Chain Fireball: Difference between revisions

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<tabber>
<tabber>
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:AishaS17.png]]<br />
| [[Image:AishaS17.png]]<br />
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Aisha casts 3 consecutive fireballs. The third fireball will have increased size, power, and will '''Burn''' any opponent hit by it.
| '''[Special Active]''' Aisha casts 3 consecutive fireballs. The third fireball will have increased size, power, and will '''Burn''' any opponent hit by it.
|}
|}


|-|
|-|
KR=
KR=
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:AishaS17.png]]<br />
| [[Image:AishaS17.png]]<br />
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Aisha casts 3 consecutive fireballs. The third fireball will have increased size, power, and will '''Burn''' any opponent hit by it.
| '''[Active]''' Aisha casts 3 consecutive fireballs. The third fireball will have increased size, power, and will '''Burn''' any opponent hit by it.
|}
|}
</tabber>
</tabber>
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
! Class    !! Master !! SP Requirement
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''Class'''</center>
| [[Aisha]] || Lv. 5  || 0 SP
|style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''SP Requirement'''</center>
|-
|[[Aisha]]
|<center>Lv5</center>
|<center>0 SP</center>
|}
|}
|-|
|-|
KR=
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
! Class    !! Master !! Level Required !! SP Cost First Level !! SP Cost Per Level
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''Class'''</center>
| [[Aisha]] || Lv. 20 || 0              || 0                  || 2
|style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''Level Required'''</center>
|style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''SP Used Per Level'''</center>
|-
|[[Aisha]]
|<center>Lv.20</center>
|<center>None</center>
|<center>2</center>
|}
|}
</tabber>
</tabber>
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|-|
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{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{{!}}-
|- style="background:#EE82EE"  
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Skill Level'''
! rowspan="2" | Skill Level
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="3" {{!}} '''Damage(Magical)'''
! colspan="3" | Damage(Magical)
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Max Hits'''
! rowspan="2" | Max Hits
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''MP Usage'''
! rowspan="2" | MP Usage
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Cooldown'''
! rowspan="2" | Cooldown
{{!}}-
|- style="background:#EE82EE"  
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="1" {{!}} '''First'''
! First !! Second !! Third
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="1" {{!}} '''Second'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="1" {{!}} '''Third'''
| align="left" | 1
{{!}}-
| colspan="2" | 161% || 214%
{{!}} 1
| rowspan="5" | 3
{{!}} align="center" colspan="2" {{!}} 161%
| rowspan="5" | 100 MP
{{!}} 214%
| rowspan="5" | 5 Seconds
{{!}} align="center" rowspan="5" {{!}} 3
|-
{{!}} align="center" rowspan="5" {{!}} 100 MP
| align="left" | 2
{{!}} rowspan="5" {{!}} 5 Seconds
| colspan="2" | 193% || 257%
{{!}}-
|-
{{!}} 2
| align="left" | 3
{{!}} align="center" colspan="2" {{!}} 193%
| colspan="2" | 225% || 300%
{{!}} 257%
|-
{{!}}-
| align="left" | 4
{{!}} 3
| colspan="2" | 258% || 343%
{{!}} align="center" colspan="2" {{!}} 225%
|-
{{!}} 300%
| align="left" | 5 (M)
{{!}}-
| colspan="2" | 306% || 407%
{{!}} 4
|}
{{!}} align="center" colspan="2" {{!}} 258%
{{!}} 343%
{{!}}-
{{!}} 5 (M)
{{!}} align="center" colspan="2" {{!}} 306%
{{!}} 407%
{{!}}}
|-|
|-|
KR=
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|-
|- style="background:#EE82EE"
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" | '''Skill Level'''
! rowspan="2" | Skill Level
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" | '''Level Required'''
! rowspan="2" | Level Required
| align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="3" | '''Damage(Magical)'''
! colspan="3" | Damage(Magical)
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" | '''Max Hits'''
! rowspan="2" | Max Hits
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" | '''MP Usage'''
! rowspan="2" | MP Usage
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" | '''Cooldown'''
! rowspan="2" | Cooldown
|-
|- style="background:#EE82EE"
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="1" | '''First'''
! First !! Second !! Third
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="1" | '''Second'''
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="1" | '''Third'''
|-
|-
| 1
| align="left" | 1 || 0
| 0
| colspan="2" | 188% || 251%
| align="center" colspan="2" | 188%
| rowspan="21" | 3
| 251%
| rowspan="21" | 100 MP
| align="center" rowspan="21" | 3
| align="center" rowspan="21" | 100 MP
| rowspan="21" | 7 Seconds
| rowspan="21" | 7 Seconds
|-
|-
| 2
| align="left" | 2 || 0
| 0
| colspan="2" | 192% || 257%
| align=center colspan=2 | 192%
| 257%
|-
|-
| 3
| align="left" | 3 || 0
| 0
| colspan="2" | 196% || 262%
| align=center colspan=2 | 196%
| 262%
|-
|-
| 4
| align="left" | 4 || 1
| 1
| colspan="2" | 201% || 268%
| align=center colspan=2 | 201%
| 268%
|-
|-
| 5
| align="left" | 5 || 3
| 3
| colspan="2" | 205% || 274%
| align=center colspan=2 | 205%
| 274%
|-
|-
| 6
| align="left" | 6 || 5
| 5
| colspan="2" | 209% || 279%
| align=center colspan=2 | 209%
| 279%
|-
|-
| 7
| align="left" | 7 || 7
| 7
| colspan="2" | 213% || 285%
| align=center colspan=2 | 213%
| 285%
|-
|-
| 8
| align="left" | 8 || 9
| 9
| colspan="2" | 218% || 291%
| align=center colspan=2 | 218%
| 291%
|-
|-
| 9
| align="left" | 9 || 11
| 11
| colspan="2" | 222% || 296%
| align=center colspan=2 | 222%
| 296%
|-
|-
| 10
| align="left" | 10 || 13
| 13
| colspan="2" | 226% || 302%
| align=center colspan=2 | 226%
| 302%
|-
|-
| 11
| align="left" | 11 || 15
| 15
| colspan="2" | 230% || 307%
| align=center colspan=2 | 230%
| 307%
|-
|-
| 12
| align="left" | 12 || 17
| 17
| colspan="2" | 235% || 313%
| align=center colspan=2 | 235%
| 313%
|-
|-
| 13
| align="left" | 13 || 19
| 19
| colspan="2" | 239% || 319%
| align=center colspan=2 | 239%
| 319%
|-
|-
| 14
| align="left" | 14 || 21
| 21
| colspan="2" | 243% || 324%
| align=center colspan=2 | 243%
| 324%
|-
|-
| 15
| align="left" | 15 || 23
| 23
| colspan="2" | 247% || 330%
| align=center colspan=2 | 247%
| 330%
|-
|-
| 16
| align="left" | 16 || 25
| 25
| colspan="2" | 251% || 336%
| align=center colspan=2 | 251%
| 336%
|-
|-
| 17
| align="left" | 17 || 27
| 27
| colspan="2" | 256% || 341%
| align=center colspan=2 | 256%
| 341%
|-
|-
| 18
| align="left" | 18 || 29
| 29
| colspan="2" | 260% || 347%
| align=center colspan=2 | 260%
| 347%
|-
|-
| 19
| align="left" | 19 || 31
| 31
| colspan="2" | 264% || 353%
| align=center colspan=2 | 264%
| 353%
|-
|-
| 20 (M)
| align="left" | 20 (M) || 33
| 33
| colspan="2" | 268% || 358%
| align=center colspan=2 | 268%
| 358%
|-
|-
| 21
| align="left" | 21 || (35)
| 35
| colspan="2" | 273% || 364%
| align=center colspan=2 | 273%
| 364%
|}
|}
</tabber>
</tabber>

Revision as of 14:14, 13 July 2013

Skill Preview
  • NA

[Special Active] Aisha casts 3 consecutive fireballs. The third fireball will have increased size, power, and will Burn any opponent hit by it.

|-| KR=


[Active] Aisha casts 3 consecutive fireballs. The third fireball will have increased size, power, and will Burn any opponent hit by it.

Requirements

  • |-|

    NA

Class Master SP Requirement
Aisha Lv. 5 0 SP

|-| KR=

Class Master Level Required SP Cost First Level SP Cost Per Level
Aisha Lv. 20 0 0 2

Skill Information

  • |-|

    NA

Skill Level Damage(Magical) Max Hits MP Usage Cooldown
First Second Third
1 161% 214% 3 100 MP 5 Seconds
2 193% 257%
3 225% 300%
4 258% 343%
5 (M) 306% 407%

|-| KR=

Skill Level Level Required Damage(Magical) Max Hits MP Usage Cooldown
First Second Third
1 0 188% 251% 3 100 MP 7 Seconds
2 0 192% 257%
3 0 196% 262%
4 1 201% 268%
5 3 205% 274%
6 5 209% 279%
7 7 213% 285%
8 9 218% 291%
9 11 222% 296%
10 13 226% 302%
11 15 230% 307%
12 17 235% 313%
13 19 239% 319%
14 21 243% 324%
15 23 247% 330%
16 25 251% 336%
17 27 256% 341%
18 29 260% 347%
19 31 264% 353%
20 (M) 33 268% 358%
21 (35) 273% 364%

Skill Note

Name: Burn Baby Burn(NA) / Burning Method Ninety-Two(KR)

Description: Increases the duration of the burn effect by 10 seconds.

Tips and Details

  • Great crowd skill due to the piercing effect and MP recovery (5 per hit).
  • It is possible that you gain mp by casting this skill, i.e. mp recovery from hits > 100mp.
  • 6/27/13 KR skill tree update, Special Active -> Active

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