Hellfire Gatling: Difference between revisions
Correction of a single miscalculation in a tip, and adding more information to it.
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OneWhoSpeaks (talk | contribs) (Correction of a single miscalculation in a tip, and adding more information to it.) |
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*Enemies can not mana break from this skill if they're hit at point blank range since the shots are too fast. | *Enemies can not mana break from this skill if they're hit at point blank range since the shots are too fast. | ||
*When overheating, it is advised to have more then 75% HP since 20% of the damage from each overheated shot will be burned from your HP. | *When overheating, it is advised to have more then 75% HP since 20% of the damage from each overheated shot will be burned from your HP. | ||
*This skill can build your Awakening gauge quickly, | *This skill can build your Awakening gauge quickly, and though situationally, it can deal considerable amount of damage. | ||
**At level | **At level 12, this skill can deal roughly 8,040% Magical Damage with '''Overheat''', or 5,760% Magical damage without it. | ||
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