Blaze Step: Difference between revisions

119 bytes removed ,  15 January 2014
→‎Tips and Details: Removed line "* If the user is in mid-air, the flames will be placed on the floor beneath the user rather than "dropping" from them." Skill mechanics changed, this is no longer relevant.
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(→‎Tips and Details: Removed line "* If the user is in mid-air, the flames will be placed on the floor beneath the user rather than "dropping" from them." Skill mechanics changed, this is no longer relevant.)
Line 113: Line 113:
** While this skill is activated, it interrupts combos with ease unless the opponent has Super Armor.
** While this skill is activated, it interrupts combos with ease unless the opponent has Super Armor.
** Difficult to get full hits on boss, because the high hit count cause them to go Super Armor, charge, or change stage quickly, making it difficult to stay in constant contact.
** Difficult to get full hits on boss, because the high hit count cause them to go Super Armor, charge, or change stage quickly, making it difficult to stay in constant contact.
* If the user is in mid-air, the flames will be placed on the floor beneath the user rather than "dropping" from them.
* Fast [[Awakening Mode|Awakening Charge]] due to the number of hits.
* Fast [[Awakening Mode|Awakening Charge]] due to the number of hits.
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