Talk:Character Customization System: Difference between revisions

 
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I just wanted to remind, that most of the animated versions of the Bunny Skill Cut-Ins are still missing. I don't know how to make gifs myself, so maybe somebody else could upload them.
I just wanted to remind, that most of the animated versions of the Bunny Skill Cut-Ins are still missing. I don't know how to make gifs myself, so maybe somebody else could upload them.


- [[User:Coolcrew1|Xerion]] ([[User_talk:Coolcrew1|talk]]) 17:21, 6 May 2017 (CEST)
- [[User:Coolcrew1|Yazero]] ([[User_talk:Coolcrew1|talk]]) 17:21, 6 May 2017 (CEST)


== Question ==
== Question ==
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Thank you for your attention. :>
Thank you for your attention. :>


- [[User:Coolcrew1|Xerion]] ([[User_talk:Coolcrew1|talk]]) 16:08, 13 October 2017 (CEST)
- [[User:Coolcrew1|Yazero]] ([[User_talk:Coolcrew1|talk]]) 16:08, 13 October 2017 (CEST)
*I say don't even both with gifs for skill cut-ins. It is kind of chore to get. Since it is not exactly easy to get renders of them nowadays, a simple screen grab of them from the customize menu will do, at least as a placeholder. [[User:Gameboy224|Gameboy224]] ([[User talk:Gameboy224|talk]]) 16:12, 13 October 2017 (UTC)
 
== About LuCiel Customs ==
 
It's actually only the Cut-Ins, Frames, and Awakening Effects that are activated for both Lu and Ciel when they're used, which is more so due to the fact that those three options cannot be different between the two.  The Motions (both idle and sitting) and Faces have separate Lu and Ciel versions, the only exceptions being the old items from before their customization separation.
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