Bullet Blitz: Difference between revisions
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*The bullet will always try to ricochet whenever possible. If not, it will continue to hit its current target. | *The bullet will always try to ricochet whenever possible. If not, it will continue to hit its current target. | ||
**However, if there is only one target, '''Bullet Blitz''' will hit at most 5 times since the delay between hits for the same target is about 0.3 seconds, while the delay from ricocheting from a target to another is much shorter, thus being able to land more hits the more enemies are next to each other. | **However, if there is only one target, '''Bullet Blitz''' will hit at most 5 times since the delay between hits for the same target is about 0.3 seconds, while the delay from ricocheting from a target to another is much shorter, thus being able to land more hits the more enemies are next to each other. | ||
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Revision as of 04:54, 18 March 2016
[Special Active] Shoot a magical bullet which chases nearby enemies. |
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Deadly Chaser | 55 | 55 | 64 |
Skill Information
Character Level | Magic Bullet (Magical) |
Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
55 | 337% | 5 | 100 MP | 8 Seconds |
Skill Traits
Reversed Bullet Blitz | Ruthless Bullet Blitz | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | |
MP Usage | Cooldown | ||||
55 | MP Usage decreased to 70% Cooldown increased to 150% |
70 MP | 12 Seconds | 64 | Skill will cancel Mana Break Cooldown increased to 200% |
Tips and Details
- The homing aspect of this skill is similar to that of Magic Missile.
- Although it's more similar to Chain Lightning in that it ricochets between enemies.
- The bullet will always try to ricochet whenever possible. If not, it will continue to hit its current target.
- However, if there is only one target, Bullet Blitz will hit at most 5 times since the delay between hits for the same target is about 0.3 seconds, while the delay from ricocheting from a target to another is much shorter, thus being able to land more hits the more enemies are next to each other.
Updates
- 03/29/2012 KR
- Damage increased
- MP recovery decreased.
- 02/14/2013 KR
- Targeting system improved.
- Fixed a glitch where the skill would hit less than it was supposed to during Awakening.
- 02/04/2016 (KR) / 03/16/2016 (NA)
- Tracking performance revamped.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 뷸렛 블릿츠 | Bullet Blitz |
Japan | バレッドブリッツ | Bullet Blitz |
China (Simplified Chinese) | 闪电猛袭 | Lightning Struck |
France | Projectile éclair | Lightning projectile |