br />
{{Segment<br />
| Color={{{Color|}}}<br />
| SectionCls={{#if:{{{BDrop|}}}|split uneven-split}}<br />
| hStyle1={{#if:{{{BDrop|}}}{{{SBDrop|}}}||border-left: none;}}<br />
| Title0={{#if:{{{BDrop|}}}|[[Boss Drops]]|}}{{#if:{{{SBDrop|}}}|Boss Drops|}}<br />
| Title1=[[Soundtrack|BGM]]<br />
| Content0=<dfn>{{</dfn><br />
{{{BDrop|}}}{{{SBDrop|}}}<br />
<dfn>}}</dfn><br />
| Style1=text-align: center;<br />
| Content1=<dfn>{{</dfn><br />
{{#if:{{{SBGM|}}}|{{{SBGM|}}}|}}<br />
{{#if:{{{DBGM|}}}|<br />
=== Dungeon ===<br />
{{{DBGM|}}}|}}<br />
{{#if:{{{DLBGM|}}}|<br />
=== Luto Mode ===<br />
{{{DLBGM|}}}|}}<br />
{{#if:{{{BBGM|}}}|<br />
=== Boss ===<br />
{{{BBGM|}}}|}}<br />
{{#if:{{{BLBGM|}}}|<br />
=== Luto Boss ===<br />
{{{BLBGM|}}}}}<br />
<dfn>}}</dfn><br />
}}{{#if:{{{Gallery|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gallery<br />
| Content0={{{Gallery|}}}<br />
}}|}}{{#if:{{{Video|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Color0={{{Color|}}}<br />
| Title0=Videos<br />
| Content0=<dfn>{{</dfn><br />
{{{Video|}}}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trivia|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trivia<br />
| Content0=<br />
{{{Trivia|}}}<br />
}}|}}{{#if:{{{Updates|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=updates-section-table<br />
| Title0=Updates<br />
| Content0=<div class="updates-table">{{{Updates|}}}</div><br />
}}|}}{{#if:{{{AltLang|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Alternative Names<br />
| Content0=<dfn>{{</dfn><br />
{{{AltLang|}}}<br />
<dfn>}}</dfn><br />
}}|}}<br />
</div><br />
<br><br />
{{Dungeons|name=a|Orient={{{Orient|}}}}}{{Hunting Fields|name=b|Orient={{{Orient|}}}}}<br />
</includeonly></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Template:DungeonPage&diff=884692Template:DungeonPage2023-07-14T02:05:18Z<p>Bluhen: </p>
<hr />
<div><includeonly>__NOTOC__{{#css:MediaWiki:Instance-Page.css}}{{#if:{{{DunButton|}}}|<br />
<div class="dungeon-button">[[File:{{{DunButton|}}}{{!}}{{#switch: {{{1|}}}|Old=100px|#default=120px}}]]</div><br />
|}}{{#if:{{{SmallPic|}}}|<br />
[[File:{{{SmallPic|}}}{{!}}{{#switch: {{{1|}}}|Old=202px|#default=265px}}{{!}}right]]<br />
|}}<br />
=<span class="instance-h1">{{{DunName|}}}</span>=<br />
{{#if:{{{Quotation|}}}|<br />
{{quotation|{{{Quotation|}}}}}<br />
|}}<br />
<div class="instance-page"><br />
<div class="clearfix"></div><br />
<div class="section-side-column"><br />
<div class="section-side-column-image instance-image"><br />
{{#if:{{{LvFitHell|}}}<br />
|{{Tabber<br />
|$divclass=fancy<br />
|Normal Mode=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Hell Mode=[[File:{{{BigPic2|}}}{{!}}600px]]}}<br />
|<br />
{{#if:{{{BigPic2|}}}<br />
|<br />
{{Tabber<br />
|$divclass=fancy<br />
|Bethma=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Altera=[[File:{{{BigPic2|}}}{{!}}600px]]<br />
}}<br />
|<br />
[[File:{{{BigPic|}}}|600px]]<br />
}}<br />
}}<br />
</div><br />
{{#if:{{{Description|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center; {{#if:{{{BigPic2|}}}|margin-top: 36px;}}<br />
| Color0={{{Color|}}}<br />
| Title0=Description<br />
| Content0={{{Description|}}}<br />
}}<br />
|{{#vardefine: req_style|margin-top: 36px;}}<br />
}}<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionSty={{#if:{{{BigPic2|}}}|{{#var:req_style}} }}<br />
| SectionCls=fancy-text<br />
| Title0=Recommended Level<br />
| Content0={{{LvNeed|}}}<br />
}}{{#vardefine: CP|#ee6f1c}}<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=fancy-text<br />
| Title0={{#if:{{{LvFit|}}}|Required Combat Power|Appropriate Item Level}}<br />
| Content0=<br />
{{#if:{{{LvFitHell|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
|Hell Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitHell|}}} }} }}<br />
}}<br />
|<br />
{{#if:{{{LvFitStory|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Story Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitStory|}}} }} }}<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
}}<br />
|<br />
{{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}}}} }}<br />
}}<br />
}}<br />
}}<br />
</div>{{#if:{{{XEntryReq|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Entry Requirements<br />
| Content0={{{XEntryReq|}}}<br />
}}|}}{{#if:{{{DunMap|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Title0=Dungeon Layout<br />
| Color0={{{Color|}}}<br />
| Content0={{{DunMap|}}}<br />
}}|}}{{#if: {{{Guide|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gameplay Guide<br />
| Content0={{{Guide|}}}<br />
}} }}{{#if: {{{Rewards|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rewards<br />
| Content0={{{Rewards|}}}<br />
}} }}{{#if: {{{Rules|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rules<br />
| Content0={{{Rules|}}}<br />
}} }}{{#if: {{{VelderTeam|}}}|<br />
{{Segment<br />
| Color0=#b41010<br />
| Title0=Velder Team<br />
| Content0={{{VelderTeam|}}}<br />
}} }}{{#if: {{{HamelTeam|}}}|<br />
{{Segment<br />
| Color0=#007be4<br />
| Title0=Hamel Team<br />
| Content0={{{HamelTeam|}}}<br />
}} }}{{#if: {{{Tower|}}}|<br />
{{Segment<br />
| Color0=#a349a4;<br />
| Title0=Tower<br />
| Content0={{{Tower|}}}<br />
}} }}{{#if:{{{Detail|}}}|<br />
{{Segment<br />
| Title0=Details<br />
| Color0={{{Color|}}}<br />
| Content0={{{Detail|}}}<br />
}}|}}{{#if:{{{Quest|}}}|<br />
{{Segment<br />
| Title0=Quests<br />
| Color0={{{Color|}}}<br />
| Content0={{{Quest|}}}<br />
}}|}}{{#if:{{{Ally|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Ally{{#ifeq:{{{Ally_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Ally Image<br />
! {{#ifeq:{{{AllyATK}}}|true|width="350px"|}} | Ally Description<br />
{{#ifeq:{{{AllyATK}}}|true|! Ally Moves|}}<br />
|-<br />
{{{Ally|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{GoD_Ally|}}}|<br />
{{Segment<br />
| Title0=Ally Summons<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Ally|}}}<br />
}}|}}{{#if:{{{GoD_Boss|}}}|<br />
{{Segment<br />
| Title0=Bosses<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Boss|}}}<br />
}}|}}{{#if:{{{Mob|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{Mob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{BethmaMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{AlteraMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Start|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Beginning<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Start|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trial|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Trials<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Trial|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Choice|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Choice<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Choice|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{General|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=General<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | General Description<br />
! General Moves<br />
|-<br />
{{{General|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{MiniBoss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mini Boss{{#ifeq:{{{MiniBoss_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{MiniBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Shadows|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trial of Shadows<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Shadows|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Potions|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Potions<br />
| Content0={{{Potions|}}}<br />
}}|}}{{#if:{{{Buffs|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Buffs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Buffs Image<br />
! Buffs Description<br />
|-<br />
{{{Buffs|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Obstacle|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Obstacles{{#ifeq:{{{Obstacle_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Obstacles Image<br />
! Obstacles Description<br />
|-<br />
{{{Obstacle|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Boss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{Boss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{BethmaBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{AlteraBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Defense|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Defense<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 50%; vertical-align: top; margin: auto; text-align: center;"<br />
|-<br />
! width="50%" | Monster Name<br />
! width="25%" | Defense (Raw)<br />
! width="25%" | Defense (Percentage)<br />
|-<br />
{{{Defense|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}} }}{{#if:{{{Helpful|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Helpful Skills<br />
| Content0={{{Helpful|}}}<br />
}}|}}{{#if: {{{Rank|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rank<br />
| Content0={{{Rank|}}}<br />
}} }}{{#if:{{{Dialogue|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Dialogue<br />
| Content0={{{Dialogue|}}}<br />
}}|}}{{#if:{{{XSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Secret Set<br />
| Content0={{{XSet|}}}<br />
}}|}}{{#if:{{{YSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Legendary Weapon<br />
| Content0={{{YSet|}}}<br />
}}|}}{{#if:{{{Reward|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Reward<br />
| Content0={{{Reward|}}}<br />
}}|}}<br />
{{Segment<br />
| Color={{{Color|}}}<br />
| SectionCls={{#if:{{{BDrop|}}}|split uneven-split}}<br />
| hStyle1={{#if:{{{BDrop|}}}{{{SBDrop|}}}||border-left: none;}}<br />
| Title0={{#if:{{{BDrop|}}}|[[Boss Drops]]|}}{{#if:{{{SBDrop|}}}|Boss Drops|}}<br />
| Title1=[[Soundtrack|BGM]]<br />
| Content0=<dfn>{{</dfn><br />
{{{BDrop|}}}{{{SBDrop|}}}<br />
<dfn>}}</dfn><br />
| Style1=text-align: center;<br />
| Content1=<dfn>{{</dfn><br />
{{trim2|{{#if:{{{SBGM|}}}|{{{SBGM|}}}|}}<br />
{{#if:{{{DBGM|}}}|<br />
=== Dungeon ===<br />
{{{DBGM|}}}|}}<br />
{{#if:{{{DLBGM|}}}|<br />
=== Luto Mode ===<br />
{{{DLBGM|}}}|}}<br />
{{#if:{{{BBGM|}}}|<br />
=== Boss ===<br />
{{{BBGM|}}}|}}<br />
{{#if:{{{BLBGM|}}}|<br />
=== Luto Boss ===<br />
{{{BLBGM|}}}}}}}<br />
<dfn>}}</dfn><br />
}}{{#if:{{{Gallery|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gallery<br />
| Content0={{{Gallery|}}}<br />
}}|}}{{#if:{{{Video|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Color0={{{Color|}}}<br />
| Title0=Videos<br />
| Content0=<dfn>{{</dfn><br />
{{{Video|}}}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trivia|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trivia<br />
| Content0=<br />
{{{Trivia|}}}<br />
}}|}}{{#if:{{{Updates|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=updates-section-table<br />
| Title0=Updates<br />
| Content0=<div class="updates-table">{{{Updates|}}}</div><br />
}}|}}{{#if:{{{AltLang|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Alternative Names<br />
| Content0=<dfn>{{</dfn><br />
{{{AltLang|}}}<br />
<dfn>}}</dfn><br />
}}|}}<br />
</div><br />
<br><br />
{{Dungeons|name=a|Orient={{{Orient|}}}}}{{Hunting Fields|name=b|Orient={{{Orient|}}}}}<br />
</includeonly></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Template:DungeonPage&diff=884691Template:DungeonPage2023-07-14T02:04:35Z<p>Bluhen: </p>
<hr />
<div><includeonly>__NOTOC__{{#css:MediaWiki:Instance-Page.css}}{{#if:{{{DunButton|}}}|<br />
<div class="dungeon-button">[[File:{{{DunButton|}}}{{!}}{{#switch: {{{1|}}}|Old=100px|#default=120px}}]]</div><br />
|}}{{#if:{{{SmallPic|}}}|<br />
[[File:{{{SmallPic|}}}{{!}}{{#switch: {{{1|}}}|Old=202px|#default=265px}}{{!}}right]]<br />
|}}<br />
=<span class="instance-h1">{{{DunName|}}}</span>=<br />
{{#if:{{{Quotation|}}}|<br />
{{quotation|{{{Quotation|}}}}}<br />
|}}<br />
<div class="instance-page"><br />
<div class="clearfix"></div><br />
<div class="section-side-column"><br />
<div class="section-side-column-image instance-image"><br />
{{#if:{{{LvFitHell|}}}<br />
|{{Tabber<br />
|$divclass=fancy<br />
|Normal Mode=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Hell Mode=[[File:{{{BigPic2|}}}{{!}}600px]]}}<br />
|<br />
{{#if:{{{BigPic2|}}}<br />
|<br />
{{Tabber<br />
|$divclass=fancy<br />
|Bethma=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Altera=[[File:{{{BigPic2|}}}{{!}}600px]]<br />
}}<br />
|<br />
[[File:{{{BigPic|}}}|600px]]<br />
}}<br />
}}<br />
</div><br />
{{#if:{{{Description|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center; {{#if:{{{BigPic2|}}}|margin-top: 36px;}}<br />
| Color0={{{Color|}}}<br />
| Title0=Description<br />
| Content0={{{Description|}}}<br />
}}<br />
|{{#vardefine: req_style|margin-top: 36px;}}<br />
}}<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionSty={{#if:{{{BigPic2|}}}|{{#var:req_style}} }}<br />
| SectionCls=fancy-text<br />
| Title0=Recommended Level<br />
| Content0={{{LvNeed|}}}<br />
}}{{#vardefine: CP|#ee6f1c}}<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=fancy-text<br />
| Title0={{#if:{{{LvFit|}}}|Required Combat Power|Appropriate Item Level}}<br />
| Content0=<br />
{{#if:{{{LvFitHell|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
|Hell Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitHell|}}} }} }}<br />
}}<br />
|<br />
{{#if:{{{LvFitStory|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Story Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitStory|}}} }} }}<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
}}<br />
|<br />
{{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}}}} }}<br />
}}<br />
}}<br />
}}<br />
</div>{{#if:{{{XEntryReq|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Entry Requirements<br />
| Content0={{{XEntryReq|}}}<br />
}}|}}{{#if:{{{DunMap|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Title0=Dungeon Layout<br />
| Color0={{{Color|}}}<br />
| Content0={{{DunMap|}}}<br />
}}|}}{{#if: {{{Guide|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gameplay Guide<br />
| Content0={{{Guide|}}}<br />
}} }}{{#if: {{{Rewards|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rewards<br />
| Content0={{{Rewards|}}}<br />
}} }}{{#if: {{{Rules|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rules<br />
| Content0={{{Rules|}}}<br />
}} }}{{#if: {{{VelderTeam|}}}|<br />
{{Segment<br />
| Color0=#b41010<br />
| Title0=Velder Team<br />
| Content0={{{VelderTeam|}}}<br />
}} }}{{#if: {{{HamelTeam|}}}|<br />
{{Segment<br />
| Color0=#007be4<br />
| Title0=Hamel Team<br />
| Content0={{{HamelTeam|}}}<br />
}} }}{{#if: {{{Tower|}}}|<br />
{{Segment<br />
| Color0=#a349a4;<br />
| Title0=Tower<br />
| Content0={{{Tower|}}}<br />
}} }}{{#if:{{{Detail|}}}|<br />
{{Segment<br />
| Title0=Details<br />
| Color0={{{Color|}}}<br />
| Content0={{{Detail|}}}<br />
}}|}}{{#if:{{{Quest|}}}|<br />
{{Segment<br />
| Title0=Quests<br />
| Color0={{{Color|}}}<br />
| Content0={{{Quest|}}}<br />
}}|}}{{#if:{{{Ally|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Ally{{#ifeq:{{{Ally_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Ally Image<br />
! {{#ifeq:{{{AllyATK}}}|true|width="350px"|}} | Ally Description<br />
{{#ifeq:{{{AllyATK}}}|true|! Ally Moves|}}<br />
|-<br />
{{{Ally|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{GoD_Ally|}}}|<br />
{{Segment<br />
| Title0=Ally Summons<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Ally|}}}<br />
}}|}}{{#if:{{{GoD_Boss|}}}|<br />
{{Segment<br />
| Title0=Bosses<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Boss|}}}<br />
}}|}}{{#if:{{{Mob|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{Mob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{BethmaMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{AlteraMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Start|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Beginning<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Start|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trial|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Trials<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Trial|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Choice|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Choice<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Choice|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{General|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=General<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | General Description<br />
! General Moves<br />
|-<br />
{{{General|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{MiniBoss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mini Boss{{#ifeq:{{{MiniBoss_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{MiniBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Shadows|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trial of Shadows<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Shadows|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Potions|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Potions<br />
| Content0={{{Potions|}}}<br />
}}|}}{{#if:{{{Buffs|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Buffs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Buffs Image<br />
! Buffs Description<br />
|-<br />
{{{Buffs|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Obstacle|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Obstacles{{#ifeq:{{{Obstacle_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Obstacles Image<br />
! Obstacles Description<br />
|-<br />
{{{Obstacle|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Boss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{Boss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{BethmaBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{AlteraBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Defense|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Defense<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 50%; vertical-align: top; margin: auto; text-align: center;"<br />
|-<br />
! width="50%" | Monster Name<br />
! width="25%" | Defense (Raw)<br />
! width="25%" | Defense (Percentage)<br />
|-<br />
{{{Defense|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}} }}{{#if:{{{Helpful|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Helpful Skills<br />
| Content0={{{Helpful|}}}<br />
}}|}}{{#if: {{{Rank|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rank<br />
| Content0={{{Rank|}}}<br />
}} }}{{#if:{{{Dialogue|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Dialogue<br />
| Content0={{{Dialogue|}}}<br />
}}|}}{{#if:{{{XSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Secret Set<br />
| Content0={{{XSet|}}}<br />
}}|}}{{#if:{{{YSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Legendary Weapon<br />
| Content0={{{YSet|}}}<br />
}}|}}{{#if:{{{Reward|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Reward<br />
| Content0={{{Reward|}}}<br />
}}|}}<br />
{{Segment<br />
| Color={{{Color|}}}<br />
| SectionCls={{#if:{{{BDrop|}}}|split uneven-split}}<br />
| hStyle1={{#if:{{{BDrop|}}}{{{SBDrop|}}}||border-left: none;}}<br />
| Title0={{#if:{{{BDrop|}}}|[[Boss Drops]]|}}{{#if:{{{SBDrop|}}}|Boss Drops|}}<br />
| Title1=[[Soundtrack|BGM]]<br />
| Content0=<dfn>{{</dfn><br />
{{{BDrop|}}}{{{SBDrop|}}}<br />
<dfn>}}</dfn><br />
| Style1=text-align: center;<br />
| Content1=<dfn>{{</dfn><br />
{{#if:{{{SBGM|}}}|{{{SBGM|}}}|}}<br />
{{#if:{{{DBGM|}}}|<br />
=== Dungeon ===<br />
{{{DBGM|}}}|}}<br />
{{#if:{{{DLBGM|}}}|<br />
=== Luto Mode ===<br />
{{{DLBGM|}}}|}}<br />
{{#if:{{{BBGM|}}}|<br />
=== Boss ===<br />
{{{BBGM|}}}|}}<br />
{{#if:{{{BLBGM|}}}|<br />
=== Luto Boss ===<br />
{{trim2|{{{BLBGM|}}}}}}}<br />
<dfn>}}</dfn><br />
}}{{#if:{{{Gallery|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gallery<br />
| Content0={{{Gallery|}}}<br />
}}|}}{{#if:{{{Video|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Color0={{{Color|}}}<br />
| Title0=Videos<br />
| Content0=<dfn>{{</dfn><br />
{{{Video|}}}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trivia|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trivia<br />
| Content0=<br />
{{{Trivia|}}}<br />
}}|}}{{#if:{{{Updates|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=updates-section-table<br />
| Title0=Updates<br />
| Content0=<div class="updates-table">{{{Updates|}}}</div><br />
}}|}}{{#if:{{{AltLang|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Alternative Names<br />
| Content0=<dfn>{{</dfn><br />
{{{AltLang|}}}<br />
<dfn>}}</dfn><br />
}}|}}<br />
</div><br />
<br><br />
{{Dungeons|name=a|Orient={{{Orient|}}}}}{{Hunting Fields|name=b|Orient={{{Orient|}}}}}<br />
</includeonly></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Template:DungeonPage&diff=884690Template:DungeonPage2023-07-14T02:03:52Z<p>Bluhen: </p>
<hr />
<div><includeonly>__NOTOC__{{#css:MediaWiki:Instance-Page.css}}{{#if:{{{DunButton|}}}|<br />
<div class="dungeon-button">[[File:{{{DunButton|}}}{{!}}{{#switch: {{{1|}}}|Old=100px|#default=120px}}]]</div><br />
|}}{{#if:{{{SmallPic|}}}|<br />
[[File:{{{SmallPic|}}}{{!}}{{#switch: {{{1|}}}|Old=202px|#default=265px}}{{!}}right]]<br />
|}}<br />
=<span class="instance-h1">{{{DunName|}}}</span>=<br />
{{#if:{{{Quotation|}}}|<br />
{{quotation|{{{Quotation|}}}}}<br />
|}}<br />
<div class="instance-page"><br />
<div class="clearfix"></div><br />
<div class="section-side-column"><br />
<div class="section-side-column-image instance-image"><br />
{{#if:{{{LvFitHell|}}}<br />
|{{Tabber<br />
|$divclass=fancy<br />
|Normal Mode=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Hell Mode=[[File:{{{BigPic2|}}}{{!}}600px]]}}<br />
|<br />
{{#if:{{{BigPic2|}}}<br />
|<br />
{{Tabber<br />
|$divclass=fancy<br />
|Bethma=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Altera=[[File:{{{BigPic2|}}}{{!}}600px]]<br />
}}<br />
|<br />
[[File:{{{BigPic|}}}|600px]]<br />
}}<br />
}}<br />
</div><br />
{{#if:{{{Description|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center; {{#if:{{{BigPic2|}}}|margin-top: 36px;}}<br />
| Color0={{{Color|}}}<br />
| Title0=Description<br />
| Content0={{{Description|}}}<br />
}}<br />
|{{#vardefine: req_style|margin-top: 36px;}}<br />
}}<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionSty={{#if:{{{BigPic2|}}}|{{#var:req_style}} }}<br />
| SectionCls=fancy-text<br />
| Title0=Recommended Level<br />
| Content0={{{LvNeed|}}}<br />
}}{{#vardefine: CP|#ee6f1c}}<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=fancy-text<br />
| Title0={{#if:{{{LvFit|}}}|Required Combat Power|Appropriate Item Level}}<br />
| Content0=<br />
{{#if:{{{LvFitHell|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
|Hell Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitHell|}}} }} }}<br />
}}<br />
|<br />
{{#if:{{{LvFitStory|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Story Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitStory|}}} }} }}<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
}}<br />
|<br />
{{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}}}} }}<br />
}}<br />
}}<br />
}}<br />
</div>{{#if:{{{XEntryReq|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Entry Requirements<br />
| Content0={{{XEntryReq|}}}<br />
}}|}}{{#if:{{{DunMap|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Title0=Dungeon Layout<br />
| Color0={{{Color|}}}<br />
| Content0={{{DunMap|}}}<br />
}}|}}{{#if: {{{Guide|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gameplay Guide<br />
| Content0={{{Guide|}}}<br />
}} }}{{#if: {{{Rewards|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rewards<br />
| Content0={{{Rewards|}}}<br />
}} }}{{#if: {{{Rules|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rules<br />
| Content0={{{Rules|}}}<br />
}} }}{{#if: {{{VelderTeam|}}}|<br />
{{Segment<br />
| Color0=#b41010<br />
| Title0=Velder Team<br />
| Content0={{{VelderTeam|}}}<br />
}} }}{{#if: {{{HamelTeam|}}}|<br />
{{Segment<br />
| Color0=#007be4<br />
| Title0=Hamel Team<br />
| Content0={{{HamelTeam|}}}<br />
}} }}{{#if: {{{Tower|}}}|<br />
{{Segment<br />
| Color0=#a349a4;<br />
| Title0=Tower<br />
| Content0={{{Tower|}}}<br />
}} }}{{#if:{{{Detail|}}}|<br />
{{Segment<br />
| Title0=Details<br />
| Color0={{{Color|}}}<br />
| Content0={{{Detail|}}}<br />
}}|}}{{#if:{{{Quest|}}}|<br />
{{Segment<br />
| Title0=Quests<br />
| Color0={{{Color|}}}<br />
| Content0={{{Quest|}}}<br />
}}|}}{{#if:{{{Ally|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Ally{{#ifeq:{{{Ally_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Ally Image<br />
! {{#ifeq:{{{AllyATK}}}|true|width="350px"|}} | Ally Description<br />
{{#ifeq:{{{AllyATK}}}|true|! Ally Moves|}}<br />
|-<br />
{{{Ally|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{GoD_Ally|}}}|<br />
{{Segment<br />
| Title0=Ally Summons<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Ally|}}}<br />
}}|}}{{#if:{{{GoD_Boss|}}}|<br />
{{Segment<br />
| Title0=Bosses<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Boss|}}}<br />
}}|}}{{#if:{{{Mob|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{Mob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{BethmaMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{AlteraMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Start|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Beginning<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Start|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trial|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Trials<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Trial|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Choice|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Choice<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Choice|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{General|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=General<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | General Description<br />
! General Moves<br />
|-<br />
{{{General|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{MiniBoss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mini Boss{{#ifeq:{{{MiniBoss_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{MiniBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Shadows|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trial of Shadows<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Shadows|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Potions|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Potions<br />
| Content0={{{Potions|}}}<br />
}}|}}{{#if:{{{Buffs|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Buffs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Buffs Image<br />
! Buffs Description<br />
|-<br />
{{{Buffs|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Obstacle|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Obstacles{{#ifeq:{{{Obstacle_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Obstacles Image<br />
! Obstacles Description<br />
|-<br />
{{{Obstacle|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Boss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{Boss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{BethmaBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{AlteraBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Defense|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Defense<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 50%; vertical-align: top; margin: auto; text-align: center;"<br />
|-<br />
! width="50%" | Monster Name<br />
! width="25%" | Defense (Raw)<br />
! width="25%" | Defense (Percentage)<br />
|-<br />
{{{Defense|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}} }}{{#if:{{{Helpful|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Helpful Skills<br />
| Content0={{{Helpful|}}}<br />
}}|}}{{#if: {{{Rank|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rank<br />
| Content0={{{Rank|}}}<br />
}} }}{{#if:{{{Dialogue|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Dialogue<br />
| Content0={{{Dialogue|}}}<br />
}}|}}{{#if:{{{XSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Secret Set<br />
| Content0={{{XSet|}}}<br />
}}|}}{{#if:{{{YSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Legendary Weapon<br />
| Content0={{{YSet|}}}<br />
}}|}}{{#if:{{{Reward|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Reward<br />
| Content0={{{Reward|}}}<br />
}}|}}<br />
{{Segment<br />
| Color={{{Color|}}}<br />
| SectionCls={{#if:{{{BDrop|}}}|split uneven-split}}<br />
| hStyle1={{#if:{{{BDrop|}}}{{{SBDrop|}}}||border-left: none;}}<br />
| Title0={{#if:{{{BDrop|}}}|[[Boss Drops]]|}}{{#if:{{{SBDrop|}}}|Boss Drops|}}<br />
| Title1=[[Soundtrack|BGM]]<br />
| Content0=<dfn>{{</dfn><br />
{{{BDrop|}}}{{{SBDrop|}}}<br />
<dfn>}}</dfn><br />
| Style1=text-align: center;<br />
| Content1=<dfn>{{</dfn><br />
{{#if:{{{SBGM|}}}|{{{SBGM|}}}|}}<br />
{{#if:{{{DBGM|}}}|<br />
=== Dungeon ===<br />
{{{DBGM|}}}|}}<br />
{{#if:{{{DLBGM|}}}|<br />
=== Luto Mode ===<br />
{{{DLBGM|}}}|}}<br />
{{#if:{{{BBGM|}}}|<br />
=== Boss ===<br />
{{{BBGM|}}}|}}<br />
{{#if:{{{BLBGM|}}}|<br />
=== Luto Boss ===<br />
{{{BLBGM|}}}}}<br />
<dfn>}}</dfn><br />
}}{{#if:{{{Gallery|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gallery<br />
| Content0={{{Gallery|}}}<br />
}}|}}{{#if:{{{Video|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Color0={{{Color|}}}<br />
| Title0=Videos<br />
| Content0=<dfn>{{</dfn><br />
{{{Video|}}}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trivia|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trivia<br />
| Content0=<br />
{{{Trivia|}}}<br />
}}|}}{{#if:{{{Updates|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=updates-section-table<br />
| Title0=Updates<br />
| Content0=<div class="updates-table">{{{Updates|}}}</div><br />
}}|}}{{#if:{{{AltLang|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Alternative Names<br />
| Content0=<dfn>{{</dfn><br />
{{{AltLang|}}}<br />
<dfn>}}</dfn><br />
}}|}}<br />
</div><br />
<br><br />
{{Dungeons|name=a|Orient={{{Orient|}}}}}{{Hunting Fields|name=b|Orient={{{Orient|}}}}}<br />
</includeonly></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Template:DungeonPage&diff=884689Template:DungeonPage2023-07-14T02:01:55Z<p>Bluhen: </p>
<hr />
<div><includeonly>__NOTOC__{{#css:MediaWiki:Instance-Page.css}}{{#if:{{{DunButton|}}}|<br />
<div class="dungeon-button">[[File:{{{DunButton|}}}{{!}}{{#switch: {{{1|}}}|Old=100px|#default=120px}}]]</div><br />
|}}{{#if:{{{SmallPic|}}}|<br />
[[File:{{{SmallPic|}}}{{!}}{{#switch: {{{1|}}}|Old=202px|#default=265px}}{{!}}right]]<br />
|}}<br />
=<span class="instance-h1">{{{DunName|}}}</span>=<br />
{{#if:{{{Quotation|}}}|<br />
{{quotation|{{{Quotation|}}}}}<br />
|}}<br />
<div class="instance-page"><br />
<div class="clearfix"></div><br />
<div class="section-side-column"><br />
<div class="section-side-column-image instance-image"><br />
{{#if:{{{LvFitHell|}}}<br />
|{{Tabber<br />
|$divclass=fancy<br />
|Normal Mode=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Hell Mode=[[File:{{{BigPic2|}}}{{!}}600px]]}}<br />
|<br />
{{#if:{{{BigPic2|}}}<br />
|<br />
{{Tabber<br />
|$divclass=fancy<br />
|Bethma=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Altera=[[File:{{{BigPic2|}}}{{!}}600px]]<br />
}}<br />
|<br />
[[File:{{{BigPic|}}}|600px]]<br />
}}<br />
}}<br />
</div><br />
{{#if:{{{Description|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center; {{#if:{{{BigPic2|}}}|margin-top: 36px;}}<br />
| Color0={{{Color|}}}<br />
| Title0=Description<br />
| Content0={{{Description|}}}<br />
}}<br />
|{{#vardefine: req_style|margin-top: 36px;}}<br />
}}<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionSty={{#if:{{{BigPic2|}}}|{{#var:req_style}} }}<br />
| SectionCls=fancy-text<br />
| Title0=Recommended Level<br />
| Content0={{{LvNeed|}}}<br />
}}{{#vardefine: CP|#ee6f1c}}<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=fancy-text<br />
| Title0={{#if:{{{LvFit|}}}|Required Combat Power|Appropriate Item Level}}<br />
| Content0=<br />
{{#if:{{{LvFitHell|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
|Hell Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitHell|}}} }} }}<br />
}}<br />
|<br />
{{#if:{{{LvFitStory|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Story Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitStory|}}} }} }}<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
}}<br />
|<br />
{{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}}}} }}<br />
}}<br />
}}<br />
}}<br />
</div>{{#if:{{{XEntryReq|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Entry Requirements<br />
| Content0={{{XEntryReq|}}}<br />
}}|}}{{#if:{{{DunMap|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Title0=Dungeon Layout<br />
| Color0={{{Color|}}}<br />
| Content0={{{DunMap|}}}<br />
}}|}}{{#if: {{{Guide|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gameplay Guide<br />
| Content0={{{Guide|}}}<br />
}} }}{{#if: {{{Rewards|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rewards<br />
| Content0={{{Rewards|}}}<br />
}} }}{{#if: {{{Rules|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rules<br />
| Content0={{{Rules|}}}<br />
}} }}{{#if: {{{VelderTeam|}}}|<br />
{{Segment<br />
| Color0=#b41010<br />
| Title0=Velder Team<br />
| Content0={{{VelderTeam|}}}<br />
}} }}{{#if: {{{HamelTeam|}}}|<br />
{{Segment<br />
| Color0=#007be4<br />
| Title0=Hamel Team<br />
| Content0={{{HamelTeam|}}}<br />
}} }}{{#if: {{{Tower|}}}|<br />
{{Segment<br />
| Color0=#a349a4;<br />
| Title0=Tower<br />
| Content0={{{Tower|}}}<br />
}} }}{{#if:{{{Detail|}}}|<br />
{{Segment<br />
| Title0=Details<br />
| Color0={{{Color|}}}<br />
| Content0={{{Detail|}}}<br />
}}|}}{{#if:{{{Quest|}}}|<br />
{{Segment<br />
| Title0=Quests<br />
| Color0={{{Color|}}}<br />
| Content0={{{Quest|}}}<br />
}}|}}{{#if:{{{Ally|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Ally{{#ifeq:{{{Ally_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Ally Image<br />
! {{#ifeq:{{{AllyATK}}}|true|width="350px"|}} | Ally Description<br />
{{#ifeq:{{{AllyATK}}}|true|! Ally Moves|}}<br />
|-<br />
{{{Ally|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{GoD_Ally|}}}|<br />
{{Segment<br />
| Title0=Ally Summons<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Ally|}}}<br />
}}|}}{{#if:{{{GoD_Boss|}}}|<br />
{{Segment<br />
| Title0=Bosses<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Boss|}}}<br />
}}|}}{{#if:{{{Mob|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{Mob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{BethmaMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{AlteraMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Start|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Beginning<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Start|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trial|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Trials<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Trial|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Choice|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Choice<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Choice|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{General|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=General<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | General Description<br />
! General Moves<br />
|-<br />
{{{General|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{MiniBoss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mini Boss{{#ifeq:{{{MiniBoss_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{MiniBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Shadows|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trial of Shadows<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Shadows|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Potions|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Potions<br />
| Content0={{{Potions|}}}<br />
}}|}}{{#if:{{{Buffs|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Buffs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Buffs Image<br />
! Buffs Description<br />
|-<br />
{{{Buffs|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Obstacle|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Obstacles{{#ifeq:{{{Obstacle_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Obstacles Image<br />
! Obstacles Description<br />
|-<br />
{{{Obstacle|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Boss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{Boss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{BethmaBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{AlteraBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Defense|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Defense<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 50%; vertical-align: top; margin: auto; text-align: center;"<br />
|-<br />
! width="50%" | Monster Name<br />
! width="25%" | Defense (Raw)<br />
! width="25%" | Defense (Percentage)<br />
|-<br />
{{{Defense|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}} }}{{#if:{{{Helpful|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Helpful Skills<br />
| Content0={{{Helpful|}}}<br />
}}|}}{{#if: {{{Rank|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rank<br />
| Content0={{{Rank|}}}<br />
}} }}{{#if:{{{Dialogue|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Dialogue<br />
| Content0={{{Dialogue|}}}<br />
}}|}}{{#if:{{{XSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Secret Set<br />
| Content0={{{XSet|}}}<br />
}}|}}{{#if:{{{YSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Legendary Weapon<br />
| Content0={{{YSet|}}}<br />
}}|}}{{#if:{{{Reward|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Reward<br />
| Content0={{{Reward|}}}<br />
}}|}}<br />
{{Segment<br />
| Color={{{Color|}}}<br />
| SectionCls={{#if:{{{BDrop|}}}|split uneven-split}}<br />
| hStyle1={{#if:{{{BDrop|}}}{{{SBDrop|}}}||border-left: none;}}<br />
| Title0={{#if:{{{BDrop|}}}|[[Boss Drops]]|}}{{#if:{{{SBDrop|}}}|Boss Drops|}}<br />
| Title1=[[Soundtrack|BGM]]<br />
| Content0=<dfn>{{</dfn><br />
{{{BDrop|}}}{{{SBDrop|}}}<br />
<dfn>}}</dfn><br />
| Style1=text-align: center;<br />
| Content1=<dfn>{{</dfn><br />
{{#if:{{{SBGM|}}}|{{{SBGM|}}}|}}<br />
{{ {{#if:{{{DBGM|}}}|<br />
=== Dungeon ===<br />
{{{DBGM|}}}|}}<br />
{{#if:{{{DLBGM|}}}|<br />
=== Luto Mode ===<br />
{{{DLBGM|}}}|}}<br />
{{#if:{{{BBGM|}}}|<br />
=== Boss ===<br />
{{{BBGM|}}}|}}<br />
{{#if:{{{BLBGM|}}}|<br />
=== Luto Boss ===<br />
{{{BLBGM|}}}}}<br />
<dfn>}}</dfn><br />
}}{{#if:{{{Gallery|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gallery<br />
| Content0={{{Gallery|}}}<br />
}}|}}{{#if:{{{Video|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Color0={{{Color|}}}<br />
| Title0=Videos<br />
| Content0=<dfn>{{</dfn><br />
{{{Video|}}}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trivia|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trivia<br />
| Content0=<br />
{{{Trivia|}}}<br />
}}|}}{{#if:{{{Updates|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=updates-section-table<br />
| Title0=Updates<br />
| Content0=<div class="updates-table">{{{Updates|}}}</div><br />
}}|}}{{#if:{{{AltLang|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Alternative Names<br />
| Content0=<dfn>{{</dfn><br />
{{{AltLang|}}}<br />
<dfn>}}</dfn><br />
}}|}}<br />
</div><br />
<br><br />
{{Dungeons|name=a|Orient={{{Orient|}}}}}{{Hunting Fields|name=b|Orient={{{Orient|}}}}}<br />
</includeonly></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Template:DungeonPage&diff=884688Template:DungeonPage2023-07-14T02:01:10Z<p>Bluhen: </p>
<hr />
<div><includeonly>__NOTOC__{{#css:MediaWiki:Instance-Page.css}}{{#if:{{{DunButton|}}}|<br />
<div class="dungeon-button">[[File:{{{DunButton|}}}{{!}}{{#switch: {{{1|}}}|Old=100px|#default=120px}}]]</div><br />
|}}{{#if:{{{SmallPic|}}}|<br />
[[File:{{{SmallPic|}}}{{!}}{{#switch: {{{1|}}}|Old=202px|#default=265px}}{{!}}right]]<br />
|}}<br />
=<span class="instance-h1">{{{DunName|}}}</span>=<br />
{{#if:{{{Quotation|}}}|<br />
{{quotation|{{{Quotation|}}}}}<br />
|}}<br />
<div class="instance-page"><br />
<div class="clearfix"></div><br />
<div class="section-side-column"><br />
<div class="section-side-column-image instance-image"><br />
{{#if:{{{LvFitHell|}}}<br />
|{{Tabber<br />
|$divclass=fancy<br />
|Normal Mode=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Hell Mode=[[File:{{{BigPic2|}}}{{!}}600px]]}}<br />
|<br />
{{#if:{{{BigPic2|}}}<br />
|<br />
{{Tabber<br />
|$divclass=fancy<br />
|Bethma=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Altera=[[File:{{{BigPic2|}}}{{!}}600px]]<br />
}}<br />
|<br />
[[File:{{{BigPic|}}}|600px]]<br />
}}<br />
}}<br />
</div><br />
{{#if:{{{Description|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center; {{#if:{{{BigPic2|}}}|margin-top: 36px;}}<br />
| Color0={{{Color|}}}<br />
| Title0=Description<br />
| Content0={{{Description|}}}<br />
}}<br />
|{{#vardefine: req_style|margin-top: 36px;}}<br />
}}<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionSty={{#if:{{{BigPic2|}}}|{{#var:req_style}} }}<br />
| SectionCls=fancy-text<br />
| Title0=Recommended Level<br />
| Content0={{{LvNeed|}}}<br />
}}{{#vardefine: CP|#ee6f1c}}<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=fancy-text<br />
| Title0={{#if:{{{LvFit|}}}|Required Combat Power|Appropriate Item Level}}<br />
| Content0=<br />
{{#if:{{{LvFitHell|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
|Hell Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitHell|}}} }} }}<br />
}}<br />
|<br />
{{#if:{{{LvFitStory|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Story Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitStory|}}} }} }}<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
}}<br />
|<br />
{{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}}}} }}<br />
}}<br />
}}<br />
}}<br />
</div>{{#if:{{{XEntryReq|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Entry Requirements<br />
| Content0={{{XEntryReq|}}}<br />
}}|}}{{#if:{{{DunMap|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Title0=Dungeon Layout<br />
| Color0={{{Color|}}}<br />
| Content0={{{DunMap|}}}<br />
}}|}}{{#if: {{{Guide|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gameplay Guide<br />
| Content0={{{Guide|}}}<br />
}} }}{{#if: {{{Rewards|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rewards<br />
| Content0={{{Rewards|}}}<br />
}} }}{{#if: {{{Rules|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rules<br />
| Content0={{{Rules|}}}<br />
}} }}{{#if: {{{VelderTeam|}}}|<br />
{{Segment<br />
| Color0=#b41010<br />
| Title0=Velder Team<br />
| Content0={{{VelderTeam|}}}<br />
}} }}{{#if: {{{HamelTeam|}}}|<br />
{{Segment<br />
| Color0=#007be4<br />
| Title0=Hamel Team<br />
| Content0={{{HamelTeam|}}}<br />
}} }}{{#if: {{{Tower|}}}|<br />
{{Segment<br />
| Color0=#a349a4;<br />
| Title0=Tower<br />
| Content0={{{Tower|}}}<br />
}} }}{{#if:{{{Detail|}}}|<br />
{{Segment<br />
| Title0=Details<br />
| Color0={{{Color|}}}<br />
| Content0={{{Detail|}}}<br />
}}|}}{{#if:{{{Quest|}}}|<br />
{{Segment<br />
| Title0=Quests<br />
| Color0={{{Color|}}}<br />
| Content0={{{Quest|}}}<br />
}}|}}{{#if:{{{Ally|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Ally{{#ifeq:{{{Ally_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Ally Image<br />
! {{#ifeq:{{{AllyATK}}}|true|width="350px"|}} | Ally Description<br />
{{#ifeq:{{{AllyATK}}}|true|! Ally Moves|}}<br />
|-<br />
{{{Ally|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{GoD_Ally|}}}|<br />
{{Segment<br />
| Title0=Ally Summons<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Ally|}}}<br />
}}|}}{{#if:{{{GoD_Boss|}}}|<br />
{{Segment<br />
| Title0=Bosses<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Boss|}}}<br />
}}|}}{{#if:{{{Mob|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{Mob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{BethmaMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{AlteraMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Start|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Beginning<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Start|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trial|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Trials<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Trial|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Choice|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Choice<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Choice|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{General|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=General<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | General Description<br />
! General Moves<br />
|-<br />
{{{General|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{MiniBoss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mini Boss{{#ifeq:{{{MiniBoss_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{MiniBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Shadows|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trial of Shadows<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Shadows|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Potions|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Potions<br />
| Content0={{{Potions|}}}<br />
}}|}}{{#if:{{{Buffs|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Buffs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Buffs Image<br />
! Buffs Description<br />
|-<br />
{{{Buffs|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Obstacle|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Obstacles{{#ifeq:{{{Obstacle_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Obstacles Image<br />
! Obstacles Description<br />
|-<br />
{{{Obstacle|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Boss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{Boss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{BethmaBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{AlteraBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Defense|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Defense<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 50%; vertical-align: top; margin: auto; text-align: center;"<br />
|-<br />
! width="50%" | Monster Name<br />
! width="25%" | Defense (Raw)<br />
! width="25%" | Defense (Percentage)<br />
|-<br />
{{{Defense|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}} }}{{#if:{{{Helpful|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Helpful Skills<br />
| Content0={{{Helpful|}}}<br />
}}|}}{{#if: {{{Rank|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rank<br />
| Content0={{{Rank|}}}<br />
}} }}{{#if:{{{Dialogue|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Dialogue<br />
| Content0={{{Dialogue|}}}<br />
}}|}}{{#if:{{{XSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Secret Set<br />
| Content0={{{XSet|}}}<br />
}}|}}{{#if:{{{YSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Legendary Weapon<br />
| Content0={{{YSet|}}}<br />
}}|}}{{#if:{{{Reward|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Reward<br />
| Content0={{{Reward|}}}<br />
}}|}}<br />
{{Segment<br />
| Color={{{Color|}}}<br />
| SectionCls={{#if:{{{BDrop|}}}|split uneven-split}}<br />
| hStyle1={{#if:{{{BDrop|}}}{{{SBDrop|}}}||border-left: none;}}<br />
| Title0={{#if:{{{BDrop|}}}|[[Boss Drops]]|}}{{#if:{{{SBDrop|}}}|Boss Drops|}}<br />
| Title1=[[Soundtrack|BGM]]<br />
| Content0=<dfn>{{</dfn><br />
{{{BDrop|}}}{{{SBDrop|}}}<br />
<dfn>}}</dfn><br />
| Style1=text-align: center;<br />
| Content1=<dfn>{{</dfn><br />
{{#if:{{{SBGM|}}}|{{{SBGM|}}}|}}<br />
{{ {{#if:{{{DBGM|}}}|<br />
=== Dungeon ===<br />
{{{DBGM|}}}|}}<br />
{{#if:{{{DLBGM|}}}|<br />
=== Luto Mode ===<br />
{{{DLBGM|}}}|}}<br />
{{#if:{{{BBGM|}}}|<br />
=== Boss ===<br />
{{{BBGM|}}}|}}<br />
{{#if:{{{BLBGM|}}}|<br />
=== Luto Boss ===<br />
{{trim2|{{{BLBGM|}}}}}}}<br />
<dfn>}}</dfn><br />
}}{{#if:{{{Gallery|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gallery<br />
| Content0={{{Gallery|}}}<br />
}}|}}{{#if:{{{Video|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Color0={{{Color|}}}<br />
| Title0=Videos<br />
| Content0=<dfn>{{</dfn><br />
{{{Video|}}}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trivia|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trivia<br />
| Content0=<br />
{{{Trivia|}}}<br />
}}|}}{{#if:{{{Updates|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=updates-section-table<br />
| Title0=Updates<br />
| Content0=<div class="updates-table">{{{Updates|}}}</div><br />
}}|}}{{#if:{{{AltLang|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Alternative Names<br />
| Content0=<dfn>{{</dfn><br />
{{{AltLang|}}}<br />
<dfn>}}</dfn><br />
}}|}}<br />
</div><br />
<br><br />
{{Dungeons|name=a|Orient={{{Orient|}}}}}{{Hunting Fields|name=b|Orient={{{Orient|}}}}}<br />
</includeonly></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Template:DungeonPage&diff=884687Template:DungeonPage2023-07-14T02:00:00Z<p>Bluhen: </p>
<hr />
<div><includeonly>__NOTOC__{{#css:MediaWiki:Instance-Page.css}}{{#if:{{{DunButton|}}}|<br />
<div class="dungeon-button">[[File:{{{DunButton|}}}{{!}}{{#switch: {{{1|}}}|Old=100px|#default=120px}}]]</div><br />
|}}{{#if:{{{SmallPic|}}}|<br />
[[File:{{{SmallPic|}}}{{!}}{{#switch: {{{1|}}}|Old=202px|#default=265px}}{{!}}right]]<br />
|}}<br />
=<span class="instance-h1">{{{DunName|}}}</span>=<br />
{{#if:{{{Quotation|}}}|<br />
{{quotation|{{{Quotation|}}}}}<br />
|}}<br />
<div class="instance-page"><br />
<div class="clearfix"></div><br />
<div class="section-side-column"><br />
<div class="section-side-column-image instance-image"><br />
{{#if:{{{LvFitHell|}}}<br />
|{{Tabber<br />
|$divclass=fancy<br />
|Normal Mode=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Hell Mode=[[File:{{{BigPic2|}}}{{!}}600px]]}}<br />
|<br />
{{#if:{{{BigPic2|}}}<br />
|<br />
{{Tabber<br />
|$divclass=fancy<br />
|Bethma=[[File:{{{BigPic|}}}{{!}}600px]]<br />
|Altera=[[File:{{{BigPic2|}}}{{!}}600px]]<br />
}}<br />
|<br />
[[File:{{{BigPic|}}}|600px]]<br />
}}<br />
}}<br />
</div><br />
{{#if:{{{Description|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center; {{#if:{{{BigPic2|}}}|margin-top: 36px;}}<br />
| Color0={{{Color|}}}<br />
| Title0=Description<br />
| Content0={{{Description|}}}<br />
}}<br />
|{{#vardefine: req_style|margin-top: 36px;}}<br />
}}<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionSty={{#if:{{{BigPic2|}}}|{{#var:req_style}} }}<br />
| SectionCls=fancy-text<br />
| Title0=Recommended Level<br />
| Content0={{{LvNeed|}}}<br />
}}{{#vardefine: CP|#ee6f1c}}<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=fancy-text<br />
| Title0={{#if:{{{LvFit|}}}|Required Combat Power|Appropriate Item Level}}<br />
| Content0=<br />
{{#if:{{{LvFitHell|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
|Hell Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitHell|}}} }} }}<br />
}}<br />
|<br />
{{#if:{{{LvFitStory|}}}<br />
|<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy<br />
|Story Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFitStory|}}} }} }}<br />
|Normal Mode={{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}} }} }}<br />
}}<br />
|<br />
{{formatnum:{{color|{{#var:CP}}|{{{LvFit|}}}}} }}<br />
}}<br />
}}<br />
}}<br />
</div>{{#if:{{{XEntryReq|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Entry Requirements<br />
| Content0={{{XEntryReq|}}}<br />
}}|}}{{#if:{{{DunMap|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Title0=Dungeon Layout<br />
| Color0={{{Color|}}}<br />
| Content0={{{DunMap|}}}<br />
}}|}}{{#if: {{{Guide|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gameplay Guide<br />
| Content0={{{Guide|}}}<br />
}} }}{{#if: {{{Rewards|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rewards<br />
| Content0={{{Rewards|}}}<br />
}} }}{{#if: {{{Rules|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rules<br />
| Content0={{{Rules|}}}<br />
}} }}{{#if: {{{VelderTeam|}}}|<br />
{{Segment<br />
| Color0=#b41010<br />
| Title0=Velder Team<br />
| Content0={{{VelderTeam|}}}<br />
}} }}{{#if: {{{HamelTeam|}}}|<br />
{{Segment<br />
| Color0=#007be4<br />
| Title0=Hamel Team<br />
| Content0={{{HamelTeam|}}}<br />
}} }}{{#if: {{{Tower|}}}|<br />
{{Segment<br />
| Color0=#a349a4;<br />
| Title0=Tower<br />
| Content0={{{Tower|}}}<br />
}} }}{{#if:{{{Detail|}}}|<br />
{{Segment<br />
| Title0=Details<br />
| Color0={{{Color|}}}<br />
| Content0={{{Detail|}}}<br />
}}|}}{{#if:{{{Quest|}}}|<br />
{{Segment<br />
| Title0=Quests<br />
| Color0={{{Color|}}}<br />
| Content0={{{Quest|}}}<br />
}}|}}{{#if:{{{Ally|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Ally{{#ifeq:{{{Ally_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Ally Image<br />
! {{#ifeq:{{{AllyATK}}}|true|width="350px"|}} | Ally Description<br />
{{#ifeq:{{{AllyATK}}}|true|! Ally Moves|}}<br />
|-<br />
{{{Ally|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{GoD_Ally|}}}|<br />
{{Segment<br />
| Title0=Ally Summons<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Ally|}}}<br />
}}|}}{{#if:{{{GoD_Boss|}}}|<br />
{{Segment<br />
| Title0=Bosses<br />
| Color0={{{Color|}}}<br />
| Content0={{{GoD_Boss|}}}<br />
}}|}}{{#if:{{{Mob|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{Mob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{BethmaMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraMob|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Mobs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Monster Description<br />
! Monster Moves<br />
|-<br />
{{{AlteraMob|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Start|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Beginning<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Start|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trial|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Trials<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Trial|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Choice|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Hall of El - Choice<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Choice|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{General|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=General<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | General Description<br />
! General Moves<br />
|-<br />
{{{General|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{MiniBoss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Mini Boss{{#ifeq:{{{MiniBoss_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{MiniBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Shadows|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trial of Shadows<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Shadow Description<br />
! Shadow Moves<br />
|-<br />
{{{Shadows|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Potions|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Potions<br />
| Content0={{{Potions|}}}<br />
}}|}}{{#if:{{{Buffs|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Buffs<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Buffs Image<br />
! Buffs Description<br />
|-<br />
{{{Buffs|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Obstacle|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Obstacles{{#ifeq:{{{Obstacle_KROnly}}}|true| (KR Only)|}}<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Obstacles Image<br />
! Obstacles Description<br />
|-<br />
{{{Obstacle|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Boss|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{Boss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{BethmaBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|3}}<br />
| Title0=Bethma Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{BethmaBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{AlteraBoss|}}}|<br />
{{Segment<br />
| Color0={{ColorSel|Village|4}}<br />
| Title0=Altera Boss<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"<br />
|-<br />
! width="60px" | Monster Image<br />
! width="350px" | Boss Description<br />
! Boss Moves<br />
|-<br />
{{{AlteraBoss|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Defense|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Defense<br />
| Content0=<dfn>{{</dfn><br />
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 50%; vertical-align: top; margin: auto; text-align: center;"<br />
|-<br />
! width="50%" | Monster Name<br />
! width="25%" | Defense (Raw)<br />
! width="25%" | Defense (Percentage)<br />
|-<br />
{{{Defense|}}}<br />
|}<br />
<dfn>}}</dfn><br />
}} }}{{#if:{{{Helpful|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Helpful Skills<br />
| Content0={{{Helpful|}}}<br />
}}|}}{{#if: {{{Rank|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Rank<br />
| Content0={{{Rank|}}}<br />
}} }}{{#if:{{{Dialogue|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Dialogue<br />
| Content0={{{Dialogue|}}}<br />
}}|}}{{#if:{{{XSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Secret Set<br />
| Content0={{{XSet|}}}<br />
}}|}}{{#if:{{{YSet|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Legendary Weapon<br />
| Content0={{{YSet|}}}<br />
}}|}}{{#if:{{{Reward|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Reward<br />
| Content0={{{Reward|}}}<br />
}}|}}<br />
{{Segment<br />
| Color={{{Color|}}}<br />
| SectionCls={{#if:{{{BDrop|}}}|split uneven-split}}<br />
| hStyle1={{#if:{{{BDrop|}}}{{{SBDrop|}}}||border-left: none;}}<br />
| Title0={{#if:{{{BDrop|}}}|[[Boss Drops]]|}}{{#if:{{{SBDrop|}}}|Boss Drops|}}<br />
| Title1=[[Soundtrack|BGM]]<br />
| Content0=<dfn>{{</dfn><br />
{{{BDrop|}}}{{{SBDrop|}}}<br />
<dfn>}}</dfn><br />
| Style1=text-align: center;<br />
| Content1=<dfn>{{</dfn><br />
{{#if:{{{SBGM|}}}|{{{SBGM|}}}|}}<br />
{{ {{#if:{{{DBGM|}}}|<br />
=== Dungeon ===<br />
{{{DBGM|}}}|}}<br />
{{#if:{{{DLBGM|}}}|<br />
=== Luto Mode ===<br />
{{{DLBGM|}}}|}}<br />
{{#if:{{{BBGM|}}}|<br />
=== Boss ===<br />
{{{BBGM|}}}|}}<br />
{{#if:{{{BLBGM|}}}|<br />
=== Luto Boss ===<br />
{{trim2|{{{BLBGM|}}}}}<br />
<dfn>}}</dfn><br />
}}{{#if:{{{Gallery|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Gallery<br />
| Content0={{{Gallery|}}}<br />
}}|}}{{#if:{{{Video|}}}|<br />
{{Segment<br />
| SectionSty=text-align: center;<br />
| Color0={{{Color|}}}<br />
| Title0=Videos<br />
| Content0=<dfn>{{</dfn><br />
{{{Video|}}}<br />
<dfn>}}</dfn><br />
}}|}}{{#if:{{{Trivia|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Trivia<br />
| Content0=<br />
{{{Trivia|}}}<br />
}}|}}{{#if:{{{Updates|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| SectionCls=updates-section-table<br />
| Title0=Updates<br />
| Content0=<div class="updates-table">{{{Updates|}}}</div><br />
}}|}}{{#if:{{{AltLang|}}}|<br />
{{Segment<br />
| Color0={{{Color|}}}<br />
| Title0=Alternative Names<br />
| Content0=<dfn>{{</dfn><br />
{{{AltLang|}}}<br />
<dfn>}}</dfn><br />
}}|}}<br />
</div><br />
<br><br />
{{Dungeons|name=a|Orient={{{Orient|}}}}}{{Hunting Fields|name=b|Orient={{{Orient|}}}}}<br />
</includeonly></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=User_talk:G123u&diff=884685User talk:G123u2023-07-14T01:52:20Z<p>Bluhen: I DIDNT KNOW MY SIGNATURE BROKE STUFF LMAOOO</p>
<hr />
<div>OK, I can do that :) Sorry about moving them around, I'll order them this way from now on. Is there a list of file numbers for costumes somewhere I could reference or at least somewhere I could find them? On another note, I was wondering if the Halloween and other costumes that are not available in the item mall be moved to another tab or if they should be kept where they are?<br />
<br />
== about se in dungeon pages ==<br />
<br />
heyyyy, where did you want to add se in [[Celestial Crossroads]]?? --[[File:Story_Quest_Icon_-_Bluhen.png|40px|link=User: Bluhen]] [[User:Bluhen|Bluhen]] ([[User talk:Bluhen|Talk]]) 03:52, 14 July 2023 (CEST)</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=User_talk:G123u&diff=884684User talk:G123u2023-07-14T01:48:44Z<p>Bluhen: /* about se in dungeon pages */ new section</p>
<hr />
<div>OK, I can do that :) Sorry about moving them around, I'll order them this way from now on. Is there a list of file numbers for costumes somewhere I could reference or at least somewhere I could find them? On another note, I was wondering if the Halloween and other costumes that are not available in the item mall be moved to another tab or if they should be kept where they are?<br />
<br />
== about se in dungeon pages ==<br />
<br />
heyyyy, where did you want to add se in [[Celestial Crossroads]]?? --{{#vardefine:size|40px}}{{#vardefine:name|{{#switch: Blu<!--<br />
<br />
Only requires to add the name of the NPC as it appears after the "Story Quest Icon - " part in the File name.<br />
<br />
--><!-- Main Characters --><br />
|Elsword=Elsword<br />
|Elsword2=Young Elsword<br />
|LK=Lord Knight<br />
|KE=Knight Emperor<br />
|ESElsword=ELSTAR Elsword<br />
|HEElsword=Heart El Elsword<br />
|Aisha=Aisha<br />
|EM=Elemental Master<br />
|AS=Aether Sage<br />
|Rena=Rena<br />
|GA=Grand Archer<br />
|DyB=Daybreaker<br />
|Raven=Raven<br />
|Raven2=Raven 2<br />
|Raven3=Raven 3<br />
|RF=Reckless Fist<br />
|RH=Rage Hearts<br />
|Eve=Eve<br />
|CEm=Code Empress<br />
|CEs=Code Esencia<br />
|Moby=Moby<br />
|Remy=Remy<br />
|Chung=Chung<br />
|IP=Iron Paladin<br />
|CC=Comet Crusader<br />
|Ara=Ara<br />
|SD=Sakra Devanam<br />
|Aps=Apsara<br />
|Eun=Eun<br />
|Eun2=Eun 2<br />
|Elesis=Elesis<br />
|GM=Grand Master<br />
|ES=Empire Sword<br />
|Add=Add<br />
|LP=Lunatic Psyker<br />
|DB=Doom Bringer<br />
|DB2=Doom Bringer (Scarf)<br />
|Lu=Lu<br />
|NB=Noblesse<br />
|Ish=Ishtar<br />
|Ciel=Ciel<br />
|RG=Royal Guard<br />
|Chv=Chevalier<br />
|Rose=Rose<br />
|FY=Freyja<br />
|Min=Minerva<br />
|Zero=Zero<br />
|Ain=Ain<br />
|Ain2=Ain 2<br />
|Ain3=Ain 3<br />
|EE=Erbluhen Emotion<br />
|Blu=Bluhen<br />
|Laby=Laby<br />
|RaS=Radiant Soul<br />
|Nisha=Nisha<br />
|Nisha2=Nisha 2<br />
|Noah=Noah<br />
|Noah2=Noah 2<br />
|Lib=Liberator<br />
|Clamor=Clamor<br />
|Clamor2=Clamor 2<br />
|Clamor3=Clamor 3<br />
<!-- Ruben --><br />
|Lowe=Lowe<br />
|Hagus=Hagus<br />
|Ann=Ann<br />
|Ancient Phoru=Ancient Phoru<br />
<!-- Elder --><br />
|Hoffman=Hoffman<br />
|Luichel=Luichel<br />
|Echo=Echo<br />
|Lenphad=Lenphad<br />
|Wally8=Wally No 8<br />
<!-- Bethma --><br />
|Stella=Stella<br />
|Chacha Buch=Chacha Buch<br />
|Richian=Richian<br />
|Toma=Toma<br />
|Berauk=Berauk<br />
|Kayak=Kayak<br />
|Wally8MK2=Wally No 8 MK2<br />
|Wally=Wally<br />
|Vescoo=Vescoo<br />
<!-- Altera --><br />
|Aida=Aida<br />
|Adel=Adel<br />
|Amos=Amos<br />
|Agatha=Agatha<br />
|Crow Rider=Crow Rider<br />
|King Nasod=King Nasod<br />
|Wally No. 0 TYPE_P=Wally No. 0<br />
<!-- Feita --><br />
|Allegro=Allegro<br />
|Lento=Lento<br />
|Berthe=Berthe<br />
|Amethyst=Amethyst<br />
<!-- Velder --><br />
|Praus=Praus<br />
|Hanna=Hanna<br />
|Grail=Grail<br />
|Noel=Noel<br />
|Vanessa=Vanessa<br />
|Chloe=Chloe<br />
<!-- Hamel --><br />
|Penensio=Penensio<br />
|Horatio=Horatio<br />
|Lucy=Lucy<br />
|Denka=Denka<br />
|Daisy=Daisy<br />
|Rod Ross=Rod Ross<br />
|Avalanche=Avalanche<br />
|Helputt=Helputt<br />
|Helputt2=Helputt 2<br />
|Ran=Ran<br />
|Sasha=Sasha<br />
|Shadow Master=Shadow Master<br />
|Shadow Master2=Shadow Master 2<br />
|Taranvash=Taranvash<br />
|Victor=Victor<br />
|Magmanta=Magmanta<br />
|Missing Red Knight=Missing Red Knight<br />
<!-- Sander --><br />
|Rosean=Rosean<br />
|Emirate=Emirate<br />
|Vapor=Vapor<br />
|Dafarr=Dafarr<br />
|Anduran=Anduran<br />
|Kelaino=Kelaino<br />
|Trockta=Trockta<br />
|Trockta2=Trockta 2<br />
|Karu=Karu<br />
|Karu2=Karu 2<br />
|Vegar=Vegar<br />
|Karis=Karis<br />
|Karis2=Karis 2<br />
|Behemoth=Behemoth<br />
|Rocky Trock=Rocky Trock<br />
|Sylphid=Sylphid<br />
|Tariq=Tariq<br />
|Chief Baryon=Baryon (Sander)<br />
|Incoolord=Incoolord<br />
|Anud=Anud<br />
|Erilot=Erilot<br />
<!-- Lanox --><br />
|Ryota=Ryota<!-- doesnt exist o.o --><br />
|Edel=Edel<br />
|Sebastian=Sebastian<br />
|Pesop=Pesop<br />
|Steel=Steel<br />
|Sdeing=Sdeing<br />
|Sdeing2=Sdeing 2<br />
|Ignia=Ignia<br />
|Ignia3=Ignia 3<br />
|Gloria=Gloria<br />
|Darkmoon=Darkmoon<br />
|Sirena=Sirena<br />
|Ifritan=Ifritan<br />
|Artea=Artea<br />
|Kenta=Kenta<br />
|Jin=Jin<br />
|In=In<br />
|Scar=Scar<br />
<!-- Elysion --><br />
|Yuno=Yuno<br />
|Yuno2=Yuno 2<br />
|Nono=Nono<br />
|Maya=Maya<br />
|Durenda=Durenda<br />
|Hugo=Hugo<br />
|Bernard=Bernard<br />
|Theodore=Theodore<br />
|Dekal=Dekal<br />
|Dekal2=Dekal 2<br />
|Herbaon=Herbaon<br />
|Adrian=Adrian<br />
|SolaceSigil=Solace Sigil<br />
|Solace=Solace<br />
|Solace2=Solace 2<br />
|Solace3=Solace 3<br />
|Solace4=Solace 4<br />
|Hernia=Hernia<br />
|Hernia2=Hernia 2<br />
|Hernia3=Hernia 3<br />
|Hernia3.5=Hernia 3.5<br />
|SolaceSoldier=Solace Soldier<br />
|Sigmund=Sigmund<br />
|Priest Envoy=Priest Envoy<br />
|High Priest=High Priest<br />
|Ebalon=Ebalon<br />
|Surveillan=Surveillan<br />
|Nasod Bird=Nasod Bird<br />
|Spear Organic Core=Spear Organic Core<br />
<!-- Laby --><br />
|Gaia=Gaia<br />
|Zumyu=Zumyu<br />
|Port Resident=Port Resident<br />
|Captain=Captain<br />
|Moli=Moli<br />
|Mao=Mao<br />
|Calonne=Calonne<br />
|Calonne2=Calonne 2<br />
|Estranged Lord=Estranged Lord<br />
|Nenya=Nenya<br />
|Nenya2=Nenya 2<br />
|Lord Soldier=Lord Spearman<br />
|Guard Captain=Captain Guard<br />
|Gunther=Gunther<br />
|Deborah=Deborah<br />
|LabyFriend=Laby's Friend<br />
<!-- Noah --><br />
|Yuria=Yuria<br />
|Titania=Titania<br />
|Titania2=Titania 2<br />
|Note1=Note 1<br />
|Note2=Note 2<br />
|Viterra=Viterra<br />
|Door1=Door 1<br />
|Door2=Door 2<br />
|RedHenir=Red Henir's Order Member<br />
|Moonflower1=Moonflower 2<br />
|Moonflower2=Moonflower<br />
|Gramans=Gramans<br />
|Ebalon2=Ebalon 2<br />
|Ebalon3=Ebalon 3<br />
|Misty=Misty<br />
<!-- Elrianode --><br />
|Denif=Denif<br />
|Ventus=Ventus<br />
|Gaia2=Gaia 2<br />
|Rosso2=Rosso 2<br />
|Rosso3=Rosso 3<br />
|Ventus2=Ventus 2<br />
|Lincy=Lincy<br />
|Ignia2=Ignia 2<br />
|Artea2=Artea 2<br />
|Anduran2=Anduran 2<br />
|Sasha2=Sasha 2<br />
|Gloria2=Gloria 2<br />
|Darkmoon2=Darkmoon 2<br />
|Solace5=Solace 5<br />
|Hernia4=Hernia 4<br />
|Hennon=Hennon<br />
|Hennon2=Hennon 2<br />
|Nasod Carrier Prototype=Nasod Carrier Prototype<br />
|Nasod Carrier=Nasod Carrier<br />
|Voice=Voice<br />
<!-- Varnimyr --><br />
|Chloe2=Chloe 2<br />
|Iris=Iris<br />
|Edith=Edith<br />
|Dark Elf=Dark Elf<br />
|Nephilim Lord=Nephilim Lord<br />
|Tiny Spirit=Tiny Spirit<br />
|Rosso=Rosso<br />
|Nero=Nero<br />
|Stirbargen=Stirbargen<br />
|Malice=Malice<br />
|Recluse=Recluse<br />
|Dark Recluse=Dark Recluse<br />
<!-- Rigomor --><br />
|Winster=Winster<br />
|Haivan=Haivan<br />
|Nichel=Nichel<br />
|Nichel2=Nichel 2<br />
|Berthe2=Berthe 2<br />
|Gerstalker=Gerstalker<br />
<!-- Master Road --><br />
|God Messenger=God Messenger<br />
|Uncertainty=Uncertainty<br />
<!-- Pruinaum --><br />
|Asella=Asella<br />
|Radio=Radio<br />
|Meson=Meson<br />
|Baryon=Baryon<br />
|Com Device=Com Device<br />
|Haivan2=Haivan 2<br />
|Hadron=Hadron<br />
|Aegirp=Aegirp<br />
|Nichel3=Nichel 3<br />
|Aegirp Soul=Aegirp Soul<br />
|Aegirp Soul2=Aegirp Soul 2<br />
|Voice2=Voice 2<br />
|Garen Guard Captain=Guard Captain<br />
|Elite Guard=Elite Guard<br />
<!-- Tirnog --><br />
|Iccus=Iccus<br />
|Iccus2=Iccus 2<br />
|Betty=Betty<br />
|Vasili=Vasili<br />
|Eris=Eris<br />
|Eris2=Eris 2<br />
|Diana=Diana<br />
|Cadre=Cadre<br />
|MrHat=Mister Hat<br />
|Rabbit=Rabbit<br />
|Rabbit2=Rabbit Lu<br />
|Puppet=Puppet<br />
|Victoria=Victoria<br />
|Aren=Aren<br />
|Aren2=Aren 2<br />
<!-- Abyss --><br />
|Red Eye=Red Eye<br />
|Abyss Worshipper=Abyss Worshipper<br />
|Abyss Worshipper 2=Abyss Worshipper 2<br />
|Myuriconus=Myuriconus<br />
|Vasili2=Vasili 2<br />
|Vasili3=Vasili 3<br />
|Rabbit3=Rabbit Diana<br />
|Ran2=Ran 2<br />
|Ran3=Ran 3<br />
|Ran4=Ran 4<br />
|Lilith=Lilith<br />
<!-- Misc --><br />
|Phoru=Phoru<br />
|William=William<br />
|Banthus=Banthus<br />
|Ariel=Ariel<br />
|Luriel=Luriel<br />
|Camilla=Camilla<br />
|Adams=Adams<br />
|Helen=Helen<br />
|Glave=Glave<br />
|Myu=Myu<br />
|Lexter=Lexter<br />
|Harmony=Harmony<br />
|Bliss=Bliss<br />
|Marty=Marty<br />
|Adventurer=Adventurer<br />
|Seris=Seris<br />
|Owen=Owen<br />
|Owen2=Owen 2<br />
|Owen3=Owen 3<br />
|Jen Che=Jen Che<br />
|Harpy=Harpy<br />
|Baby Harpy=Baby Harpy<br />
|Girl=Ruben Girl<br />
|Librarian=Librarian<br />
|?=Unknown<br />
}}}}{{#vardefine:link|{{#switch:Blu<br />
<!-- Main Characters --><br />
|Elsword2=Elsword|ESElsword=Elsword (ELSTAR)|HEElsword=Elsword (Heart El)<br />
|CEm=Code: Empress|CEs=Code: Esencia<br />
|Lu|Ciel=Lu/Ciel|Ish|Chv=Innocent<br />
|DB2=Doom Bringer<br />
<!-- Hamel -->|Missing Red Knight=Red Knights<br />
<!-- Sander -->|Vegar=Veiga|Incoolord=Vasili|Erilot=Diana<br />
<!-- Lanox -->|Edel|Sebastian=Edel & Sebastian|Jin|In=Jin & In<br />
<!-- Elysion -->|SolaceSigil=Solace<br />
<!-- Laby -->|Gaia=<nowiki></nowiki>|Zumyu=<nowiki></nowiki>|Moli=<nowiki></nowiki><br />
<!-- Elrianode -->|Nasod Carrier Prototype=Nasod Carrier<br />
<!-- Varnimyr -->|Malice|Recluse|Dark Recluse=Rosso<br />
<!-- Master Road -->|Uncertainty=Ishmael<br />
<!-- Pruinaum -->|Aegirp Soul|Aegirp Soul2=Aegirp<br />
<!-- Tirnog -->|MrHat=Mr. Hat|Rabbit=<nowiki></nowiki>|Cadre=Roamer<br />
<!-- Abyss -->|Rabbit3=Diana|Red Eye=Stirbargen<br />
<!-- Misc -->|Lexter=Guardian Knights|Harmony=Harmony (NPC)|Bliss=Bliss (NPC)<br />
}}}}{{#vardefine:trimmed|{{#regex:{{#regex:{{#var:name}}|/[.]/|}}|/\d/|}}}}[[File:Story Quest Icon - {{#var:name}}.png|{{#var:size}}|link={{#if:User:Bluhen|User:Bluhen|{{#if:{{#var:link}}|{{#var:link}}|{{#ifexist:{{#var:trimmed}}|{{#var:trimmed}}}}}}}}]] [[User:Bluhen|Bluhen]] ([[User talk:Bluhen|Talk]]) 03:48, 14 July 2023 (CEST)</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=File:VowofElReservation.jpg&diff=884479File:VowofElReservation.jpg2023-07-09T17:43:12Z<p>Bluhen: </p>
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<div></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=File:Soulmate.jpg&diff=884463File:Soulmate.jpg2023-07-09T17:33:26Z<p>Bluhen: </p>
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<div></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Soulmate_System&diff=884462Soulmate System2023-07-09T17:32:16Z<p>Bluhen: </p>
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<div>{{Development}}<br />
{{Languages|Soulmate System}}__FORCETOC__<br />
[[File:Soulmate.jpg|300px|thumb|Promotional image of the Soulmate System]]<br />
The '''Soulmate System''' is a Bonding feature that allows players to pair up as a Partner to receive various benefits. It is a friendship-oriented counterpart of the [[Wedding System]].<br />
</br><br />
<br />
== Partner ==<br />
[[File:HQ Shop Item 277148.png|thumb|Partner Necklace]]<br />
To become a Partner with another player, you must obtain the item [[File:HQ Shop Item 277148.png|25px]] '''Partner Necklace''', which can be purchased from the Item Mall for 500 K-Ching or the [[Epic Point Shop]] for 500 EP. It can also be received from events. The player with the ring will propose to their partner and if they accept, the two players will become an official Partner.<br />
<br />
Unlike the Wedding System, you can become a Partner with anyone you choose, regardless of their gender. Furthermore, [[Elsword]] players can become a Partner with [[Elesis]] players. However, after becoming a Partner with another player, you cannot become a [[Wedding System#Couple|Couple]] with the same or another player.<br />
<br />
</br><br />
<br />
== Soulmate ==<br />
[[File:CelebrityWedCube.jpg|thumb|Contents sent to you and your partner's mailbox after a successful proposal.|300px]]<br />
After being Partnered, players have the option to become a Soulmate to their partner. To start a Vow of El celebration, one player must first purchase a [[File:HQ Shop Item 277142.png|25px]] '''Soulmate Mark''' from the Item Mall (1,700 K-ching) and propose to their partner. If the proposal is accepted, the following will be sent to your and your partner's mailboxes:<!--<br />
*Soulmate Dress/Tuxedo Cube<br />
*Celebrity Style Soulmate Outfit (1 Day)<br />
*Soulmate Reservation Ticket<br />
*30 Soulmate Invitations<br />
<br />
From the Soulmate Dress/Tuxedo Cube, the bride will receive a '''Pink Dress''' while the groom will receive a '''White Tuxedo'''. The Soulmate Suits come sealed, are tradable, and are permanent with the following stats:<br />
*Physical Attack +30<br />
*Magical Attack +30<br />
*Physical Defense +30<br />
*Magical Defense +30 <br />
*+2% chance of double attack (Except special actives)<br />
<br />
===Appearance===<br />
<gallery widths=95px heights=95px><br />
File:ELSW.png|Elsword<br />
File:AISW.png|Aisha<br />
File:RENW.png|Rena<br />
File:RAVW.png|Raven<br />
File:EVEW.png|Eve<br />
File:CHUW.png|Chung<br />
File:ARAW.png|Ara<br />
File:ElesSoulmate.jpg|Elesis<br />
File:AddWed.png|Add<br />
File:LuWed.png|Lu<br />
File:CielWed.png|Ciel<br />
File:RoseWed.png|Rose<br />
File:AinWed.png|Ain<br />
File:LabyWed.png|Laby<br />
File:NoahWed.png|Noah<br />
</gallery><br />
</br>--><br />
<br />
=== Soulmate Reservation ===<br />
[[File:SoulmateReservation.png|thumb|Creating a Soulmate Reservation.|400px]]<br />
The proposing player will have access to the [[File:HQ Shop Item 277150.png|25px]] '''Soulmate Reservation Ticket''' and has full control over most aspects of the Soulmate, such as the date and time of the Soulmate, the Soulmate location, the officiant, and number of reserved seats. Soulmates can be planned 6 days in advance and up to 30 seats can be reserved. The one who proposes can select players from their Friends list or Guild from the Soulmate Reservation page, but either player may send out additional invites at any time (a max of 100 invites can be sent, while additional Soulmate invitations may be purchased from [[Ariel]] for 10,000 ED).<br />
<br />
The [[NPCs]] that may be selected as the officiant are:<br />
*[[Hagus]]<br />
*[[Helen]]<br />
*[[Glave]]<br />
*[[Emirate]]<br />
*[[Bernard]]<br />
Each officiant has unique dialogue, but are otherwise identical in purpose.<br />
<br />
[[File:SoulmateHalls.png|thumb|Examples of officiants and Soulmate halls that may be chosen.|400px]]<br />
The '''Soulmate Halls''' that may be selected are:<br />
* [[Ruben]] Soulmate Hall<br />
* [[Sander]] Soulmate Hall<br />
* [[Elysion]] Soulmate Hall<br />
* Modern Soulmate Hall<br />
<br />
The bride and groom can enter the Soulmate Hall and start the ceremony whenever they wish. After a short cutscene plays, the ceremony will finish and the officiant will declare the Partner's unity in marriage. A server-wide announcement will also be sent in the chat to congratulate the newlyweds.<br />
<br />
After the Soulmate, the newlyweds will be mailed 200 of the consumable item '''Soulmate Cake''' as well as the Soulmate Sit (2 Player) (30 Days), while all guests in attendance will be mailed 20 of '''Soulmate Cake'''.<br />
</br><br />
<br />
== Benefits ==<br />
Players can receive a variety of benefits and additional cosmetic effects when they become a Partner. Some of these features will require the Partner to be married first. All marriage benefits with set durations can be refreshed by purchasing a [[File:HQ Shop Item 277141.png|25px]] '''Soulmate Ring (Remind)''' (900 K-ching) and hosting another Soulmate ceremony.<br />
</br><br />
<br />
=== Buff (30 Days) ===<br />
While in a dungeon with your spouse, you will receive the following buff for 30 days:<br />
*{{se|489|Happy Newlyweds||cb|font=b}}: Physical/Magical Attack Power +5%<br />
</br><br />
<br />
=== Partner's Quest (365 Days) ===<br />
For 1 year/365 days, you can clear dungeons in your level range with your spouse for weekly rewards.<br />
{{Quest<br />
|HeaderColor={{ColorSel|Misc}}<br />
|QuestType=Soulmate<br />
|QuestName=With You!<br />
|Requirement=<br />
|Objectives={{*}}Clear dungeons in your level range with your spouse 3 times.<br />
|Description=?<br />
|ED= 0<br />
|CReward1=[Luriel] Stamina Potion x2<br />
|CImage1=[[File:HQ Shop Item 077200.png]] <br />
|CReward2=[Luriel] Fighter Potion x2<br />
|CImage2=[[File:HQ Shop Item 130467.png]]<br />
}}<br />
</br><br />
<br />
=== Soulmate Sit (30 Days) ===<br />
Both players will receive a 2-player [[Character Customization System/Custom Motion|Custom Motion]] in their mailbox after their Soulmate concludes, that lasts 30 days. Your spouse, as well as all other players, may send sit requests and use the sit like any other 2-player Custom Motion.<br />
<br />
<gallery widths=200px heights=200px><br />
File:SoulmateSit.gif<br />
</gallery><br />
</br><br />
<br />
=== Weekly Cubes ===<br />
After the two players become a Partner, they will receive a special cube in the mail during every seventh day of the relationship. Partners will receive the '''Partner's Anniversary Cube''' while married Partners will receive the '''Soulmate Anniversary Cube'''. <br />
{{Box<br />
|HeaderColor={{ColorSel|Misc}}<br />
|BoxImage=File:HQ Shop Item 160762.png<br />
|Name=Partner's Anniversary Cube<br />
|Description=A cube to celebrate a Partner's anniversary.<br />
|Resell=Impossible<br />
|Trade=Trading Impossible</br>Cannot be Bank Shared<br />
|RContent1=El Shard (Fire) |RImage1=[[File:HQ Shop Item 130048.png]]<br />
|RContent2=El Shard (Water) |RImage2=[[File:HQ Shop Item 130049.png]]<br />
|RContent3=El Shard (Nature) |RImage3=[[File:HQ Shop Item 130051.png]]<br />
|RContent4=El Shard (Wind) |RImage4=[[File:HQ Shop Item 130050.png]]<br />
|RContent5=El Shard (Light) |RImage5=[[File:HQ Shop Item 130053.png]]<br />
|RContent6=El Shard (Dark) |RImage6=[[File:HQ Shop Item 130052.png]]<br />
|RContent7=El Shard (Mystery) |RImage7=[[File:HQ Shop Item 130047.png]]<br />
|RContent8=Resurrection Stone (3) Cube |RImage8=[[File:HQ Shop Item 129070.png]]<br />
|RContent9=Stamina Potion |RImage9=[[File:HQ Shop Item 077200.png]]<br />
|RContent10=Magic Stone x5 |RImage10=[[File:HQ Shop Item 109945.png]]<br />
|RContent11=Advanced Magic Stone x3 |RImage11=[[File:HQ Shop Item 109955.png]]<br />
}}<br />
{{Box<br />
|HeaderColor={{ColorSel|Misc}}<br />
|BoxImage=File:Cube - Soulmate Anniversary.png<br />
|Name=Soulmate Anniversary Cube<br />
|Description=A cube to celebrate a Partner's anniversary.<br />
|Resell=Impossible<br />
|Trade=Trading Impossible</br>Cannot be Bank Shared<br />
|RContent1=[Luriel] Refined Magic Stone x5 |RImage1=[[File:Refined_Magic_Stone.png]]<br />
|RContent2=Soulmate Cake x20 |RImage2=[[File:Item - Soulmate Cake.png]]<br />
}}<br />
</br><br />
<br />
=== Soulmate Titles ===<br />
After the Partner's Soulmate ceremony concludes, they will be mailed '''Newlyweds' Happiness (30 Days)'''.<br />
<br />
When a married Partner's marriage lasts for a certain amount of time, they will receive a title in the mail to celebrate their milestone. There are three available titles, each corresponding to the milestone of 100 days, 150 days, and 365 days. <br />
<br />
The titles will be available to the players after they passed the milestone, even if they choose to break up with their partners after obtaining them. If the player remarries, they can still receive a new set of these titles but they will not be usable. <br />
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! Title Image !! Item Icon !! Name !! Requirement !! Stat Effects<br />
|-<br />
| [[File:TITLE 12360.png|center]]<br />
| <br />
| '''Newlyweds' Happiness (30 Days)'''<br />
| Obtained after your Soulmate ceremony concludes.<br />
| EXP +20%</br>Drop Rate +10%<br />
|-<br />
| [[File:Title 11140.png|center]]<br />
| [[File:HQ Shop Item 160766.png|center]]<br />
| '''100th Day Anniversary'''<br />
| Obtained after being [[Soulmate System|married]] for 100 days.<br />
| Action Speed +1%<br />
|-<br />
| [[File:Title 11150.png|center]]<br />
| [[File:HQ Shop Item 160767.png|center]]<br />
| '''Lovebirds'''<br />
| Obtained after being [[Soulmate System|married]] for 150 days.<br />
| Action Speed +1%</br>Critical +1%<br />
|-<br />
| [[File:Title 11160.png|center]]<br />
| [[File:HQ Shop Item 160768.png|center]]<br />
| '''Soulmate Vows'''<br />
| Obtained after being [[Soulmate System|married]] for 365 days.<br />
| Physical Attack +365</br>Magical Attack +365</br>Action Speed +1.5%</br>Critical +1.5%<br />
|-<br />
|}<br />
</br><br />
<br />
=== Soulmate Skill ===<br />
:''Main Article: [[Extreme Heavenly Bond]]''</br><br />
Partners will unlock the '''[[Extreme Heavenly Bond]]''' skill in the their Skill Tree at Level 1. Once married, '''[[Extreme Heavenly Bond]]''' will be upgraded to Level 2. This skill grants recovery effects for you and your partner in range.<br />
<gallery widths=200px heights=200px><br />
File:HeavenlyLoveSkill.gif<br />
</gallery><br />
</br><br />
<br />
=== Soulmate Chat ===<br />
Partners will receive an additional tab in their chatbox where only the player and their partner can use. The chat will be colored orange and will only display messages of the player and their partner. <br />
</br><br />
<br />
=== Summoning ===<br />
A married player has the ability to call their partners and summon them to appear next to them. This can only be used in villages, fields, or rest areas while both players are in the same channel. In addition, the player that is being called on must accept their partner's request before they can be summoned. <br />
</br><br />
<br />
=== Partner Effects ===<br />
[[File:HQ Shop Item 269718.png|frame|Newlyweds Nickname Ticket]]<br />
After becoming a Partner, players will have a special visual effect where small animated hearts and a musical note will occasionally appear from the character. In addition, a large heart symbol will appear when the two partners stand in close proximity. These effects are purely cosmetic and will not provide any changes to gameplay.</br><br />
<br />
An optional cosmetic effect that married Partners can activate is the '''Newlyweds Nickname Ticket''', which will allow a pop-up to appear whenever the two spouses stand close to each other. This pop-up will display a short message (max 16 letters) from the Partner. The ticket can be purchased from [[Ariel]] for 100,000 ED. The pop-up can be deactivated by purchasing another ticket and typing "Reset" (NA/INT) on it.<br />
<br />
Partner effects are permanent, unless the Partner separates, but can be hidden by selecting the "Turn Off" for "Partner Effects" in the options menu.<br />
<gallery widths=200px heights=200px><br />
File:PartnerEffects.gif|<br />
</gallery><br />
</br><br />
<br />
=== Achievements ===<br />
After achieved certain milestones, you can get [[Achievements#Community|achievement points]]. These milestones include: get your characters married 5 times and have married for 1000 days. These achievements give no item rewards.<br />
</br><br />
<br />
== Breaking Up==<br />
If a player wishes, they can break up with their partner and end their relationship at the cost of ED. The cost will be equal to the number of days that the player has been with their partner multiplied by 100,000 ED. If the player is married to their partner, then the fee will be multiplied by 200,000 ED instead. This cost will have a limit of 100,000,000 ED and will not exceed this number. <br />
<br />
After breaking up, the player will lose access to [[Extreme Heavenly Bond]]. To regain access to that skill, the player must become a Partner again.<br />
</br><br />
<br />
== Related Items ==<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy class-listing<br />
|Consumable=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100%<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! width=1 | Image !! width=15% | Item Name !! width=20% | How to Obtain !! Effect<br />
|-<br />
| [[File:Item - Soulmate Cake.png]]<br />
| Soulmate Cake<br />
| Obtainable after participating a Soulmate<br />
| Recovers 100% HP</br>Recovers 100% MP</br>Cooldown time: 10 seconds<br />
|-<br />
| [[File:HQ Shop Item 78903.png]]<br />
| Slice of Soulmate Cake<br />
| Obtainable after participating a Soulmate prior to April 10, 2019<br />
| Recovers 100% HP</br>Cooldown time: 10 seconds<br />
|-<br />
| [[File:HQ Shop Item 78904.png]]<br />
| Celebratory Soulmate Champagne<br />
| Obtainable after participating a Soulmate prior to April 10, 2019<br />
| Recovers 100% MP</br>Cooldown time: 10 seconds<br />
|}<br />
<dfn>}}</dfn><br />
|Ring=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100%<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! width=1 | Image !! width=15% | Item Name !! width=20% | How to Obtain !! Effect<br />
|-<br />
| [[File:HQ Shop Item 277148.png]]<br />
| rowspan=2 | Partner Necklace<br />
| 500 K-Ching</br>500 EP<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269710.png]]<br />
| 500 K-Ching</br>100,000,000 ED</br>(Prior to April 10, 2019)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 277142.png]]<br />
| Soulmate Ring (Propose)<br />
| 1,700 K-Ching<br />
| <br />
|-<br />
| [[File:HQ Shop Item 277141.png]]<br />
| Soulmate Ring (Remind)<br />
| 900 K-Ching<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269711.png]]<br />
| Soulmate Ring<br />
| Obtainable after purchasing Soulmate Package prior to April 10, 2019<br />
| <br />
|}<br />
<dfn>}}</dfn><br />
|Cube=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100%<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! width=1 | Image !! width=15% | Item Name !! width=20% | How to Obtain !! Effect<br />
|-<br />
| [[File:HQ Shop Item 160762.png]]<br />
| Partner's Anniversary Cube<br />
| Every seventh day of the relationship after become a Partner<br />
| A cube to celebrate a Partner's anniversary.<br />
|-<br />
| rowspan=2 | [[File:HQ Shop Item 277153.png]]<br />
| Soulmate Anniversary Cube<br />
| Every seventh day of the relationship after become married<br />
| A cube to celebrate a Partner's anniversary.<br />
|-<br />
| Soulmate Ceremony Cube<br />
| Obtainable after become married<br />
|<br />
|-<br />
| rowspan=2 | [[File:HQ Shop Item 161221.png]]<br />
| Soulmate Tuxedo Cube<br />
| Obtainable after using Soulmate Ring<br />
| The groom will receive a White Tuxedo.<br />
|-<br />
| 예복 턱시도 큐브 Ver.1<br />
| Obtainable after using Soulmate Ring prior to April 10, 2019<br />
| The groom will receive a White Tuxedo (30 Days).<br />
|-<br />
| rowspan=2 | [[File:HQ Shop Item 161222.png]]<br />
| Soulmate Dress Cube<br />
| Obtainable after using Soulmate Ring<br />
| The bride will receive a Pink Dress.<br />
|-<br />
| 예복 웨딩 드레스 큐브 Ver.1<br />
| Obtainable after using Soulmate Ring prior to April 10, 2019<br />
| The bride will receive a Pink Dress (30 Days).<br />
|-<br />
| [[File:HQ Shop Item 277147.png]]<br />
| Celebrity Style Soulmate Outfit (1 Day) Cube<br />
| Obtainable after using Soulmate Ring<br />
| <br />
|-<br />
| [[File:HQ Shop Item 277187.png]]<br />
| Soulmate Costume Full Set (1 Day) Cube<br />
| Obtainable after using Celebrity Style Soulmate Outfit (1 Day) Cube<br />
| <br />
|-<br />
| [[File:HQ Shop Item 277186.png]]<br />
| Gloomy Night Costume Full Set (1 Day) Cube<br />
| Obtainable after using Celebrity Style Soulmate Outfit (1 Day) Cube<br />
| <br />
|-<br />
| [[File:HQ Shop Item 295623.png]]<br />
| Eternal Costume Full Set (1 Day) Cube<br />
| Obtainable after using Celebrity Style Soulmate Outfit (1 Day) Cube<br />
| <br />
|-<br />
| [[File:HQ Shop Item 277184.png]]<br />
| Luxury Soulmate Costume Full Set (1 Day) Cube<br />
| Obtainable after using Celebrity Style Soulmate Outfit (1 Day) Cube<br />
| <br />
|-<br />
| [[File:HQ Shop Item 160763.png]]<br />
| Soulmate Anniversary Cube<br />
| Every seventh day of the relationship after become married prior to April 10, 2019<br />
| A cube to celebrate a Partner's anniversary.<br />
|-<br />
| [[File:HQ Shop Item 160764.png]]<br />
| Soulmate Ceremony Cube<br />
| Obtainable after the Soulmate prior to April 10, 2019<br />
| A cube to certify attendance to the Soulmate! It contains various souvenirs.<br />
|-<br />
| [[File:HQ Shop Item 160765.png]]<br />
| 예복 큐브 Ver.1<br />
| Obtainable after using Soulmate Ring prior to December 18, 2014<br />
| The bride will receive a Pink Dress (30 Days) while the groom will receive a White Tuxedo (30 Days).<br />
|-<br />
| [[File:HQ Shop Item 100004872.png]]<br />
| 예복(Ver.B) 큐브<br />
| Event reward<br />
| The bride will receive a Dress (Ver.B) while the groom will receive a Tuxedo (Ver.B).<br />
|}<br />
<dfn>}}</dfn><br />
|Other=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100%<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! width=1 | Image !! width=15% | Item Name !! width=20% | How to Obtain !! Effect<br />
|-<br />
| [[File:HQ Shop Item 277150.png]]<br />
| Soulmate Reservation Ticket<br />
| Obtainable after using Soulmate Ring<br />
| Using to enter the Soulmate Hall.<br />
|-<br />
| [[File:HQ Shop Item 277152.png]]<br />
| Soulmate 청첩장<br />
| All spectators will receive after the newlyweds use Soulmate Ring<br />
| Using to enter the Soulmate Hall.<br />
|-<br />
| [[File:HQ Shop Item 277151.png]]<br />
| Soulmate Invitation<br />
| Obtainable after using Soulmate Ring</br>Purchasable from [[Ariel]] (10,000 ED)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269715.png]]<br />
| Reservation Ticket<br />
| Obtainable after using Soulmate Ring prior to April 10, 2019<br />
| Using to enter the Soulmate Hall.<br />
|-<br />
| [[File:HQ Shop Item 269716.png]]<br />
| 청첩장<br />
| All spectators will receive after the newlyweds use Soulmate Ring prior to April 10, 2019<br />
| Using to enter the Soulmate Hall.<br />
|-<br />
| [[File:HQ Shop Item 269714.png]]<br />
| Soulmate Invitation<br />
| Obtainable after purchasing Soulmate Package</br>Purchasable from [[Ariel]] (10,000 ED)</br>(Prior to April 10, 2019)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269718.png]]<br />
| Newlyweds Nickname Ticket<br />
| Purchasable from [[Ariel]] (100,000 ED)<br />
| Allow a pop-up to appear whenever the two spouses stand close to each other.<br />
|-<br />
| [[File:HQ Shop Item 160766.png]]<br />
| 100th Day Anniversary<br />
| Obtained after being married for 100 days.<br />
| Action Speed +1%<br />
|-<br />
| [[File:HQ Shop Item 160767.png]]<br />
| 100th Day Anniversary<br />
| Obtained after being married for 150 days.<br />
| Action Speed +1%</br>Critical +1%<br />
|-<br />
| [[File:HQ Shop Item 160768.png]]<br />
| 100th Day Anniversary<br />
| Obtained after being married for 100 days.<br />
| Physical Attack +365</br>Magical Attack +365</br>Action Speed +1.5%</br>Critical +1.5%<br />
|-<br />
| [[File:HQ Shop Item 269712.png]]<br />
| Soulmate Hall: Ruben<br />
| Obtainable after purchasing Ruben Soulmate Package prior to April 10, 2019<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269713.png]]<br />
| Soulmate Hall: Sander<br />
| Obtainable after purchasing Sander Soulmate Package prior to April 10, 2019<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269719.png]]<br />
| Ruben Soulmate Package<br />
| 900 K-Ching</br>(Prior to April 10, 2019)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 295620.png]]<br />
| Small Ruben Soulmate Package<br />
| ?? K-Ching</br>(during certain event)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269720.png]]<br />
| Sander Soulmate Package<br />
| 1,300 K-Ching</br>(Prior to April 10, 2019)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 295621.png]]<br />
| Small Sander Soulmate Package<br />
| ?? K-Ching</br>(during certain event)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269717.png]]<br />
| 의상 대여권<br />
| Only exists in the database<br />
| Exchange Pink Dress or White Tuxedo from [[Ariel]].<br />
|}<br />
<dfn>}}</dfn><br />
}}<br />
</br><br />
<br />
== Gallery ==<br />
<gallery widths=150px heights=150px><br />
File:HQ Shop Item 277154.png|Unused '''Soulmate Anniversary Cube''' item icon.<br />
</gallery><br />
</br><br />
<br />
== Music ==<br />
Ruben Soulmate Hall - [http://www.youtube.com/watch?v=mQOVmQF8hik '''''Soulmate_ruben''''']<br />
<br />
Sander Soulmate Hall - [http://www.youtube.com/watch?v=9eboUXbnX98 '''''Soulmate_sander''''']<br />
<br />
Elysion Soulmate Hall - [http://www.youtube.com/watch?v=nQs4muJSZw4 '''''li_Soulmate_elysion''''']<br />
<br />
Modern Soulmate Hall - [http://www.youtube.com/watch?v=5Zj1O_tmJos '''''li_Soulmate_modern''''']<br />
</br><br />
<br />
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! colspan=2 | Date !! rowspan=2 | Changes<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! KR !! NA<br />
|-<br />
| June 08, 2023 || 07/05/2023 || colspan=2 align="left" | <br />
*'''Soulmate System''' added.<br />
|}<br />
<br><br />
<br />
{{Guides}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Wedding_System&diff=884461Wedding System2023-07-09T17:25:03Z<p>Bluhen: </p>
<hr />
<div>{{Languages|Wedding System}}__FORCETOC__<br />
[[File:Wedding.jpg|300px|thumb|Promotional image of the Wedding System]]<br />
The '''Wedding System''' is a Bonding feature that allows players to pair up as a couple to receive various benefits. It is a romantic-oriented counterpart of the [[Soulmate System]].<br />
</br><br />
<br />
== Couple ==<br />
[[File:HQ Shop Item 277148.png|thumb|Couple's Ring]]<br />
To become a Couple with another player, you must obtain the item [[File:HQ Shop Item 277148.png|25px]] '''Couple's Ring''', which can be purchased from the Item Mall for 500 K-Ching or the [[Epic Point Shop]] for 500 EP. It can also be received from events. The player with the ring will propose to their partner and if they accept, the two players will become an official Couple.<br />
<br />
After becoming a Couple with another player, you cannot become a [[Soulmate System#Partner|Partner]] with the same or another player.<br />
</br><br />
<br />
=== Restrictions ===<br />
[[File:Noyuriallowednotice.jpg|thumb|Only characters of opposite genders can be married.|400px]]<br />
There are some restrictions to the characters that can be coupled together. [[Elesis]] and [[Elsword]] cannot be partners because they are siblings. Players can not couple with other players within different servers.<br />
<br />
The characters of the coupling players cannot be of the same gender. In regards to [[Lu/Ciel]], either one of them can be partnered with another character. However, two [[Lu/Ciel]] characters cannot become partners. In addition, if either Lu or Ciel becomes part of a couple, the other character cannot enter another couple unless the current couple is broken up. <br />
<br />
In the North American server, you cannot propose to someone if the recipient has a character name in their own name. For example, "Vicky173" cannot propose to "Aisha1637" but "Aisha1637" is able to propose to "Vicky173".<br />
</br><br />
<br />
== Wedding ==<br />
[[File:CelebrityWedCube.jpg|thumb|Contents sent to you and your partner's mailbox after a successful proposal.|300px]]<br />
After being coupled, players have the option to propose to and become married to their partner. To start a wedding, one player must first purchase a [[File:HQ Shop Item 277142.png|25px]] '''Wedding Ring (Propose)''' from the Item Mall (1,700 K-ching) and propose to their partner. If the proposal is accepted, the following will be sent to your and your partner's mailboxes:<br />
*Wedding Dress/Tuxedo Cube<br />
*Celebrity Style Wedding Outfit (1 Day)<br />
*Wedding Reservation Ticket<br />
*30 Wedding Invitations<br />
<br />
From the Wedding Dress/Tuxedo Cube, the bride will receive a '''Pink Dress''' while the groom will receive a '''White Tuxedo'''. The Wedding Suits come sealed, are tradable, and are permanent with the following stats:<br />
*Physical Attack +30<br />
*Magical Attack +30<br />
*Physical Defense +30<br />
*Magical Defense +30 <br />
*+2% chance of double attack (Except special actives)<br />
<br />
===Appearance===<br />
<gallery widths=95px heights=95px><br />
File:ELSW.png|Elsword<br />
File:AISW.png|Aisha<br />
File:RENW.png|Rena<br />
File:RAVW.png|Raven<br />
File:EVEW.png|Eve<br />
File:CHUW.png|Chung<br />
File:ARAW.png|Ara<br />
File:ElesWedding.jpg|Elesis<br />
File:AddWed.png|Add<br />
File:LuWed.png|Lu<br />
File:CielWed.png|Ciel<br />
File:RoseWed.png|Rose<br />
File:AinWed.png|Ain<br />
File:LabyWed.png|Laby<br />
File:NoahWed.png|Noah<br />
</gallery><br />
</br><br />
<br />
=== Wedding Reservation ===<br />
[[File:WeddingReservation.png|thumb|Creating a Wedding Reservation.|400px]]<br />
The proposing player will have access to the [[File:HQ Shop Item 277150.png|25px]] '''Wedding Reservation Ticket''' and has full control over most aspects of the wedding, such as the date and time of the wedding, the wedding location, the officiant, and number of reserved seats. Weddings can be planned 6 days in advance and up to 30 seats can be reserved. The one who proposes can select players from their Friends list or Guild from the Wedding Reservation page, but either player may send out additional invites at any time (a max of 100 invites can be sent, while additional wedding invitations may be purchased from [[Ariel]] for 10,000 ED).<br />
<br />
The [[NPCs]] that may be selected as the officiant are:<br />
*[[Hagus]]<br />
*[[Helen]]<br />
*[[Glave]]<br />
*[[Emirate]]<br />
*[[Bernard]]<br />
Each officiant has unique dialogue, but are otherwise identical in purpose.<br />
<br />
[[File:WeddingHalls.png|thumb|Examples of officiants and wedding halls that may be chosen.|400px]]<br />
The '''Wedding Halls''' that may be selected are:<br />
* [[Ruben]] Wedding Hall<br />
* [[Sander]] Wedding Hall<br />
* [[Elysion]] Wedding Hall<br />
* Modern Wedding Hall<br />
<br />
The bride and groom can enter the Wedding Hall and start the ceremony whenever they wish. After a short cutscene plays, the ceremony will finish and the officiant will declare the couple's unity in marriage. A server-wide announcement will also be sent in the chat to congratulate the newlyweds.<br />
<br />
After the wedding, the newlyweds will be mailed 200 of the consumable item '''Wedding Cake''' as well as the Wedding Sit (2 Player) (30 Days), while all guests in attendance will be mailed 20 of '''Wedding Cake'''.<br />
</br><br />
<br />
== Benefits ==<br />
Players can receive a variety of benefits and additional cosmetic effects when they become a couple. Some of these features will require the couple to be married first. All marriage benefits with set durations can be refreshed by purchasing a [[File:HQ Shop Item 277141.png|25px]] '''Wedding Ring (Remind)''' (900 K-ching) and hosting another wedding ceremony.<br />
</br><br />
<br />
=== Buff (30 Days) ===<br />
While in a dungeon with your spouse, you will receive the following buff for 30 days:<br />
*{{se|489|Happy Newlyweds||cb|font=b}}: Physical/Magical Attack Power +5%<br />
</br><br />
<br />
=== Couple's Quest (365 Days) ===<br />
For 1 year/365 days, you can clear dungeons in your level range with your spouse for weekly rewards.<br />
{{Quest<br />
|HeaderColor={{ColorSel|Misc}}<br />
|QuestType=Wedding<br />
|QuestName=With You!<br />
|Requirement=<br />
|Objectives={{*}}Clear dungeons in your level range with your spouse 3 times.<br />
|Description=?<br />
|ED= 0<br />
|CReward1=[Luriel] Stamina Potion x2<br />
|CImage1=[[File:HQ Shop Item 077200.png]] <br />
|CReward2=[Luriel] Fighter Potion x2<br />
|CImage2=[[File:HQ Shop Item 130467.png]]<br />
}}<br />
</br><br />
<br />
=== Wedding Sit (30 Days) ===<br />
Both players will receive a 2-player [[Character Customization System/Custom Motion|Custom Motion]] in their mailbox after their wedding concludes, that lasts 30 days. Your spouse, as well as all other players, may send sit requests and use the sit like any other 2-player Custom Motion.<br />
<br />
<gallery widths=200px heights=200px><br />
File:WeddingSit.gif<br />
</gallery><br />
</br><br />
<br />
=== Weekly Cubes ===<br />
After the two players become a couple, they will receive a special cube in the mail during every seventh day of the relationship. Couples will receive the '''Couple's Anniversary Cube''' while married couples will receive the '''Wedding Anniversary Cube'''. <br />
{{Box<br />
|HeaderColor={{ColorSel|Misc}}<br />
|BoxImage=File:HQ Shop Item 160762.png<br />
|Name=Couple's Anniversary Cube<br />
|Description=A cube to celebrate a couple's anniversary.<br />
|Resell=Impossible<br />
|Trade=Trading Impossible</br>Cannot be Bank Shared<br />
|RContent1=El Shard (Fire) |RImage1=[[File:HQ Shop Item 130048.png]]<br />
|RContent2=El Shard (Water) |RImage2=[[File:HQ Shop Item 130049.png]]<br />
|RContent3=El Shard (Nature) |RImage3=[[File:HQ Shop Item 130051.png]]<br />
|RContent4=El Shard (Wind) |RImage4=[[File:HQ Shop Item 130050.png]]<br />
|RContent5=El Shard (Light) |RImage5=[[File:HQ Shop Item 130053.png]]<br />
|RContent6=El Shard (Dark) |RImage6=[[File:HQ Shop Item 130052.png]]<br />
|RContent7=El Shard (Mystery) |RImage7=[[File:HQ Shop Item 130047.png]]<br />
|RContent8=Resurrection Stone (3) Cube |RImage8=[[File:HQ Shop Item 129070.png]]<br />
|RContent9=Stamina Potion |RImage9=[[File:HQ Shop Item 077200.png]]<br />
|RContent10=Magic Stone x5 |RImage10=[[File:HQ Shop Item 109945.png]]<br />
|RContent11=Advanced Magic Stone x3 |RImage11=[[File:HQ Shop Item 109955.png]]<br />
}}<br />
{{Box<br />
|HeaderColor={{ColorSel|Misc}}<br />
|BoxImage=File:Cube - Wedding Anniversary.png<br />
|Name=Wedding Anniversary Cube<br />
|Description=A cube to celebrate a couple's anniversary.<br />
|Resell=Impossible<br />
|Trade=Trading Impossible</br>Cannot be Bank Shared<br />
|RContent1=[Luriel] Refined Magic Stone x5 |RImage1=[[File:Refined_Magic_Stone.png]]<br />
|RContent2=Wedding Cake x20 |RImage2=[[File:Item - Wedding Cake.png]]<br />
}}<br />
</br><br />
<br />
=== Wedding Titles ===<br />
After the couple's wedding ceremony concludes, they will be mailed '''Newlyweds' Happiness (30 Days)'''.<br />
<br />
When a married couple's marriage lasts for a certain amount of time, they will receive a title in the mail to celebrate their milestone. There are three available titles, each corresponding to the milestone of 100 days, 150 days, and 365 days. <br />
<br />
The titles will be available to the players after they passed the milestone, even if they choose to break up with their partners after obtaining them. If the player remarries, they can still receive a new set of these titles but they will not be usable. <br />
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! Title Image !! Item Icon !! Name !! Requirement !! Stat Effects<br />
|-<br />
| [[File:TITLE 12360.png|center]]<br />
| <br />
| '''Newlyweds' Happiness (30 Days)'''<br />
| Obtained after your wedding ceremony concludes.<br />
| EXP +20%</br>Drop Rate +10%<br />
|-<br />
| [[File:Title 11140.png|center]]<br />
| [[File:HQ Shop Item 160766.png|center]]<br />
| '''100th Day Anniversary'''<br />
| Obtained after being [[Wedding System|married]] for 100 days.<br />
| Action Speed +1%<br />
|-<br />
| [[File:Title 11150.png|center]]<br />
| [[File:HQ Shop Item 160767.png|center]]<br />
| '''Lovebirds'''<br />
| Obtained after being [[Wedding System|married]] for 150 days.<br />
| Action Speed +1%</br>Critical +1%<br />
|-<br />
| [[File:Title 11160.png|center]]<br />
| [[File:HQ Shop Item 160768.png|center]]<br />
| '''Wedding Vows'''<br />
| Obtained after being [[Wedding System|married]] for 365 days.<br />
| Physical Attack +365</br>Magical Attack +365</br>Action Speed +1.5%</br>Critical +1.5%<br />
|-<br />
|}<br />
</br><br />
<br />
=== Wedding Skill ===<br />
:''Main Article: [[Extreme Heavenly Love]]''</br><br />
Couples will unlock the '''[[Extreme Heavenly Love]]''' skill in the their Skill Tree at Level 1. Once married, '''[[Extreme Heavenly Love]]''' will be upgraded to Level 2. This skill grants recovery effects for you and your partner in range.<br />
<gallery widths=200px heights=200px><br />
File:HeavenlyLoveSkill.gif<br />
</gallery><br />
</br><br />
<br />
=== Wedding Chat ===<br />
Couples will receive an additional tab in their chatbox where only the player and their partner can use. The chat will be colored orange and will only display messages of the player and their partner. <br />
</br><br />
<br />
=== Summoning ===<br />
A married player has the ability to call their partners and summon them to appear next to them. This can only be used in villages, fields, or rest areas while both players are in the same channel. In addition, the player that is being called on must accept their partner's request before they can be summoned. <br />
</br><br />
<br />
=== Couple Effects ===<br />
[[File:HQ Shop Item 269718.png|frame|Newlyweds Nickname Ticket]]<br />
After becoming a couple, players will have a special visual effect where small animated hearts and a musical note will occasionally appear from the character. In addition, a large heart symbol will appear when the two partners stand in close proximity. These effects are purely cosmetic and will not provide any changes to gameplay.</br><br />
<br />
An optional cosmetic effect that married couples can activate is the '''Newlyweds Nickname Ticket''', which will allow a pop-up to appear whenever the two spouses stand close to each other. This pop-up will display a short message (max 16 letters) from the couple. The ticket can be purchased from [[Ariel]] for 100,000 ED. The pop-up can be deactivated by purchasing another ticket and typing "Reset" (NA/INT) on it.<br />
<br />
Couple effects are permanent, unless the couple separates, but can be hidden by selecting the "Turn Off" for "Couple Effects" in the options menu.<br />
<gallery widths=200px heights=200px><br />
File:CoupleEffects.gif|<br />
</gallery><br />
</br><br />
<br />
=== Achievements ===<br />
After achieved certain milestones, you can get [[Achievements#Community|achievement points]]. These milestones include: get your characters married 5 times and have married for 1000 days. These achievements give no item rewards.<br />
</br><br />
<br />
== Breaking Up==<br />
If a player wishes, they can break up with their partner and end their relationship at the cost of ED. The cost will be equal to the number of days that the player has been with their partner multiplied by 100,000 ED. If the player is married to their partner, then the fee will be multiplied by 200,000 ED instead. This cost will have a limit of 100,000,000 ED and will not exceed this number. <br />
<br />
After breaking up, the player will lose access to [[Extreme Heavenly Love]]. To regain access to that skill, the player must become a couple again.<br />
</br><br />
<br />
== Related Items ==<br />
{{Tabber<br />
|$divclass=tabber-vertical fancy class-listing<br />
|Consumable=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100%<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! width=1 | Image !! width=15% | Item Name !! width=20% | How to Obtain !! Effect<br />
|-<br />
| [[File:Item - Wedding Cake.png]]<br />
| Wedding Cake<br />
| Obtainable after participating a wedding<br />
| Recovers 100% HP</br>Recovers 100% MP</br>Cooldown time: 10 seconds<br />
|-<br />
| [[File:HQ Shop Item 78903.png]]<br />
| Slice of Wedding Cake<br />
| Obtainable after participating a wedding prior to April 10, 2019<br />
| Recovers 100% HP</br>Cooldown time: 10 seconds<br />
|-<br />
| [[File:HQ Shop Item 78904.png]]<br />
| Celebratory Wedding Champagne<br />
| Obtainable after participating a wedding prior to April 10, 2019<br />
| Recovers 100% MP</br>Cooldown time: 10 seconds<br />
|}<br />
<dfn>}}</dfn><br />
|Ring=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100%<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! width=1 | Image !! width=15% | Item Name !! width=20% | How to Obtain !! Effect<br />
|-<br />
| [[File:HQ Shop Item 277148.png]]<br />
| rowspan=2 | Couple's Ring<br />
| 500 K-Ching</br>500 EP<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269710.png]]<br />
| 500 K-Ching</br>100,000,000 ED</br>(Prior to April 10, 2019)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 277142.png]]<br />
| Wedding Ring (Propose)<br />
| 1,700 K-Ching<br />
| <br />
|-<br />
| [[File:HQ Shop Item 277141.png]]<br />
| Wedding Ring (Remind)<br />
| 900 K-Ching<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269711.png]]<br />
| Wedding Ring<br />
| Obtainable after purchasing Wedding Package prior to April 10, 2019<br />
| <br />
|}<br />
<dfn>}}</dfn><br />
|Cube=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100%<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! width=1 | Image !! width=15% | Item Name !! width=20% | How to Obtain !! Effect<br />
|-<br />
| [[File:HQ Shop Item 160762.png]]<br />
| Couple's Anniversary Cube<br />
| Every seventh day of the relationship after become a couple<br />
| A cube to celebrate a couple's anniversary.<br />
|-<br />
| rowspan=2 | [[File:HQ Shop Item 277153.png]]<br />
| Wedding Anniversary Cube<br />
| Every seventh day of the relationship after become married<br />
| A cube to celebrate a couple's anniversary.<br />
|-<br />
| Wedding Ceremony Cube<br />
| Obtainable after become married<br />
|<br />
|-<br />
| rowspan=2 | [[File:HQ Shop Item 161221.png]]<br />
| Wedding Tuxedo Cube<br />
| Obtainable after using Wedding Ring<br />
| The groom will receive a White Tuxedo.<br />
|-<br />
| 예복 턱시도 큐브 Ver.1<br />
| Obtainable after using Wedding Ring prior to April 10, 2019<br />
| The groom will receive a White Tuxedo (30 Days).<br />
|-<br />
| rowspan=2 | [[File:HQ Shop Item 161222.png]]<br />
| Wedding Dress Cube<br />
| Obtainable after using Wedding Ring<br />
| The bride will receive a Pink Dress.<br />
|-<br />
| 예복 웨딩 드레스 큐브 Ver.1<br />
| Obtainable after using Wedding Ring prior to April 10, 2019<br />
| The bride will receive a Pink Dress (30 Days).<br />
|-<br />
| [[File:HQ Shop Item 277147.png]]<br />
| Celebrity Style Wedding Outfit (1 Day) Cube<br />
| Obtainable after using Wedding Ring<br />
| <br />
|-<br />
| [[File:HQ Shop Item 277187.png]]<br />
| Wedding Costume Full Set (1 Day) Cube<br />
| Obtainable after using Celebrity Style Wedding Outfit (1 Day) Cube<br />
| <br />
|-<br />
| [[File:HQ Shop Item 277186.png]]<br />
| Gloomy Night Costume Full Set (1 Day) Cube<br />
| Obtainable after using Celebrity Style Wedding Outfit (1 Day) Cube<br />
| <br />
|-<br />
| [[File:HQ Shop Item 295623.png]]<br />
| Eternal Costume Full Set (1 Day) Cube<br />
| Obtainable after using Celebrity Style Wedding Outfit (1 Day) Cube<br />
| <br />
|-<br />
| [[File:HQ Shop Item 277184.png]]<br />
| Luxury Wedding Costume Full Set (1 Day) Cube<br />
| Obtainable after using Celebrity Style Wedding Outfit (1 Day) Cube<br />
| <br />
|-<br />
| [[File:HQ Shop Item 160763.png]]<br />
| Wedding Anniversary Cube<br />
| Every seventh day of the relationship after become married prior to April 10, 2019<br />
| A cube to celebrate a couple's anniversary.<br />
|-<br />
| [[File:HQ Shop Item 160764.png]]<br />
| Wedding Ceremony Cube<br />
| Obtainable after the wedding prior to April 10, 2019<br />
| A cube to certify attendance to the Wedding! It contains various souvenirs.<br />
|-<br />
| [[File:HQ Shop Item 160765.png]]<br />
| 예복 큐브 Ver.1<br />
| Obtainable after using Wedding Ring prior to December 18, 2014<br />
| The bride will receive a Pink Dress (30 Days) while the groom will receive a White Tuxedo (30 Days).<br />
|-<br />
| [[File:HQ Shop Item 100004872.png]]<br />
| 예복(Ver.B) 큐브<br />
| Event reward<br />
| The bride will receive a Dress (Ver.B) while the groom will receive a Tuxedo (Ver.B).<br />
|}<br />
<dfn>}}</dfn><br />
|Other=<dfn>{{</dfn><br />
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100%<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! width=1 | Image !! width=15% | Item Name !! width=20% | How to Obtain !! Effect<br />
|-<br />
| [[File:HQ Shop Item 277150.png]]<br />
| Wedding Reservation Ticket<br />
| Obtainable after using Wedding Ring<br />
| Using to enter the Wedding Hall.<br />
|-<br />
| [[File:HQ Shop Item 277152.png]]<br />
| Wedding 청첩장<br />
| All spectators will receive after the newlyweds use Wedding Ring<br />
| Using to enter the Wedding Hall.<br />
|-<br />
| [[File:HQ Shop Item 277151.png]]<br />
| Wedding Invitation<br />
| Obtainable after using Wedding Ring</br>Purchasable from [[Ariel]] (10,000 ED)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269715.png]]<br />
| Reservation Ticket<br />
| Obtainable after using Wedding Ring prior to April 10, 2019<br />
| Using to enter the Wedding Hall.<br />
|-<br />
| [[File:HQ Shop Item 269716.png]]<br />
| 청첩장<br />
| All spectators will receive after the newlyweds use Wedding Ring prior to April 10, 2019<br />
| Using to enter the Wedding Hall.<br />
|-<br />
| [[File:HQ Shop Item 269714.png]]<br />
| Wedding Invitation<br />
| Obtainable after purchasing Wedding Package</br>Purchasable from [[Ariel]] (10,000 ED)</br>(Prior to April 10, 2019)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269718.png]]<br />
| Newlyweds Nickname Ticket<br />
| Purchasable from [[Ariel]] (100,000 ED)<br />
| Allow a pop-up to appear whenever the two spouses stand close to each other.<br />
|-<br />
| [[File:HQ Shop Item 160766.png]]<br />
| 100th Day Anniversary<br />
| Obtained after being married for 100 days.<br />
| Action Speed +1%<br />
|-<br />
| [[File:HQ Shop Item 160767.png]]<br />
| 100th Day Anniversary<br />
| Obtained after being married for 150 days.<br />
| Action Speed +1%</br>Critical +1%<br />
|-<br />
| [[File:HQ Shop Item 160768.png]]<br />
| 100th Day Anniversary<br />
| Obtained after being married for 100 days.<br />
| Physical Attack +365</br>Magical Attack +365</br>Action Speed +1.5%</br>Critical +1.5%<br />
|-<br />
| [[File:HQ Shop Item 269712.png]]<br />
| Wedding Hall: Ruben<br />
| Obtainable after purchasing Ruben Wedding Package prior to April 10, 2019<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269713.png]]<br />
| Wedding Hall: Sander<br />
| Obtainable after purchasing Sander Wedding Package prior to April 10, 2019<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269719.png]]<br />
| Ruben Wedding Package<br />
| 900 K-Ching</br>(Prior to April 10, 2019)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 295620.png]]<br />
| Small Ruben Wedding Package<br />
| ?? K-Ching</br>(during certain event)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269720.png]]<br />
| Sander Wedding Package<br />
| 1,300 K-Ching</br>(Prior to April 10, 2019)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 295621.png]]<br />
| Small Sander Wedding Package<br />
| ?? K-Ching</br>(during certain event)<br />
| <br />
|-<br />
| [[File:HQ Shop Item 269717.png]]<br />
| 의상 대여권<br />
| Only exists in the database<br />
| Exchange Pink Dress or White Tuxedo from [[Ariel]].<br />
|}<br />
<dfn>}}</dfn><br />
}}<br />
</br><br />
<br />
== Gallery ==<br />
<gallery widths=150px heights=150px><br />
File:HQ Shop Item 277154.png|Unused '''Wedding Anniversary Cube''' item icon.<br />
</gallery><br />
</br><br />
<br />
== Music ==<br />
Ruben Wedding Hall - [http://www.youtube.com/watch?v=mQOVmQF8hik '''''wedding_ruben''''']<br />
<br />
Sander Wedding Hall - [http://www.youtube.com/watch?v=9eboUXbnX98 '''''wedding_sander''''']<br />
<br />
Elysion Wedding Hall - [http://www.youtube.com/watch?v=nQs4muJSZw4 '''''li_wedding_elysion''''']<br />
<br />
Modern Wedding Hall - [http://www.youtube.com/watch?v=5Zj1O_tmJos '''''li_wedding_modern''''']<br />
</br><br />
<br />
== Updates ==<br />
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! colspan=2 | Date !! rowspan=2 | Changes<br />
|- style="background:{{ColorSel|Misc}}" class="textfloat"<br />
! KR !! NA<br />
|-<br />
| 05/16/2013 || 02/12/2014 || colspan=2 align="left" | <br />
*'''Wedding System''' added.<br />
|-<br />
| 03/14/2014 || 04/10/2019 || align="left" | <br />
*'''Wedding System''' revamp.<br />
|}<br />
</br><br />
<br />
{{Guides}}</div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Skill_Tree:_Elesis&diff=884458Skill Tree: Elesis2023-07-09T16:39:26Z<p>Bluhen: Text replacement - "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|[Create a bond and use the new skills!<br>Changes to link=Extreme Heavenly Love if Married<br>Changes to link=Extreme Heavenly Bond if Partnered}}" to "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Lov...</p>
<hr />
<div>{{Skill Tree 3-2|Basic<br />
| Character=Elesis<br />
| 1-1={{st|s|Spiral-Blast(Elesis).png|Spiral Blast (Elesis)}}<br />
| 1-2={{st|a|DAS.png|Dodge and Slash}}<br />
| 1-3={{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Love|20px]] if [[Wedding System|Married]].<br>Changes to [[File:RelationSkill2.png|link=Extreme Heavenly Bond|20px]] if [[Soulmate System|Partnered]].}}<br />
| 5-2={{st|s|WS.png|Wild Shock}}<br />
| 10-2={{st|b|MB.png|Mega Buster}}<br />
| 15-2={{st|a|RollandDodge.PNG|Roll & Dodge}}<br />
| 20-1={{st|b|elesisUB.png|Unlimited Blade (Elesis)}}<br />
| 20-3={{st|a|SaK-Active4.png|Iron Body - Strong|locked}}<br />
}}<br />
<noinclude>__NOTOC__<br />
== Old Version ==<br />
*[[Skill Tree: Elesis ST3-3|Pre-06/08/2023]]<br />
*[[Skill Tree: Elesis ST3-2|Pre-04/14/2022]]<br />
*[[Skill Tree: Elesis ST3-1|Pre-07/04/2019]]<br />
</noinclude></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Skill_Tree:_Laby&diff=884457Skill Tree: Laby2023-07-09T16:39:26Z<p>Bluhen: Text replacement - "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|[Create a bond and use the new skills!<br>Changes to link=Extreme Heavenly Love if Married<br>Changes to link=Extreme Heavenly Bond if Partnered}}" to "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Lov...</p>
<hr />
<div>{{Skill Tree 3-2|Basic<br />
| Character=Laby<br />
| 1-1={{st|a|LabySkill1.png|BANGBANG}}<br />
| 1-2={{st|t|LabySkill2.png|Inner Aurora}}<br />
| 1-3={{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Love|20px]] if [[Wedding System|Married]].<br>Changes to [[File:RelationSkill2.png|link=Extreme Heavenly Bond|20px]] if [[Soulmate System|Partnered]].}}<br />
| 5-2={{st|s|LabySkill3.png|Suplen}}<br />
| 10-2={{st|t|LabySkill4.png|Oi!}}<br />
| 15-2={{st|a|LabySkill5.png|Andromeda!}}<br />
| 20-1={{st|b|LabySkill6.png|Splashy Splashy}}<br />
| 20-3={{st|s|LabySkill7.png|Crunch N' Munch|locked}}<br />
}}<br />
<noinclude>__NOTOC__<br />
== Old Version ==<br />
*[[Skill Tree: Laby ST3-2|Pre-06/08/2023]]<br />
*[[Skill Tree: Laby ST3-1|Pre-04/14/2022]]<br />
</noinclude></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Skill_Tree:_Eve&diff=884456Skill Tree: Eve2023-07-09T16:39:26Z<p>Bluhen: Text replacement - "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|[Create a bond and use the new skills!<br>Changes to link=Extreme Heavenly Love if Married<br>Changes to link=Extreme Heavenly Bond if Partnered}}" to "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Lov...</p>
<hr />
<div>{{Skill Tree 3-2|Basic<br />
| Character=Eve<br />
| 1-1={{st|a|PhotonBlink.png|Photon Flash}}<br />
| 1-2={{st|t|Dimension_Link.PNG|Dimension Link - Century}}<br />
| 1-3={{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Love|20px]] if [[Wedding System|Married]].<br>Changes to [[File:RelationSkill2.png|link=Extreme Heavenly Bond|20px]] if [[Soulmate System|Partnered]].}}<br />
| 5-2={{st|s|EveSkill3.png|Illusion Stinger}}<br />
| 10-2={{st|buff|SOE.png|Destruction Aura}}<br />
| 15-2={{st|a|Suppression(Eve).PNG|Restrain}}<br />
| 20-1={{st|b|Dimension_Link_Guardian.PNG|Dimension Link - Guardian}}<br />
| 20-3={{st|a|Energy Conversion.PNG|Mana Conversion|locked}}<br />
}}<br />
<noinclude>__NOTOC__<br />
== Old Version ==<br />
*[[Skill Tree: Eve ST3-4|Pre-06/08/2023]]<br />
*[[Skill Tree: Eve ST3-3|Pre-04/14/2022]]<br />
*[[Skill Tree: Eve ST3-2|Pre-06/20/2019]]<br />
*[[Skill Tree: Eve ST3-1|Pre-06/30/2016]]<br />
</noinclude></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Skill_Tree:_Raven&diff=884455Skill Tree: Raven2023-07-09T16:39:26Z<p>Bluhen: Text replacement - "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|[Create a bond and use the new skills!<br>Changes to link=Extreme Heavenly Love if Married<br>Changes to link=Extreme Heavenly Bond if Partnered}}" to "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Lov...</p>
<hr />
<div>{{Skill Tree 3-2|Basic<br />
| Character=Raven<br />
| 1-1={{st|t|RSActive1.png|Maximum Cannon}}<br />
| 1-2={{st|a|STactive1.png|Shadow Step}}<br />
| 1-3={{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Love|20px]] if [[Wedding System|Married]].<br>Changes to [[File:RelationSkill2.png|link=Extreme Heavenly Bond|20px]] if [[Soulmate System|Partnered]].}}<br />
| 5-2={{st|s|RSActive2.png|Cannon Blade}}<br />
| 10-2={{st|s|RSActive3.png|Power Assault}}<br />
| 15-2={{st|a|EmergencyShoot.png|Emergency Boost}}<br />
| 20-1={{st|b|RSActive5.png|Seven Burst}}<br />
| 20-3={{st|a|FlameSword.png|Flame Sword|locked}}<br />
}}<br />
<noinclude>__NOTOC__<br />
== Old Version ==<br />
*[[Skill Tree: Raven ST3-3|Pre-06/08/2023]]<br />
*[[Skill Tree: Raven ST3-2|Pre-04/14/2022]]<br />
*[[Skill Tree: Raven ST3-1|Pre-07/18/2019]]<br />
</noinclude></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Skill_Tree:_Aisha&diff=884454Skill Tree: Aisha2023-07-09T16:39:25Z<p>Bluhen: Text replacement - "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|[Create a bond and use the new skills!<br>Changes to link=Extreme Heavenly Love if Married<br>Changes to link=Extreme Heavenly Bond if Partnered}}" to "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Lov...</p>
<hr />
<div>{{Skill Tree 3-2|Basic<br />
| Character=Aisha<br />
| 1-1={{st|a|AishaS20.png|Teleport}}<br />
| 1-2={{st|t|AishaS17.png|Chain Fireball}}<br />
| 1-3={{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Love|20px]] if [[Wedding System|Married]].<br>Changes to [[File:RelationSkill2.png|link=Extreme Heavenly Bond|20px]] if [[Soulmate System|Partnered]].}}<br />
| 5-2={{st|a|AishaRSkill1.png|Protection}}<br />
| 10-2={{st|b|AishaS18.png|Gust Storm}}<br />
| 15-2={{st|s|AishaS29.png|Lightning Bolt}}<br />
| 20-1={{st|b|MeteorCall.png|Meteor Call}}<br />
| 20-3={{st|t|AishaS21.png|Binding Circle|locked}}<br />
}}<br />
<noinclude>__NOTOC__<br />
== Old Version ==<br />
*[[Skill Tree: Aisha ST3-3|Pre-06/08/2023]]<br />
*[[Skill Tree: Aisha ST3-2|Pre-04/14/2022]]<br />
*[[Skill Tree: Aisha ST3-1|Pre-07/18/2019]]<br />
</noinclude></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Skill_Tree:_Rose&diff=884453Skill Tree: Rose2023-07-09T16:39:25Z<p>Bluhen: Text replacement - "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|[Create a bond and use the new skills!<br>Changes to link=Extreme Heavenly Love if Married<br>Changes to link=Extreme Heavenly Bond if Partnered}}" to "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Lov...</p>
<hr />
<div>{{Skill Tree 3-2|Basic<br />
| Character=Rose<br />
| 1-1={{st|a|RoseSkill3.png|Rising Shot}}<br />
| 1-2={{st|s|RoseSkill2.png|Barbecue!}}<br />
| 1-3={{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Love|20px]] if [[Wedding System|Married]].<br>Changes to [[File:RelationSkill2.png|link=Extreme Heavenly Bond|20px]] if [[Soulmate System|Partnered]].}}<br />
| 5-2={{st|a|RoseSkill1(New).png|Backstep}}<br />
| 10-1={{st|t|RoseSkill4.png|RX-78 Land Runner}}<br />
| 10-3={{st|t|RoseSkill5.png|Spriggan}}<br />
| 15-2={{st|a|RoseSkill6.png|Needle Sobat}}<br />
| 20-1= {{st|s|RoseSkill7.png|M-137 Gatling Gun}}<br />
| 20-3={{st|b|RoseSkill8.png|M-3 Flamethrower|locked}}<br />
}}<br />
<noinclude>__NOTOC__<br />
== Old Version ==<br />
*[[Skill Tree: Rose ST3-3|Pre-06/08/2023]]<br />
*[[Skill Tree: Rose ST3-2|Pre-04/14/2022]]<br />
*[[Skill Tree: Rose ST3-1|Pre-08/01/2019]]<br />
</noinclude></div>Bluhenhttps://elwiki.net:443/wiki/index.php?title=Skill_Tree:_Ara&diff=884452Skill Tree: Ara2023-07-09T16:39:25Z<p>Bluhen: Text replacement - "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|[Create a bond and use the new skills!<br>Changes to link=Extreme Heavenly Love if Married<br>Changes to link=Extreme Heavenly Bond if Partnered}}" to "{{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Lov...</p>
<hr />
<div>{{Skill Tree 3-2|Basic<br />
| Character=Ara<br />
| 1-1={{st|a|GainForce2.png|Energy Absorption}}<br />
| 1-2={{st|b|FallingDragon2.png|Falling Dragon}}<br />
| 1-3={{tt|{{st|w|RelationSkill3.png|Extreme Heavenly Love/Extreme Heavenly Bond|locked}}|Changes to [[File:RelationSkill1.png|link=Extreme Heavenly Love|20px]] if [[Wedding System|Married]].<br>Changes to [[File:RelationSkill2.png|link=Extreme Heavenly Bond|20px]] if [[Soulmate System|Partnered]].}}<br />
| 5-2={{st|t|PullingPerice2.png|Dragon Stance 2: Pulling Thrust}}<br />
| 10-2={{st|a|TempestDance2(New).PNG|Tempest Dance}}<br />
| 15-2={{st|t|WindWegde2.png|Wolf Stance 2: Wind Wedge}}<br />
| 20-1={{st|b|ShadowKnot2.png|Exorcism Stance 3: Shadoweave}}<br />
| 20-3={{st|a|BodyofSteel.png|Steel Body|locked}}<br />
}}<br />
<noinclude>__NOTOC__<br />
== Old Version ==<br />
*[[Skill Tree: Ara ST3-3|Pre-06/08/2023]]<br />
*[[Skill Tree: Ara ST3-2|Pre-04/14/2022]]<br />
*[[Skill Tree: Ara ST3-1|Pre-07/04/2019]]<br />
</noinclude></div>Bluhen