Intense Showtime: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Intense Showtime}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI INSHOW.png]]<br>
| [[File:SI INSHOW.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Skills that utilize MP are executed more quickly, with decreased MP usage and lowered cooldown rates, when '''[[Chung's_Features#Berserk_Mode|Berserk Mode]]''' is activated.
| {{SkillType|P}} Enhances your skills while in [[Freiturnier#Berserk Mode|Berserk Mode]] (Level 3 Awakening). (Hyper Active/Bond skills excluded)
|}
|}
<br>


== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class !! Level Required
|-
| [[Deadly Chaser]] || 35
|}
<br>
<br>
== Requirements  ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | During [[Freiturnier#Berserk Mode|Berserk Mode]]
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
|-
|-
| [[Deadly Chaser]]
! MP Usage Decrease !! Cooldown Decrease
| <center>Lv5</center>
|-
| <center>75SP</center>
| colspan="4" | {{PvE}}
|-
| align="left" | 1 || 35 || 10% || 20%
|-
| align="left" | 2 || 51 || 20% || 25%
|-
| align="left" | 3 || 59 || 30% || 30%
|-
| align="left" | 4 || 92 || 40% || 35%
|-
| colspan="4" | {{PvP}}
|-
| align="left" | 1 || 35 || 3% || 8%
|-
| align="left" | 2 || 51 || 6% || 10%
|-
| align="left" | 3 || 59 || 9% || 12%
|-
| align="left" | 4 || 92 || 12% || 14%
|}
|}
<br>


== Tips and Details ==
*If you swap out a skill mid-dungeon while '''Intense Showtime''' is active, that skill's cooldown will be decreased upon being swapped in.
**Strangely, this doesn't apply when [[Force Skills#Force Mod|modding]] or [[Force Skills#Force Mod|unmodding]] a skill.
<br>
<br>
{{VersionTabs
|NA=
== Skill Information  ==
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Action Speed'''
{{!}}-
{{!}} 1
{{!}} align=center colspan=2 {{!}} -3%
{{!}} align=center {{!}} 1%
{{!}}-
{{!}} 2
{{!}} align=center colspan=2 {{!}} -6%
{{!}} align=center {{!}} 1%
{{!}}-
{{!}} 3
{{!}} align=center colspan=2 {{!}} -9%
{{!}} align=center {{!}} 2%
{{!}}-
{{!}} 4
{{!}} align=center colspan=2 {{!}} -12%
{{!}} align=center {{!}} 2%
{{!}}-
{{!}} 5 (M)
{{!}} align=center colspan=2 {{!}} -15%
{{!}} align=center {{!}} 3%
{{!}}}


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 07/07/2011 || 08/01/2012 || colspan=2 align="left" |
*'''Intense Showtime''' added.
|-
| 02/14/2013 || - || colspan=2 align="left" |
*{{buff|No longer requires original MP to activate the skills.}}
*{{buff|MP Usage Reduction increased.}}
*{{buff|Cooldown Reduction increased.}}
*{{buff|Action Speed Increase increased.}}
|-
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
*{{nerf|MP Usage Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*Skill location swapped with [[Gas Piston System]].
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|Cooldown Reduction increased.}}
*{{nerf|MP Usage Reduction decreased.}}
|-
| 02/05/2015 || - || colspan=2 align="left" |
*{{nerf|MP Usage Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
|-
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |
*{{buff|MP Usage Reduction increased.}}
*{{buff|Cooldown Reduction increased.}}
|-
| 11/03/2015 || 11/23/2016 || colspan=2 align="left" |
*{{nerf|MP Usage Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
|-
| 08/24/2017 || 09/13/2017 || align="left" |
*{{buff|MP Usage Reduction increased.}}
*{{buff|Cooldown Reduction increased.}}
| align="left" |
*{{nerf|MP Usage Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
|-
| 01/31/2019 || 03/06/2019 || align="left" |
*None
| align="left" |
*{{nerf|MP Usage Reduction decreased.}}
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{nerf|Cooldown Reduction decreased.}}
|}
<br>
<br>
== MP Consumption at Lv.5 ==
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Original MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Showtime MP Usage'''
{{!}}-
{{!}} [[Reload]]
{{!}} align=center {{!}} 20 MP
{{!}} align=center {{!}} 17 MP
{{!}}-
{{!}} [[Head Shot]]<br>[[Leg Shot]]
{{!}} align=center {{!}} 30 MP
{{!}} align=center {{!}} 25 MP
{{!}}-
{{!}} [[Rumble Shot]]<br>[[Aiming Shot]]
{{!}} align=center {{!}} 40 MP
{{!}} align=center {{!}} 34 MP
{{!}}-
{{!}} [[Dual Buster]]
{{!}} align=center {{!}} 80 MP
{{!}} align=center {{!}} 68 MP
{{!}}-
{{!}} [[Detonation]]<br>[[Brutal Swing]]
{{!}} align=center {{!}} 100 MP
{{!}} align=center {{!}} 85 MP
{{!}}-
{{!}} [[Bullet Blitz]]
{{!}} align=center {{!}} 120 MP
{{!}} align=center {{!}} 102 MP
{{!}}-
{{!}} [[Heavy Railgun]]<br>[[Artillery Strike]]
{{!}} align=center {{!}} 175 MP
{{!}} align=center {{!}} 150 MP
{{!}}-
{{!}} [[Scare Chase]]<br>[[Lunatic Blow]]<br>[[Comet Crasher]]
{{!}} align=center {{!}} 200 MP
{{!}} align=center {{!}} 170 MP
{{!}}-
{{!}} [[Sharpshooter Syndrome]]
{{!}} align=center {{!}} 250 MP
{{!}} align=center {{!}} 213 MP
{{!}}-
{{!}} [[Gigantic Impact]]<br>[[Aceldama]]<br>[[Shooting Star]]
{{!}} align=center {{!}} 300 MP
{{!}} align=center {{!}} 255 MP
{{!}}}
|KR=
== Skill Information ==
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Action Speed'''
{{!}}-
{{!}} 1
{{!}} align=center colspan=2 {{!}} -5%
{{!}} align=center {{!}} 1%
{{!}}-
{{!}} 2
{{!}} align=center colspan=2 {{!}} -10%
{{!}} align=center {{!}} 2%
{{!}}-
{{!}} 3
{{!}} align=center colspan=2 {{!}} -15%
{{!}} align=center {{!}} 3%
{{!}}-
{{!}} 4
{{!}} align=center colspan=2 {{!}} -20%
{{!}} align=center {{!}} 4%
{{!}}-
{{!}} 5 (M)
{{!}} align=center colspan=2 {{!}} -25%
{{!}} align=center {{!}} 5%
{{!}}}


<br>
== Alternative Names ==
== MP Consumption at Lv.5 ==
{{AlternateLanguages
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
|Color={{ColorSel|CharLight|Chung}}
{{!}}-
|KR=강렬한 쇼타임  |KRName=Intense Showtime
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill'''
|FR=Plein la vue |FRName=Show off
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Original MP Usage'''
|UK=Show Time
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Showtime MP Usage'''
|JP=強烈なショータイム |JPName=Intense Showtime
{{!}}-
|CN=狂暴时刻 |CNName=Berserk Time
{{!}} [[Reload]]
|BR=Hora do Show |BRName=Showtime
{{!}} align=center {{!}} 20 MP
|DE=Showtime |DEName=Showtime
{{!}} align=center {{!}} 15 MP
|ES=Espectáculo |ESName=Spectacle
{{!}}-
|IT=Showtime |ITName=Showtime
{{!}} [[Head Shot]]<br>[[Leg Shot]]
|PL=Showtime |PLName=Showtime
{{!}} align=center {{!}} 30 MP
{{!}} align=center {{!}} 22.5 MP
{{!}}-
{{!}} [[Rumble Shot]]<br>[[Aiming Shot]]
{{!}} align=center {{!}} 40 MP
{{!}} align=center {{!}} 30 MP
{{!}}-
{{!}} [[Dual Buster]]
{{!}} align=center {{!}} 80 MP
{{!}} align=center {{!}} 60 MP
{{!}}-
{{!}} [[Detonation]]<br>[[Brutal Swing]]
{{!}} align=center {{!}} 100 MP
{{!}} align=center {{!}} 75 MP
{{!}}-
{{!}} [[Bullet Blitz]]
{{!}} align=center {{!}} 120 MP
{{!}} align=center {{!}} 90 MP
{{!}}-
{{!}} [[Heavy Railgun]]<br>[[Artillery Strike]]
{{!}} align=center {{!}} 175 MP
{{!}} align=center {{!}} 131.25 MP
{{!}}-
{{!}} [[Scare Chase]]<br>[[Lunatic Blow]]<br>[[Comet Crasher]]
{{!}} align=center {{!}} 200 MP
{{!}} align=center {{!}} 150 MP
{{!}}-
{{!}} [[Sharpshooter Syndrome]]
{{!}} align=center {{!}} 250 MP
{{!}} align=center {{!}} 187.5 MP
{{!}}-
{{!}} [[Gigantic Impact]]<br>[[Aceldama]]<br>[[Shooting Star]]
{{!}} align=center {{!}} 300 MP
{{!}} align=center {{!}} 225 MP
{{!}}}
}}
}}
<br>
<br>
== Tips and Details ==
{{SkillNav - Deadly Chaser}}
*[[Intense Showtime]] is unlocked through the [[SQ_guide|Advanced Branch Skill Quest]].
**The quest can be obtained at Lv40 from Camilla, the PvP NPC.
*Even though this lowers the mana consumption of skills, this does not apply to the mana cost. You still need the required amount of MP before performing any skill.
 
== Updates ==
*2/14/2013 KR
** No longer requires original MP to activate the skills.
** Further decreased MP Usage and Duration.
** Increased Action Speed.
 
{{DCSkills}}
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