Lord Knight/zh-hant: Difference between revisions
→附加指令
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{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
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! width="30%" | | ! width="30%" |圖片 | ||
! width="45%" | | ! width="45%" |介紹 | ||
! width="25%" | | ! width="25%" |傷害 | ||
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| [[File:Combo - Lord Knight 1.png|520px]] | | [[File:Combo - Lord Knight 1.png|520px]] | ||
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After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, stab the enemy. The stab leaves opponents open for combo and has little to no delay, allowing you to loop the combo again. A very good simple and safe combo. | After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, stab the enemy. The stab leaves opponents open for combo and has little to no delay, allowing you to loop the combo again. A very good simple and safe combo. | ||
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{{CViZ}} 149% | {{CViZ}} 149% 物理傷害<br> | ||
{{CViZ}} 183% | {{CViZ}} 183% 物理傷害<br> | ||
{{CViZ}} 238% | {{CViZ}} 238% 物理傷害<br> | ||
{{CDeRZ}} 245% | {{CDeRZ}} 245% 物理傷害 | ||
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| [[File:Combo - Lord Knight 2.png|520px]] | | [[File:Combo - Lord Knight 2.png|520px]] | ||
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{{CDRU}}{{CX}}{{CX}} is reworked, inflicting hitstun instead of knock down. Follow up by launching enemies with a upward slash. The launch height is higher then Elsword's other launching commands. | {{CDRU}}{{CX}}{{CX}} is reworked, inflicting hitstun instead of knock down. Follow up by launching enemies with a upward slash. The launch height is higher then Elsword's other launching commands. | ||
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{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CDeX}} 399% | {{CDeX}} 399% 物理傷害 <br> | ||
{{CDeX}} 335% | {{CDeX}} 335% 物理傷害 <br> | ||
{{CViX}} 403% | {{CViX}} 403% 物理傷害 | ||
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| [[File:Combo - Lord Knight DRXXX.png|350px]] {{CDR}}{{CDeX}}{{CDeHoldX}}{{CDeX}} | | [[File:Combo - Lord Knight DRXXX.png|350px]] {{CDR}}{{CDeX}}{{CDeHoldX}}{{CDeX}} | ||
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After doing the standard {{CDR}}{{CX}} combo, you can now charge forward while in Super Armor before ending with a final slash. As with [[Sword Knight]]'s version, the charge can be delayed while in super armor before rushing forward. | After doing the standard {{CDR}}{{CX}} combo, you can now charge forward while in Super Armor before ending with a final slash. As with [[Sword Knight]]'s version, the charge can be delayed while in super armor before rushing forward. | ||
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{{CDR}} <br> | {{CDR}} <br> | ||
{{CDeX}} 319% | {{CDeX}} 319% 物理傷害 <br> | ||
{{CDeHoldX}} 78% | {{CDeHoldX}} 78% 物理傷害 x4 <br> | ||
{{CDeX}} 78% | {{CDeX}} 78% 物理傷害 + 90% 物理傷害 | ||
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=== 更新 === | === 更新 === | ||
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! KR !! NA | ! KR !! NA | ||
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| 07/23/2015 || 12/16/2015 || align="left" | | | 07/23/2015 || 12/16/2015 || align="left" | | ||
*{{buff| | *{{buff|新增指令 {{CDR}}{{CX}}{{CHoldX}}{{CX}}。}} | ||
* | *將指令 {{CDRU}}{{CX}}{{CX}}{{CX}} 從 [[Sword Knight/zh-hant|巨劍騎士]] 移至 [[Lord Knight/zh-hant|領主騎士]]。 | ||
* | *將指令 {{CDeX}}{{CX}}{{CX}}{{CX}} 從 [[Lord Knight|領主騎士]] 移至 [[Sword Knight|巨劍騎士]]。 | ||
|- | |- | ||
| 01/21/2016 || - || align="left" | | | 01/21/2016 || - || align="left" | | ||
* | *修正在指令{{CDRU}}{{CDeX}}{{CDeX}}{{CViX}} 在指令介面中顯示 {{CDeX}} 為最後輸入。 | ||
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| 03/30/2017 || 04/12/2017 || align="left" | | | 03/30/2017 || 04/12/2017 || align="left" | | ||
*{{nerf|{{CDR}}{{CX}}{{CHoldX}}{{CX}} | *{{nerf|{{CDR}}{{CX}}{{CHoldX}}{{CX}}不再能取消魔力破壞。}} | ||
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| 06/20/2019 || 07/17/2019 || align="left" | | | 06/20/2019 || 07/17/2019 || align="left" | | ||
*{{buff| | *{{buff|{{CDR}}{{CX}}{{CHoldX}}{{CIO|X}} 的擊飛高度大幅增加。}} | ||
|} | |} | ||
<br> | <br> |