Archenemy: Difference between revisions

m
no edit summary
mNo edit summary
Line 2: Line 2:
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Arcenemy.png]]<br>  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Arcenemy.png]]<br>  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Summons 4 black javelins that go on standby, waiting until Raven strikes an enemy to instantly impale it. In [[Awakening Mode]] the javelins explode on contact, increasing the damage output.
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Raven summons 4 black javelins that go on standby, waiting until Raven strikes an enemy to instantly impale it.
|}
|}


Line 56: Line 56:


== [[Skill Note]] ==
== [[Skill Note]] ==
Each javelin will hit twice instead of once.<br>
'''Name:''' Blaster Master(NA) / Blasting(KR)
<br>
 
'''Description:''' Each Javelin will reset the knockdown counter and hit twice.


== Tips and Details  ==
== Tips and Details  ==
*In [[Awakening Mode]] the javelins explode on contact, increasing the damage output.
*The skill doesn't have much of a dungeon use (with some exceptions such as [[5-2|Chloe]]), but can be very handy in PvP.
*The skill doesn't have much of a dungeon use (with some exceptions such as [[5-2|Chloe]]), but can be very handy in PvP.
*With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
*With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
551

edits