Guillotine Press: Difference between revisions
Added back the stuff I undid.
(Yeah, I got the evidence. 6 hits even though it doesn't do that in PvP. Added in Trivia what the reason for that is.) |
(Added back the stuff I undid.) |
||
Line 80: | Line 80: | ||
*Similar to [[Head Shot]], this skill inflicts non-skill damage during the animation to perform the skill (if this skill is at lv5, then the damage is around 50% extra physical damage). | *Similar to [[Head Shot]], this skill inflicts non-skill damage during the animation to perform the skill (if this skill is at lv5, then the damage is around 50% extra physical damage). | ||
*It is only possible to get maximum hits off of the second stomp if the enemy does not get launched by the shockwave. Otherwise, this skill only hits once or twice. | *It is only possible to get maximum hits off of the second stomp if the enemy does not get launched by the shockwave. Otherwise, this skill only hits once or twice. | ||
*Works similar to [[Combat Ranger]]'s [[Sharp Fall]], the only difference is that '''Guillotine Press''' has a second stomp and is able to be used on the ground. | |||
**'''Guillotine Press''''s second stomp is related damage-wise to [[Sharp Fall]], where the first stomp doesn't do as much damage. | |||
<br> | <br> | ||
{{BaMSkills}} | {{BaMSkills}} |