Nasod Armor Mode - Battle Gear: Difference between revisions
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***The (*) mark require to learn [[Fantasy Tracer]] to trigger. | ***The (*) mark require to learn [[Fantasy Tracer]] to trigger. | ||
**([[Psychic Tracer]]/[[Lunatic Psyker]]): [[Pulse Cannon]], [[EMP Shock]], [[Statis Field]], [[Conqueror]], [[Reverse Reactor]], [[Quicksilver Frenzy]] and [[Psychic Storm]]. | **([[Psychic Tracer]]/[[Lunatic Psyker]]): [[Pulse Cannon]], [[EMP Shock]], [[Statis Field]], [[Conqueror]], [[Reverse Reactor]], [[Quicksilver Frenzy]] and [[Psychic Storm]]. | ||
*Nasod Armor combos gives a variant of [[Chung]]'s Heavy Stance. When hit during the combos's animations or after advancing to [[Lunatic Psyker]] at the end of his normal combo to trigger, immediately burn 20 DP to completely negate the damage with your dynamos. During that animation, you can press either Z or X to teleport to the original target that is in front of him and restart his combo. | *Nasod Armor combos gives a variant of [[Chung]]'s Heavy Stance. When hit during the combos's animations or after advancing to [[Lunatic Psyker]] at the end of his normal combo to trigger, immediately burn 20 DP to completely negate the damage with your dynamos. During that animation, you can press either Z or X to teleport to the original target that is in front of him and restart his combo. | ||
**The teleportation has unlimited range. | **The teleportation has unlimited range. |