Creeping Terror: Difference between revisions
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! Back Attack Special Active Damage Increase !! Attack Decrease !! Max Stacks !! Duration !! Reactivation Cooldown !! Each Stacks (Pure Damage) | ! Back Attack Special Active Damage Increase !! Attack Decrease !! Max Stacks !! Duration !! Reactivation Cooldown !! Each Stacks (Pure Damage) | ||
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| align="left" | 1 || 15 || 6% || 0.5% || rowspan=4 | 5 || rowspan=4 | 7 Seconds || rowspan=4 | 1 | | align="left" | 1 || 15 || 6% || 0.5% || rowspan=4 | 5 || rowspan=4 | 7 Seconds || rowspan=4 | 1 Second || 50% | ||
|- | |- | ||
| align="left" | 2 || 31 || 9% || 1% || 68% | | align="left" | 2 || 31 || 9% || 1% || 68% |
Revision as of 13:05, 4 April 2017
[Passive] Increases the damage of Special Actives when hitting the back of an enemy and also allows commands/Actives to apply the "Creeping Terror" debuff. | |
Requirements
Class | Level Required |
---|---|
Chiliarch | 15 |
Skill Information
Skill Level | Character Level | Terror from Behind | Creeping Terror | Burst of Terror | |||
---|---|---|---|---|---|---|---|
Back Attack Special Active Damage Increase | Attack Decrease | Max Stacks | Duration | Reactivation Cooldown | Each Stacks (Pure Damage) | ||
1 | 15 | 6% | 0.5% | 5 | 7 Seconds | 1 Second | 50% |
2 | 31 | 9% | 1% | 68% | |||
3 | 37 | 12% | 1.5% | 87% | |||
4 | 83 | 15% | 2% |
Tips and Details
- Burst of Terror's damage is based on your physical attack. It is affected by your Additional Damage and Critical stats, but ignores defense.
Updates
- 01/22/2015 KR
- Attack decrease effect starts from level 2.
- "Creeping Terror" debuff duration increased by 2 seconds.
- Cooldown of stacking decreased to 0.1 seconds.
- Affected all enemies near target.
- 07/09/2015 KR
- Fixed error where Burst of Terror was not working properly.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Reactivation Cooldown increased.
- Terror from Behind effect decreased.
- Creeping Terror effect decreased.
- 05/19/2016 KR
- Fixed issue where passive not working properly in certain situations.
- 06/02/2016 KR
- Fixed issue where passive not working properly in certain situations.
Alternative Names