Mastermind: Difference between revisions
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*In contrast to Mastermind's "scientist" design, he actually specializes more in physical attacks rather than magical. [[Lunatic Psyker]] also shares the same contrary. | *In contrast to Mastermind's "scientist" design, he actually specializes more in physical attacks rather than magical. [[Lunatic Psyker]] also shares the same contrary. | ||
*Mastermind develops Add's homing attack specialization, and possesses the most homing skills out of any job class. As a result, he requires very little effort to effectively hit and catch targets. | *Mastermind develops Add's homing attack specialization, and possesses the most homing skills out of any job class. As a result, he requires very little effort to effectively hit and catch targets. | ||
*Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event, players | *Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event in KR, players were given a mini-me cat version of [[Apocalypse]] upon advancing. | ||
*The logo of the system A is similar to [[Wikipedia:en:Portal_%28video_game%29#Setting|Aperture Science]] | *The logo of the system A is similar to [[Wikipedia:en:Portal_%28video_game%29#Setting|Aperture Science]] | ||
**The logo of the system B is similar to Abstergo Industries from Assassins Creed | **The logo of the system B is similar to Abstergo Industries from Assassins Creed |