Dragon Nest: Abyss: Difference between revisions
IceSoulMOG (talk | contribs) No edit summary |
Gameboy224 (talk | contribs) No edit summary |
||
Line 17: | Line 17: | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Mob=<span style="display:none">{{</span> | | Mob=<span style="display:none">{{</span> | ||
|[[File: | |[[File:SaurusGuardianFace.png|60px]] | ||
|'''Saurus Guardian''' - Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold. It will usually drop its super armor before attacking unlike the normal version.<br> | |'''Saurus Guardian''' - Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold. It will usually drop its super armor before attacking unlike the normal version.<br> | ||
|- | |- | ||
Line 32: | Line 32: | ||
|'''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in [[2-X]] it only gain super armor when hit from behind. | |'''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in [[2-X]] it only gain super armor when hit from behind. | ||
|- | |- | ||
|[[File: | |[[File:BoneGargoyleFace.png|60px]] | ||
|'''Bone Gargoyle''' - Flying gargoyle skeletons that attack in a similar manner to [[5-1|Wyverns]]. | |'''Bone Gargoyle''' - Flying gargoyle skeletons that attack in a similar manner to [[5-1|Wyverns]]. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| General=<span style="display:none">{{</span> | | General=<span style="display:none">{{</span> | ||
|[[File: | |[[File:BrainwashedLizardmanSaurusFace.png|60px]] | ||
|'''Brainwished Lizardman Saurus''': This mob's attack is virtually similar to regular mobs but its stoic lasts longer. | |'''Brainwished Lizardman Saurus''': This mob's attack is virtually similar to regular mobs but its stoic lasts longer. | ||
| | | | ||
Line 43: | Line 43: | ||
-Has a stoic threshold of 30 hits. | -Has a stoic threshold of 30 hits. | ||
|- | |- | ||
|[[File: | |[[File:BrainwashedLizardmanChieftainFace.png|60px]] | ||
|'''Brainwashed Lizardman Chieftain''': This mob's attack virtually similar to regular mobs but stoic last longer. This mob's attack virtually similar to the Capt. Vescoo field boss in [[Bethma]]. | |||
| | |||
'''Notes:''' | |||
<br> | |||
-Has a stoic threshold of 30 hits. | |||
|- | |||
|[[File:GenDarkBeraukFace.png|60px]] | |||
|'''Dark Berauk''': This mob's attack is virtually similar when he appears as a miniboss in [[3-4]]. | |'''Dark Berauk''': This mob's attack is virtually similar when he appears as a miniboss in [[3-4]]. | ||
| | | | ||
Line 50: | Line 57: | ||
-Has a stoic threshold of 20 hits. | -Has a stoic threshold of 20 hits. | ||
|- | |- | ||
|[[File: | |[[File:BrainwashedLizardmanWarriorFace.png|60px]] | ||
|'''Brainwished Lizardman Warrior''': This mob's attack is virtually similar to '''Lizardman Warrior'''. | |'''Brainwished Lizardman Warrior''': This mob's attack is virtually similar to '''Lizardman Warrior'''. | ||
| | | | ||
Line 57: | Line 64: | ||
-Has a stoic threshold of 30 hits. | -Has a stoic threshold of 30 hits. | ||
|- | |- | ||
|[[File: | |[[File:GenShadowWarriorFace.png|60px]] | ||
|'''Shadow Warrior''': This mob's attack is virtually similar to when it appears as a boss in [[3-3]]. | |'''Shadow Warrior''': This mob's attack is virtually similar to when it appears as a boss in [[3-3]]. | ||
| | | | ||
Line 64: | Line 71: | ||
-Has a stoic threshold of 20 hits. | -Has a stoic threshold of 20 hits. | ||
|- | |- | ||
|[[File: | |[[File:BrainwashedLizardmanChieftainFace.png|60px]] | ||
|'''Captain Vescoo''': This mob's attack is virtually similar to when it appears as a field boss in [[Bethma]]. | |'''Captain Vescoo''': This mob's attack is virtually similar to when it appears as a field boss in [[Bethma]]. | ||
| | | |
Revision as of 07:28, 26 March 2015
Dragon Nest: Abyss
“ | Kayak's conspiracy isn't over yet. The gate of the Dragon Nest opens wide into the Abyss, The land of the accursed.
|
” |
Monster Image | Monster Description | Monster Moves |
---|---|---|
Saurus Guardian - Similar to the Saurus Guardians in Bethma Lake (Night), except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold. It will usually drop its super armor before attacking unlike the normal version. | ||
Shadow Shaman Lizardman - Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon High Magician's Magic Missile in a row, and super armor itself while healing on Hell Mode. | ||
Lizardman Warrior - Similar to the Lizardman Warriors in Dragon Road, except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode. | ||
Shadow Lizardman - Similar to the Shadow Lizardmen, in Bethma Lake (Night), except that it can now throw spears (while in super armor) and wears a helmet. | ||
Fire Komodo - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in 2-X it only gain super armor when hit from behind. | ||
Bone Gargoyle - Flying gargoyle skeletons that attack in a similar manner to Wyverns.
|
Monster Image | General Description | General Moves |
---|---|---|
Brainwished Lizardman Saurus: This mob's attack is virtually similar to regular mobs but its stoic lasts longer. |
Notes:
| |
Brainwashed Lizardman Chieftain: This mob's attack virtually similar to regular mobs but stoic last longer. This mob's attack virtually similar to the Capt. Vescoo field boss in Bethma. |
Notes:
| |
Dark Berauk: This mob's attack is virtually similar when he appears as a miniboss in 3-4. |
Notes:
| |
Brainwished Lizardman Warrior: This mob's attack is virtually similar to Lizardman Warrior. |
Notes:
| |
Shadow Warrior: This mob's attack is virtually similar to when it appears as a boss in 3-3. |
Notes:
| |
Captain Vescoo: This mob's attack is virtually similar to when it appears as a field boss in Bethma. |
Notes:
|
Monster Image | Boss Description | Boss Moves |
---|---|---|
Kayak the Shadow Shaman - The boss from Dragon's Nest is back. His moves are exactly the same except he immediately summons a clone to aid in battle. |
-Summon: Kayak will immediately summon a clone to aid in battle.
| |
Kayak the Shadow Shaman (Clone) - Identical to the boss in many ways, even the name is exactly the same. It has same abilities as the boss, the main difference being the clone has roughly half as much HP and is slightly darker in appearance. The clone will die automatically if its original is killed. |
-Whack: Whacks you with his staff.
| |
Ancient Bone Dragon - At the end of the sub-boss battle, Kayak the Shadow Shaman, summons the Ancient Bone Dragon which will breathe flame at the center of the stage immediately after it's summoned. (Though this is a cutscene, the flame can still injure you substantially.) The Ancient Bone Dragon then flies to the right of the screen and the fight starts. |
-Impaling Bone Spears: The dragon steps up with its front leg onto the platform, which will propel you upwards, then fires a few bones at you dealing high damage.
|
Icon | Name | Stats | Set Bonus |
---|---|---|---|
Dragonic-Origin Stinger | Lv. 65 Accessory (Arm): [Unidentified * ?] |
2-Piece Effect:
4-Piece Effect:
5-Piece Effect:
| |
Dragonic-Origin Top Piece | Lv. 65 Top Piece: [Unidentified * ?] | ||
Dragonic-Origin Bottom Piece | Lv. 65 Bottom Piece: [Unidentified * ?] | ||
Dragonic-Origin Gloves | Lv. 65 Gloves: [Unidentified * ?] | ||
Dragonic-Origin Shoes | Lv. 65 Shoes: [Unidentified * ?] | ||
Dragonic-Origin Weapon | Lv. 65 Weapon: [Unidentified * ?] |