Archenemy: Difference between revisions

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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Arcenemy.png]]<br>  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Arcenemy.png]]<br>  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Magical]''' Summons 4 black javelins that go on standby, waiting until Raven strikes an enemy to to instantly impale it. In awakening mode the javelins explode on contact.
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Magical]''' Summons 4 black javelins that go on standby, waiting until Raven strikes an enemy to instantly impale it. In [[Awakening Mode]] the javelins explode on contact, increasing the damage output.
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== Skill Note ==
== Skill Note ==
Causes all javelins to reset the knockdown counter and each javelin to hit twice due to the explosion.<br>Each javelin can also hit 2 enemies at once, but two javelins will be used if your initializing attack hits both of your enemies(this has since been patched, and now only one javelin will be used).<br>Without the note, only the last javelin will reset the knockdown counter, BUT each of the 3 first javelins will reset 1 point off from the knockdown counter.  
Causes all javelins to reset the knockdown counter and each javelin to hit twice due to the explosion.<br>
Each javelin can also hit 2 enemies at once, but two javelins will be used if your initializing attack hits both of your enemies(this has since been patched, and now only one javelin will be used).<br>
Without the note, only the last javelin will reset the knockdown counter, but each of the 3 first javelins will reset 1 point off from the knockdown counter.  




== Tips and Details  ==
== Tips and Details  ==
 
*The skill doesn't have much of a dungeon use (with some exceptions such as [[5-2|Chloe]]), but can be very handy in PvP.
*The skill doesn't have much of a dungeon use, but can be very handy in PvP (With some exceptions such as Chloe, who is the boss from 5-2).
 
*With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
*With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
*Raven's indirect moves will not make the javelins attack. Examples: 3rd hit of XXvX, >>^X, final hit of ZZX>XX and the blue burst flame of ZZZX.
*Raven's indirect moves will not make the javelins attack. Examples: 3rd hit of XXvX, >>^X, final hit of ZZX>XX and the blue burst flame of ZZZX.


{{OTSkills}}
{{OTSkills}}
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