Carpet Bombing/ModA: Difference between revisions
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! Cannon Strike !! Submissile Explosion !! Cannon Strike !! Submissile Explosion || Extra | ! Cannon Strike !! Submissile Explosion !! Cannon Strike !! Submissile Explosion || Extra | ||
|- | |- | ||
| align="left" | 99 || 205% || 690% || 1 || | | align="left" | 99 || 205% || 690% || 1 || 84 ~ 140 || 3 ~ 6 || 300 MP || 22 Seconds | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan= | ! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]] 6 Enhanced Cannonballs | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Normal !! Heavy !! Normal !! Heavy | ! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max | |||
|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: }}}}% || {{formatnum:{{#expr: }}}}% | | {{formatnum:{{#expr: 690*16}}}}% || {{formatnum:{{#expr: 690*140}}}}% || {{formatnum:{{#expr: 235*16*1.44}}}}% || {{formatnum:{{#expr: 235*140*1.44}}}}% | ||
| {{formatnum:{{#expr: }}}}% || {{formatnum:{{#expr: }}}}% | | {{formatnum:{{#expr: 690*16*1.2*1.3}}}}% || {{formatnum:{{#expr: 690*140*1.2*1.3}}}}% || {{formatnum:{{#expr: 235*16*1.44*1.2*1.3}}}}% || {{formatnum:{{#expr: 235*140*1.44*1.2*1.3}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: }}}}% || {{formatnum:{{#expr: }}}}% | | {{formatnum:{{#expr: 235*16}}}}% || {{formatnum:{{#expr: 235*140}}}}% || {{formatnum:{{#expr: 690*16*1.44}}}}% || {{formatnum:{{#expr: 690*140*1.44}}}}% | ||
| {{formatnum:{{#expr: }}}}% || {{formatnum:{{#expr: }}}}% | | {{formatnum:{{#expr: 235*16*1.2*1.3}}}}% || {{formatnum:{{#expr: 235*140*1.2*1.3}}}}% || {{formatnum:{{#expr: 235*16*1.44*1.2*1.3}}}}% || {{formatnum:{{#expr: 235*140*1.44*1.2*1.3}}}}% | ||
|} | |} | ||
*With 6 Cannonballs. | *With 6 Cannonballs. | ||
*Average hits is 16 hits on a stationary target. | |||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*The portal spits out | *The portal spits out fourteen waves of 3 to 5 submissiles per side based on ammo usage. With no ammo, it will produce 3 to the left and 3 to the right per wave. With 6 ammo, it produces 5 to the left and 5 to the right per wave. | ||
*The submissiles are affected by gravity, making it ineffective against airborne targets. Using this skill from a high platform is advised. | *The submissiles are affected by gravity, making it ineffective against airborne targets. Using this skill from a high platform is advised. | ||
*The Training Monkey can receive 15-20 hits, depending on its initial distance, averaging 16 hits. Using skill at point-blank is not advised since it takes 0.3 seconds before the first submissile wave spawns, resulting in fewer hits (9 hits). | *The Training Monkey can receive 15-20 hits, depending on its initial distance, averaging 16 hits. Using skill at point-blank is not advised since it takes 0.3 seconds before the first submissile wave spawns, resulting in fewer hits (9 hits). |