Dive Kick Bombing: Difference between revisions

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Added Rhythm of Combat to Related Skills
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__NOTOC__
__NOTOC__{{Languages|Dive Kick Bombing}}
{{Languages|Dive Kick Bombing}}
{{ForceSkillTabs
<tabber>
|Character=Rena
NA=
}}
<div style="float: right;">{{#ev:youtube|Ly-P9anVOzU|300}}</div>
{{#ev:youtube|bKEgh1hPSi4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:TAI-HO-MING.png]]
| [[File:CombatRangerSkill6.png]]
| '''[Special Active]''' Rena does a series of kicks then does a spinning kick that makes her float slightly, then ends it with a crescent-style kick that hit opponents in front and behind her.
| {{SkillType|SA|B}} Deliver multiple kicks from the spot.<br>Increase the number of kicks when used during [[Awakening|Awakening Mode]].
|}
|-
|-|
|
KR=
| {{SkillText|Nature|3}}
<div style="float: right;">{{#ev:youtube|f93Qld0VcJ0|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:TAI-HO-MING.png]]
|
| '''[Special Active]''' Rena kicks forward and continue with a series of quick kicks fused together with wind force, causing each kick to do a mini explosion. She then spins forward while kicking and finally crash down, blowing targets away with a mini tornado.<br>
| {{SkillText|True|Cooldown|5}}
'''Dive Kick Bombing''' can be boosted with the aid of 3 [[Rena's_Features#Nature.27s_Spirit_Damage_Boost|Nature Orbs]].
|}
|}
</tabber>
<br>  
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:#90EE90;"
|-
! Class             !! Master !! Level Required !! SP Used Per Level !! Alternative
! Class !! Level Required
|-
|-
| [[Combat Ranger]] || Lv. 20 || 40            || 3                || [[Violent Attack]]
| [[Combat Ranger]] || 35
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:#90EE90;"
! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! colspan=3 | Damage !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown'''
|- style="background:#90EE90;"
! Normal !! colspan=2 | Awaken !! Normal !! colspan=2 | Awaken
|- style="background:#90EE90;"
! Kick (Physical) !! Kick (Physical) !! Cyclone (Magical) !! Kick !! Kick !! Cyclone
|-
| align="left" | 1 || rowspan="2" | 40 || 215% || 274% || 99% || rowspan="13" | 16 || rowspan="13" | 16 || rowspan="13" | 6 || rowspan="13" | 250 MP || rowspan="13" | 21 seconds
|-
|-
| align="left" | 2 || 222% || 283% || 102%
! rowspan=2 | Mode !! rowspan=2 | Consecutive Kick (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | 3 || 41 || 229% || 292% || 105%
|-
|-
| align="left" | 4 || 44 || 236% || 301% || 109%
! Normal !! Awakening
|-
|-
| align="left" | 5 || 47 || 243% || 310% || 112%
| colspan="6" | '''Normal'''
|-
|-
| align="left" | 6 || 50 || 250% || 319% || 115%
| {{PvE}} || 809% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| align="left" | 7 || 53 || 257% || 327% || 118%
| {{PvP}} || 204%
|-
|-
| align="left" | 8 || 56 || 264% || 336% || 122%
| colspan="6" | '''[Enhanced]'''
|-
|-
| align="left" | 9 || 59 || 271% || 345% || 125%
| {{PvE}} || 809% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 16 Seconds
|-
|-
| align="left" | 10 || 62 || 278% || 354% || 128%
| {{PvP}} || 204%
|-
| align="left" | 11 || 65 || 285% || 363% || 131%
|-
| align="left" | 12 || 68 || 292% || 372% || 134%
|-
| align="left" | 13 || 71 || 299% || 381% || 138%
|}
|}
<br>
<br>


== Other Information ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Dive Kick Bombing|Heavy, Critical|cd=21|cd_enhanced=16|mp=300}}
|- style="background:#90EE90"
<br>
! PvP Damage Modifier !! MP per hit !! Invincibility Interval
 
|-
== Total Damage ==
| 0.75 || 1 MP || ?? Seconds
{{Damage|true|Rena
|}
|dmg=809
|pvp_dmg=204
|hits=13
|awk_hits=16
|heavy=true
}}
<br>
<br>


== [[Skill Note]] (KR Only) ==
== Related Skills ==
'''Name:''' Finishing Storm (후폭풍)
{{SkillTable
|
WindSneakerPassive2.png; Rhythm of Combat;
WindSneakerPassive5.png; Tenacious Will Locked-Trans2;
AnemosPassive2.png; Call of the Wind;
}}
<br>


'''Description:''' Awakened Dive Kick Bombing’s storm attack pulls targets in.
== Tips and Details ==
*The skill has a very far reach, capable of hitting enemies far off-screen. However, enemies further ahead will likely only be hit by one of the 3 kicking angles and thus take less hits.
*Due to the skill traits for this skill unlocking 11 levels before [[Nature's Affinity]] reaches level 2 for the required max MP, it is possible to accidentally lock yourself out of being able to cast the skill at all until then by choosing the '''Critical''' trait.
<br>


== Gallery ==
<gallery>
File:DiveKickBombingOld.png|Old Icon of '''Dive Kick Bombing'''.
</gallery>
<br>
<br>
== Tips and Details ==
 
* Can be interrupted between kicks and Cyclone.
== Old Version ==
* In [[Awakening Mode]], she also adds a small cyclone at the end that does separate damage.
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
* The kicks have invincibility frames.
|-
* Without Awakening deals 3707% physical damage at level 10.
! width="300px" | Video
** In Awakening deals 5702.4% physical damage and 594% magic damage (6296.4% total) at level 10.
! Description
|-
|{{#ev:youtube|Ly-P9anVOzU|300}}
|Between its initial release and the 06/20/2019 KR Patch, '''Dive Kick Bombing''' was a flurry of close-ranged kicks that ended with a roundhouse kick. If used during Awakening, an additional stomp would be performed.
|}
<br>
<br>


== Updates ==
==Updates==
*11/7/2013
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
**Damage decreased, but hit count increase
|-
***This causes the overall damage to be increased
! colspan=2 | Date !! colspan=2 | Changes
**Wind blast explodes after each kick
|-
**Final tornado's hitbox size increased when awakened
! KR !! NA !! PvE !! PvP
|-
| 03/20/2008 || 05/04/2011 || colspan=2 align="left" |
*'''Dive Kick Bombing''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|Hit count increased.}}
*{{buff|Wind blast explodes after each kick.}}
*{{buff|Awakening cyclone hitbox size increased.}}
*{{nerf|'''Damage''' decreased.}}
**Overall damage increased.
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*'''Ruthless''' trait changed to '''Heavy'''.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*{{buff|Casting Speed is increased by 10%.}}
*'''Reversed''' trait changed to '''Critical'''.
*Change location of '''Critical''' and '''Heavy'''.
|-
| 11/16/2016 || - || colspan=2 align="left" |
*Fixed issue where Rena can be pulled during the skill.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{buff|Continuous Kick damage increased.}}
*{{nerf|Slide Kick damage decreased.}}
*{{nerf|Spinning Kick damage decreased.}}
*{{nerf|Downward Slam damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*Skill features changed.
|-
| 04/28/2022 || 05/25/2022 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
* {{buff|'''Consecutive Kick''' hits are improved to not push enemies.}}
|}
<br>
<br>


<tabber>
== Alternative Names ==
NA=
{{AlternateLanguages
{{CRSkills}}
|Color={{ColorSel|CharLight|Rena}}
|-|
|KR=다이브킥 봄잉 |KRName=Dive Kick Bombing
KR=
|CN=狂性之舞          |CNName=Madness Dance
{{CRSkillsKR}}
|FR=Kamikaze        |FRName=Kamikaze
</tabber>
|BR=Valsa Final        |BRName=Final Waltz
|JP=ダイブキックボミング |JPName=Dive Kick Bombing
|IT=Kamikaze|ITName=Kamikaze
|PL=Kamikadze |PLName=Kamikaze
|ES=Kamikaze |ESName=Kamikaze
|DE=Kamikaze |DEName=Kamikaze
}}
<br>
{{SkillNav - Combat Ranger}}
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