Aiming Shot: Difference between revisions
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{{tabs | |||
|name=Note | |||
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|tab1=NA | |||
|contents1= | |||
== [[Skill Notes|Skill Note]] == | == [[Skill Notes|Skill Note]] == | ||
{{SkillNoteText|Aiming Shot}} | {{SkillNoteText|Aiming Shot}} | ||
|tab2=KR | |||
|contents2= | |||
== [[Skill Attributes|Skill Attributes]] == | |||
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{{!}}- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=4 {{!}} Aim Shot - Maximized (극대화된) !! colspan=3 {{!}} Aim Shot - Critical (치명적인) | |||
{{!}}- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=2 {{!}} Details | |||
{{!}}- style="background:{{ColorSel|CharLight|Chung}}" | |||
! MP Cost !! MP Cost | |||
{{!}}- | |||
{{!}} ?? {{!}}{{!}} MP cost decreased to 70% {{!}}{{!}} 14 MP {{!}}{{!}}?? {{!}}{{!}} MP cost increased to 120% and ignores guard and defense {{!}}{{!}} 24 MP | |||
{{!}}} | |||
}} | |||
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