Archenemy: Difference between revisions

31 bytes removed ,  15 February 2015
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| [[Image:Arcenemy.png]]
| [[Image:Arcenemy.png]]
| '''[Special Active]''' Raven summons four black javelins that go on standby, waiting until Raven strikes an enemy to instantly impale it.
| '''[Special Active]''' Summons 4 javelins to enhance your attacks. (Special Actives/Hyper Actives excluded)
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'''Description:''' Each javelin explodes (like the awakened version) and hits twice.
'''Description:''' Each javelin explodes (like the awakened version) and hits twice.


*Directly increased [[Arch-Enemy]] damage in the past by doubling the hits. The hit count doesn't change anymore, so the skill note description is misleading.
*Directly increased [[Archenemy]] damage in the past by doubling the hits. The hit count doesn't change anymore, so the skill note description is misleading.
**Allows [[Burning Nasod Hand]] to increase the damage if Nasod arm commands are used to fire the javelins.
**Allows [[Burning Nasod Hand]] to increase the damage if Nasod arm commands are used to fire the javelins.
*PvP damage modifier when used in awakening is increased from .4 to .6.
*PvP damage modifier when used in awakening is increased from .4 to .6.
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