Valkyrie's Javelin: Difference between revisions

NA max hits clarified, Tips and Details added.
(NA max hits clarified, Tips and Details added.)
Line 4: Line 4:
NA=
NA=
<div style="float: right;">{{#ev:youtube|CCSB8rRReoY|300}}</div>
<div style="float: right;">{{#ev:youtube|CCSB8rRReoY|300}}</div>
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[Image:Valkyrie_Javelin.png]]
| '''[Special Active]''' Raven summons six black javelins in the air and crashes them down onto foes, scorching the ground in explosions.
|-|
|-|
KR=
KR=
<div style="float: right;">{{#ev:youtube|KV-43yNY7ig|300}}</div>
<div style="float: right;">{{#ev:youtube|KV-43yNY7ig|300}}</div>
</tabber>
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Valkyrie_Javelin.png]]
| [[Image:Valkyrie_Javelin.png]]
| '''[Special Active]''' Raven summons eight black javelins in the air and crashes them down onto foes, scorching the ground in explosions.
| '''[Special Active]''' Raven summons six black javelins in the air and crashes them down onto foes, scorching the ground in explosions.
</tabber>
|}
<br>
<br>


Line 32: Line 29:
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
|- style="background:#D3D3D3"
|- style="background:#D3D3D3"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage !! colspan=2 | Max Hits<br>(per Javelin) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage !! colspan=2 | Max Hits per Javelin !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:#D3D3D3"
|- style="background:#D3D3D3"
! Javelin<br>(Physical) !! Explosion<br>(Magical) !! Javelin !! Explosion
! Javelin<br>(Physical) !! Explosion<br>(Magical) !! Javelin !! Explosion
|-
|-
| align="left" | 1 || rowspan=2 | 25 || 352% || 197% || rowspan=18 | 1 || rowspan=18 | 7 || rowspan=18 | 200 MP || rowspan=18 | 13 Seconds
| align="left" | 1 || rowspan=2 | 25 || 352% || 197% || rowspan=18 | 1 || rowspan=18 | 8 (per target) || rowspan=18 | 200 MP || rowspan=18 | 13 Seconds
|-
|-
| align="left" | 2 || 363% || 203%
| align="left" | 2 || 363% || 203%
Line 75: Line 72:
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
|- style="background:#D3D3D3"
|- style="background:#D3D3D3"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage !! colspan=2 | Max Hits<br>(per Javelin) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage !! colspan=2 | Max Hits per Javelin !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:#D3D3D3"
|- style="background:#D3D3D3"
! Javelin<br>(Physical) !! Explosion<br>(Magical) !! Javelin !! Explosion
! Javelin<br>(Physical) !! Explosion<br>(Magical) !! Javelin !! Explosion
|-
|-
| align="left" | 1 || rowspan=2 | 25 || % || % || rowspan=18 | 1 || rowspan=18 | 6~12(?) || rowspan=18 | 200 MP || rowspan=18 | 13 Seconds
| align="left" | 1 || rowspan=2 | 25 || - || - || rowspan=18 | 1 || rowspan=18 | 6~12(?) || rowspan=18 | 200 MP || rowspan=18 | 13 Seconds
|-
|-
| align="left" | 2 || % || %
| align="left" | 2 || - || -
|-
|-
| align="left" | 3 || 26 || % || %
| align="left" | 3 || 26 || - || -
|-
|-
| align="left" | 4 || 29 || % || %
| align="left" | 4 || 29 || - || -
|-
|-
| align="left" | 5 || 32 || % || %
| align="left" | 5 || 32 || - || -
|-
|-
| align="left" | 6 || 35 || % || %
| align="left" | 6 || 35 || - || -
|-
|-
| align="left" | 7 || 38 || % || %
| align="left" | 7 || 38 || - || -
|-
|-
| align="left" | 8 || 41 || % || %
| align="left" | 8 || 41 || - || -
|-
|-
| align="left" | 9 || 44 || % || %
| align="left" | 9 || 44 || - || -
|-
|-
| align="left" | 10 || 47 || % || %
| align="left" | 10 || 47 || - || -
|-
|-
| align="left" | 11 || 50 || % || %
| align="left" | 11 || 50 || - || -
|-
|-
| align="left" | 12 || 53 || % || %
| align="left" | 12 || 53 || - || -
|-
|-
| align="left" | 13 || 56 || % || %
| align="left" | 13 || 56 || - || -
|-
|-
| align="left" | 14 || 59 || % || %
| align="left" | 14 || 59 || - || -
|-
|-
| align="left" | 15 || 62 || % || %
| align="left" | 15 || 62 || - || -
|-
|-
| align="left" | 16 || 65 || 710% || 262%
| align="left" | 16 || 65 || 710% || 262%
Line 113: Line 110:
| align="left" | 17 || 68 || 725% || 268%
| align="left" | 17 || 68 || 725% || 268%
|-
|-
| align="left" | 18 || 71 || % || %
| align="left" | 18 || 71 || - || -
</tabber>
</tabber>
<br>
<br>


== [[Skill Note]] (KR Only) ==
== [[Skill Notes|Skill Note]] ==
'''Name:''' Dive from high place / (높은 곳에서의 낙하)
'''Name:''' Soaring Spears / (높은 곳에서의 낙하)


'''Description:''' Damage increases more as you use it from a higher altitude. (Maximum damage increase of 500)
'''Description:''' Damage increases more as you use it from a higher altitude (Maximum damage increase of 500).
<br>


<br>
== Tips and Details  ==
== Tips and Details  ==
*'''Valkyrie's Javelin''' can also be activated in mid-air.
*In NA, the eighth explosion is very inconsistent and easily misses.
*Even though each javelin's explosion hits seven times, each foe will only a max of seven hits.
**There is no limit on the damage from the javelins, but each target can be hit only eight times by the explosions.
**There is no limit on the damage from the javelins themselves. All six will damage a wide foe.
*[[Valkyrie's Javelin]] can also be activated in mid-air.
*It is best to use this on opponents that are grounded in order to get the most damage. It is even better if the foe is super armored and not airborne, but you could use it on a foe that's just been slightly lifted since javelins will push them to the ground. If used on foes at high altitudes, they may avoid some of the explosive damage.  
*It is best to use this on opponents that are grounded in order to get the most damage. It is even better if the foe is super armored and not airborne, but you could use it on a foe that's just been slightly lifted since javelins will push them to the ground. If used on foes at high altitudes, they may avoid some of the explosive damage.  
*Best used on bosses that cover a large horizontal area, such as the [[2-x|Nasod Inspector]], the [[3-x|Ancient Bone Dragon]] and the [[6-2|Coral Sea Serpents]].
*Best used on bosses that cover a large horizontal area, such as the [[2-x|Nasod Inspector]], the [[3-x|Ancient Bone Dragon]], and the [[6-2|Coral Sea Serpents]].
*It is possible to catch the opponent.
*It is possible to catch the opponent.
<br>
<br>


== Updates ==
== Updates ==
*3/29/2012 KR
*03/29/2012 KR
**Decreased number of explosions to one.
**Decreased number of explosions to one.
***Total damage per Javelin is decreased by 248% at Lv. 5.
***Total damage per Javelin is decreased by 248% at Lv. 5.
**Javelins changed to magical damage.
**Javelins changed to magical damage.
*6/27/2013 KR
*06/27/2013 KR
**Explosion count increased to seven.
**Explosion count increased to eight.
***Max explosion hits limited to seven.
***Max explosion hits limited to eight.
**Javelins changed to physical damage.
**Javelins changed to physical damage.
*5/29/2014 KR
*05/29/2014 KR
**Total damage increase
**Damage increased.
*6/12/2014 KR
**Spear/explosion damage ratio.
**Added 1 more Nasod spear at each side
*06/12/2014 KR
**Changed Damage Area
**Added 1 Nasod javelin to each side for a total of 8.
***Removed Max hits limit
**Changed damage area.
**Visual Effect Upgrade
***Removed explosion hit limit.
**Visual effect upgraded.
<br>
<br>


399

edits