Intense Showtime: Difference between revisions

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__NOTOC__{{Languages|Intense Showtime}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | <br>
| [[File:SI INSHOW.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' When '''[[Chung's Features|Berserk Mode]]''' is activated, cooldown time and mana consumption is decreased for skills.
| {{SkillType|P}} Enhances your skills while in [[Freiturnier#Berserk Mode|Berserk Mode]] (Level 3 Awakening). (Hyper Active/Bond skills excluded)
|}
|}
<br>


<br>  
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class !! Level Required
|-
| [[Deadly Chaser]] || 35
|}
<br>


== Prerequisites  ==
== Skill Information ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{PreStart}}  
|-
{{PreRow|Class=Deadly Chaser|Master=?|SP=??|Skill=??|Req=-}}
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | During [[Freiturnier#Berserk Mode|Berserk Mode]]
{{PreEnd}}  
|-
! MP Usage Decrease !! Cooldown Decrease
|-
| colspan="4" | {{PvE}}
|-
| align="left" | 1 || 35 || 10% || 20%
|-
| align="left" | 2 || 51 || 20% || 25%
|-
| align="left" | 3 || 59 || 30% || 30%
|-
| align="left" | 4 || 92 || 40% || 35%
|-
| colspan="4" | {{PvP}}
|-
| align="left" | 1 || 35 || 3% || 8%
|-
| align="left" | 2 || 51 || 6% || 10%
|-
| align="left" | 3 || 59 || 9% || 12%
|-
| align="left" | 4 || 92 || 12% || 14%
|}
<br>


== Tips and Details ==
*If you swap out a skill mid-dungeon while '''Intense Showtime''' is active, that skill's cooldown will be decreased upon being swapped in.
**Strangely, this doesn't apply when [[Force Skills#Force Mod|modding]] or [[Force Skills#Force Mod|unmodding]] a skill.
<br>
<br>


== Skill Information  ==
==Updates==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 07/07/2011 || 08/01/2012 || colspan=2 align="left" |
*'''Intense Showtime''' added.
|-
| 02/14/2013 || - || colspan=2 align="left" |
*{{buff|No longer requires original MP to activate the skills.}}
*{{buff|MP Usage Reduction increased.}}
*{{buff|Cooldown Reduction increased.}}
*{{buff|Action Speed Increase increased.}}
|-
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
*{{nerf|MP Usage Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*Skill location swapped with [[Gas Piston System]].
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|Cooldown Reduction increased.}}
*{{nerf|MP Usage Reduction decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
| 02/05/2015 || - || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" | '''Cooldown Decreased'''
*{{nerf|MP Usage Reduction decreased.}}
| style="border-style: solid; border-width: 1px;" | '''Mana Consumption<br>Decreased'''
*{{nerf|Cooldown Reduction decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{buff|MP Usage Reduction increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{buff|Cooldown Reduction increased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| 11/03/2015 || 11/23/2016 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{nerf|MP Usage Reduction decreased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{nerf|Cooldown Reduction decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| 08/24/2017 || 09/13/2017 || align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{buff|MP Usage Reduction increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{buff|Cooldown Reduction increased.}}
| align="left" |  
*{{nerf|MP Usage Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| 01/31/2019 || 03/06/2019 || align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*None
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
| align="left" |  
*{{nerf|MP Usage Reduction decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 5
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{nerf|Cooldown Reduction decreased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
 
|}
|}
<br>


{{DCSkills}}
== Alternative Names ==
 
{{AlternateLanguages
[[Category:Chung_Skills]]
|Color={{ColorSel|CharLight|Chung}}
|KR=강렬한 쇼타임  |KRName=Intense Showtime
|FR=Plein la vue |FRName=Show off
|UK=Show Time
|JP=強烈なショータイム |JPName=Intense Showtime
|CN=狂暴时刻 |CNName=Berserk Time
|BR=Hora do Show |BRName=Showtime
|DE=Showtime |DEName=Showtime
|ES=Espectáculo |ESName=Spectacle
|IT=Showtime |ITName=Showtime
|PL=Showtime |PLName=Showtime
}}
<br>
{{SkillNav - Deadly Chaser}}
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