Archenemy: Difference between revisions

498 bytes added ,  25 January 2011
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== Tips and Details  ==
== Tips and Details  ==


-Has a skill note in the cash shop that causes all hits to reset the knockdown-counter and each missile to hit twice. Without the note only the last hit resets.  
Has a skill note in the cash shop that causes all javelins to reset the knockdown counter and each javelin to hit twice due to the explosion. Each javelin can also hit 2 enemies at once, but two javelins will be used if your initializing attack hits both of your enemies. Without the note, only the last javelin will reset the knockdown counter, BUT each of the 3 first javelins will reset 1 point off the knockdown counter.  


-It doesnt have much of a dungeon use, but can be very handy in PvP.  
It doesn't have much of a dungeon use, but can be very handy in PvP (With some exceptions such as Chloe, who is the boss from 5-2).
 
With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.


{{OTSkills}}
{{OTSkills}}
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