Dive Kick Bombing: Difference between revisions

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Added Rhythm of Combat to Related Skills
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__NOTOC__{{Languages|Dive Kick Bombing}}
__NOTOC__{{Languages|Dive Kick Bombing}}
<div style="float: right;">{{#ev:youtube|pDiLZT0hKjI|300}}</div>
{{ForceSkillTabs
|Character=Rena
}}
{{#ev:youtube|bKEgh1hPSi4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:TAI-HO-MING.png]]
| [[File:CombatRangerSkill6.png]]
| {{SkillType|SA|B}} Move forward and deliver multiple kicks. The damage increases and also lands a stomp kick when used in an awakened state.
| {{SkillType|SA|B}} Deliver multiple kicks from the spot.<br>Increase the number of kicks when used during [[Awakening|Awakening Mode]].
|-
|-
|
|
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|-
|-
|
|
| {{SkillText|True|DiveKickBombing}}
| {{SkillText|True|Cooldown|5}}
|}
|}
<br>  
<br>  


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Combat Ranger]] || 35
| [[Combat Ranger]] || 35
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Mode !! rowspan=2 | Consecutive Kick (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=3 | Required Level !! colspan=7 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=3 | Normal !! colspan=4 | Awaken !! colspan=3 | Normal/Awaken !! Awaken
|- style="background:{{ColorSel|CharLight|Rena}}"
! Side Kick !! Continuous Kick !! Spinning Kick !! Side Kick !! Continuous Kick !! Spinning Kick !! Downward Slam !! Side Kick !! Continuous Kick !! Spinning Kick !! Downward Slam
|-
|-
| align="left" | 35 || rowspan=2 | 970% || rowspan=2 | 225% || rowspan=2 | 1548% || rowspan=2 | 1240% || rowspan=2 | 288% || rowspan=2 | 1976% || rowspan=2 | 1022% || rowspan=2 | 1 || rowspan=2 | 17  || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 23 Seconds
! Normal !! Awakening
|-
|-
| align="left" | [Enhanced]
| colspan="6" | '''Normal'''
|}
|-
 
| {{PvE}} || 809% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| {{PvP}} || 204%
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! rowspan=3 | Required Level !! colspan=7 | Damage (Physical)
| colspan="6" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=3 | Normal !! colspan=4 | Awaken
|- style="background:{{ColorSel|CharLight|Rena}}"
! Side Kick !! Continuous Kick !! Spinning Kick !! Side Kick !! Continuous Kick !! Spinning Kick !! Downward Slam
|-
|-
| align="left" | 35 || rowspan=2 | 388% || rowspan=2 | 90% || rowspan=2 | 619% || rowspan=2 | 496% || rowspan=2 | 115% || rowspan=2 | 791% || rowspan=2 | 408%
| {{PvE}} || 809% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 16 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 204%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|Rena|Dive Kick Bombing|Heavy, Critical|cd=21|cd_enhanced=16|mp=300}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<br>
|- style="background:{{ColorSel|CharLight|Rena}}"
 
! colspan=6 | Heavy Dive Kick Bombing !! colspan=2 | Critical Dive Kick Bombing
== Total Damage ==
|- style="background:{{ColorSel|CharLight|Rena}}"
{{Damage|true|Rena
! rowspan=3 | Attribute Effect !! colspan=5 | Details !! rowspan=3 | Attribute Effect !! Details
|dmg=809
|- style="background:{{ColorSel|CharLight|Rena}}"
|pvp_dmg=204
! colspan=4 | Damage !! rowspan=2 | Cooldown !! rowspan=2 | MP Usage
|hits=13
|- style="background:{{ColorSel|CharLight|Rena}}"
|awk_hits=16
! Side Kick (Awaken)  !! Continuous Kick (Awaken) !! Spinning Kick (Awaken) !! Downward Slam
|heavy=true
|-
}}
| {{SkillText|Heavy|140|150}} || 1358% (1736%) || 315% (403.2%) || 1857.6% (2766.4%) || 1430.8% || 34.5 Seconds || {{SkillText|Critical|120}} || 300 MP
|}
<br>
<br>


=== {{PvP}} ===
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Rena}}"
|
! colspan=4 | Heavy Dive Kick Bombing
WindSneakerPassive2.png; Rhythm of Combat;
|- style="background:{{ColorSel|CharLight|Rena}}"
WindSneakerPassive5.png; Tenacious Will Locked-Trans2;
! colspan=5 | Details
AnemosPassive2.png; Call of the Wind;
|- style="background:{{ColorSel|CharLight|Rena}}"
}}
! colspan=4 | Damage
|- style="background:{{ColorSel|CharLight|Rena}}"
! Side Kick (Awaken)  !! Continuous Kick (Awaken) !! Spinning Kick (Awaken) !! Downward Slam
|-
| 543.2% (694.4%) || 126% (161%) || 866.6% (1107.4%) || 571.2%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Dive Kick Bombing''' can deal 6,343% (2,537% in PvP) Physical Damage, assuming all hits connect. When awakened it can deal 9,134% (3,650% in PvP) Physical Damage.
*The skill has a very far reach, capable of hitting enemies far off-screen. However, enemies further ahead will likely only be hit by one of the 3 kicking angles and thus take less hits.
**With '''Heavy''' it can deal 8,570.6% (3,551.8% in PvP) Physical Damage, assuming all hits connect. When awakened it can deal 12,787.6% (5,110% in PvP) Physical Damage.
*Due to the skill traits for this skill unlocking 11 levels before [[Nature's Affinity]] reaches level 2 for the required max MP, it is possible to accidentally lock yourself out of being able to cast the skill at all until then by choosing the '''Critical''' trait.
*In Awakening, the '''Downward Slam''' will lift and knock down the enemy.
<br>
<br>


== Updates ==
== Gallery ==
[[Image:DiveKickBombingOld.png|thumb|right|Old Icon of '''Dive Kick Bombing'''.]]
<gallery>
*11/07/2013 KR
File:DiveKickBombingOld.png|Old Icon of '''Dive Kick Bombing'''.
**Damage decreased, hit count increased.
</gallery>
***Overall damage increased.
<br>
**Wind blast explodes after each kick.
 
**Awakening cyclone hitbox size increased.
== Old Version ==
*07/30/2015 KR
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
**Damage increased.
|-
*08/06/2015 KR
! width="300px" | Video
**Damage increased.
! Description
*10/29/2015 (KR) / 03/16/2016 (NA)
|-
**"Ruthless" attribute changed to "Heavy".
|{{#ev:youtube|Ly-P9anVOzU|300}}
*06/30/2016 (KR) / 07/13/2016 (NA)
|Between its initial release and the 06/20/2019 KR Patch, '''Dive Kick Bombing''' was a flurry of close-ranged kicks that ended with a roundhouse kick. If used during Awakening, an additional stomp would be performed.
**Casting Speed is increased by 10%.
|}
**'''Reversed''' attribute changed to be '''Critical'''.
<br>
**Change location of '''Critical''' and '''Heavy'''.
 
*11/16/2016 KR
==Updates==
**Fixed issue where Rena can be pulled during the skill.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
*01/12/2017 KR
|-
**Slide Kick damage decreased.
! colspan=2 | Date !! colspan=2 | Changes
**Continuous Kick damage increased.
|-
**Spinning Kick damage decreased.
! KR !! NA !! PvE !! PvP
**Downward Slam damage decreased.
|-
*04/27/2017 KR
| 03/20/2008 || 05/04/2011 || colspan=2 align="left" |
**PvE damage increased.
*'''Dive Kick Bombing''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|Hit count increased.}}
*{{buff|Wind blast explodes after each kick.}}
*{{buff|Awakening cyclone hitbox size increased.}}
*{{nerf|'''Damage''' decreased.}}
**Overall damage increased.
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*'''Ruthless''' trait changed to '''Heavy'''.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*{{buff|Casting Speed is increased by 10%.}}
*'''Reversed''' trait changed to '''Critical'''.
*Change location of '''Critical''' and '''Heavy'''.
|-
| 11/16/2016 || - || colspan=2 align="left" |
*Fixed issue where Rena can be pulled during the skill.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{buff|Continuous Kick damage increased.}}
*{{nerf|Slide Kick damage decreased.}}
*{{nerf|Spinning Kick damage decreased.}}
*{{nerf|Downward Slam damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*Skill features changed.
|-
| 04/28/2022 || 05/25/2022 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
* {{buff|'''Consecutive Kick''' hits are improved to not push enemies.}}
|}
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=다이브킥 봄잉 |KRName=Dive Kick Bombing
|CN=狂性之舞          |CNName=Madness Dance
|CN=狂性之舞          |CNName=Madness Dance
|FR=Kamikaze        |FRName=Kamikaze
|FR=Kamikaze        |FRName=Kamikaze
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}}
}}
<br>
<br>
 
{{SkillNav - Combat Ranger}}
{{CRSkills}}
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