Crossmore: Difference between revisions
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*The damage goes down over time very quickly, reducing in damage even at point blank range. | *The damage goes down over time very quickly, reducing in damage even at point blank range. | ||
**'''Currently glitched''': The damage jumps down to 551% per hit for 2 hits before going back up to the listed minimum of 589% resulting in a maximum of only 3,159% Magical Damage, not including skill traits. | **'''Currently glitched''': The damage jumps down to 551% per hit for 2 hits before going back up to the listed minimum of 589% resulting in a maximum of only 3,159% Magical Damage, not including skill traits. | ||
* | <br> | ||
== Updates == | |||
*01/12/2017 KR | |||
**Tooltip error in [Enhanced] level fixed. | |||
<br> | <br> | ||