Template:SkillText: Difference between revisions
From Elwiki
(→Ain) |
Shironsaki (talk | contribs) No edit summary |
||
Line 268: | Line 268: | ||
| Sonic Jump=5% Damage Increase per point | | Sonic Jump=5% Damage Increase per point | ||
| Conqueror=For each mutation point used, fires a homing missile. | | Conqueror=For each mutation point used, fires a homing missile. | ||
| Energy Shock=When using Dynamo Point, the last hit will link into a nasod armor | | Energy Shock=When using Dynamo Point, the last hit will link into a nasod armor command. | ||
| Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration. | | Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration. | ||
| Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit. | | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit. | ||
Line 361: | Line 361: | ||
| Nasod Armor Teleport= | | Nasod Armor Teleport= | ||
{{color|#FFC000|'''Teleport'''}} | {{color|#FFC000|'''Teleport'''}} | ||
*Move through space with Nasod Armor | *Move through space with Nasod Armor command {{CZ}} or {{CX}} commands by using 1 Dynamo Mutation Point while in Dynamo Dissolution Mode (Non-Awakening). | ||
| Over Treatment= | | Over Treatment= | ||
{{color|#00D8FF|Over Treatment|b=1}} | {{color|#00D8FF|Over Treatment|b=1}} | ||
Line 1,104: | Line 1,104: | ||
| FreeTraining=<div class="tone-5 border-color" style="padding: 1rem; margin-bottom: 0.8rem; border: 1px solid;">[[File:Exclamation.png]] : Damage values may not be reflected in '''[[Free Training]]'''.</div> | | FreeTraining=<div class="tone-5 border-color" style="padding: 1rem; margin-bottom: 0.8rem; border: 1px solid;">[[File:Exclamation.png]] : Damage values may not be reflected in '''[[Free Training]]'''.</div> | ||
| Combo={{#switch:{{{2|}}} | | Combo={{#switch:{{{2|}}} | ||
| 1=[[File:Exclamation.png]] : All damage values for new and preexisting | | 1=[[File:Exclamation.png]] : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.<br> | ||
| 2=[[File:Exclamation.png]] : All damage values for new and preexisting | | 2=[[File:Exclamation.png]] : All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.<br> | ||
| 3=[[File:Exclamation.png]] : All damage values for new and preexisting | | 3=[[File:Exclamation.png]] : All damage values for new and preexisting commands receive a 1.15x multiplier during 3rd job.<br> | ||
|1~2|1~3=[[File:Exclamation.png]] : All damage values for new and preexisting | |1~2|1~3=[[File:Exclamation.png]] : All damage values for new and preexisting commands receive a 1.05x , 1.1x and 1.15x multiplier during 1st, 2nd and 3rd job respectively.<br> | ||
| Fireball=[[File:Status 071.png]] : Fireballs inflict [[Status Effects/Burn|Burn]] effect on enemy for one second.<br> | | Fireball=[[File:Status 071.png]] : Fireballs inflict [[Status Effects/Burn|Burn]] effect on enemy for one second.<br> | ||
| Gravity Ball Investigation=[[File:Gravity_Ball_Research.png|20px]] : Gravity ball damage is calculated before [[Gravity Ball Investigation]].<br> | | Gravity Ball Investigation=[[File:Gravity_Ball_Research.png|20px]] : Gravity ball damage is calculated before [[Gravity Ball Investigation]].<br> | ||
Line 1,129: | Line 1,129: | ||
| Body of Fire=[[File:BoF.png|20px]] : Flame damage is calculated before [[Body of Fire]].<br> | | Body of Fire=[[File:BoF.png|20px]] : Flame damage is calculated before [[Body of Fire]].<br> | ||
| Nasod Armor={{CNA|20px}} : After job change, in [[Dynamo Point System|{{color|#8000ff|'''Dynamo Configuration Mode'''}}]] : {{CNAZ}} / {{CNAX}} / {{CNAConZ}} / {{CNAHoldX}} will trigger the {{color|#ffa4a1|'''Nasod Armor Command Connection'''}}.<br> | | Nasod Armor={{CNA|20px}} : After job change, in [[Dynamo Point System|{{color|#8000ff|'''Dynamo Configuration Mode'''}}]] : {{CNAZ}} / {{CNAX}} / {{CNAConZ}} / {{CNAHoldX}} will trigger the {{color|#ffa4a1|'''Nasod Armor Command Connection'''}}.<br> | ||
| Nasod Armor Combo=[[File:NA.png|20px]] : While in [[Dynamo Point System|{{color|#8000ff|'''Dynamo Configuration Mode (Awakening)'''}}]], pressing [[File:Z.png|20px]] or [[File:X.png|20px]] during any | | Nasod Armor Combo=[[File:NA.png|20px]] : While in [[Dynamo Point System|{{color|#8000ff|'''Dynamo Configuration Mode (Awakening)'''}}]], pressing [[File:Z.png|20px]] or [[File:X.png|20px]] during any commands with [[File:NABorder.png|20px]] icon border or after certain skills will activate [[File:NA.png|20px]] [Nasod Armor Command].<br> | ||
| Battle Gear=[[File:AddPassive4.png|20px]] : Nasod Armor | | Battle Gear=[[File:AddPassive4.png|20px]] : Nasod Armor Comamnd damage is calculated without [[Nasod Armor Mode - Battle Gear]] nor Awakening and is based on average physical and magical attack.<br> | ||
| Transform=[[File:AddPassive4.png|20px]] : Nasod Armor | | Transform=[[File:AddPassive4.png|20px]] : Nasod Armor Comamnd damage is calculated without [[Nasod Armor Mode - Transform]] nor Awakening and is based on average physical and magical attack.<br> | ||
| Overlimit=[[File:TiTSkill1.png|20px]] : Nasod Armor | | Overlimit=[[File:TiTSkill1.png|20px]] : Nasod Armor Comamnd damage is calculated without [[Nasod Armor Mode - Overlimit]] nor Awakening and is based on average physical and magical attack.<br> | ||
| Database=[[File:AffectTracerPassive1.png|20px]] : Nasod Armor | | Database=[[File:AffectTracerPassive1.png|20px]] : Nasod Armor Comamnd damage is calculated without [[Nasod Armor Mode - Database]] nor Awakening and is based on average physical and magical attack.<br> | ||
| Soul Collector=[[File:Royalguard3.png|20px]] : Bullet and Soul damage is calculated before [[Soul Collector]].<br> | | Soul Collector=[[File:Royalguard3.png|20px]] : Bullet and Soul damage is calculated before [[Soul Collector]].<br> | ||
| Demonic Invasion=[[File:DemPassive3.png|20px]] : Damage is calculated before [[Demonic Invasion]].<br> | | Demonic Invasion=[[File:DemPassive3.png|20px]] : Damage is calculated before [[Demonic Invasion]].<br> |