Reaction Gloves: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Reaction Gloves}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:ReactiveArmor.png]]<br>
| [[File:ReactiveArmor.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Increases your damage reduction stat in awakening based on the number of orbs you used to activate it. Also increases damage reduction further when in critical mode(below 20% hp)
| {{SkillType|P}} Reduces damage taken and increase Magic Attack Power while [[Awakening Mode|Awakened]].
|}.
|}
<br>  
<br>  


== Requirements ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
! Class !! Level Required !! Skill Requirement  
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
|-
|-
| [[Tactical Trooper]]
| [[Tactical Trooper]] || 60 || {{SkillText|SkillQuest|4}}
| <center>Lv3</center>
| <center>70SP</center>
|}
|}
<br>


== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Skill Level !! Level Required !! Magical Attack Increase<br>(Per [[Awakening Mode|Awakening Bead]] Consumed) !! Received Damage Decrease {{stat|n}}<br>(Per Awakening Bead Consumed) !! Skill Cooldown Decrease In [[Freiturnier#Berserk Mode|Berserk Mode]]<br>(Excluding Bond/Hyperactive Skills)
|-
| colspan=5 | {{PvE}}
|-
| align="left" | 1 || 60 || rowspan=4 | 2% (Max: 6%) || 2% || rowspan=4 | 20%
|-
| align="left" | 2 || 67 || 3%
|-
| align="left" | 3 || 69 || 4%
|-
| align="left" | 4 || 99 || 5%
|-
| colspan=5 | {{PvP}}
|-
| align="left" | 1 || 60 || rowspan=4 | 2% (Max: 6%) || 1% || rowspan=4 | 10%
|-
| align="left" | 2 || 67 || 1.5%
|-
| align="left" | 3 || 69 || 2%
|-
| align="left" | 4 || 99 || 2.5%
|}
<br>


== Skill Information  ==
==Updates==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
{{!}}-
|-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Skill Level'''
! colspan=2 | Date !! colspan=2 | Changes
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan="3" {{!}} <center>'''Damage<br>reduction<br>increase'''</center>
|-
{{!}}-
! KR !! NA !! PvE !! PvP
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="1" {{!}} '''1 Bead'''
|-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="1" {{!}} '''2 Bead'''
| 09/06/2012 || 10/02/2013 || colspan=2 align="left" |
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="1" {{!}} '''3 Bead'''
*'''Reaction Gloves''' added.
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2%
*{{buff|Damage reduction greatly increased.}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4%
*{{nerf|Doubled damage reduction at 20% HP and lower removed.}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6%
|-
{{!}}-
| 02/05/2015 || - || colspan=2 align="left" |
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
*{{nerf|Damage Reduction decreased.}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4%
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8%
| 10/20/2016 || 11/23/2016 || colspan=2 align="left" |
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 12%
*{{nerf|Damage Reduction decreased.}}
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| 08/24/2017 || 09/13/2017 || align="left" |
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6%
*Damage Reduction scaling changed.
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 12%
| align="left" |
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 18%
*{{nerf|Damage Reduction decreased.}}
{{!}}-
|-
{{!}}}
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |
 
*{{nerf|Damage Reduction decreased.}}
|-
| rowspan=2 | 08/01/2019 || rowspan=2 | 08/28/2019 || colspan=2 align="left" |
*{{buff|Magical Attack Increase During Awakening effect added.}}
|-
| align="left" |
*{{nerf|Damage Reduction decreased.}}
| align="left" |
*{{buff|Damage Reduction increased.}}
|-
| 03/12/2020 || 04/08/2020 || align="left" colspan=2 |
*{{nerf|Magical Attack Increase decreased.}}
|-
| 03/25/2021 || 04/28/2021 || align="left" colspan=2 |
*{{nerf|Magical Attack Increase decreased.}}
|-
| 11/09/2023 || 12/06/2023 || align="left" colspan=2 |
*{{buff|Skill Cooldown Decrease effect during Berserk mode added.}}
|}
<br>


== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR=반응 장갑 |KRName=Reaction Gloves
|FR=Armure réactive |FRName=Reactive Armor
|UK=Reactive Armour
|JP=反応型甲冑 |JPName=Reactive Armor
|CN=反应性装甲 |CNName=Reactive Armor
|BR=Armadura Reativa |BRName=Reactive Armor
|IT=Armatura Reattiva |ITName=Reactive Armor
|DE=Reaktive Rüstung |DEName=Reactive Armor
|PL=Reaktywna Zbroja |PLName=Reactive Armor
|ES=Armadura reactiva |ESName=Reacitve Armor
}}
<br>
<br>
== Tips and Details ==
{{SkillNav - Tactical Trooper}}
*When in berserk and critical mode, it seems to stop you from flinching from light projectile attacks such as Proxy's arrow, this has yet to be tested however.
 
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{{TTSkills}}
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