Bloody Road: Difference between revisions

 
(62 intermediate revisions by 11 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Bloody Road}}
__NOTOC__{{Languages|Bloody Road}}
<div style="float: right;">{{#ev:youtube|58cdDrR6z9M|400}}</div>
{{#ev:youtube|PhPr5ajBEMc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:BloodyRoad.png|54px]]
| [[File:BloodyRoad.png|54px]]
| {{SkillType|SA|B}} Swing the Chain blade then throw it to strike the enemy ahead. Press the skill key to charge. The longer you charge, the longer you swing the chain blade, but the distance you throw it will decrease.
| {{SkillType|SA|B}} Swing the Chain blade then throw it to strike the enemy ahead.<br>Press the skill key to charge. The longer you charge, the longer you swing the chain blade, but the distance you throw it will decrease.
|-
|-
|
|
Line 18: Line 18:


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{!}}- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Class                 !! Level Required
! Class !! Level Required
|-
|-
| [[Crimson Rose]] || 55
| [[Crimson Rose]] || 55
Line 28: Line 28:


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Mode !! Chain Blade (Physical) !! Max Hits !! When Holding the Skill Key !! MP Usage !! Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | {{tt|Max Hits|See [[#Tips and Details|Tips and Details]]}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-  
|-
! colspan=6 | Normal
! Chain Blade Spin !! Chain Blade Throw !! Chain Blade Spin !! Chain Blade Throw
|-
| colspan=7 | '''Normal'''
|-
| {{PvE}} || 1556%  || 2768% || rowspan=2 | 1~11 || rowspan=2 | 0~7 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvE}}''' || 1008% || rowspan=2 | 10 || style="text-align: left" rowspan=2 | {{*}}Throwing Distance decreased {{*}}Rotating Blow Hit Count increased
| {{PvP}} || 532% || 944%
| rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 344%
| colspan=7 | '''[Enhanced]'''
|-
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 1210% || rowspan=2 | 10 || style="text-align: left" rowspan=2 | {{*}}Throwing Distance decreased {{*}}Rotating Blow Hit Count increased
| {{PvE}} || 1867% || 3321% || rowspan=2 | 1~11 || rowspan=2 | 0~7 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 413%
| {{PvP}} || 638% || 1132%  
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Bloody Road|Critical, Gigantic|mp=300}}
|- style="background:{{ColorSel|CharLight|Rose}}"
<br>
! colspan=2 | Useful Bloody Road !! colspan=2 | Gigantic Bloody Road
 
|- style="background:{{ColorSel|CharLight|Rose}}"
== Extra Information ==
! Attribute Effect !! Max Hits !! Attribute Effect
=== Total Damage ===
|-
{{Columns|
| {{SkillText|Useful|60}} || 18 || {{SkillText|Gigantic|120}}  
<div>
|}
==== Fully Held ====
{{Damage|true|Rose
|dmg=1867, 3321
|pvp_dmg=638, 1135
|hits=11, 3
|passive1=ECP System
|append=1, Over Strike
|passive2=Revolver Mastery
}}
</div>
<div>
==== Immediate Release ====
{{Damage|true|Rose
|dmg=1867, 3321
|pvp_dmg=638, 1135
|hits=1, 7
|avg_hits=1, 3
|passive1=ECP System
|append=1, Over Strike
|passive2=Revolver Mastery
}}
</div>
}}
*'''Fully Held''' assumes 11 '''Chain Blade Rotation''' and 3 '''Chain Blade Throwing''' hits.
*'''Average''' on '''Immediate Release''' assumes the initial '''Chain Blade Rotation''' hit and 3 '''Chain Blade Throwing''' hits.
*'''Maximum''' on '''Immediate Release''' accounts for the initial hit.
<br>
<br>


== Total Damage ==
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[ECP System|Over Strike]]
! Affected By Action Speed
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Normal !! Useful !! Normal !! Useful
| {{Check|N}}
|-  
! {{PvE}}
| {{formatnum:{{#expr: 1210*10}}}}% || {{formatnum:{{#expr: 1210*0.60*18}}}}%
| {{formatnum:{{#expr: 1210*10*1.20}}}}% || {{formatnum:{{#expr: 1210*0.60*18*1.20}}}}%
|-  
! {{PvP}}
| {{formatnum:{{#expr: 413*10}}}}% || {{formatnum:{{#expr: 413*0.60*18}}}}%
| {{formatnum:{{#expr: 413*10*1.20}}}}% || {{formatnum:{{#expr: 413*0.60*18*1.20}}}}%
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[Image:Bloodia3.png]]
Bloodia3.png; Revolver Mastery;
| align="center"  width="150" | [[Revolver Mastery]]
CRPassive2.png; Saw Blade;
| width="40" | [[Image:CRPassive2.png]]
CrRTrans4.png; Awakened Will: Crimson Rose;
| align="center"  width="150" | [[Saw Blade]]
BMEliminate Target.png; Target Elimination;
| width="40" | [[File:CrRTrans4.png]] 
}}
| align="center" width="150" | [[Awakened Will: Crimson Rose]]
| width="40" | [[File:BMEliminate_Target.png]]
| align="center" width="150" | [[Target Elimination]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The skill will on average hit 3 times at point-blank range without charging and subsequently hit targets 2 times.
*As of the (03/30/2023) KR patch, '''Chain Blade Throw''' will no longer push enemies. Despite this, clearing potential remains relatively the same on non-Super Armor targets due to the large increase in throwing damage.
**Even with the Useful trait, the single starting hit will not increase in hit count. However, the Useful trait will boost the 2 hits into 6 hits on the same size target. This is effectively a 180% boost in damage for uncharged attacks after the first hit.
*When using the skill, there are 3 possible outcomes:
*Since the skill decreases in damage the longer you hold it, it is recommended to only charge it for bosses.
**'''Immediate Release''': '''Chain Blade Rotation''' will only deal the initial hit, while '''Chain Blade Throwing''' will deal up to 7 hits and cover an area similar to the [[Free Training]] room.
*Dealing max hits is only possible at point-blank range when the skill is held and if the enemy does not get pushed out.
**'''Broken While Holding''': '''Chain Blade Rotation''' will deal however many hits it managed to before being cancelled. '''Chain Blade Throwing''' will deal 4 hits and cover half the original travel range.
**'''Fully Held''': will deal the initial '''Chain Blade Rotation''' hit and additional 10 hits. '''Chain Blade Throwing''' will activate as a stationary finish, dealing 3 hits.
*The '''Immediate Release''' will on average hit 3 times at point-blank range without charging and subsequently hit targets based on their width.
**The '''Gigantic''' trait only increases the size of the blades, not the actual distance travelled. This does however increase the average damage potential by 2+ hits since it will still be able to hit targets it otherwise wouldn't be able to. When paired with Giant Potion, this is even more effective for the purposes of maintaining hits.
*Since the skill decreases in range the longer you hold it and takes a while to perform fully, it is recommended to only hold it during a boss fight.
*Dealing maximum hits with the held version of the skill is only possible at point-blank range and only if the enemy does not get pushed out.
*Letting go of the button at any time after the start of the initial animation will cause the skill to release, unlike other hold skills with much longer initial casts.
*'''Bloody Road''' has a notable post-cast delay, so despite the ability to cancel it anytime, it can feel inconvenient to use.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
Line 108: Line 128:
|-
|-
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |  
*{{buff|Pushes enemies.}}
*Pushes enemies.
*{{buff|Follows path.}}
*{{buff|Follows path.}}
|-
| 08/19/2021 || 09/15/2021 || colspan=2 align="left" |
*{{buff|Initial chain blade swinging speed increased by 30%.}}
*'''Useful''' trait changed to '''Critical'''.
|-
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |
*Tooltips and damage for Spinning and Rotating hits are now separate.
*Throwing hit method changed. (Throwing no longer pushes enemies)
*{{buff|Damage increased.}}
|}
|}
<br>
<br>
Line 125: Line 154:
}}
}}
<br>
<br>
 
{{SkillNav - Crimson Rose}}
{{CRoSkills}}
ElEditors
19,066

edits