Moonlight Rhapsody: Difference between revisions
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| [[Image:TiTSkill2.png]] | | [[Image:TiTSkill2.png]] | ||
| '''[Special Active]''' | | '''[Special Active]''' | ||
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| <font color="4488FF">'''Overlimit'''</font> | |||
*In Configuration Mode (Awakening), 200 DP will be consumed for this skill and 40 MP will be recovered. | |||
*In Dissolution Mode (Non-Awakening), 200 MP will be consumed for this skill and 40 DP will be recovered. | |||
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| <font color="33FF00">'''Dynamo Mutation Point Usage'''</font> | |||
*During Awakening, a maximum of 1 Dynamo Mutation Point will be consumed. | |||
*For each mutation point used, the interval of Rhapsody is decreased by 33%. | |||
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==Skill Information== | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:#9F81F7;" | |||
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan=4 | Damage (Magical) !! colspan=2 | Duration || rowspan="3" | Rhapsody Interval <br> (With 1 Mutation Point) || rowspan="3" | MP Usage !! rowspan="3" | Cooldown | |||
|- style="background:#9F81F7;" | |||
! rowspan="2" | Esper Release || colspan=3 | Rhapsody || rowspan="2" | Skill || rowspan="2" | Rhapsody Stacks | |||
|- style="background:#9F81F7;" | |||
! 1 Stack || 2 Stacks || 3 Stacks | |||
|- | |||
| align="left" | 1 || rowspan="2" | 45 || % || % || % || % || seconds || rowspan="7" | 14 seconds || rowspan="7" | 2 seconds <br> (1.34 seconds) || rowspan="7" | 200 MP || rowspan="7" | 13 Seconds | |||
|- | |||
| align="left" | 2 || % || % || % || % || seconds | |||
|- | |||
| align="left" | 3 || 58 || % || % || % || % || seconds | |||
|- | |||
| align="left" | 4 || 62 || 922% || 316% || 632% || 949% || 16 seconds | |||
|- | |||
| align="left" | 5 || 66 || 979% || 335% || 671% || 1008% || 18 seconds | |||
|- | |||
| align="left" | 6 || 70 || % || % || % || % || seconds | |||
|- | |||
| align="left" | 7 || 74 || % || % || % || % || seconds | |||
|} | |||
<br> | |||
== Tips and Details == | |||
*Rhapsody stacks will accumulate on each Rhapsody that hits the target. | |||
**Rhapsody stacks can be detonated by anyone hitting the target, making Stack 3 extremely hard to obtain outside of solo play. | |||
*The duration of the Rhapsody stack is refreshed when the target is hit by another Rhapsody. | |||
*The explosions can hit nearby targets, depending on the stack amount. Stack 1 has a small AoE, while Stack 3 is much larger. | |||
**The explosions cannot trigger title, set, or attribute effects | |||
{{DiESkillsKR}} | {{DiESkillsKR}} |