Mastermind/fr: Difference between revisions
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== Anecdotes == | == Anecdotes == | ||
* | *Although the reveal poster stylize this class's name as MasterMind, the in-game quest shows it as Mastermind. | ||
* | **Although the class' official name is Mastermind, the NA skill tree labels it as MasterMind. | ||
* | *Although there appear to be more of '''Mastermind''''s dynamos on his coat, their design differs from those he fights with; they are purely decorative. | ||
*In contrast to Mastermind's "scientist" design, he actually specializes more in physical attacks rather than magical. [[Lunatic Psyker]] also shares the same contrary. | |||
*Mastermind develops Add's homing attack specialization, and possesses the most homing skills out of any job class. As a result, he requires very little effort to effectively hit and catch targets. | |||
*Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event, players are given a mini-me cat version of [[Apocalypse]] upon advancing. | *Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event, players are given a mini-me cat version of [[Apocalypse]] upon advancing. | ||
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{{Personnages}} | {{Personnages}} |