Heart of the Ancient Waterway: Difference between revisions

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==Miniboss: Chloe the Corrupt==
==Miniboss: Chloe the Corrupt==
Chloe Returns, corrupted by the forces of darkness. She has lost her bow, so now her moves are pretty much like [[Wind Sneaker]]'s.
Chloe Returns, corrupted by the forces of darkness. She has lost her bow, so now her moves are pretty much like [[Wind Sneaker|Wind Sneaker's]].


===Moves===
===Moves===
'''Advanced Kick Combo''': Starts with 2 normal kicks followed by 3 powerful kicks: A rear horse kick, knee kick and a long range knee kick.Similar to Wind Sneaker combo zz→zzz.<br>
'''Advanced Kick Combo''': Starts with 2 normal kicks followed by 3 powerful kicks: A rear horse kick, knee kick and a long range knee kick. Similar to Wind Sneaker combo ZZ→ZZZ.<br>
'''Slash''': Chloe draws her knife and slashes you TWICE with it. Induces KD and Bleed (see [[Status Effects]])<br>
'''Slash''': Chloe draws her knife and slashes you TWICE with it. Induces KD and Bleed (see [[Status Effects]])<br>
'''Tumble''': Tumbles backwards. Very annoying. Completely invincible then<br>
'''Tumble''': Tumbles backwards. Very annoying. Completely invincible during the animation.<br>
'''Air Kick Combo 1 & a half''': Chloe performs the Triple Air Kick maneuver. However, she only stops at the second kick and starts combo-ing you later.Similar to Combat Ranger combo →→↑zzz canceled on second z.<br>  
'''Air Kick Combo 1 & a half''': Chloe performs the Triple Air Kick maneuver. However, she only stops at the second kick and starts combo-ing you later.Similar to Combat Ranger combo →→↑ZZZ canceled on second Z.<br>  
'''Spinning Kick: Dark Ver.''':  Chloe spins horizontally, drilling into opponents with her feet. Similar to Combat Ranger's  [[Spinning Kick]] special active skill.<br>
'''Spinning Kick: Dark Ver.''':  Chloe spins horizontally, drilling into opponents with her feet. Similar to Combat Ranger's  [[Spinning Kick]] special active skill.<br>
'''Slide Double Kick: Dark Ver.''':  Chloe slide kicks behind the you followed by a kick and another kick into the air. Similar to Wind Sneaker's [[Slide Double Kick]] special active skill.
'''Slide Double Kick: Dark Ver.''':  Chloe slide kicks behind the you followed by a kick and another kick into the air. Similar to Wind Sneaker's [[Slide Double Kick]] special active skill.


==Boss: Victor==
==Boss: Victor==
[[File:6-4Victorboss.jpg|right|thumb|400px|Victor, the one responsible for the disappearance of Hamel's water.]]One of the most Aggressive and Quarrelsome bosses in Elrios. Possesses superhuman strength, Loves violence.  
[[File:6-4Victorboss.jpg|right|thumb|400px|Victor, the one responsible for the disappearance of Hamel's water.]]One of the most Aggressive and Quarrelsome bosses in Elrios. Possesses superhuman strength. Loves violence.  
===Moves===
===Moves===
'''Dynamic Entry!''': Only does it at the start of the match. Victor leaps down from his post and smashes the center of the stage. He roars once he hits the ground.<br>
'''Dynamic Entry!''': Only does it at the start of the match. Victor leaps down from his post and smashes the center of the stage. He roars once he hits the ground.<br>
'''Victor Combo''': Smashes you to the ground 3 times. <br>
'''Victor Combo''': Smashes you to the ground 3 times. <br>
'''Victor Swing''': Swings his fists upward into the air and throws you upwards. <br>
'''Victor Swing''': Swings his fists upward into the air and throws you upwards. <br>
'''Victor Charge''': Occurs only if you're a certain distance away from you. It's like [[Burning Rush]] only MORE POWERFUL <br>
'''Victor Charge''': Occurs only if you're a certain distance away from you. It's like [[Burning Rush]] only MORE POWERFUL.<br>
'''Body Slam''': Body Slam <br>
'''Body Slam''': Body Slam.<br>
'''TOUCH DOWN!''': Victor leaps into the air and tries to crush you with his weight. He roars after he lands. However, this move can be avoided as he only lands on your initial spot, so walk away from it.
'''TOUCH DOWN!''': Victor leaps into the air and tries to crush you with his weight. He roars after he lands. However, this move can be avoided as he only lands on your initial spot, so walk away from it.


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