Bloody Road: Difference between revisions
From Elwiki
Tag: Undo |
|||
Line 78: | Line 78: | ||
=== Total Damage === | === Total Damage === | ||
{{SkillText|FreeTraining}} | {{SkillText|FreeTraining}} | ||
<tabber> | |||
\\NA= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
Line 94: | Line 96: | ||
| {{formatnum:{{#expr: 413*2*1.2}}}}% ~ {{formatnum:{{#expr: 413*6*1.2}}}}% || {{formatnum:{{#expr: 413*11*1.2}}}}% | | {{formatnum:{{#expr: 413*2*1.2}}}}% ~ {{formatnum:{{#expr: 413*6*1.2}}}}% || {{formatnum:{{#expr: 413*11*1.2}}}}% | ||
|} | |} | ||
\\KR= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |||
! rowspan=2 | Mode !! rowspan=2 | Fully Held !! rowspan=2 | [[ECP System|Over Strike]] (Fully Held) !! colspan=2 | Immediate Release !! colspan=2 | [[ECP System|Over Strike]] (Immediate Release) | |||
|- | |||
! Average !! Maximum !! Average !! Maximum | |||
|- | |||
| {{PvE}} | |||
| {{formatnum:{{#expr: 1867*11}}}}% || {{formatnum:{{#expr: (1867*11)*1.2}}}}% | |||
| {{formatnum:{{#expr: (3321*2+1867)}}}}% ~ {{formatnum:{{#expr: (3321*5+1867)}}}}% || {{formatnum:{{#expr: (3321*10+1867)}}}}% | |||
| {{formatnum:{{#expr: (3321*2+1867)*1.2}}}}% ~ {{formatnum:{{#expr: (3321*5+1867)*1.2}}}}% || {{formatnum:{{#expr: (3321*10+1867)*1.2}}}}% | |||
|- | |||
| {{PvP}} | |||
| {{formatnum:{{#expr: 638*11}}}}% || {{formatnum:{{#expr: (638*11)*1.2}}}}% | |||
| {{formatnum:{{#expr: (1132*2+638)}}}}% ~ {{formatnum:{{#expr: (1132*5+638)}}}}% || {{formatnum:{{#expr: (1132*10+638)}}}}% | |||
| {{formatnum:{{#expr: (1132*2+638)*1.2}}}}% ~ {{formatnum:{{#expr: (1132*5+638)*1.2}}}}% || {{formatnum:{{#expr: (1132*10+638)*1.2}}}}% | |||
|} | |||
</tabber> | |||
*Maximum damage on immediate release accounts for initial hit. PvP damage is relative to position of cast and the enemy and Rose. | *Maximum damage on immediate release accounts for initial hit. PvP damage is relative to position of cast and the enemy and Rose. | ||