Dragon Nest: Abyss: Difference between revisions

might as well remove the table.
m (→‎Tactics: Minor)
(might as well remove the table.)
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[[File:3-x_(Renewal).png‎|right]]
[[File:3-x_(Renewal).png‎|right]]
=Dragon Nest (Abyss) (Dragon Road: Hell)=
=Dragon Nest: Abyss (Dragon Road: Hell)=
[[Image:3-xExterior.jpg|right|300px|The basic overview of 3-X]]
[[Image:3-xExterior.jpg|right|300px|The basic overview of 3-X]]


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==Mobs==
==Mobs==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
*'''Saurus Guardian''': Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold.  It will usually drop its super armor before attacking unlike the normal version.
|-
*'''Shadow Shaman Lizardman''': Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon multiple magic missiles in a row, and super armor itself while healing on Hell Mode.
! Monster Image
*'''Lizardman Warrior''': Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches it's stoic threshold on Hell Mode.
! Monster Description
*'''Shadow Warrior''': Similar to the [[3-3|Shadow Warrior]] in [[3-3|Bethma Lake (Night)]], except that it can use a spinning whirlwind attack whenever it reaches it's stoic threshold on Hell Mode.  This version only has one sword and so cannot transform it into a boomerang like the boss version.
|-
*'''Shadow Lizardman''': Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet.
|
*'''Fire Komodo''': Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself when it breathes fire and when struck.
|'''Saurus Guardian'''<br/> Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold.  It will usually drop its super armor before attacking unlike the normal version.<br/>
|-
|
|'''Shadow Shaman Lizardman'''<br/> Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon multiple magic missiles in a row, and super armor itself while healing on Hell Mode.<br/>
|-
|
|'''Lizardman Warrior'''<br/>  Similar to the [[3-1#Boss, Lizardman Warrior|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches it's stoic threshold on Hell Mode.<br/>
|-
|
|'''Shadow Warrior'''<br/>  Similar to the [[3-3#Boss, Shadow Warrior|Shadow Warrior]] in [[3-3|Bethma Lake (Night]], except that it can use a spinning whirlwind attack whenever it reaches it's stoic threshold on Hell Mode.  This version only has one sword and so cannot transform it into a boomerang like the boss version.<br/>
|-
|
|'''Shadow Lizardman'''<br/>  Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet.<br/>
|-
|
|'''Fire Komodo'''<br/>  Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself when it breathes fire and when struck.<br/>
*These enemies drop Heated Scales needed for crafting and are more common on the 'bottom' route through the stage.
*These enemies drop Heated Scales needed for crafting and are more common on the 'bottom' route through the stage.
|-
*'''Flame Bat''': Similar to the Flame Bats seen in the Bethma Region, it will try to latch onto players and self destruct, its explosion does enormous damage.
|
|'''Flame Bat'''<br/> Similar to the Flame Bats seen in the Bethma Region, it will try to latch onto players and self destruct, its explosion does enormous damage.<br/>
|}


==Obstacles==
==Obstacles==
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*You can generally tell how close they are by listening to the rumbling sounds of their movement.
*You can generally tell how close they are by listening to the rumbling sounds of their movement.


==(Optional) Miniboss: Berauk==
==(Optional) Miniboss: Dark Berauk==
A stronger version of the boss of [[3-2|Bethma Lake]], fights identically to the boss version minus the ability to summon more minions.  Appears only in the 'top' route through the stage.
A stronger version of the boss of [[3-2|Bethma Lake]], fights identically to the boss version minus the ability to summon more minions.  Appears only in the 'top' route through the stage.
*In Luto Mode, Berauk is a regular enemy that appears throughout the stage.
*In Luto Mode, Dark Berauk is a regular enemy that appears throughout the stage.


==Miniboss: Shadow Warrior (Large)==
==Miniboss: Shadow Warrior (Large)==
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