Maximum Strike: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
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<br> | <br> | ||
== | == [[Skill Traits]] == | ||
{| style="border-collapse: collapse;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! Enhanced Maximum Strike !! colspan=2 | Heavy Maximum Strike | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! Attribute Effect !! Attribute Effect !! Cooldown | |||
|- | |- | ||
| | | {{SkillText|Enhanced|80}} || {{SkillText|Heavy|144|120}} || 32.4 Seconds | ||
| | |||
|} | |} | ||
<br> | <br> | ||
== Total Damage == | |||
== | |||
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|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! | ! rowspan=3 | Mode !! colspan=4 | Regular | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! colspan=2 | Normal !! colspan=2 | DP Mode (3 DMP) | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! | ! Normal !! Heavy !! Normal !! Heavy | ||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 263 + (571 + 722)*6}}}}% || {{formatnum:{{#expr: (263 + (571 + 722)*6)*1.44}}}}% || {{formatnum:{{#expr: (263 + (571 + 722)*6)*1.15 round2}}}}% || {{formatnum:{{#expr: (263 + (571 + 722)*6)*1.44*1.15 round2}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 89 + (212 + 268)*6}}}}% || {{formatnum:{{#expr: (89 + (212 + 268)*6)*1.44}}}}% || {{formatnum:{{#expr: (89 + (212 + 268)*6)*1.15 round2}}}}% || {{formatnum:{{#expr: (89 + (212 + 268)*6)*1.44*1.15 round2}}}}% | |||
|} | |||
<br> | |||
== Related Skills == | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |- | ||
| | | width="40" | [[File:MP2.PNG]] | ||
| width="150" align="center" | [[Side Effect]] | |||
|} | |} | ||
<br> | <br> | ||
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*If the final Spatiotemporal Body is canceled by being hit as you press the skill key, it will not fire, and the skill's remaining cooldown will override the interval CD. It will also not recover any MP upon expiring. | *If the final Spatiotemporal Body is canceled by being hit as you press the skill key, it will not fire, and the skill's remaining cooldown will override the interval CD. It will also not recover any MP upon expiring. | ||
*The skill's cooldown starts straight away but is not visible until the last Spatiotemporal Body is fired. However, if you fire out all the Spatiotemporal Body after the skill's cooldown has already reached 0, it will count the whole skill's cooldown again. | *The skill's cooldown starts straight away but is not visible until the last Spatiotemporal Body is fired. However, if you fire out all the Spatiotemporal Body after the skill's cooldown has already reached 0, it will count the whole skill's cooldown again. | ||
*With '''Heavy''' and '''Overlimit''''s effects, the skill has an incredible cooldown of 42.12 seconds, the longest cooldown out of all offensive Special Active skills. Only [[Battle Magician]]'s [[Magical Makeup]] has a longer cooldown. | *With '''Heavy''' and '''Overlimit''''s effects, the skill has an incredible cooldown of 42.12 seconds, the longest cooldown out of all offensive Special Active skills. Only [[Battle Magician]]'s [[Magical Makeup]] has a longer cooldown. | ||
**Both [[Time Control]] and [[Seal of Time]] can luckily mitigate most of this cooldown. | **Both [[Time Control]] and [[Seal of Time]] can luckily mitigate most of this cooldown. |
Revision as of 02:02, 4 September 2019
File:TiTSkill6.png File:DESkill7.png |
[Special Active: Bravery] Generate 6 Temporal Blades for a period of 60 seconds. (Release in an interval of 0.5 seconds) |
Overlimit
| |
Dynamo Mutation Point
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Diabolic Esper | 35 |
Skill Information
PvE
Level Required | Damage (Magical) | Temporal Blades | MP Usage | DP Recovery | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Time and Space Expulsion |
Temporal Discharge | ||||||||
Temporal Space | Time and Space Explosion | Amount | Cooldown | Duration | |||||
35 | 220% | 476% | 602% | 6 | 0.5 Seconds | 60 Seconds | 300 MP | 30 DP | 22 Seconds |
[Enhanced] | 263% | 571% | 722% |
PvP
Level Required | Damage (Magical) | ||
---|---|---|---|
Time and Space Expulsion |
Temporal Discharge | ||
Temporal Space | Time and Space Explosion | ||
35 | 75% | 177% | 223% |
[Enhanced] | 89% | 212% | 268% |
Skill Traits
Enhanced Maximum Strike | Heavy Maximum Strike | |
---|---|---|
Attribute Effect | Attribute Effect | Cooldown |
Critical Hit Rate increased to 100% Damage decreased to 80% |
Damage increased to 144% Cooldown increased to 120% |
32.4 Seconds |
Total Damage
Mode | Regular | |||
---|---|---|---|---|
Normal | DP Mode (3 DMP) | |||
Normal | Heavy | Normal | Heavy | |
PvE | 8,021% | 11,550.24% | 9,224.15% | 13,282.78% |
PvP | 2,969% | 4,275.36% | 3,414.35% | 4,916.66% |
Related Skills
File:MP2.PNG | Side Effect |
Tips and Details
- If the final Spatiotemporal Body is canceled by being hit as you press the skill key, it will not fire, and the skill's remaining cooldown will override the interval CD. It will also not recover any MP upon expiring.
- The skill's cooldown starts straight away but is not visible until the last Spatiotemporal Body is fired. However, if you fire out all the Spatiotemporal Body after the skill's cooldown has already reached 0, it will count the whole skill's cooldown again.
- With Heavy and Overlimit's effects, the skill has an incredible cooldown of 42.12 seconds, the longest cooldown out of all offensive Special Active skills. Only Battle Magician's Magical Makeup has a longer cooldown.
- Both Time Control and Seal of Time can luckily mitigate most of this cooldown.
- Interestingly enough, the massive cooldown is almost as long as the skill's duration, making it less likely for you to accidentally re-trigger the cooldown by firing the last Spatiotemporal Body between it expiring and the skill's cooldown reaching 0.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
09/18/2014 | - |
▲ Range increased. ▲ Temporal Discharge damage increased. ▼ Time and Space Expulsion damage decreased. ▼ Spatiotemporal Body firing interval decreased. | |
09/25/2014 | - |
|
▼ Modifier added to Spatiotemporal Body and Explosion. |
12/18/2014 | - |
▼ Targeting range of Spatiotemporal Body reduced. ▼ Target will be released from targeting if hits have a gap longer than 2 seconds. ▼ Damage of Spatiotemporal Body is reduced the further it travels. | |
02/12/2015 | - |
▼ Overall damage of the skill decreased. | |
04/20/2015 | - |
▲ Spatiotemporal Explosion's hitbox changes to follow the visual effect, so the hitbox becomes larger. ▼ Ripples of Spacetime's hitbox changes to follow the visual effect, so the hitbox becomes smaller. | |
04/29/2015 | - |
▲ MP Consumption decreased. ▲ Damage decays over time decreased. ▼ Damgae decreased. | |
07/09/2015 | - |
| |
09/24/2015 | - |
| |
04/21/2016 | 05/18/2016 |
▼ Damage Increase per Dynamo Mutation Point decreased. ▼ Overlimit effect decreased. | |
06/30/2016 | 07/13/2016 |
▲ Spatiotemporal Piercing changed to be Magical Damage. ▲ Damage Penalty deleted. ▼ Damage decreased. | |
10/20/2016 | - |
| |
12/01/2016 | - |
| |
04/27/2017 | - |
▼ Damage decreased. | |
07/27/2017 | - |
▲ Temporal Explosion damage increased. ▼ Temporal Space damage decreased. | |
01/11/2018 | - |
| |
02/22/2018 | - |
▲ Expulsion damage increased. ▼ Temporal Space damage decreased. |
▲ Expulsion damage increased. ▲ Time and Space Explosion damage increased. ▼ Temporal Space damage decreased. |
04/05/2018 | 04/18/2018 |
▲ Damage increased. |
▲ Time and Space Expulsion damage increased. ▼ Temporal Space damage decreased. |
06/14/2018 | 06/27/2018 |
▲ Temporal Space damage increased. ▲ Time and Space Explosion damage increased. | |
08/14/2019 | - |
▲ Cooldown decreased. |
Alternative Names