Horary: Difference between revisions

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__NOTOC__{{Languages|Horary}}
__NOTOC__{{Languages|Horary}}
<div style="float: right;">{{#ev:youtube|-|400}}</div>
{{#ev:youtube|ZVmqVeLACF8|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:StellarCasterTSkill4.png]]
| [[File:StellarCasterTSkill4.png]]
| {{SkillType|SA|B}} 현재 시간을 통해 앞으로의 운명을 관철하는 점성술 문양을 펼친다. 문양 내부의 내부의 아군 또는 적에게 [Collection of Light], [Void of Curse], [Judgement] 효과 중 1종을 적용한다.<br>충명한 감각으로 관철함에 능숙해 진다면 미지의 효과를 적용시킬 수도 있다.
| {{SkillType|SA|B}} Use the present to create an astrology sign that foresees the future. Apply [Collection of Light], [Void of Course], or [Judgment] effect to enemies or allies within the sign.<br>May apply Mystical Effect when you observe with a 'Brilliant' mind.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Class          !! Level Required
|-
|-
| [[Stellar Caster]] : Transcendent || 95
! Class !! Level Required
|-
| [[Stellar Caster]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<div class="long-table">
|- style="background:{{ColorSel|CharLight|Noah}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
! rowspan=2 | Mode !! rowspan=2 | Pillar of Fate (Magical) !! colspan=2 | [Collection of Light] !! colspan=2 | [Void of Curse] !! colspan=2 | [Judgement] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=3 | Mode !! rowspan=3 | Pillar of Destiny (Magical) !! colspan=3 | {{Tag|#4C9FFB||[Collection of Light]|stroke=black}} !! colspan="4" | {{Tag|#C17CFA||[Void of Course]|stroke=black}} !! colspan=3 | {{Tag|#FFAE48||[Judgment]|stroke=black}} !! colspan=4 | {{Tag|#8DDBFE||[Culmination]|stroke=black}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! Ally Damage Increase !! Retention Time !! Ignore Defense !! Retention Time !! Ally [[Character Systems|Special Resources]] Consumption !! Retention Time
|-
! colspan=2 | {{se|640|Collection of Light||pb}} !! rowspan=2 | Effect Period !! rowspan=2 | Defense Ignore !! rowspan=2 | Max Hits !! rowspan=2 | Field Duration !! rowspan=2 | Effect Period !! colspan=2 | {{se|641|Judgement||pb}} !! rowspan=2 | Effect Period !! colspan=3 | {{se|642|Culmination||pb}} !! rowspan=2 | Effect Period
|-
! All Damage Increase {{stat|m}} !! Field Duration !! {{Special Resources}} Usage Decrease !! Field Duration !! All Damage Increase {{stat|m}} !! {{Special Resources}} Usage Decrease !! Field Duration
|-  
|-  
! colspan=10 | Normal
| colspan="19" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 6146% || 20% || rowspan=2 | 10 Seconds || 100% || rowspan=2 | 1 Second || rowspan=2 | 0 || 8 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 6146% || 12% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || 100% || rowspan=2 | 2 || rowspan=2 | 1 Second  
| rowspan="2" |20 Seconds|| rowspan="2" | 100% || 8 Seconds || rowspan=2 | 15 Seconds || 18% || rowspan=2 | 100% || 15 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 1665% || 10% || 25% || 2 Seconds
| {{PvP}} || 1665% || 6% || 10% || 2 Seconds || 9% || 3 Seconds
|-  
|-  
! colspan=10 | [Enhanced]
| colspan="19" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 6146% || 20% || rowspan=2 | 10 Seconds || 100% || rowspan=2 | 1 Second || rowspan=2 | 0 || 8 Seconds || rowspan=2 | 240 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 6146% || 12% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || 100% || rowspan=2 | 2 || rowspan=2 | 1 Second  
| rowspan="2" |20 Seconds|| rowspan="2" | 100% || 8 Seconds || rowspan=2 | 15 Seconds || 18% || rowspan=2 | 100% || 15 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 240 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 1665% || 10% || 25% || 2 Seconds
| {{PvP}} || 1665% || 6% || 10% || 2 Seconds || 9% || 3 Seconds
|}
|}
*[Void of Curse] ignores both guard and defense.
</div>
*[[Character Systems|Special resources]] include Rena's NF, Chung's cannonball, Ara's energy, Add's DMP, Lu/Ciel's CP, Ain's Power Gauge, and Laby's Sentimental Point.
*{{color|#C17CFA|[Void of Course]|b=1}} ignores guard.
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Noah|Horary|Haste, Heavy|cd=22|cd1=75}}
|- style="background:{{ColorSel|CharLight|Noah}}"
<br>
! colspan=2 | Haste Horary !! colspan=2 | - Horary
 
|- style="background:{{ColorSel|CharLight|Noah}}"
==Extra Information==
! Attribute Effect !! Cooldown !! Attribute Effect !! -
=== Total Damage ===
{{Damage|true|Noah
|dmg=6146
|pvp_dmg=1665
|hits=1
|awk_hits=2
|awk_alias=Horary, Void of Course
|heavy=true
}}
*Does not include field party buffs.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
|-
| {{SkillText|Haste|75}} || 16.5 Seconds || {{SkillText|-|-}} || -
! Affected By Action Speed
|-
| {{Check|Y}}
|}
|}
<br>
== Related Skills ==
{{SkillTable
|StellarCasterTPassive1.png; Awakened Will: Stellar Caster;
CelestiaHyperActive.png; Luminary;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The effect period of each effect provided by the skill is on a set pattern, in order of {{color|#4C9FFB|[Collection of Light]|b=1}}, {{color|#C17CFA|[Void of Course]|b=1}}, {{color|#FFAE48|[Judgment]|b=1}} and {{color|#8DDBFE|[Culmination]|b=1}} before repeating, and starts counting on dungeon/match start.
**The timer will stop on loading screens between stages.
**Additionally, the sound effect that plays will vary depending on the effect type. In particular, {{color|#C17CFA|[Void of Course]|b=1}} has a noticeably distinct sound compared to the others.
*This skill is affected by [[Celestia]]'s Hyper Active, [[Luminary]], making the chance of applying the {{color|#8DDBFE|[Culmination]|b=1}} effect 100% of the time for a set duration. The effect period cycle will remain counting however, making this the only way of having {{color|#8DDBFE|[Culmination]|b=1}} active during {{color|#C17CFA|[Void of Course]|b=1}} or {{color|#FFAE48|[Judgment]|b=1}}.
**Without [[Luminary]], {{color|#C17CFA|[Void of Course]|b=1}} or {{color|#FFAE48|[Judgment]|b=1}} can never be increased by {{color|#8DDBFE|[Culmination]|b=1}}'s damage bonus, as even with multiple [[Celestia]]'s in the party, everyone is on the same effect period timer.
**As you will always cast {{color|#8DDBFE|[Culmination]|b=1}} during its effect, you will be unable to use {{color|#C17CFA|[Void of Course]|b=1}} for the entire duration of [[Luminary]], losing out on a significant amount of damage.
*If {{color|#8DDBFE|[Culmination]|b=1}} is still active before casting {{color|#4C9FFB|[Collection of Light]|b=1}} or {{color|#FFAE48|[Judgment]|b=1}}, the effects will not stack, as {{color|#8DDBFE|[Culmination]|b=1}} will always override either of the two fields within its own area.
*{{color|#C17CFA|[Void of Course]|b=1}} will be affected by {{color|#4C9FFB|[Collection of Light]|b=1}} or {{color|#8DDBFE|[Culmination]|b=1}}, if either of those fields are still active.
*While {{color|#C17CFA|[Void of Course]|b=1}} has a field duration, it does not actually provide a buff to you or your party and merely does more damage than the other effects.
*{{color|#4C9FFB|[Collection of Light]|b=1}} and {{color|#8DDBFE|[Culmination]|b=1}} will always deal increased damage, as they are immediately affected by their own effects.
*The skill reaches about 6 platforms high, making it excellent for dealing with vertical rooms.
*The skill deals damage for as long as a field is active, even on enemies entering its area of effect later.
*On the European server, this skill is affected by the [[Free Training]] hit count error, where {{color|#C17CFA|[Void of Course]|b=1}} deals 3 hits instead of 2 hits.
**It is likely that the developers are not aware of the issue, since the skill tooltip claims that it hits 3 times.
**Strangely, it will still deal 3 hits in PvP but 4 hits in [[Ereda Island]].
<br>
<br>


== Trivia ==
== Trivia ==
*[https://en.wikipedia.org/wiki/Horary_astrology Horary] is a branch of horoscopic astrology.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah updates-table"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 01/14/2021 || - || colspan=2 align="left" |  
| 01/14/2021 || rowspan=2 | 02/10/2021 || colspan=2 align="left" |  
*'''Horary''' added.
*'''Horary''' added.
|-
| 01/28/2021 || colspan=2 align="left" |
*Fixed an issue where the '''[Judgment]''' buff would not affect certain character resources sometimes.
|-
| rowspan=2 | 05/27/2021 || rowspan=2 | 06/23/2021 || colspan=2 align="left" |
*{{nerf|[Culmination] Ally All Damage Increase decreased.}}
*{{Nerf|[Collection of Light] Ally All Damage Increase decreased.}}
|-
| align="left" |
*None
| align="left" |
*{{nerf|[Void of Course] Ignore Defense decreased.}}
|-
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |
*{{nerf|[Void of Course] hitcount decreased from 3 to 2.}}
|}
|}
<br>
<br>
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|Color={{ColorSel|CharLight|Noah}}
|Color={{ColorSel|CharLight|Noah}}
|KR=호라리 |KRName=Horary
|KR=호라리 |KRName=Horary
|JP=ホラリ |JPName=Horary
|BR=Horária |BRName=Horary
|FR=Horar |FRName=Horar
}}
}}
<br>
<br>
{{SCaSkills}}
{{SkillNav - Stellar Caster}}
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