Dragon Nest: Abyss: Difference between revisions
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==Mobs== | ==Mobs== | ||
*'''Saurus Guardian''': Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold. It will usually drop its super armor before attacking unlike the normal version. | *'''Saurus Guardian''': Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold. It will usually drop its super armor before attacking unlike the normal version. | ||
*'''Shadow Shaman Lizardman''': Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon | *'''Shadow Shaman Lizardman''': Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon [[High Magician]]'s[[Magic Missile]] in a row, and super armor itself while healing on Hell Mode. | ||
*'''Lizardman Warrior''': Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode. | *'''Lizardman Warrior''': Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode. | ||
*'''Shadow Warrior''': Similar to the [[3-3|Shadow Warrior]] in [[3-3|Bethma Lake (Night)]], | *'''Shadow Warrior''': Similar to the [[3-3|Shadow Warrior]] in [[3-3|Bethma Lake (Night)]], but their attack are similar to '''Lizardman Warrior''. This version only has one sword and so cannot transform it into a boomerang like the boss version. | ||
*'''Shadow Lizardman''': Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet. | *'''Shadow Lizardman''': Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet. | ||
*'''Fire Komodo''': Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself | *'''Fire Komodo''': Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. | ||
**These enemies drop Heated Scales needed for crafting and are more common on the 'bottom' route through the stage. | **These enemies drop Heated Scales needed for crafting and are more common on the 'bottom' route through the stage. | ||
*'''Flame Bat''': Similar to the Flame Bats seen in the Bethma Region, it will try to latch onto players and self destruct, its explosion does enormous damage. | *'''Flame Bat''': Similar to the Flame Bats seen in the Bethma Region, it will try to latch onto players and self destruct, its explosion does enormous damage. |