Electronic Move: Difference between revisions
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Gameboy224 (talk | contribs) m (Text replacement - "*{{buff|Damage increased.}}" to "*{{buff|'''Damage''' increased.}}") |
Gameboy224 (talk | contribs) m (Text replacement - "*{{nerf|Damage decreased.}}" to "*{{nerf|'''Damage''' decreased.}}") |
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Revision as of 21:04, 14 July 2022
File:CBSTrans2.png | [Active] Instantly uses special movement and uses more special movements when pressed again. |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Code: Battle Seraph : Transcendent | 80 |
Skill Information
Mode | Special Movement (Magical) | Number of Uses | MP Usage | Cooldown |
---|---|---|---|---|
Normal | ||||
PvE | 322% | 3 | 40 MP per movement | 8 Seconds |
PvP | 129% | |||
[Enhanced] | ||||
PvE | 322% | 4 | 40 MP per movement | 8 Seconds |
PvP | 129% |
Skill Traits
Powerful Electronic Move | Empowered Electronic Move | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
Cooldown | ||
Super Armor added to the skill Cooldown increased to 150% |
12 Seconds | Damage increased to 120% |
Total Damage
Mode | Base | |
---|---|---|
Normal | Empowered | |
PvE | 1,288% | 1,545.6% |
PvP | 516% | 619.2% |
Tips and Details
- This skill is identical to the command, only costing more MP and dealing more damage.
- Just like the command, you can only dash up once. The initial dash will always be horizontal.
Trivia
- Along with Heaven's Fist - Pressure, this is one of the only non-Hyper Active damaging skills that do not activate the Nasod Core.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
07/28/2016 | 09/28/2016 |
| |
09/08/2016 | - |
| |
01/25/2017 | 02/08/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
07/27/2017 | 08/09/2017 |
|
|
09/28/2017 | 10/18/2017 |
|
|
04/05/2018 | 04/18/2018 |
| |
10/08/2020 | 11/04/2020 |
|
Alternative Names
Code: Battle Seraph - Skills
Hyper Active
Special Active
Active
Passive