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{{Languages|Rose}}
{{Languages|Rose}}
= Rose =
{{#Widget:AdsenseR}}
=== Specjalizacja ===
Prawo Empireum nakazuje każdemu dziecku płci żeńskiej przejść test przed jej piątymi urodzinami. Te które zademonstrują wyjątkowy talent mogą wtedy wziąć udział w obszernym treningu przygotowującym je do dołączenia do elitarnej dywizji Imperialnej Straży zwanej również "Imperial Princess Garden". Kobieta tej uprzywilejowanej mniejszości skończyła karierę nie tylko przy obronie Empireum przed wrogami, ale również grając rolę liderki w ich życiu, prowadząc je przez wszystkie sorty technologii, od "instrumentów wojennych" po istotne technologie komunikacyjne.
<br>
=== Specjalne Umiejętności ===
:''Main Article: [[ECP System]]''<br>
"ECP System" pozwala jej zmieniać 4 różne bronie i aktywować '''Over Strike''' .
<br>
=== Historia ===
:''Main Article: [[Outer Atlas Station]]''<br>
Członkini Majestatycznego Ogrodu który chroni Królewskie Podniebne Miasto. Dostała kod zwany "Rose", który jest tylko dla najsilniejszych członków "Majestatycznego Ogrodu".<br>
W celu zniszczenia wrogów zagrażających Niebu, Rose musiała przenieść się do innego wymiaru - Elrios.
<br>
== Pierwsza zmiana klasy ==
[[File:Roseclassadvance.png|thumb|350px|Rose's four job paths.]]
[[Rose]] musi osiągnąć poziom 15, aby rozpocząć zadanie na pierwszą zmiane klasy.
=== Jamming ===
#Ukończ [[2-4]] w trybie Ekspert (☆☆☆).
#Porozmawiaj z [[NPCs#Elder|Ekko]] w [[Elder]].
#Ukończ [[2-3]] w trybie Trudny (☆☆) dwukrotnie.
#Zabij ''Lorda Robo''' na planszy  [[2-5]] w trybie Ekspert (☆☆☆).
<br> Po ukończeniu tych misji, Rose może wybrać jedną z czterech klas [[Heavy Barrel]], [[Bloodia]], [[Valkyrie]] or [[Metal Heart]].
== Umiejętności ==
{{:Skill Tree: Rose}}
<br>
== Kombosy  ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="20%" | Combo
! width="50%" | Description
! width="30%" |Damage
|-
| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}'''
| podstawowe 3 kopniaki wyrzucające przeciwnika w powietrze przy ostatnim uderzeniu.
|
{{CZ}} 146% Phy. Damage<br>
{{CZ}} 171% Phy. Damage<br>
{{CZ}} 213% Phy. Damage<br>
{{CZ}} 281% Phy. Damage
|-
| '''{{CZ}}{{CZ}}{{CZ}}{{CX}}'''
| podstawowe 3 kopniaki, po których następuje rzut granatem.
|
{{CZ}} 146% Phy. Damage<br>
{{CZ}} 171% Phy. Damage<br>
{{CZ}} 213% Phy. Damage<br>
{{CX}} 100% Phy. Damage + 397% Mag. Damage
|-
| '''{{CRI}}{{CX}}{{CRoX}}{{CRoX}}{{CX}}'''
| wystrzeliwuje 1 pocisk z pierwszego rewolweru, 2 pociski z drugiego rewolweru, przed wystrzeleniem ostatniego pocisku przeciwnicy zostają podrzuceni. Strzały mogą przebić maksymalnie 2 przeciwników oraz "eksplodują" by zadać dodatkowe obrażenia. Można zmieniać bronie podczas combo (zabiera punkty ECP).
|
{{CX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CRoX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CRoX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 489% Mag. Damage + 12% Phy. Damage (4MP)(10ECP)<br>
pierwsze {{CX}} zadaje 100% Phy. Damage gdy trafi przeciwnika
|-
| '''{{CMI}}{{CX}}{{CRoX}}{{CX}}'''
| Fires 2 bullets from the first musket and a final shot from the second musket. Shots are able to pierce an unlimited amount of enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).
|
{{CX}} 371 % Mag. Damage + 10% Phy. Damage (7MP)<br>
{{CRoX}} 371% Mag. Damage + 10% Phy. Damage (7MP)<br>
{{CX}} 613% Mag. Damage + 12% Phy. Damage (7MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage on contact
|-
| '''{{CAGI}}{{CX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CX}}'''
| Fires 3 shots from each auto-gun and can fire up to 7 times. Each bullet burns 2 MP off the target. Shots are unable to pierce at all however they do have an explosion radius so all targets within range take damage. Can switch weapons during the white commands (consumes ECP).
|
{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CX}} 77% Mag. Damage + 12% Phy. Damage x6 (2MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage on contact
|-
| '''{{CHCI}}{{CRoX}}{{CX}}'''
| Fire a blast forward, followed by a second blast that knocks enemies back. Shots are an area of effect rather than a projectile and can hit an infinite amount of enemies. Can switch weapons during the white commands (consumes ECP).
|
{{CRoX}} 711% Mag. Damage + 100% Phy. Damage (2MP)<br>
{{CX}} 1066% Mag. Damage (2MP)(10ECP)<br>
+ 100% Phy. Damage x2<br>
Physical Damage only applies on contact
|-
| '''{{CDR}}{{CZ}}{{CZ}}'''
| Slide to kick and launch the target.
|
{{CDR}}<br>
{{CZ}} 146% Phy. Damage<br>
{{CZ}} 180% Phy. Damage
|-
| '''{{CDR}}{{CZ}}{{CX}}'''
| Slide to kick and dodge behind enemies and toss a frag grenade that launches enemies.
|
{{CDR}}<br>
{{CZ}} 146% Phy. Damage<br>
{{CX}} 100% Phy. + 286% Mag. Damage
|-
| '''{{CDR}}{{CX}}'''
| Dodge behind enemies and fire a shot. Shots differ from weapons.
|
{{CDR}}<br>
{{CRI}}{{CX}} 309% Mag. Damage + 10% Phy. Damage x2 (4MP)<br>
{{CMI}}{{CX}} 294% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CAGI}}{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 511% Mag. Damage (4MP)
|-
| '''{{CU}}{{CZ}}'''
| Single jump kick.
|
{{CU}}<br>
{{CZ}} 133% Phy. Damage
|-
| '''{{CU}}{{CX}}'''
| Single jump with weapon shot without knocking down. Shots differ from weapons.
|
{{CU}}<br>
{{CRI}}{{CX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 371% Mag. Damage + 10% Phy. Damage  (4MP)<br>
{{CAGI}}{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 711% Mag. Damage  (4MP)
|-
| '''{{CUU}}{{CZ}}'''
| While double jumping, execute a single kick.
|
{{CUU}}<br>
{{CZ}} 133% Phy. Damage
|-
| '''{{CUU}}{{CX}}'''
| While double jumping, fire your weapons. Shots differ from weapons
|
{{CUU}}<br>
{{CRI}}{{CX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 371% Mag. Damage + 10% Phy. Damage  (4MP)<br>
{{CAGI}}{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 711% Mag. Damage  (4MP)
|-
| '''{{CDRU}}{{CZ}}'''
| While in midair, kicks forward. After landing, continues to run if you hold {{CR}}.
|
{{CDRU}}<br>
{{CZ}} 133% Phy. Damage
|-
| '''{{CRI}}{{CDRU}}{{CX}}{{CX}}'''
| While in midair, fires 1 shot from the first revolver and finishes with 2 shots from the second revolver.
|
{{CDRU}}<br>
{{CX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 349% Mag. Damage + 10% Phy. Damage x2 (3MP)<br>
|-
| '''{{CMI}}{{CDRU}}{{CX}}{{CX}}'''
| While in midair, fires 2 shots. The last shot pushes you back.
|
{{CDRU}}<br>
{{CX}} 371% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 371% Mag. Damage + 10% Phy. Damage (4MP)<br>
|-
| '''{{CAGI}}{{CDRU}}{{CX}}{{CX}}{{CX}}'''
| While in midair, fires 3 shots from each gun.
*Currently, the final {{CX}} shows the second gun firing bullets as well, with the sound effect playing, but no shots appearing or damage being dealt.
*''Post 03/24/2016 KR patch:''
**Fixed issue where the final shot is not be fired.
|
{{CDRU}}<br>
{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 64% Mag. Damage + 10% Phy. Damage x6 (3MP)
|-
| '''{{CHCI}}{{CDRU}}{{CX}}'''
| While in midair, blast the enemies. The last shot pushes you back greatly.
|
{{CDRU}}<br>
{{CX}} 711% Mag. Damage (4MP)<br>
|-
| Recovery {{CZ}}/{{CX}}
|
*'''Command is modified at level 1, for more details see: [[Backstep]]'''
|
|}
<br>
<br>
== Skills  ==
{{:Rose/Skills}}
<br>
== Videos ==
*[https://www.youtube.com/watch?v=f2pZVX6f1j0 '''Rose's Animated Trailer''']
*[https://www.youtube.com/watch?v=voDIjLSVgcw '''KR trailer made by 'KOG'''']
*[https://www.youtube.com/watch?v=aShwjkHrIRI '''NA trailer made by 'Kill3rCombo'''']
*[https://www.youtube.com/watch?v=pGGYE10q2is '''Rose All Pose''']
<br>
== Theme ==
<center>{{#ev:youtube|0dlbIC7JKmI}}</center>
<br>
== Gallery ==
=== Artwork ===
<gallery widths=150px heights=150px>
File:RoseRender.png|'''Rose''''s Portrait.
File:Rose_Attack_Full.png|Full body skill cut-in.
File:Rose's_Alternative_Portrait.png|Rose's Alternative Portrait
File:RoseAP2.png|April Fools Skill Cut-in featuring [[Yuno & Nono]].
File:Rose_Poster.png|Promotional poster of '''Rose''' and Zero.
File:PboLDBP.png|Facial expressions
File:Rose Head Portrait.png|Rose's Head Portrait
</Gallery>
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:RosePoses.png|Idle pose and Promo avatar.
File:RoseWeapons.png|Promo weapons.
File:RoseReady.gif|Ready Animation.
File:RoseIdle.gif|Idle Animation.
File:1128DDP.png|Conference's teaser poster depicting '''Rose''''s robot guide Zero.
</Gallery>
<br>
== Trivia ==
*Due to '''Rose''' being the result of a collaboration, she actually never encounters the El Search Party in the game's main storyline.
*'''Rose's''' robot navigator, '''Zero''', was originally planned to have the ability to become Rose's weapons, but this idea was scrapped because it was "too difficult to implement".
*Her {{CX}} bullet commands are physical projectiles, thus allowing them to not be reflected or absorbed like normal magical projectiles.
**Some Special Actives can still absorb her projectiles, such as [[Space Distortion]] and [[Fire Wall]].
**Rose's bullets can also be reflected by Taranvash of [[7-3]] and Bloody Glitter Defenders in [[6-X]].
*Her '''ECP''' skills have a bug where ECP is consumed and cooldown time is activated without the skill being performed.
*Just like [[Deadly Chaser]] and [[Lu/Ciel|Ciel]], Rose's weapons will do physical damage at close range.
*'''Rose''' is the first collaboration character in Elsword. She is originally from the MMO [http://www.dfoneople.com/ Dungeon Fighter Online], where she's known as "female Gunner".
**However, she is not the first ''crossover'' character. [[Elesis]] was originally from Grand Chase, KoG's previous MMO, which, while not a collaboration (as it's the same company), is still a crossover.
*'''Rose''' is the first character to have 4 job paths, likely to reflect the 4 subclass lines she has in her original game.
*'''Rose''' wields various weapons such as revolvers, muskets, assault rifles, and dual hand cannons to differentiate her playstyle from that of [[Deadly Chaser]] and [[Lu/Ciel|Ciel]].
**Some skills are also transferred from her original game such as ''Spriggan'', ''Gatling Gun'', ''Barbecue!'', and ''Flame Thrower''.
**Despite having multiple weapons, she only has one weapon costume slot.  Her weapon costume is applied to all of her weapons.
*Elsword is not the first game that '''Rose''' has made an appearance through a collaboration. She is featured as a playable character through crossovers in other MMOs such as [http://cyphers.nexon.com/cyphers/pages/character/j/1 Cyphers Online] and [http://sa.nexon.com/main/index.aspx Sudden Attack].
<br>
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rose}}
|KR=로제<br>안나 테스타로사    |KRName=Rose<br>Anna Testarossa
|JP=ロゼ<br>アンナ・テスタロサ |JPName=Rose<br>Anna Testarossa
|TW=蘿潔<br>安納泰特斯蘿莎 |TWName=Rose<br>Anna Testarossa
|CN=萝丝<br>安娜特斯塔罗莎 |CNName=Rose<br>Anna Testarossa
}}
===Zero===
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rose}}
|KR=?    |KRName=Zero
}}
<br>
{{Characters}}
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