Aiming Shot: Difference between revisions
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__NOTOC__{{Languages|Aiming Shot}} | __NOTOC__{{Languages|Aiming Shot}} | ||
{{#ev:youtube|1OQAXLT0rfY|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:Aiming Shot.png]] | ||
| {{SkillType|A}} Fire an aimed shot at the nearest enemy. | | {{SkillType|A}} Fire an aimed shot at the nearest enemy. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
! Class | |- | ||
! Class !! Level Required !! Skill Requirement | |||
|- | |- | ||
| [[Chung | | [[Chung]] || 20 || {{SkillText|SkillQuest|1}} | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Mode !! Shelling (Magical) <!--!! Range--> !! Cannonball Consumption !! MP Usage !! Cooldown | |||
! | |||
|- | |- | ||
| | | colspan="5" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 1145% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds | ||
| | |- | ||
| {{PvP}} || 458% | |||
|- | |||
| colspan="5" | '''[Enhanced]''' | |||
|- | |||
|- | |- | ||
| | | {{PvE}} || 1374% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 549% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{Traits|Chung|Aiming Shot|Reversed, Critical|mp=30|cd=8|mp1=70}} | ||
<br> | |||
== Total Damage == | |||
{{Damage | |||
|dmg=1374 | |||
|pvp_dmg=549 | |||
|passive1=Modified Warhead | |||
|passive_define2=1.02, 1.02, Mobile Shelling | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
|- | |- | ||
| {{ | ! rowspan=2 | Mode !! rowspan=2 | Base !! colspan=2 | [[Modified Warhead]]/[[Mobile Shelling]] ([[Centurion]]) | ||
|- | |||
! Normal Cannonball !! Enhanced Cannonball | |||
|- | |||
| {{PvE}} | |||
| {{#var: total_damage}} || {{#var: total_damage_passive1}} || {{#var: total_damage_passive1_passive2}} | |||
|- | |||
| {{PvP}} | |||
| {{#var: total_damage_pvp}} || {{#var: total_damage_passive1_pvp}} || {{#var: total_damage_passive1_passive2_pvp}} | |||
|} | |} | ||
<br> | <br> | ||
== | == Related Skills == | ||
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | {| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | ||
|- | |- | ||
| valign="top" | | | valign="top" | | ||
===[[ | ===[[Fatal Phantom]]=== | ||
{| | {{SkillTable | ||
|i=1| | |||
Gas_Piston_System.png; Gas Piston System Locked-Expert; | |||
FPPhantom_Shooter.png; Phantom Shooter; | |||
}} | |||
| valign="top" | | | valign="top" | | ||
===[[Centurion]]=== | ===[[Centurion]]=== | ||
{| | {{SkillTable | ||
| | |i=1| | ||
ConvertedWarhead.png; Modified Warhead; | |||
MAM.png; Mobile Shelling; | |||
}} | |||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*This skill will not consume a cannonball if there are no targets within range when the skill is used. | *This skill will not consume a cannonball if there are no targets within range when the skill is used. | ||
* | *The missile will slightly launch enemies, typically resulting in them being knocked down as you cannot move out of the skill quick enough to catch with another attack, though some persistent skills can be used prior to this skill to catch them. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |||
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" | | |||
*'''Aiming Shot''' added. | |||
|- | |- | ||
| 03/29/2012 || - || colspan=2 align="left" | | | 03/29/2012 || - || colspan=2 align="left" | | ||
{{nerf|Decreased height range by 45 degrees.}} | *{{nerf|Decreased height range by 45 degrees.}} | ||
|- | |- | ||
| 07/10/2014 || - || colspan=2 align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
*MP recovery error fixed. | *MP recovery error fixed. | ||
|- | |- | ||
Line 117: | Line 118: | ||
*Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller. | *Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller. | ||
|- | |- | ||
| 08/20/2015 || | | 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | ||
*Moved to [[Chung | *Moved to [[Chung]]'s skill tree. | ||
|- | |- | ||
| 12/29/2016 || | | 12/29/2016 || 01/11/2017 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 08/24/2017 || | | 08/24/2017 || 09/13/2017 || colspan=2 align="left" | | ||
*Fixed issue where cannot use the skill in [Enhanced] level when only have one [[Mobile Shelling#Red Cannonball Skill Boost|red cannonball]]. | *Fixed issue where cannot use the skill in [Enhanced] level when only have one [[Mobile Shelling#Red Cannonball Skill Boost|red cannonball]]. | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | | 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
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|ES=Disparo certero |ESName=Accurate Shot | |ES=Disparo certero |ESName=Accurate Shot | ||
|IT=Sparo Mirato |ITName=Targeted Shot | |IT=Sparo Mirato |ITName=Targeted Shot | ||
|PL=Wycelowany Strzał |PLName= | |PL=Wycelowany Strzał |PLName=Aimed Shot | ||
|BR=Tiro Preciso |BRName=Accurate Shot | |BR=Tiro Preciso |BRName=Accurate Shot | ||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Chung}} | |||
{{ | |||
Latest revision as of 19:29, 23 March 2024
[Active] Fire an aimed shot at the nearest enemy. | |
Cannonball Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Chung | 20 | Basic Training Skill Quest |
Skill Information
Mode | Shelling (Magical) | Cannonball Consumption | MP Usage | Cooldown |
---|---|---|---|---|
Normal | ||||
PvE | 1145% | 1 | 30 MP | 8 Seconds |
PvP | 458% | |||
[Enhanced] | ||||
PvE | 1374% | 1 | 30 MP | 8 Seconds |
PvP | 549% |
Skill Traits
Reversed Aiming Shot | Critical Aiming Shot | |||
---|---|---|---|---|
Attribute Effect | MP Usage | Cooldown | Attribute Effect | MP Usage |
MP Usage decreased to 70% Cooldown increased to 150% | 21 MP | 12 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 36 MP |
Total Damage
Mode | Base | Modified Warhead/Mobile Shelling (Centurion) | |
---|---|---|---|
Normal Cannonball | Enhanced Cannonball | ||
PvE | 1,374% | 1,690.02% | 1,723.82% |
PvP | 549% | 612.14% | 624.38% |
Related Skills
Fatal Phantom |
Centurion |
Tips and Details
- This skill will not consume a cannonball if there are no targets within range when the skill is used.
- The missile will slightly launch enemies, typically resulting in them being knocked down as you cannot move out of the skill quick enough to catch with another attack, though some persistent skills can be used prior to this skill to catch them.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/23/2010 | 07/27/2012 |
| |
03/29/2012 | - |
| |
07/10/2014 | - |
| |
07/17/2014 | - |
| |
04/20/2015 | - |
| |
08/20/2015 | 01/27/2016 |
| |
12/29/2016 | 01/11/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
08/24/2017 | 09/13/2017 |
| |
04/05/2018 | 04/18/2018 |
| |
06/14/2018 | 06/27/2018 |
|
Alternative Names
Chung - Skills
Special Active
Active
Bonding Skill