Fatal Wound: Difference between revisions

Line 62: Line 62:
*Bleeding Slicer has a unique de-buff, even though it looks similar to Cut Tendon's debuff. Instead, Bleeding Slicer does not lock-out dashing. It is instead a DoT debuff similar to fire. The effect ''can'' kill.
*Bleeding Slicer has a unique de-buff, even though it looks similar to Cut Tendon's debuff. Instead, Bleeding Slicer does not lock-out dashing. It is instead a DoT debuff similar to fire. The effect ''can'' kill.
*Attacking a target with Bleeding Slicer's debuff active on them will cause the duration to extend. If you land another Bleeding Slicer while the debuff is still active, Bleeding Slicer's DoT will stack. This makes Bleeding Slicer one of the strongest DoT attacks in the game.
*Attacking a target with Bleeding Slicer's debuff active on them will cause the duration to extend. If you land another Bleeding Slicer while the debuff is still active, Bleeding Slicer's DoT will stack. This makes Bleeding Slicer one of the strongest DoT attacks in the game.
**Good tools for keeping Bleeding Slicer's debuff active especially in PvP are >>ZZZ, Barrage Attack noted, and XX~XXXXXXX.
*Be aware that the hitstun received from Bleeding Slicer is not even decent. You must keep in mind that if you do not attack quickly afterwards, your target might escape.
*Be aware that the hitstun received from Bleeding Slicer is not even decent. You must keep in mind that if you do not attack quickly afterwards, your target might escape.
*In PvP, the air version of Bleeding Slicer is a better option mid combo, as it launches them slightly and negates the grounded version's lackluster hitstun. However, laggy situations could render it difficult to catch after an aerial Bleeding Slicer
*In PvP, the air version of Bleeding Slicer is a better option mid combo, as it launches them slightly and negates the grounded version's lackluster hitstun. However, laggy situations could render it difficult to catch after an aerial Bleeding Slicer
Anonymous user