Arc Tracer: Difference between revisions
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Shironsaki (talk | contribs) (Removing since UI revamp removes this ingame.) |
Shironsaki (talk | contribs) m (Text replacement - "[[Image:" to "[[File:") |
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|tree=<span style="display:none">{{</span> | |tree=<span style="display:none">{{</span> | ||
{{Class Tree| | {{Class Tree| | ||
| 2-0=[[ | | 2-0=[[File:Icon - Add.png|40px|link=Add]] | ||
| 2-1=[[ | | 2-1=[[File:Icon - Arc Tracer.png|40px|link=Arc Tracer]] | ||
| 2-2=[[ | | 2-2=[[File:Icon - Mastermind.png|40px|link=Mastermind]] | ||
| 2-3=[[ | | 2-3=[[File:Icon - Dominator.png|40px|link=Dominator]] | ||
}} | }} | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
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! width="25%" |Damage | ! width="25%" |Damage | ||
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| [[ | | [[File:ATCombo1.png]] | ||
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After {{CNA}} activates, reinforce your fist with the Nasod Armor and executes 2 quick jabs followed by smashing the ground, releasing a traveling spike of electricity that damages the enemy and knocks them far away. | After {{CNA}} activates, reinforce your fist with the Nasod Armor and executes 2 quick jabs followed by smashing the ground, releasing a traveling spike of electricity that damages the enemy and knocks them far away. | ||
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{{CNAZ}} 161% Damage x2 | {{CNAZ}} 161% Damage x2 | ||
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| [[ | | [[File:ATCombo2.png]] | ||
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After {{CNA}} activates, reinforce your feet with the Nasod Armor and kicks the enemy away and throw a bomb forward that will explode and pull in enemies. Finish the combo by kicking with a large electric blast. The bomb will either attach to the enemy or stop flying after a short distance and still explode. | After {{CNA}} activates, reinforce your feet with the Nasod Armor and kicks the enemy away and throw a bomb forward that will explode and pull in enemies. Finish the combo by kicking with a large electric blast. The bomb will either attach to the enemy or stop flying after a short distance and still explode. | ||
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{{CNAX}} 430% Damage | {{CNAX}} 430% Damage | ||
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| [[ | | [[File:ATCombo3.png]] | ||
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After doing the standard {{CDR}}{{CZ}} combo, warp behind enemies and strike them before blasting them away. Alternatively if {{CLX}} is pressed instead, you will retreat and fire three electrical blast. | After doing the standard {{CDR}}{{CZ}} combo, warp behind enemies and strike them before blasting them away. Alternatively if {{CLX}} is pressed instead, you will retreat and fire three electrical blast. | ||
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{{CLX}} 249% Mag. Damage<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 354% Mag. Damage (2 MP) | {{CLX}} 249% Mag. Damage<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 354% Mag. Damage (2 MP) | ||
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| [[ | | [[File:ATCombo4.png]] | ||
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After doing the standard {{CX}}{{CX}} combo, release an electrical current that pulls enemies in while in Super Armor. | After doing the standard {{CX}}{{CX}} combo, release an electrical current that pulls enemies in while in Super Armor. | ||
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{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CD}}{{CNAHoldX}} 36% Phy. Damage x11 (1 MP/s) | {{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CD}}{{CNAHoldX}} 36% Phy. Damage x11 (1 MP/s) | ||
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| [[ | | [[File:ATCombo5.png]] | ||
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After doing either the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, fire down 3 shots vertically that spread apart. | After doing either the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, fire down 3 shots vertically that spread apart. |