Harsh Chaser: Difference between revisions

48 bytes removed ,  25 December 2014
No edit summary
Line 69: Line 69:
*Does not pull super armored or stationary enemies.
*Does not pull super armored or stationary enemies.
*Very useful for combos as it can be used at point-blank, to catch after a combo/skill that knocks the opponent away, or catch a far-off opponent.
*Very useful for combos as it can be used at point-blank, to catch after a combo/skill that knocks the opponent away, or catch a far-off opponent.
*Sometimes in PvP, the pull effect of this skill will push the opponent away from you instead of towards you.  The cause of this is thought to be due to lag. If a character like [[Chung]], [[Rena]], or [[Aisha]] does their >>X move into the chaser they will be pulled into the opposite direction.
*Sometimes in PvP, the pull effect of this skill will push the opponent away from you instead of towards you. If a character like [[Chung]], [[Rena]], or [[Aisha]] does their >>X move into the chaser they will be pulled into the opposite direction.
*Does not register on your opponent if there is frame lag on their screen, even if the hit registered on your screen, similar to [[Queen's Throne]]'s glitch.
*Does not register on your opponent if there is frame lag on their screen, even if the hit registered on your screen, similar to [[Queen's Throne]]'s glitch.
**If lag delays the pull effect and you immediately do an X combo, you can go right through your opponent.
**If lag delays the pull effect and you immediately do an X combo, you can go right through your opponent.
601

edits