Revolver Cannon: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Revolver Cannon}}
<div style="float: right;">{{#ev:youtube|-F74s_AkI5w|300}}</div>
{{ForceSkillTabs
|Character=Raven
}}
{{#ev:youtube|ufu_S_5ZHDA|400|right}}
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:RevCannon.png]]  
| [[File:RevCannon.png]]  
| '''[Special Active]''' Raven readies his Nasod Arm and unleashes a number of fire bullets towards his enemies.
| {{SkillType|SA|S}} Fire consecutive penetrating firebombs from your Nasod hand.
|-
|
| {{SkillText|Overheat|Revolver Cannon}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding=5 border=1 style="border-collapse: collapse;"
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|-
|align=center style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Class'''
! Class !! Level Required
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Master'''
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''SP Requirement'''
|-
|-
| [[Weapon Taker]]
| [[Weapon Taker]] || 30
| align=center | Lv.5
| align=center | 50 SP
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
|-
{{!}}-
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Skill Level'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=4 {{!}} '''Damage(Magical)'''
! Flame Hits !! Last Bullet (Overheat Only) !! Flame Hits !! Last Bullet (Overheat Only)
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=5 {{!}} '''Max Hits'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''MP Usage'''
| colspan=7 | '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Cooldown'''
|-
{{!}}-
| {{PvE}} || 1056% || 1468% || rowspan="2" | 4 || rowspan="2" | 2 || rowspan="2" | 150 MP || rowspan="2" | 11 Seconds
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Normal'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Overheat +10%'''
| {{PvP}} || 289% || 402%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Normal'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''Overheat'''
| colspan=7 | '''[Enhanced]'''
{{!}}-
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Initials'''
| {{PvE}} || 1267% || 1762% || rowspan="2" | 4 || rowspan="2" | 2 || rowspan="2" | 150 MP || rowspan="2" | 11 Seconds
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Final'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Fifth'''
| {{PvP}} || 346% || 482%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Final'''
|}
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Initial'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Final'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Initial'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Fifth'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Final'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} 315%
{{!}} align=center {{!}} 456%
{{!}} align=center {{!}} 315%
{{!}} align=center {{!}} 526%
{{!}} align=center rowspan=7 {{!}} 3
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 4
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 200 MP
{{!}} align=center rowspan=7 {{!}} 10 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 378%
{{!}} align=center {{!}} 547%
{{!}} align=center {{!}} 378%
{{!}} align=center {{!}} 631%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 441%
{{!}} align=center {{!}} 638%
{{!}} align=center {{!}} 441%
{{!}} align=center {{!}} 736%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 504%
{{!}} align=center {{!}} 729%
{{!}} align=center {{!}} 504%
{{!}} align=center {{!}} 841%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 599%
{{!}} align=center {{!}} 866%
{{!}} align=center {{!}} 599%
{{!}} align=center {{!}} 999%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 7
{{!}} align=center {{!}} 778%
{{!}} align=center {{!}} 1139%
{{!}} align=center {{!}} 778%
{{!}} align=center {{!}} 1314%
{{!}}}
=KR=
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=4 {{!}} '''Damage(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=5 {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Cooldown'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Overheat +10%'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''Overheat'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Initials'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Final'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Fifth'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Final'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Initial'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Final'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Initial'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Fifth'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Final'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} 377%
{{!}} align=center {{!}} 545%
{{!}} align=center {{!}} 377%
{{!}} align=center {{!}} 629%
{{!}} align=center rowspan=6 {{!}} 3
{{!}} align=center rowspan=6 {{!}} 1
{{!}} align=center rowspan=6 {{!}} 4
{{!}} align=center rowspan=6 {{!}} 1
{{!}} align=center rowspan=6 {{!}} 1
{{!}} align=center rowspan=6 {{!}} 200 MP
{{!}} align=center rowspan=6 {{!}} 10 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 453%
{{!}} align=center {{!}} 654%
{{!}} align=center {{!}} 453%
{{!}} align=center {{!}} 754%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 528%
{{!}} align=center {{!}} 762%
{{!}} align=center {{!}} 528%
{{!}} align=center {{!}} 880%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 604%
{{!}} align=center {{!}} 871%
{{!}} align=center {{!}} 604%
{{!}} align=center {{!}} 1006%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 717%
{{!}} align=center {{!}} 1035%
{{!}} align=center {{!}} 717%
{{!}} align=center {{!}} 1194%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 830%
{{!}} align=center {{!}} 1198%
{{!}} align=center {{!}} 830%
{{!}} align=center {{!}} 1383%
{{!}}}
=KR Noted=
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=4 {{!}} '''Damage(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=5 {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Cooldown'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Overheat +10%'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''Overheat'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Initials'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Final'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Fifth'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Final'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Initial'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Final'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Initial'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Fifth'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Final'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} 301.6%
{{!}} align=center {{!}} 436%
{{!}} align=center {{!}} 301.6%
{{!}} align=center {{!}} 503.2%
{{!}} align=center rowspan=6 {{!}} 3
{{!}} align=center rowspan=6 {{!}} 1
{{!}} align=center rowspan=6 {{!}} 4
{{!}} align=center rowspan=6 {{!}} 1
{{!}} align=center rowspan=6 {{!}} 1
{{!}} align=center rowspan=6 {{!}} 150 MP
{{!}} align=center rowspan=6 {{!}} 8 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 362.4%
{{!}} align=center {{!}} 523.2%
{{!}} align=center {{!}} 362.4%
{{!}} align=center {{!}} 603.2%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 422.4%
{{!}} align=center {{!}} 609.6%
{{!}} align=center {{!}} 422.4%
{{!}} align=center {{!}} 704%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 483.2%
{{!}} align=center {{!}} 696.8%
{{!}} align=center {{!}} 483.2%
{{!}} align=center {{!}} 804.8%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 573.6%
{{!}} align=center {{!}} 828%
{{!}} align=center {{!}} 573.6%
{{!}} align=center {{!}} 955.2%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 664%
{{!}} align=center {{!}} 958.4%
{{!}} align=center {{!}} 664%
{{!}} align=center {{!}} 1106.4%
{{!}}}
<headertabs/>
<br>
<br>


== [[Skill Note]] ==
== [[Skill Traits]] ==
'''Name:''' Fast Revolving (패스트 리볼빙)
{{Traits|Raven|Revolver Cannon|Critical, Heavy|mp=150|mp1=130|cd=11}}
<br>


'''Description:''' Cool down is reduced by 2 seconds, damage reduced by 20%, and MP consumption is reduced by 50, making this skill 150 MP.
== Total Damage ==
{{Damage|true|Raven
|dmg=1267
|pvp_dmg=346
|hits=4
|awk_dmg=i, 1762
|pvp_awk_dmg=i, 482
|awk_hits=i, 2
|awk_alias=Overheat
|heavy=true
}}
<br>
 
==Related Skills==
{{SkillTable|
MercenaryBehavior.png; Mercenary Behavior;
VTM.png; Victory Survival Strategy;
AOM.png; Overheat Mode Activated! Locked-Expert;
Nova Imperator - Passive 2.png; Master of Warfare;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This skill can be used with [[Weapon Taker#Overheat|Overheat]].
*Only the '''Last Bullets''' use the Overheat damage.
*The fire bullets can pierce through all enemies, making it effective for Dungeon runs.
*After using Overheat, '''Raven''' will do a lengthy animation to recover from the recoil, but it can be canceled by simply dashing out of it.
*A good 200 MP skill for PvP because of its long range and good damage, especially when paired with the [[Anger of Raven]] core.
*The '''Flame Hits''' can pierce up to two times, while the '''Last Bullets''' can pierce indefinitely.
*Can be linked into the end of Weapon Taker's XXX~X chain.
*[[Revolver Cannon]] will go over and miss short mobs and bosses.
<br>
<br>


{{Template:WTSkills}}
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/12/2012 || 03/13/2013 || colspan=2 align="left" |
*'''Revolver Cannon''' added.
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*Renamed '''Revolver Cannon - OP Bomb'''.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|MP usage reduced from 200 to 150.}}
*{{nerf|Cooldown increased by 1 second.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{buff|When using overheat, can cancel during final motion.}}
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*{{buff|MP Usage decreased.}}
*Renamed '''Revolver Cannon'''.
|-
| 03/10/2016 || - || colspan=2 align="left" |
*Tooltip error fixed.
|-
| 04/07/2016 || - || colspan=2 align="left" |
*Tooltip error fixed.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*'''Enhanced''' trait changed to '''Critical'''.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" |
*Level Requirement changed from Level 25 to Level 30.
|-
| 08/01/2019 || colspan=2 align="left" |
*{{buff|Invincible until the skill is finished.}}
*{{buff|Casting speed increased.}}
|-
| rowspan=2 | 04/23/2020 || rowspan=2 | 05/20/2020 || colspan=2 align="left" |
*{{nerf|Cooldown increased.}}
|-
| align="left" |
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 07/02/2020 || 07/29/2020 || colspan=2 align="left" |
*{{buff|Casting speed increased by 50%.}}
|}
<br>


[[Category:Weapon Taker Skills]]
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|KR=리볼버 캐논              |KRName=Revolver Cannon
|ES=Cañón revólver |ESName=Revolver Cannon
|FR=Canon-revolver |FRName=Revolver Cannon
|JP=リボルバーキャノン |JPName=Revolver Cannon
|CN=左轮火炮 |CNName=Revolver Cannon
|NA=Revolver Cannon - OP Bomb (between November 6, 2013 and January 13, 2016)
|DE=Revolverkanone |DEName=Revolver Cannon
|IT=Bazooka Revolver |ITName=Revolver Cannon
|PL=Rewolwer |PLName=Revolver
}}
<br>
{{SkillNav - Weapon Taker}}
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