Hall of El: Difference between revisions
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*'''[[Iron Paladin]] Combos:''' He can perform basic [[Iron Paladin]] commands. | *'''[[Iron Paladin]] Combos:''' He can perform basic [[Iron Paladin]] commands. | ||
*'''[[Siege Shelling]]:''' Siege Mode Stance. Chung will primarily act like a turret and fire 7 shots straight forwards with the last one having | *'''[[Siege Shelling]]:''' Siege Mode Stance. Chung will primarily act like a turret and fire 7 shots straight forwards with the last one having shorter distance, but radial seeking properties and great damage output, Super Armor during the whole Stance. | ||
**Consider not being near a Chung as he fires the 7th Shot (Unless you are behind) as the shot can make a full circle towards you | |||
*'''[[Guard]]:''' Increases the damage reduction effect of all Heavy Stance behavior. | *'''[[Guard]]:''' Increases the damage reduction effect of all Heavy Stance behavior. | ||
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*'''[[Lunatic Psyker]] Combos:''' He can perform basic [[Lunatic Psyker]] commands. | *'''[[Lunatic Psyker]] Combos:''' He can perform basic [[Lunatic Psyker]] commands. | ||
*'''[[Quicksilver Accel]]:''' Flash forward with enormous speed, pulling enemies in and executing an attack combo. | *'''[[Quicksilver Accel]]:''' Flash forward with enormous speed, pulling enemies in and executing an attack combo. | ||
*'''[[Stasis Field]]:''' Creates an electrostatic field that damages nearby enemies. A countdown will | *'''[[Stasis Field]]:''' Creates an electrostatic field that damages nearby enemies. A 9 sec. countdown will begin, after elapsing, will cause '''Skill Freeze''' and create a sizeable explosion which will deal considerable damage, then '''Stasis Field''' will be re-casted right after. | ||
** The Explosion cannot be triggered in the middle of hitstun, even after the 9 sec. timer runs out. | |||
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|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] |