Code: Electra: Difference between revisions
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| [[Image:CelCombo1.png]] | | [[Image:CelCombo1.png]] | ||
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After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, fires a laser while in '''Super Armor''' that repeatedly damage enemies while lifting them into the air. The laser costs MP and is affected by [[El Crystal Spectrum]]. | After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, fires a laser while in '''Super Armor''' that repeatedly damage enemies while lifting them into the air. The laser costs MP and is affected by [[El Crystal Spectrum]]. | ||
*The laser will always result in critical hit if used during Awakening | *The laser will always result in critical hit if used during Awakening | ||
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| [[Image:CelCombo2R.png]] | | [[Image:CelCombo2R.png]] | ||
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After doing the standard {{CX}}{{CX}} combo, fires a laser while in '''Super Armor''' that repeatedly damage enemies while lifting them into the air. The laser costs MP, is affected by [[El Crystal Spectrum]] and can be cancelled in mid-animation. This version can be held longer. | After doing the standard {{CX}}{{CX}} combo, fires a laser while in '''Super Armor''' that repeatedly damage enemies while lifting them into the air. The laser costs MP, is affected by [[El Crystal Spectrum]] and can be cancelled in mid-animation. This version can be held longer. | ||
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| [[Image:CelCombo3.png]] | | [[Image:CelCombo3.png]] | ||
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After doing the standard {{CDR}}{{CZ}} combo, thrust forward another Nasod spear and then rushes forward behind the enemy, leaving a trail of electronic pulses, pulling the enemy along with her. (3rd Z requires 10 MP) | After doing the standard {{CDR}}{{CZ}} combo, thrust forward another Nasod spear and then rushes forward behind the enemy, leaving a trail of electronic pulses, pulling the enemy along with her. (3rd Z requires 10 MP) | ||
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