Flame Geyser: Difference between revisions
From Elwiki
m (Text replacement - "== Skill Modifiers == " to "== Related Skills == ") |
(→Tips and Details: Adding this to all destruction skills now that it's a guaranteed bonus for KR, like Overstrike on Rose) |
||
Line 87: | Line 87: | ||
== Tips and Details == | == Tips and Details == | ||
*'''[Enhanced] Flame Geyser''' can deal up to {{formatnum:{{#expr: 588*7}}}}% ({{formatnum:{{#expr: 212*7}}}}% in PvP) Magical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (588*7)*1.44}}}}% ({{formatnum:{{#expr: (212*7)*1.44}}}}% in PvP) Magical Damage. | *'''[Enhanced] Flame Geyser''' can deal up to {{formatnum:{{#expr: 588*7}}}}% ({{formatnum:{{#expr: 212*7}}}}% in PvP) Magical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (588*7)*1.44}}}}% ({{formatnum:{{#expr: (212*7)*1.44}}}}% in PvP) Magical Damage. | ||
**KR: In '''Destruction''' mode, the skill can deal up to {{formatnum:{{#expr: 588*7*1.5}}}}% ({{formatnum:{{#expr: 212*7*1.5}}}}% in PvP) Magical Damage, or {{formatnum:{{#expr: (588*7)*1.44*1.5}}}}% ({{formatnum:{{#expr: (212*7)*1.44*1.5}}}}% in PvP) with the '''Heavy''' trait. | |||
*This skill launches enemies fairly high and out of its hit range, so full damage is only possible on heavier targets or targets that cannot be launched. | *This skill launches enemies fairly high and out of its hit range, so full damage is only possible on heavier targets or targets that cannot be launched. | ||
**Launched targets can be caught again by other attacks to prevent them from being knocked down. | **Launched targets can be caught again by other attacks to prevent them from being knocked down. |