Tactical Field: Difference between revisions
From Elwiki
m (Text replacement - "! colspan=([0-9]+)[\s]*?\|[\s]*?(Normal|\[Enhanced\])\n" to "| colspan=$1 | '''$2''' ") |
m (Text replacement - "\|-[\s]*?style="background:[\s]*?{{ColorSel\|CharLight\|(.*?)}}[;]?"" to "|-") |
||
Line 31: | Line 31: | ||
|- | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=4 | {{se|111|Tactical Field||pb}} !! colspan=2 | Cannonball Reload !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=4 | {{se|111|Tactical Field||pb}} !! colspan=2 | Cannonball Reload !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Received Damage Decrease !! MP Recovery<br>(Per 1.6 Seconds) !! Effect !! Duration !! Normal !! Enhanced<br>(Per 0.9 Seconds) | ! Received Damage Decrease !! MP Recovery<br>(Per 1.6 Seconds) !! Effect !! Duration !! Normal !! Enhanced<br>(Per 0.9 Seconds) | ||
|- | |- | ||
Line 50: | Line 50: | ||
|- | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=4 | {{se|111|Tactical Field||pb}} !! colspan=2 | Cannonball Reload !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=4 | {{se|111|Tactical Field||pb}} !! colspan=2 | Cannonball Reload !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Received Damage Decrease !! MP Recovery per Second !! Effect !! Duration !! Normal !! Enhanced<br>(Per 0.9 Seconds) | ! Received Damage Decrease !! MP Recovery per Second !! Effect !! Duration !! Normal !! Enhanced<br>(Per 0.9 Seconds) | ||
|- | |- | ||
Line 73: | Line 73: | ||
|- | |- | ||
! rowspan=2 | Mode !! colspan=2 | Killing Blow (1) Tactical Field !! Gigantic Tactical Field | ! rowspan=2 | Mode !! colspan=2 | Killing Blow (1) Tactical Field !! Gigantic Tactical Field | ||
|- | |- | ||
! Attribute Effect !! {{se|111|Tactical Field||pb}} Duration !! Attribute Effect | ! Attribute Effect !! {{se|111|Tactical Field||pb}} Duration !! Attribute Effect | ||
|- | |- | ||
Line 108: | Line 108: | ||
|- | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- |
Revision as of 00:21, 30 August 2022
Requirements
Class | Level Required |
---|---|
Tactical Trooper | 45 |
Skill Information
- NA
- KR (08/18/2022)
Mode | Field (Magical) | Party BuffTactical FieldParty BuffTactical Field | Cannonball Reload | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Received Damage Decrease | MP Recovery (Per 1.6 Seconds) |
Effect | Duration | Normal | Enhanced (Per 0.9 Seconds) | |||||
Normal | ||||||||||
PvE | 3433% | 10% | +6 MP | Super Armor | 20 Seconds | 6 | 1 | 200 MP | 12 Seconds | |
PvP | 1239% | 5% | +3 MP | 10 Seconds | ||||||
[Enhanced] | ||||||||||
PvE | 3433% | 20% | +6 MP | Super Armor | 20 Seconds | 6 | 1 | 200 MP | 12 Seconds | |
PvP | 1239% | 10% | +3 MP | 10 Seconds |
Skill Traits
Mode | Killing Blow (1) Tactical Field | Gigantic Tactical Field | |
---|---|---|---|
Attribute Effect | Party BuffTactical FieldParty BuffTactical Field Duration | Attribute Effect | |
PvE | Skill effect's duration increased to 130% | 26 Seconds | Skill size increased to 120% |
PvP | 13 Seconds |
Old Version
Video | Description |
---|---|
Between its initial release and the 03/17/2022 KR Patch, the original version of Tactical Field placed down a stationary buff field. |
Tips and Details
- While the tooltip says the MP recovery occurs per second, this is false, and occurs slightly less frequently, at every 1.6 seconds.
- Conversely, the enhanced cannonball reload is slightly more frequently, at every 0.9 seconds.
- Over the full duration of the skill, it will recover a total of up to 72 MP (18 in PvP) and 23 enhanced cannonballs.
- With the Killing Blow (1) Skill Trait, it will recover a total of up to 96 MP (24 in PvP) and 29 enhanced cannonballs.
- The enhanced cannonballs are reloaded about as fast as you can fire them from Mobile Shelling, letting you remain in the stance indefinitely while the field is active without needing to switch back to Siege Shelling.
- Received Damage Decrease is multiplicative.
- Buffs that change your body size like Natal Chart affect the field's size.
- However, if one of them expires while the field is active, its size will not change.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
09/06/2012 | 10/02/2013 |
| |
06/27/2013 | 11/06/2013 |
| |
11/07/2013 | 02/12/2014 |
| |
05/15/2014 | 09/17/2014 |
| |
07/10/2014 | - |
| |
07/17/2014 | - |
| |
02/05/2015 | - |
| |
08/20/2015 | 01/27/2016 |
| |
09/24/2015 | 03/03/2016 |
| |
10/08/2015 | 03/16/2016 |
| |
07/28/2016 | - |
| |
08/11/2016 | 09/28/2016 |
| |
10/20/2016 | 11/23/2016 |
| |
01/25/2017 | 02/08/2017 |
| |
04/27/2017 | 05/10/2017 |
| |
06/15/2017 | 06/28/2017 |
| |
07/27/2017 | 08/09/2017 |
| |
|
| ||
04/05/2018 | 04/18/2018 |
| |
08/01/2019 | 08/28/2019 |
| |
08/27/2020 | 09/23/2020 |
| |
03/25/2021 | 04/28/2021 |
| |
07/08/2021 | 08/04/2021 |
| |
09/30/2021 | 10/27/2021 |
| |
03/17/2022 | 04/13/2022 |
| |
03/24/2022 |
| ||
07/21/2022 | 08/17/2022 |
| |
08/18/2022 | - |
|
Alternative Names
Tactical Trooper - Skills
Hyper Active
Special Active
Active
Passive